Addressing issues with PyColor by splitting behavior off into PyLinkedColor
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#include "PyLinkedColor.h"
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PyGetSetDef PyLinkedColor::getsetters[] = {
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{"r", (getter)PyLinkedColor::get_member, (setter)PyLinkedColor::set_member, "Red component", (void*)0},
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{"g", (getter)PyLinkedColor::get_member, (setter)PyLinkedColor::set_member, "Green component", (void*)1},
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{"b", (getter)PyLinkedColor::get_member, (setter)PyLinkedColor::set_member, "Blue component", (void*)2},
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{"a", (getter)PyLinkedColor::get_member, (setter)PyLinkedColor::set_member, "Alpha component", (void*)3},
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{NULL}
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};
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PyLinkedColor::PyLinkedColor(_PyLinkedColorData d)
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{
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data = d;
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}
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PyLinkedColor::PyLinkedColor(sf::Color (*getter)(), void (*setter)(sf::Color), std::weak_ptr<UIDrawable> parent, int index)
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{
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data.index = index;
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data.parent = parent;
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data.setter = setter;
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data.getter = getter;
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}
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PyObject* PyLinkedColor::pyObject()
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{
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PyObject* obj = PyType_GenericAlloc(&mcrfpydef::PyLinkedColorType, 0);
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PyLinkedColorObject* self = (PyLinkedColorObject*)obj;
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self->data = data;
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return obj;
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}
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PyLinkedColor PyLinkedColor::fromPy(PyObject* obj)
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{
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PyLinkedColorObject* self = (PyLinkedColorObject*)obj;
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return PyLinkedColor(self->data);
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}
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PyLinkedColor PyLinkedColor::fromPy(PyLinkedColorObject* self)
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{
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return PyLinkedColor(self->data);
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}
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void PyLinkedColor::set(sf::Color color)
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{
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auto ptr = data.parent.lock();
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if (ptr)
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{
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if (data.setter)
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data.setter(color);
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}
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}
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sf::Color PyLinkedColor::get()
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{
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auto ptr = data.parent.lock();
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if (ptr)
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{
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if (data.getter)
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return data.getter();
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}
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return sf::Color(0, 0, 0, 0);
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}
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bool PyLinkedColor::alive()
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{
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return !data.parent.lock();
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}
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std::string PyLinkedColor::field()
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{
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switch (data.index)
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{
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case 0:
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return "fill";
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break;
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case 1:
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return "outline";
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break;
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case 2:
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return "background";
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break;
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default:
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return "unknown";
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break;
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}
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}
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Py_hash_t PyLinkedColor::hash(PyObject* obj)
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{
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auto self = (PyLinkedColorObject*)obj;
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Py_hash_t value = 0;
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auto ptr = self->data.parent.lock();
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if (ptr)
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{
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auto color = PyLinkedColor(self->data);
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auto c = linkedcolor.get();
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value += c.r;
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value << 8; value += c.g;
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value << 8; value += c.b;
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value << 8; value += c.a;
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}
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if (ptr)
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{
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//value << (sizeof(*UIDrawable) * 8);
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value += reinterpret_cast<Py_hash_t>(&ptr);
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}
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return value;
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}
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PyObject* PyLinkedColor::repr(PyObject* obj)
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{
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PyLinkedColorObject* self = (PyLinkedColorObject*)obj;
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std::ostringstream ss;
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PyLinkedColor color = PyLinkedColor(self->data);
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sf::Color c = color.get();
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ss << "<Color (" << c.r << ", " << c.g << ", " << c.b << ", " << c.a << ") " << color.mode() << ">";
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std::string repr_str = ss.str();
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return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
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}
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int PyLinkedColor::init(PyLinkedColorObject* self, PyObject* args, PyObject* kwds)
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{
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// TODO
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static const char* keywords[] = { "r", "g", "b", "a", nullptr };
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return 0;
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}
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PyObject* PyLinkedColor::pynew(PyTypeObject* type, PyObject* args, PyObject* kwds)
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{
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return (PyObject*)type->tp_alloc(type, 0);
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}
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PyObject* PyLinkedColor::get_member(PyObject* obj, void* closure)
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{
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return Py_None; // TODO
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}
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int PyLinkedColor::set_member(PyObject* obj, PyObject* value, void* closure)
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{
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return 0; // TODO
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}
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@ -0,0 +1,58 @@
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#pragma once
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#include "Common.h"
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#include "Python.h"
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class PyLinkedColor;
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class UIDrawable; // forward declare for pointer
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typedef struct {
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std::weak_ptr<UIDrawable> parent; // lifetime management: parent must still exist
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int index; // specific to the parent class, which color is it?
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sf::Color(*getter)();
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void(*setter)(sf::Color);
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} _PyLinkedColorData;
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typedef struct {
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PyObject_HEAD
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_PyLinkedColorData data;
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} PyLinkedColorObject;
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class PyLinkedColor
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{
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private:
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_PyLinkedColorData data;
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PyColor(_PyColorData); // private constructor / for operations transferring between C++ and Python
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public:
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PyLinkedColor(sf::Color (*)(), void (*)(sf::Color), std::weak_ptr<UIDrawable>, int);
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void set(sf::Color); // change target value, behavior determined by the mode
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sf::Color get(); // retrieve target value, behavior determined by the mode
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PyObject* pyParent(); // UIDrawable derived parent object or None
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std::string field(); // interpret the index as a field's name on UIDrawable
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bool alive(); // true if SELF_OWNED or parent still exists
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PyObject* pyObject();
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static PyLinkedColor fromPy(PyObject*);
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static PyLinkedColor fromPy(PyLinkedColorObject*);
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static PyObject* repr(PyObject*);
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static Py_hash_t hash(PyObject*);
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static int init(PyLinkedColorObject*, PyObject*, PyObject*);
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static PyObject* pynew(PyTypeObject* type, PyObject* args=NULL, PyObject* kwds=NULL);
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static PyObject* get_member(PyObject*, void*);
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static int set_member(PyObject*, PyObject*, void*);
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static PyGetSetDef getsetters[];
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};
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namespace mcrfpydef {
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static PyTypeObject PyLinkedColorType = {
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.tp_name = "mcrfpy.LinkedColor",
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.tp_basicsize = sizeof(PyLinkedColorObject),
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.tp_itemsize = 0,
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.tp_repr = PyLinkedColor::repr,
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.tp_hash = PyLinkedColor::hash,
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.tp_flags = Py_TPFLAGS_DEFAULT,
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.tp_doc = PyDoc_STR("SFML Color Object - Linked to UIDrawable Field"),
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.tp_getset = PyLinkedColor::getsetters,
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.tp_init = (initproc)PyLinkedColor::init,
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.tp_new = PyLinkedColor::pynew,
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};
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}
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34
src/UI.h
34
src/UI.h
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#include "PyCallable.h"
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#include "PyTexture.h"
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#include "PyColor.h"
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#include "PyLinkedColor.h"
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enum PyObjectsEnum : int
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{
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}
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// TODO: manually calling tp_alloc to create a PyColorObject seems like an antipattern
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PyTypeObject* colorType = &PyColorType;
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PyObject* pyColor = colorType->tp_alloc(colorType, 0);
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/*
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PyTypeObject* colorType = &PyLinkedColorType;
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PyObject* pyColor = colorType->tp_alloc(colorLinkedType, 0);
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if (pyColor == NULL)
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{
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std::cout << "failure to allocate mcrfpy.Color / PyColorType" << std::endl;
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std::cout << "failure to allocate mcrfpy.LinkedColor / PyLinkedColorType" << std::endl;
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return NULL;
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}
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PyColorObject* pyColorObj = reinterpret_cast<PyColorObject*>(pyColor);
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PyColorObject* pyColorObj = reinterpret_cast<PyLinkedColorObject*>(pyColor);
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*/
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// fetch correct member data
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sf::Color color;
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//sf::Color color;
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sf::Color (*cgetter)();
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void (*csetter)(sf::Color);
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if (member_ptr == 0)
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{
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color = self->data->text.getFillColor();
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//color = self->data->text.getFillColor();
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//return Py_BuildValue("(iii)", color.r, color.g, color.b);
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csetter = &self->data->text.setFillColor;
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cgetter = &self->data->text.getFillColor;
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}
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else if (member_ptr == 1)
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{
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color = self->data->text.getOutlineColor();
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//color = self->data->text.getOutlineColor();
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//return Py_BuildValue("(iii)", color.r, color.g, color.b);
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csetter = &self->data->text.setOutlineColor;
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cgetter = &self->data->text.getOutlineColor;
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}
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// initialize new mcrfpy.Color instance
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//pyColorObj->data = std::make_shared<sf::Color>(color);
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PyColor::fromPy(pyColorObj).set(color);
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//PyLinkedColor::fromPy(pyColorObj).set(color);
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auto linkedcolor = PyLinkedColor(getter, setter, self->data, member_ptr);
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//linkedcolor.set(color); // don't need to set a linked color!
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return pyColor;
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//return pyColor;
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return linkedcolor.pyObject();
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}
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static int PyUICaption_set_color_member(PyUICaptionObject* self, PyObject* value, void* closure)
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auto member_ptr = reinterpret_cast<long>(closure);
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//TODO: this logic of (PyColor instance OR tuple -> sf::color) should be encapsulated for reuse
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int r, g, b, a;
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if (PyObject_IsInstance(value, (PyObject*)&PyColorType))
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if (PyObject_IsInstance(value, (PyObject*)&PyLinkedColorType))
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{
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// get value from mcrfpy.Color instance
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/*
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b = color->data->b;
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a = color->data->a;
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*/
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sf::Color c = PyColor::fromPy(value).get();
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sf::Color c = PyLinkedColor::fromPy(value).get();
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r = c.r; g = c.g; b = c.b; a = c.a;
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}
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else if (!PyTuple_Check(value) || PyTuple_Size(value) < 3 || PyTuple_Size(value) > 4)
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