UISprite.h/.cpp cleanup
This commit is contained in:
parent
ec0374ef50
commit
6aa151aba3
133
src/UISprite.cpp
133
src/UISprite.cpp
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@ -80,3 +80,136 @@ PyObjectsEnum UISprite::derived_type()
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{
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{
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return PyObjectsEnum::UISPRITE;
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return PyObjectsEnum::UISPRITE;
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}
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}
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PyObject* UISprite::get_float_member(PyUISpriteObject* self, void* closure)
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{
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auto member_ptr = reinterpret_cast<long>(closure);
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if (member_ptr == 0)
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return PyFloat_FromDouble(self->data->getPosition().x);
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else if (member_ptr == 1)
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return PyFloat_FromDouble(self->data->getPosition().y);
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else if (member_ptr == 2)
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return PyFloat_FromDouble(self->data->getScale().x); // scale X and Y are identical, presently
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else
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{
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PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
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return nullptr;
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}
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}
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int UISprite::set_float_member(PyUISpriteObject* self, PyObject* value, void* closure)
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{
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float val;
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auto member_ptr = reinterpret_cast<long>(closure);
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if (PyFloat_Check(value))
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{
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val = PyFloat_AsDouble(value);
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}
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else if (PyLong_Check(value))
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{
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val = PyLong_AsLong(value);
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}
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else
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{
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PyErr_SetString(PyExc_TypeError, "Value must be a floating point number.");
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return -1;
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}
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if (member_ptr == 0) //x
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self->data->setPosition(sf::Vector2f(val, self->data->getPosition().y));
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else if (member_ptr == 1) //y
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self->data->setPosition(sf::Vector2f(self->data->getPosition().x, val));
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else if (member_ptr == 2) // scale
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self->data->setScale(sf::Vector2f(val, val));
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return 0;
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}
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PyObject* UISprite::get_int_member(PyUISpriteObject* self, void* closure)
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{
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auto member_ptr = reinterpret_cast<long>(closure);
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if (true) {}
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else
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{
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PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
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return nullptr;
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}
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return PyLong_FromDouble(self->data->getSpriteIndex());
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}
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int UISprite::set_int_member(PyUISpriteObject* self, PyObject* value, void* closure)
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{
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int val;
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auto member_ptr = reinterpret_cast<long>(closure);
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if (PyLong_Check(value))
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{
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val = PyLong_AsLong(value);
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}
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else
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{
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PyErr_SetString(PyExc_TypeError, "Value must be an integer.");
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return -1;
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}
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self->data->setSpriteIndex(val);
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return 0;
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}
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PyObject* UISprite::get_texture(PyUISpriteObject* self, void* closure)
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{
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return self->data->getTexture()->pyObject();
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}
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int UISprite::set_texture(PyUISpriteObject* self, PyObject* value, void* closure)
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{
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return -1;
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}
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PyGetSetDef UISprite::getsetters[] = {
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{"x", (getter)UISprite::get_float_member, (setter)UISprite::set_float_member, "X coordinate of top-left corner", (void*)0},
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{"y", (getter)UISprite::get_float_member, (setter)UISprite::set_float_member, "Y coordinate of top-left corner", (void*)1},
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{"scale", (getter)UISprite::get_float_member, (setter)UISprite::set_float_member, "Size factor", (void*)2},
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{"sprite_number", (getter)UISprite::get_int_member, (setter)UISprite::set_int_member, "Which sprite on the texture is shown", NULL},
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{"texture", (getter)UISprite::get_texture, (setter)UISprite::set_texture, "Texture object", NULL},
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{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UISPRITE},
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{NULL}
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};
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PyObject* UISprite::repr(PyUISpriteObject* self)
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{
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std::ostringstream ss;
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if (!self->data) ss << "<Sprite (invalid internal object)>";
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else {
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//auto sprite = self->data->sprite;
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ss << "<Sprite (x=" << self->data->getPosition().x << ", y=" << self->data->getPosition().y << ", " <<
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"scale=" << self->data->getScale().x << ", " <<
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"sprite_number=" << self->data->getSpriteIndex() << ")>";
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}
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std::string repr_str = ss.str();
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return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
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}
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int UISprite::init(PyUISpriteObject* self, PyObject* args, PyObject* kwds)
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{
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//std::cout << "Init called\n";
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static const char* keywords[] = { "x", "y", "texture", "sprite_index", "scale", nullptr };
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float x = 0.0f, y = 0.0f, scale = 1.0f;
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int sprite_index;
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PyObject* texture;
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if (!PyArg_ParseTupleAndKeywords(args, kwds, "|ffOif",
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const_cast<char**>(keywords), &x, &y, &texture, &sprite_index, &scale))
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{
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return -1;
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}
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// check types for texture
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//if (texture != NULL && !PyObject_IsInstance(texture, (PyObject*)&PyTextureType)){
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if (texture != NULL && !PyObject_IsInstance(texture, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Texture"))){
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PyErr_SetString(PyExc_TypeError, "texture must be a mcrfpy.Texture instance");
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return -1;
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}
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auto pytexture = (PyTextureObject*)texture;
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self->data = std::make_shared<UISprite>(pytexture->data, sprite_index, sf::Vector2f(x, y), scale);
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self->data->setPosition(sf::Vector2f(x, y));
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return 0;
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}
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157
src/UISprite.h
157
src/UISprite.h
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@ -41,6 +41,18 @@ public:
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std::shared_ptr<PyTexture> getTexture();
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std::shared_ptr<PyTexture> getTexture();
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PyObjectsEnum derived_type() override final;
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PyObjectsEnum derived_type() override final;
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static PyObject* get_float_member(PyUISpriteObject* self, void* closure);
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static int set_float_member(PyUISpriteObject* self, PyObject* value, void* closure);
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static PyObject* get_int_member(PyUISpriteObject* self, void* closure);
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static int set_int_member(PyUISpriteObject* self, PyObject* value, void* closure);
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static PyObject* get_texture(PyUISpriteObject* self, void* closure);
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static int set_texture(PyUISpriteObject* self, PyObject* value, void* closure);
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static PyGetSetDef getsetters[];
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static PyObject* repr(PyUISpriteObject* self);
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static int init(PyUISpriteObject* self, PyObject* args, PyObject* kwds);
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};
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};
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//typedef struct {
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//typedef struct {
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@ -49,146 +61,7 @@ public:
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//} PyUISpriteObject;
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//} PyUISpriteObject;
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namespace mcrfpydef {
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namespace mcrfpydef {
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//TODO: add this method to class scope; move implementation to .cpp file
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static PyObject* PyUISprite_get_float_member(PyUISpriteObject* self, void* closure)
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{
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auto member_ptr = reinterpret_cast<long>(closure);
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if (member_ptr == 0)
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return PyFloat_FromDouble(self->data->getPosition().x);
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else if (member_ptr == 1)
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return PyFloat_FromDouble(self->data->getPosition().y);
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else if (member_ptr == 2)
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return PyFloat_FromDouble(self->data->getScale().x); // scale X and Y are identical, presently
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else
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{
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PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
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return nullptr;
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}
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}
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//TODO: add this method to class scope; move implementation to .cpp file
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static int PyUISprite_set_float_member(PyUISpriteObject* self, PyObject* value, void* closure)
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{
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float val;
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auto member_ptr = reinterpret_cast<long>(closure);
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if (PyFloat_Check(value))
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{
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val = PyFloat_AsDouble(value);
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}
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else if (PyLong_Check(value))
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{
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val = PyLong_AsLong(value);
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}
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else
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{
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PyErr_SetString(PyExc_TypeError, "Value must be a floating point number.");
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return -1;
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}
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if (member_ptr == 0) //x
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self->data->setPosition(sf::Vector2f(val, self->data->getPosition().y));
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else if (member_ptr == 1) //y
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self->data->setPosition(sf::Vector2f(self->data->getPosition().x, val));
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else if (member_ptr == 2) // scale
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self->data->setScale(sf::Vector2f(val, val));
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return 0;
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}
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//TODO: add this method to class scope; move implementation to .cpp file
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static PyObject* PyUISprite_get_int_member(PyUISpriteObject* self, void* closure)
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{
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auto member_ptr = reinterpret_cast<long>(closure);
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if (true) {}
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else
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{
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PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
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return nullptr;
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}
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return PyLong_FromDouble(self->data->getSpriteIndex());
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}
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//TODO: add this method to class scope; move implementation to .cpp file
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static int PyUISprite_set_int_member(PyUISpriteObject* self, PyObject* value, void* closure)
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{
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int val;
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auto member_ptr = reinterpret_cast<long>(closure);
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if (PyLong_Check(value))
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{
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val = PyLong_AsLong(value);
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}
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else
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{
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PyErr_SetString(PyExc_TypeError, "Value must be an integer.");
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return -1;
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}
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self->data->setSpriteIndex(val);
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return 0;
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}
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//TODO: add this method to class scope; move implementation to .cpp file
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static PyObject* PyUISprite_get_texture(PyUISpriteObject* self, void* closure)
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{
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return self->data->getTexture()->pyObject();
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}
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//TODO: add this method to class scope; move implementation to .cpp file
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static int PyUISprite_set_texture(PyUISpriteObject* self, PyObject* value, void* closure)
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{
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return -1;
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}
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//TODO: add this method to static array scope; move implementation to .cpp file
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static PyGetSetDef PyUISprite_getsetters[] = {
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{"x", (getter)PyUISprite_get_float_member, (setter)PyUISprite_set_float_member, "X coordinate of top-left corner", (void*)0},
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{"y", (getter)PyUISprite_get_float_member, (setter)PyUISprite_set_float_member, "Y coordinate of top-left corner", (void*)1},
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{"scale", (getter)PyUISprite_get_float_member, (setter)PyUISprite_set_float_member, "Size factor", (void*)2},
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{"sprite_number", (getter)PyUISprite_get_int_member, (setter)PyUISprite_set_int_member, "Which sprite on the texture is shown", NULL},
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{"texture", (getter)PyUISprite_get_texture, (setter)PyUISprite_set_texture, "Texture object", NULL},
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{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UISPRITE},
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{NULL}
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};
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//TODO: add this method to class scope; move implementation to .cpp file
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static PyObject* PyUISprite_repr(PyUISpriteObject* self)
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{
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std::ostringstream ss;
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if (!self->data) ss << "<Sprite (invalid internal object)>";
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else {
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//auto sprite = self->data->sprite;
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ss << "<Sprite (x=" << self->data->getPosition().x << ", y=" << self->data->getPosition().y << ", " <<
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"scale=" << self->data->getScale().x << ", " <<
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"sprite_number=" << self->data->getSpriteIndex() << ")>";
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}
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std::string repr_str = ss.str();
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return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
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}
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//TODO: add this method to class scope; move implementation to .cpp file
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static int PyUISprite_init(PyUISpriteObject* self, PyObject* args, PyObject* kwds)
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{
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//std::cout << "Init called\n";
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static const char* keywords[] = { "x", "y", "texture", "sprite_index", "scale", nullptr };
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float x = 0.0f, y = 0.0f, scale = 1.0f;
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int sprite_index;
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PyObject* texture;
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if (!PyArg_ParseTupleAndKeywords(args, kwds, "|ffOif",
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const_cast<char**>(keywords), &x, &y, &texture, &sprite_index, &scale))
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{
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return -1;
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}
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// check types for texture
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if (texture != NULL && !PyObject_IsInstance(texture, (PyObject*)&PyTextureType)){
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PyErr_SetString(PyExc_TypeError, "texture must be a mcrfpy.Texture instance");
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return -1;
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}
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auto pytexture = (PyTextureObject*)texture;
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self->data = std::make_shared<UISprite>(pytexture->data, sprite_index, sf::Vector2f(x, y), scale);
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self->data->setPosition(sf::Vector2f(x, y));
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return 0;
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}
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static PyTypeObject PyUISpriteType = {
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static PyTypeObject PyUISpriteType = {
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//PyVarObject_HEAD_INIT(NULL, 0)
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//PyVarObject_HEAD_INIT(NULL, 0)
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@ -203,7 +76,7 @@ namespace mcrfpydef {
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obj->data.reset();
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obj->data.reset();
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Py_TYPE(self)->tp_free(self);
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Py_TYPE(self)->tp_free(self);
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},
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},
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.tp_repr = (reprfunc)PyUISprite_repr,
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.tp_repr = (reprfunc)UISprite::repr,
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//.tp_hash = NULL,
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//.tp_hash = NULL,
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//.tp_iter
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//.tp_iter
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//.tp_iternext
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//.tp_iternext
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@ -211,9 +84,9 @@ namespace mcrfpydef {
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.tp_doc = PyDoc_STR("docstring"),
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.tp_doc = PyDoc_STR("docstring"),
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//.tp_methods = PyUIFrame_methods,
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//.tp_methods = PyUIFrame_methods,
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//.tp_members = PyUIFrame_members,
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//.tp_members = PyUIFrame_members,
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.tp_getset = PyUISprite_getsetters,
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.tp_getset = UISprite::getsetters,
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//.tp_base = NULL,
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//.tp_base = NULL,
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.tp_init = (initproc)PyUISprite_init,
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.tp_init = (initproc)UISprite::init,
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.tp_new = [](PyTypeObject* type, PyObject* args, PyObject* kwds) -> PyObject*
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.tp_new = [](PyTypeObject* type, PyObject* args, PyObject* kwds) -> PyObject*
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{
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{
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PyUISpriteObject* self = (PyUISpriteObject*)type->tp_alloc(type, 0);
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PyUISpriteObject* self = (PyUISpriteObject*)type->tp_alloc(type, 0);
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