63 lines
2.0 KiB
C++
63 lines
2.0 KiB
C++
|
////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// SFML - Simple and Fast Multimedia Library
|
||
|
// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
|
||
|
//
|
||
|
// This software is provided 'as-is', without any express or implied warranty.
|
||
|
// In no event will the authors be held liable for any damages arising from the use of this software.
|
||
|
//
|
||
|
// Permission is granted to anyone to use this software for any purpose,
|
||
|
// including commercial applications, and to alter it and redistribute it freely,
|
||
|
// subject to the following restrictions:
|
||
|
//
|
||
|
// 1. The origin of this software must not be misrepresented;
|
||
|
// you must not claim that you wrote the original software.
|
||
|
// If you use this software in a product, an acknowledgment
|
||
|
// in the product documentation would be appreciated but is not required.
|
||
|
//
|
||
|
// 2. Altered source versions must be plainly marked as such,
|
||
|
// and must not be misrepresented as being the original software.
|
||
|
//
|
||
|
// 3. This notice may not be removed or altered from any source distribution.
|
||
|
//
|
||
|
////////////////////////////////////////////////////////////
|
||
|
|
||
|
#ifndef SFML_NATIVEACTIVITY_HPP
|
||
|
#define SFML_NATIVEACTIVITY_HPP
|
||
|
|
||
|
|
||
|
////////////////////////////////////////////////////////////
|
||
|
// Headers
|
||
|
////////////////////////////////////////////////////////////
|
||
|
#include <SFML/System/Export.hpp>
|
||
|
|
||
|
|
||
|
#if !defined(SFML_SYSTEM_ANDROID)
|
||
|
#error NativeActivity.hpp: This header is Android only.
|
||
|
#endif
|
||
|
|
||
|
|
||
|
struct ANativeActivity;
|
||
|
|
||
|
namespace sf
|
||
|
{
|
||
|
////////////////////////////////////////////////////////////
|
||
|
/// \ingroup system
|
||
|
/// \brief Return a pointer to the Android native activity
|
||
|
///
|
||
|
/// You shouldn't have to use this function, unless you want
|
||
|
/// to implement very specific details, that SFML doesn't
|
||
|
/// support, or to use a workaround for a known issue.
|
||
|
///
|
||
|
/// \return Pointer to Android native activity structure
|
||
|
///
|
||
|
/// \sfplatform{Android,SFML/System/NativeActivity.hpp}
|
||
|
///
|
||
|
////////////////////////////////////////////////////////////
|
||
|
SFML_SYSTEM_API ANativeActivity* getNativeActivity();
|
||
|
|
||
|
} // namespace sf
|
||
|
|
||
|
|
||
|
#endif // SFML_NATIVEACTIVITY_HPP
|