McRogueFace/src/MenuScene.h

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#pragma once
#include "Common.h"
#include "Scene.h"
#include "GameEngine.h"
class MenuScene: public Scene
{
sf::Text text;
sf::Text text2;
public:
MenuScene(GameEngine*);
void update() override final;
void doAction(std::string, std::string) override final;
void sRender() override final;
};