McRogueFace/src/Animation.cpp

94 lines
2.9 KiB
C++
Raw Normal View History

2023-03-06 03:44:39 +00:00
#include "Animation.h"
Animation::Animation(float _d, void* _t, std::function<void()> _cb, bool _l)
:duration(_d), target(_t), callback(_cb), loop(_l), elapsed(0.0f) {}
2023-03-06 03:44:39 +00:00
// linear interpolation constructor
template<typename T>
LerpAnimation<T>::LerpAnimation(float _d, T _ev, T* _t, std::function<void()> _cb, bool _l)
:Animation(_d, _t, _cb, _l), //duration(_d), target(_t), callback(_cb), loop(_l),elapsed(0.0f),
startvalue(*_t), endvalue(_ev) {}
2023-03-06 03:44:39 +00:00
// discrete values constructor
template<typename T>
DiscreteAnimation<T>::DiscreteAnimation(float _d, std::vector<T> _v, T* _t, std::function<void()> _cb, bool _l)
:Animation(_d, _t, _cb, _l), //duration(_d), target(_t), callback(_cb), loop(_l), elapsed(0.0f),
index(0), nonelapsed(0.0f), values(_v) {
2023-03-06 03:44:39 +00:00
timestep = _v.size() / _d;
}
/* // don't call virtual functions (like cancel()) from base class destructor
* // child classes destructors' are called first anyway
Animation::~Animation() {
2023-03-06 03:44:39 +00:00
// deconstructor sets target to desired end state (no partial values)
cancel();
}
*/
2023-03-06 03:44:39 +00:00
template<>
void LerpAnimation<std::string>::lerp() {
*(std::string*)target = endvalue.substr(0, endvalue.length() * (elapsed / duration));
2023-03-06 03:44:39 +00:00
}
template<>
void LerpAnimation<int>::lerp() {
2023-03-06 03:44:39 +00:00
int delta = endvalue - startvalue;
*(int*)target = startvalue + (elapsed / duration * delta);
2023-03-06 03:44:39 +00:00
}
template<>
void LerpAnimation<float>::lerp() {
2023-03-06 03:44:39 +00:00
int delta = endvalue - startvalue;
*(float*)target = startvalue + (elapsed / duration * delta);
2023-03-06 03:44:39 +00:00
}
template<>
void LerpAnimation<sf::Vector2f>::lerp() {
2023-03-06 03:44:39 +00:00
int delta_x = endvalue.x - startvalue.x;
int delta_y = endvalue.y - startvalue.y;
((sf::Vector2f*)target)->x = startvalue.x + (elapsed / duration * delta_x);
((sf::Vector2f*)target)->y = startvalue.y + (elapsed / duration * delta_y);
2023-03-06 03:44:39 +00:00
}
template<>
void LerpAnimation<sf::Vector2i>::lerp() {
2023-03-06 03:44:39 +00:00
int delta_x = endvalue.x - startvalue.y;
int delta_y = endvalue.y - startvalue.y;
((sf::Vector2i*)target)->x = startvalue.x + (elapsed / duration * delta_x);
((sf::Vector2i*)target)->y = startvalue.y + (elapsed / duration * delta_y);
}
template<typename T>
void LerpAnimation<T>::step(float delta) {
elapsed += delta;
lerp();
if (isDone()) cancel(); //use the exact value, not my math
2023-03-06 03:44:39 +00:00
}
template<typename T>
void DiscreteAnimation<T>::step(float delta)
2023-03-06 03:44:39 +00:00
{
nonelapsed += delta;
if (nonelapsed < timestep) return;
if (index == values.size() - 1) return;
elapsed += nonelapsed; // or should it be += timestep?
nonelapsed = 0; // or should it -= timestep?
index++;
*target = values[index];
if (isDone()) cancel(); //use the exact value, not my math
2023-03-06 03:44:39 +00:00
}
template<typename T>
void LerpAnimation<T>::cancel() {
*target = endvalue;
}
template<typename T>
void DiscreteAnimation<T>::cancel() {
*target = values[values.size() - 1];
}
bool Animation::isDone() {
return elapsed + Animation::EPSILON >= duration;
2023-03-06 03:44:39 +00:00
}