diff --git a/.archive/sequence_demo_screenshot.png b/.archive/sequence_demo_screenshot.png new file mode 100644 index 0000000..8dd48de Binary files /dev/null and b/.archive/sequence_demo_screenshot.png differ diff --git a/.archive/sequence_protocol_test.png b/.archive/sequence_protocol_test.png new file mode 100644 index 0000000..158f93f Binary files /dev/null and b/.archive/sequence_protocol_test.png differ diff --git a/ROADMAP.md b/ROADMAP.md index 1a3dbed..27111b0 100644 --- a/ROADMAP.md +++ b/ROADMAP.md @@ -3,7 +3,7 @@ ## Project Status: Post-7DRL 2025 "Crypt of Sokoban" **Current State**: Successful 7DRL completion with Python/C++ game engine -**Latest Update**: Python Sequence Protocol complete! Issue #69 resolved (2025-07-05) +**Latest Update**: Z-order rendering complete! Issue #63 resolved (2025-07-05) **Branch**: interpreter_mode (full sequence protocol for collections + default values) **Open Issues**: ~46 remaining from original 64 (closed 16 + fixed 14 previously) @@ -11,6 +11,14 @@ ## Recent Achievements +### 2025-07-05: Z-order Rendering Complete! 🎉 +**Issue #63 Resolved**: Consistent z-order rendering with performance optimization +- Dirty flag pattern prevents unnecessary per-frame sorting +- Lazy sorting for both Scene elements and Frame children +- Frame children now respect z_index (fixed inconsistency) +- Automatic dirty marking on z_index changes and collection modifications +- Performance: O(1) check for static scenes vs O(n log n) every frame + ### 2025-07-05: Python Sequence Protocol Complete! 🎉 **Issue #69 Resolved**: Full sequence protocol implementation for collections - Complete __setitem__, __delitem__, __contains__ support @@ -97,9 +105,9 @@ Created comprehensive test suite with 13 tests covering all Python-exposed metho ## 🚧 NEXT PRIORITY: Alpha Release Blockers -### Remaining Alpha Blockers (3 issues): +### Remaining Alpha Blockers (2 issues): 1. ~~**#69** - Python Sequence Protocol for collections~~ - *Completed! (2025-07-05)* -2. **#63** - Z-order rendering for UIDrawables - *Multiple Integrations* +2. ~~**#63** - Z-order rendering for UIDrawables~~ - *Completed! (2025-07-05)* 3. ~~**#59** - Animation system~~ - *Completed! (2025-07-05)* 4. **#6** - RenderTexture concept - *Extensive Overhaul* 5. ~~**#47** - New README.md for Alpha release~~ - *Completed* @@ -122,11 +130,11 @@ Created comprehensive test suite with 13 tests covering all Python-exposed metho --- -## 🎯 ALPHA 0.1 RELEASE BLOCKERS (3 Remaining) +## 🎯 ALPHA 0.1 RELEASE BLOCKERS (2 Remaining) ### ⚠️ Must Complete Before Alpha Release - [x] **#69** - Collections use Python Sequence Protocol - *Completed! (2025-07-05)* -- [ ] **#63** - Z-order rendering for UIDrawables - *Multiple Integrations* +- [x] **#63** - Z-order rendering for UIDrawables - *Completed! (2025-07-05)* - [x] **#59** - Animation system for arbitrary UIDrawable fields - *Completed! (2025-07-05)* - [ ] **#6** - RenderTexture concept for all UIDrawables - *Extensive Overhaul* - [x] **#47** - New README.md for Alpha release - *Completed* @@ -338,7 +346,7 @@ REMAINING IN PHASE 1: *Last Updated: 2025-07-05* *Total Open Issues: 62* (from original 78) -*Alpha Blockers: 3* (was 7 - completed #69 Sequence Protocol, #59 Animation, #47 README, #3/#2 deprecated methods) +*Alpha Blockers: 2* (was 7 - completed #69 Sequence Protocol, #59 Animation, #63 Z-order, #47 README, #3/#2 deprecated methods) *Current Work: Python Sequence Protocol complete! Full collection behavior with slicing, operators, and type safety* -*Next Session: Z-order rendering (#63) or RenderTexture concept (#6)* +*Next Session: RenderTexture concept (#6) - Last major alpha blocker!*