Making empty space transparent to fix FOV, more generous FOV algorithm
This commit is contained in:
parent
99fa92f8ba
commit
3fd60d76ea
|
@ -58,7 +58,7 @@ void Grid::refreshTCODmap() {
|
|||
std::cout << "Map refreshed: " << total << " squares, " << walkable << "walkable, " << transparent << " transparent" << std::endl;
|
||||
}
|
||||
void Grid::refreshTCODsight(int x, int y) {
|
||||
tcodmap->computeFov(x,y);
|
||||
tcodmap->computeFov(x,y, 0, true, FOV_PERMISSIVE_8);
|
||||
for (int x = 0; x < grid_x; x++) {
|
||||
for (int y = 0; y < grid_y; y++) {
|
||||
auto& p = at(x, y);
|
||||
|
|
|
@ -87,6 +87,7 @@ static PyMethodDef mcrfpyMethods[] = {
|
|||
{"lockPlayerInput", McRFPy_API::_lockPlayerInput, METH_VARARGS, ""},
|
||||
{"requestGridTarget", McRFPy_API::_requestGridTarget, METH_VARARGS, ""},
|
||||
{"activeGrid", McRFPy_API::_activeGrid, METH_VARARGS, ""},
|
||||
{"setActiveGrid", McRFPy_API::_setActiveGrid, METH_VARARGS, ""},
|
||||
{"inputMode", McRFPy_API::_inputMode, METH_VARARGS, ""},
|
||||
{"turnNumber", McRFPy_API::_turnNumber, METH_VARARGS, ""},
|
||||
{"createEntity", McRFPy_API::_createEntity, METH_VARARGS, ""},
|
||||
|
@ -967,6 +968,13 @@ PyObject* McRFPy_API::_requestGridTarget(PyObject* self, PyObject* args) {
|
|||
PyObject* McRFPy_API::_activeGrid(PyObject* self, PyObject* args) {
|
||||
return Py_BuildValue("s", McRFPy_API::active_grid.c_str());
|
||||
}
|
||||
PyObject* McRFPy_API::_setActiveGrid(PyObject* self, PyObject* args) {
|
||||
const char* newactivegrid;
|
||||
if (!PyArg_ParseTuple(args, "s", &newactivegrid)) return NULL;
|
||||
McRFPy_API::active_grid = newactivegrid;
|
||||
Py_INCREF(Py_None);
|
||||
return Py_None;
|
||||
}
|
||||
PyObject* McRFPy_API::_inputMode(PyObject* self, PyObject* args) {
|
||||
return Py_BuildValue("s", McRFPy_API::input_mode.c_str());
|
||||
}
|
||||
|
|
|
@ -100,6 +100,7 @@ public:
|
|||
// string for labeling the map
|
||||
static std::string active_grid;
|
||||
static PyObject* _activeGrid(PyObject*, PyObject*);
|
||||
static PyObject* _setActiveGrid(PyObject*, PyObject*);
|
||||
// string for prompting input
|
||||
static std::string input_mode;
|
||||
static PyObject* _inputMode(PyObject*, PyObject*);
|
||||
|
|
|
@ -14,7 +14,7 @@ animations_in_progress = 0
|
|||
scene = None
|
||||
|
||||
class TestEntity:
|
||||
def __init__(self, grid, label, tex_index, basesprite, x, y, texture_width=64, walk_frames=5, attack_frames=6):
|
||||
def __init__(self, grid, label, tex_index, basesprite, x, y, texture_width=64, walk_frames=5, attack_frames=6, do_fov=False):
|
||||
self.grid = grid
|
||||
self.basesprite = basesprite
|
||||
self.texture_width = texture_width
|
||||
|
@ -23,6 +23,7 @@ class TestEntity:
|
|||
self.x = x
|
||||
self.y = y
|
||||
self.facing_direction = 0
|
||||
self.do_fov = do_fov
|
||||
#print(f"Calling C++ with: {repr((self.grid, label, tex_index, self.basesprite, x, y, self))}")
|
||||
grids = mcrfpy.listGrids()
|
||||
for g in grids:
|
||||
|
@ -36,7 +37,7 @@ class TestEntity:
|
|||
#grids = mcrfpy.listGrids()
|
||||
for g in scene.grids:
|
||||
if g.title == self.grid:
|
||||
if not g.at(self.x + dx, self.y + dy).walkable:
|
||||
if g.at(self.x + dx, self.y + dy) is None or not g.at(self.x + dx, self.y + dy).walkable:
|
||||
print("Blocked at target location.")
|
||||
return
|
||||
if (dx == 0 and dy == 0):
|
||||
|
@ -47,6 +48,7 @@ class TestEntity:
|
|||
direction = 0 if dy == +1 else 1
|
||||
self.animate(direction, move=True, animove=(self.x + dx, self.y+dy))
|
||||
self.facing_direction = direction
|
||||
if (self.do_fov): mcrfpy.refreshFov()
|
||||
|
||||
|
||||
def animate(self, direction, attacking=False, move=False, animove=None):
|
||||
|
@ -140,13 +142,26 @@ class TestScene:
|
|||
mcrfpy.createButton(entitymenu, 0, 160, 150, 40, DARKBLUE, BLACK, "Right", "test_right")
|
||||
mcrfpy.createButton(entitymenu, 0, 210, 150, 40, DARKBLUE, BLACK, "Attack", "test_attack")
|
||||
mcrfpy.createButton(entitymenu, 0, 210, 150, 40, DARKBLUE, RED, "TE", "testent")
|
||||
|
||||
mcrfpy.createMenu("gridtitlemenu", 0, -10, 0, 0)
|
||||
mcrfpy.createCaption("gridtitlemenu", "<grid name>", 18, WHITE)
|
||||
|
||||
mcrfpy.createMenu("hintsmenu", 0, 505, 0, 0)
|
||||
mcrfpy.createCaption("hintsmenu", "<hintline>", 16, WHITE)
|
||||
|
||||
print("Make UIs visible")
|
||||
self.menus = mcrfpy.listMenus()
|
||||
self.menus[0].visible = True
|
||||
self.menus[1].w = 170
|
||||
self.menus[1].visible = True
|
||||
self.menus[2].visible = True
|
||||
self.menus[2].bgcolor = BLACK
|
||||
self.menus[3].visible = True
|
||||
self.menus[3].bgcolor = BLACK
|
||||
mcrfpy.modMenu(self.menus[0])
|
||||
mcrfpy.modMenu(self.menus[1])
|
||||
mcrfpy.modMenu(self.menus[2])
|
||||
mcrfpy.modMenu(self.menus[3])
|
||||
print(mcrfpy.listMenus())
|
||||
|
||||
print("Create grid")
|
||||
|
@ -172,7 +187,7 @@ class TestScene:
|
|||
TestEntity("demogrid", "classtest", 1, 143, 13, 11, 64, walk_frames=5, attack_frames=6),
|
||||
TestEntity("demogrid", "classtest", 1, 158, 15, 13, 64, walk_frames=5, attack_frames=6),
|
||||
TestEntity("demogrid", "classtest", 1, 165, 17, 15, 64, walk_frames=5, attack_frames=6),
|
||||
TestEntity("demogrid", "player", 3, 20, 17, 3, 5, walk_frames=4, attack_frames=5)
|
||||
TestEntity("demogrid", "player", 3, 20, 17, 3, 5, walk_frames=4, attack_frames=5, do_fov=True)
|
||||
]
|
||||
self.grids = mcrfpy.listGrids()
|
||||
|
||||
|
@ -195,6 +210,9 @@ class TestScene:
|
|||
mcrfpy.registerPyAction("nextsp", lambda: self.changesprite(1))
|
||||
mcrfpy.registerPyAction("prevsp", lambda: self.changesprite(-1))
|
||||
mcrfpy.registerPyAction("skipsp", lambda: self.changesprite(16))
|
||||
mcrfpy.unlockPlayerInput()
|
||||
mcrfpy.setActiveGrid("demogrid")
|
||||
self.updatehints()
|
||||
|
||||
def animate_entity(self, direction, attacking=False):
|
||||
if direction is None:
|
||||
|
@ -252,18 +270,47 @@ class TestScene:
|
|||
self.menus[0].captions[0].text = f"Clicks: {self.clicks}"
|
||||
self.menus[0].sprites[0].sprite_index = randint(0, 3)
|
||||
mcrfpy.modMenu(self.menus[0])
|
||||
|
||||
def updatehints(self):
|
||||
self.menus[2].captions[0].text=mcrfpy.activeGrid()
|
||||
mcrfpy.modMenu(self.menus[2])
|
||||
self.menus[3].captions[0].text=mcrfpy.inputMode()
|
||||
mcrfpy.modMenu(self.menus[3])
|
||||
|
||||
|
||||
def gridgen(self):
|
||||
|
||||
print(f"[Python] modifying {len(self.grids[0].points)} grid points")
|
||||
for p in self.grids[0].points:
|
||||
p.color = (randint(0, 255), randint(64, 192), 0)
|
||||
print("[Python] Modifying:")
|
||||
#p.color = (randint(0, 255), randint(64, 192), 0)
|
||||
p.color = (0,0,0)
|
||||
p.walkable = False
|
||||
p.transparent = False
|
||||
|
||||
room_centers = [(randint(0, self.grids[0].grid_x-1), randint(0, self.grids[0].grid_y-1)) for i in range(6)]
|
||||
room_centers.append((3, 5))
|
||||
for r in room_centers:
|
||||
print(r)
|
||||
room_color = (randint(128, 192), randint(128, 192), randint(128, 192))
|
||||
#self.grids[0].at(r[0], r[1]).walkable = True
|
||||
#self.grids[0].at(r[0], r[1]).color = room_color
|
||||
halfx, halfy = randint(2, 11), randint(2,11)
|
||||
for p_x in range(r[0] - halfx, r[0] + halfx):
|
||||
for p_y in range(r[1] - halfy, r[1] + halfy):
|
||||
gpoint = self.grids[0].at(p_x, p_y)
|
||||
if gpoint is None: continue
|
||||
gpoint.walkable = True
|
||||
gpoint.transparent = True
|
||||
gpoint.color = room_color
|
||||
print()
|
||||
|
||||
#print("[Python] Modifying:")
|
||||
self.grids[0].at(10, 10).color = (255, 255, 255)
|
||||
self.grids[0].at(10, 10).walkable = False
|
||||
self.grids[0].visible = True
|
||||
mcrfpy.modGrid(self.grids[0])
|
||||
print(f"Sent grid: {repr(self.grids[0])}")
|
||||
print(f"Received grid: {repr(mcrfpy.listGrids()[0])}")
|
||||
#print(f"Sent grid: {repr(self.grids[0])}")
|
||||
#print(f"Received grid: {repr(mcrfpy.listGrids()[0])}")
|
||||
|
||||
def animation_done(self, s):
|
||||
print(f"The `{s}` animation completed.")
|
||||
|
|
Loading…
Reference in New Issue