23 lines
450 B
C
23 lines
450 B
C
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#pragma once
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#include "Common.h"
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#include "Scene.h"
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#include "GameEngine.h"
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//#include <list>
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//#include "UI.h"
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class UITestScene: public Scene
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{
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sf::Text text;
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//UIFrame e1, e1a, e1aa;
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//UICaption e2;
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//std::vector<UIDrawable*> ui_elements;
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sf::Texture t;
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public:
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UITestScene(GameEngine*);
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void update() override final;
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void doAction(std::string, std::string) override final;
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void sRender() override final;
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};
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