McRogueFace/deps_windows/libtcod-1.23.1-x86_64-msvc/include/libtcod/context.hpp

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/* BSD 3-Clause License
*
* Copyright © 2008-2022, Jice and the libtcod contributors.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef LIBTCOD_CONTEXT_HPP_
#define LIBTCOD_CONTEXT_HPP_
#include <array>
#include <filesystem>
#include <stdexcept>
#include "config.h"
#include "console.h"
#include "context.h"
#include "context_init.h"
#include "context_viewport.h"
#include "error.hpp"
#include "tileset.hpp"
namespace tcod {
/***************************************************************************
@brief A C++ managed tcod context.
@details
\rst
See :ref:`getting-started` for complete examples of how to setup libtcod projects.
\endrst
@code{.cpp}
// The absolute minimum needed to create a new context in C++.
int main(int argc, char* argv[]) {
auto params = TCOD_ContextParams{};
params.tcod_version = TCOD_COMPILEDVERSION;
auto context = tcod::Context(params);
}
@endcode
\rst
.. versionadded:: 1.21
\endrst
*/
class Context {
public:
Context() = default;
/***************************************************************************
@brief Construct a new Context object using the provided parameters.
Requires SDL support enabled, otherwise this will throw.
*/
explicit Context(const TCOD_ContextParams& params) {
#ifndef NO_SDL
struct TCOD_Context* context = nullptr;
check_throw_error(TCOD_context_new(&params, &context));
context_ = ContextPtr{context};
#else
throw std::logic_error("Libtcod not compiled with SDL support, so it can not create its own context.");
#endif // NO_SDL
};
/// Take ownsership of a smart pointer to TCOD_Context.
explicit Context(ContextPtr&& ptr) : context_{std::move(ptr)} {}
/// Take ownsership of a raw TCOD_Context pointer.
explicit Context(TCOD_Context* ptr) : context_{ptr} {}
// Copy disabled, move allowed.
Context(const Context&) = delete;
Context& operator=(const Context&) = delete;
Context(Context&&) = default;
Context& operator=(Context&&) = default;
/***************************************************************************
@brief Return the TCOD_renderer_t value of this context which may be different than the one requested.
*/
[[nodiscard]] auto get_renderer_type() noexcept -> TCOD_renderer_t {
return static_cast<TCOD_renderer_t>(TCOD_context_get_renderer_type(context_.get()));
}
/***************************************************************************
@brief Present a console to the display with the provided viewport options.
@param console The TCOD_Console to render. This console can be any size.
@param viewport The viewport options, which can change the way the console is scaled.
@details
@code{.cpp}
// tcod::Context context;
while (1) {
auto console = context.new_console(); // This can be done as an alternative to clearing the console.
tcod::print(console, {0, 0}, "Hello world", nullptr, nullptr);
auto viewport_options = TCOD_ViewportOptions{}
viewport_options.tcod_version = TCOD_COMPILEDVERSION;
viewport_options.keep_aspect = true; // Adds letterboxing to keep aspect.
viewport_options.integer_scaling = true; // Prevent scaling artifacts with pixelated or low-res glyphs.
viewport_options.clear_color = {0, 0, 0, 255};
viewport_options.align_x = 0.5f;
viewport_options.align_y = 0.5f;
context.present(console, viewport_options);
SDL_Event event;
while (SDL_PollEvent(&event)) {
if (event.type == SDL_QUIT) std::exit(EXIT_SUCCESS);
}
}
@endcode
*/
void present(const TCOD_Console& console, const TCOD_ViewportOptions& viewport) {
tcod::check_throw_error(TCOD_context_present(context_.get(), &console, &viewport));
}
/***************************************************************************
@brief Present a console to the display.
@param console The TCOD_Console to render. This console can be any size and will be stretched to fit the window.
*/
void present(const TCOD_Console& console) {
tcod::check_throw_error(TCOD_context_present(context_.get(), &console, nullptr));
}
/***************************************************************************
@brief Return a non-owning pointer to the SDL_Window used by this context.
@return A ``struct SDL_Window*`` pointer. This will be nullptr if this context does not use an SDL window.
@details
@code{.cpp}
// tcod::Context context;
if (SDL_Window* sdl_window = context.get_sdl_window(); sdl_window) {
// Do anything with an SDL window, for example:
uint32_t flags = SDL_GetWindowFlags(sdl_window);
}
@endcode
*/
[[nodiscard]] auto get_sdl_window() noexcept -> struct SDL_Window* {
return TCOD_context_get_sdl_window(context_.get());
}
/***************************************************************************
@brief Return a non-owning pointer to the SDL_Renderer used by this context.
@return A ``struct SDL_Renderer*`` pointer. This will be nullptr if this context does not use SDL's renderer.
@details
@code{.cpp}
// tcod::Context context;
if (SDL_Renderer* sdl_renderer = context.get_sdl_renderer(); sdl_renderer) {
// Do anything with an SDL renderer, for example:
SDL_SetRenderDrawColor(sdl_renderer, 0, 0, 0, 255);
SDL_RenderClear(sdl_renderer);
SDL_RenderPresent(sdl_renderer);
}
@endcode
*/
[[nodiscard]] auto get_sdl_renderer() noexcept -> struct SDL_Renderer* {
return TCOD_context_get_sdl_renderer(context_.get());
}
/***************************************************************************
@brief Convert pixel coordinates to this contexts integer tile coordinates.
*/
[[nodiscard]] auto pixel_to_tile_coordinates(const std::array<int, 2>& xy) -> std::array<int, 2> {
std::array<int, 2> out{xy[0], xy[1]};
tcod::check_throw_error(TCOD_context_screen_pixel_to_tile_i(context_.get(), &out[0], &out[1]));
return out;
}
/***************************************************************************
@brief Convert pixel coordinates to this contexts sub-tile coordinates.
*/
[[nodiscard]] auto pixel_to_tile_coordinates(const std::array<double, 2>& xy) -> std::array<double, 2> {
std::array<double, 2> out{xy[0], xy[1]};
tcod::check_throw_error(TCOD_context_screen_pixel_to_tile_d(context_.get(), &out[0], &out[1]));
return out;
}
/***************************************************************************
@brief Convert the pixel coordinates of SDL mouse events to the tile coordinates of the current context.
@param event Any SDL_Event event.
If the event type is compatible then its coordinates will be converted into tile coordinates.
@details
@code{.cpp}
// tcod::Context context;
while (1) {
SDL_Event event;
while (SDL_PollEvent(&event)) {
SDL_Event event_tile = event; // A copy of `event` using tile coordinates.
context.convert_event_coordinates(event_tile);
switch (event.type) {
case SDL_QUIT:
std::exit(EXIT_SUCCESS);
case SDL_MOUSEMOTION:
event.motion.xrel; // Relative motion in pixels.
event_tile.motion.xrel; // Relative motion in tiles.
break;
}
}
}
@endcode
\rst
.. versionadded:: 1.19
\endrst
*/
void convert_event_coordinates(SDL_Event& event) {
tcod::check_throw_error(TCOD_context_convert_event_coordinates(context_.get(), &event));
}
/***************************************************************************
@brief Save a screenshot to `path`.
@param path The file path to save the screenshot to.
*/
void save_screenshot(const std::filesystem::path& path) {
tcod::check_throw_error(TCOD_context_save_screenshot(context_.get(), path.string().c_str()));
}
/***************************************************************************
@brief Save a screenshot with a unique filename in the working directly.
*/
void save_screenshot() { tcod::check_throw_error(TCOD_context_save_screenshot(context_.get(), nullptr)); }
/***************************************************************************
@brief Return a new console with a size automatically determined by the context.
@param min_columns The minimum width to use for the new console, in tiles.
@param min_rows The minimum height to use for the new console, in tiles.
@param magnification Determines the apparent size of the tiles that will be rendered by a console created with
the output values.
A `magnification` larger then 1.0f will output smaller console parameters, which will show as larger tiles when
presented.
Only values larger than zero are allowed.
@return Returns a tcod::Console of a dynamic size.
@details
@code{.cpp}
// tcod::Context context;
while (1) {
auto console = context.new_console(); // Can be an alternative to clearing the console.
tcod::print(console, {0, 0}, "Hello world", std::nullopt, std::nullopt);
context.present(console);
SDL_Event event;
while (SDL_PollEvent(&event)) { // SDL_PollEvent may resize the window.
if (event.type == SDL_QUIT) std::exit(EXIT_SUCCESS);
}
}
@endcode
*/
[[nodiscard]] auto new_console(int min_columns = 1, int min_rows = 1, float magnification = 1.0f) -> tcod::Console {
int columns;
int rows;
if (magnification <= 0.0f) {
throw std::invalid_argument(
std::string("Magnification must be greater than zero. Got ") + std::to_string(magnification));
}
tcod::check_throw_error(TCOD_context_recommended_console_size(context_.get(), magnification, &columns, &rows));
return tcod::Console{std::max(columns, min_columns), std::max(rows, min_rows)};
}
/***************************************************************************
@brief Replace this contexts tileset with a different one.
*/
auto change_tileset(tcod::Tileset& new_tileset) -> void {
check_throw_error(TCOD_context_change_tileset(context_.get(), new_tileset.get()));
}
/***************************************************************************
@brief Access the context pointer. Modifying this pointer may make the class invalid.
*/
[[nodiscard]] auto get_ptr() noexcept -> ContextPtr& { return context_; }
/***************************************************************************
@brief Access the const context pointer.
*/
[[nodiscard]] auto get_ptr() const noexcept -> const ContextPtr& { return context_; }
/***************************************************************************
@brief Close and delete the objects managed by this context. This object will no longer be valid unless reset.
*/
auto close() -> void { *this = Context(); }
private:
ContextPtr context_ = nullptr;
};
} // namespace tcod
#endif // LIBTCOD_CONTEXT_HPP_