fix: correct module docstring newline escaping
Fixed module-level docstring in PyModuleDef where double-backslash newlines (\\n) were appearing as literal "\n" text in help(mcrfpy) output. Changed from escaped newlines (\\n) to actual newlines (\n) so the C compiler interprets them correctly. Before: help(mcrfpy) showed "McRogueFace Python API\\n\\nCore game..." After: help(mcrfpy) shows proper formatting with line breaks The issue was in the PyDoc_STR() macro call - it doesn't interpret escape sequences, so the string literal itself needs to have proper newlines.
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@ -188,27 +188,27 @@ static PyMethodDef mcrfpyMethods[] = {
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static PyModuleDef mcrfpyModule = {
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static PyModuleDef mcrfpyModule = {
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PyModuleDef_HEAD_INIT, /* m_base - Always initialize this member to PyModuleDef_HEAD_INIT. */
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PyModuleDef_HEAD_INIT, /* m_base - Always initialize this member to PyModuleDef_HEAD_INIT. */
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"mcrfpy", /* m_name */
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"mcrfpy", /* m_name */
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PyDoc_STR("McRogueFace Python API\\n\\n"
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PyDoc_STR("McRogueFace Python API\n\n"
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"Core game engine interface for creating roguelike games with Python.\\n\\n"
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"Core game engine interface for creating roguelike games with Python.\n\n"
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"This module provides:\\n"
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"This module provides:\n"
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"- Scene management (createScene, setScene, currentScene)\\n"
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"- Scene management (createScene, setScene, currentScene)\n"
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"- UI components (Frame, Caption, Sprite, Grid)\\n"
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"- UI components (Frame, Caption, Sprite, Grid)\n"
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"- Entity system for game objects\\n"
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"- Entity system for game objects\n"
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"- Audio playback (sound effects and music)\\n"
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"- Audio playback (sound effects and music)\n"
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"- Timer system for scheduled events\\n"
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"- Timer system for scheduled events\n"
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"- Input handling\\n"
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"- Input handling\n"
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"- Performance metrics\\n\\n"
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"- Performance metrics\n\n"
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"Example:\\n"
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"Example:\n"
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" import mcrfpy\\n"
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" import mcrfpy\n"
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" \\n"
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" \n"
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" # Create a new scene\\n"
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" # Create a new scene\n"
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" mcrfpy.createScene('game')\\n"
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" mcrfpy.createScene('game')\n"
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" mcrfpy.setScene('game')\\n"
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" mcrfpy.setScene('game')\n"
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" \\n"
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" \n"
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" # Add UI elements\\n"
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" # Add UI elements\n"
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" frame = mcrfpy.Frame(10, 10, 200, 100)\\n"
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" frame = mcrfpy.Frame(10, 10, 200, 100)\n"
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" caption = mcrfpy.Caption('Hello World', 50, 50)\\n"
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" caption = mcrfpy.Caption('Hello World', 50, 50)\n"
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" mcrfpy.sceneUI().extend([frame, caption])\\n"),
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" mcrfpy.sceneUI().extend([frame, caption])\n"),
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-1, /* m_size - Setting m_size to -1 means that the module does not support sub-interpreters, because it has global state. */
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-1, /* m_size - Setting m_size to -1 means that the module does not support sub-interpreters, because it has global state. */
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mcrfpyMethods, /* m_methods */
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mcrfpyMethods, /* m_methods */
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NULL, /* m_slots - An array of slot definitions ... When using single-phase initialization, m_slots must be NULL. */
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NULL, /* m_slots - An array of slot definitions ... When using single-phase initialization, m_slots must be NULL. */
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