mcrfpy.Sprite / PyUISpriteType compiles; too excited to fully test it (todo: modify the macro to get instances into and out of collections)
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@ -126,6 +126,7 @@ PyObject* PyInit_mcrfpy()
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PyModule_AddType(m, &mcrfpydef::PyFontType);
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PyModule_AddType(m, &mcrfpydef::PyUICaptionType);
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PyModule_AddType(m, &mcrfpydef::PyTextureType);
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PyModule_AddType(m, &mcrfpydef::PyUISpriteType);
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if (PyModule_AddType(m, &mcrfpydef::PyUIFrameType) < 0)
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{
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186
src/UI.h
186
src/UI.h
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@ -488,6 +488,7 @@ switch (target->derived_type()) \
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static int PyUICaption_set_text(PyUICaptionObject* self, PyObject* value, void* closure)
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{
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// asdf
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return 0;
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}
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@ -914,6 +915,191 @@ switch (target->derived_type()) \
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*
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*/
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/*
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*
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* Begin template generation for PyUISpriteType
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*
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*/
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static PyObject* PyUISprite_get_float_member(PyUISpriteObject* self, void* closure)
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{
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auto member_ptr = reinterpret_cast<long>(closure);
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if (member_ptr == 0)
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return PyFloat_FromDouble(self->data->sprite.getPosition().x);
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else if (member_ptr == 1)
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return PyFloat_FromDouble(self->data->sprite.getPosition().y);
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else if (member_ptr == 2)
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return PyFloat_FromDouble(self->data->sprite.getScale().x); // scale X and Y are identical, presently
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else
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{
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PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
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return nullptr;
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}
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}
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static int PyUISprite_set_float_member(PyUISpriteObject* self, PyObject* value, void* closure)
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{
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float val;
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auto member_ptr = reinterpret_cast<long>(closure);
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if (PyFloat_Check(value))
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{
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val = PyFloat_AsDouble(value);
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}
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else if (PyLong_Check(value))
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{
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val = PyLong_AsLong(value);
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}
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else
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{
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PyErr_SetString(PyExc_TypeError, "Value must be a floating point number.");
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return -1;
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}
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if (member_ptr == 0) //x
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self->data->sprite.setPosition(val, self->data->sprite.getPosition().y);
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else if (member_ptr == 1) //y
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self->data->sprite.setPosition(self->data->sprite.getPosition().x, val);
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else if (member_ptr == 2) // scale
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self->data->sprite.setScale(sf::Vector2f(val, val));
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return 0;
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}
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static PyObject* PyUISprite_get_int_member(PyUISpriteObject* self, void* closure)
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{
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auto member_ptr = reinterpret_cast<long>(closure);
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if (false) {}
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else
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{
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PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
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return nullptr;
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}
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return PyLong_FromDouble(self->data->sprite_index);
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}
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static int PyUISprite_set_int_member(PyUISpriteObject* self, PyObject* value, void* closure)
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{
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int val;
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auto member_ptr = reinterpret_cast<long>(closure);
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if (PyLong_Check(value))
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{
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val = PyLong_AsLong(value);
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}
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else
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{
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PyErr_SetString(PyExc_TypeError, "Value must be an integer.");
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return -1;
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}
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self->data->sprite_index = val;
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return 0;
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}
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static PyObject* PyUISprite_get_texture(PyUISpriteObject* self, void* closure)
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{
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return NULL;
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}
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static int PyUISprite_set_texture(PyUISpriteObject* self, PyObject* value, void* closure)
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{
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return -1;
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}
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static PyGetSetDef PyUISprite_getsetters[] = {
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{"x", (getter)PyUISprite_get_float_member, (setter)PyUISprite_set_float_member, "X coordinate of top-left corner", (void*)0},
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{"y", (getter)PyUISprite_get_float_member, (setter)PyUISprite_set_float_member, "Y coordinate of top-left corner", (void*)1},
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{"scale", (getter)PyUISprite_get_float_member, (setter)PyUISprite_set_float_member, "Size factor", (void*)2},
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{"sprite_number", (getter)PyUISprite_get_int_member, (setter)PyUISprite_set_int_member, "Which sprite on the texture is shown", NULL},
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{"texture", (getter)PyUISprite_get_texture, (setter)PyUISprite_set_texture, "Texture object", NULL},
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{NULL}
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};
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static PyObject* PyUISprite_repr(PyUISpriteObject* self)
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{
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std::ostringstream ss;
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if (!self->data) ss << "<Sprite (invalid internal object)>";
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else {
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auto sprite = self->data->sprite;
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ss << "<Sprite (x=" << sprite.getPosition().x << ", y=" << sprite.getPosition().y << ", " <<
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"sprite='" << self->data->sprite_index <<
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")>";
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}
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std::string repr_str = ss.str();
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return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
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}
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static int PyUISprite_init(PyUISpriteObject* self, PyObject* args, PyObject* kwds)
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{
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//std::cout << "Init called\n";
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static const char* keywords[] = { "x", "y", "texture", "sprite_index", "scale", nullptr };
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float x = 0.0f, y = 0.0f, scale = 1.0f;
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int sprite_index;
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PyObject* texture;
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if (!PyArg_ParseTupleAndKeywords(args, kwds, "|ffOif",
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const_cast<char**>(keywords), &x, &y, &texture, &sprite_index, &scale))
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{
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return -1;
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}
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// check types for texture
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//
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// Set Texture
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//
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if (texture != NULL && !PyObject_IsInstance(texture, (PyObject*)&PyTextureType)){
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PyErr_SetString(PyExc_TypeError, "texture must be a mcrfpy.Texture instance");
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return -1;
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} else if (texture != NULL)
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{
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self->texture = texture;
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Py_INCREF(texture);
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} else
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{
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// default tex?
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}
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auto pytexture = (PyTextureObject*)texture;
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self->data = std::make_shared<UISprite>(pytexture->data.get(), sprite_index, sf::Vector2f(x, y), scale);
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self->data->sprite.setPosition(sf::Vector2f(x, y));
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return 0;
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}
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static PyTypeObject PyUISpriteType = {
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//PyVarObject_HEAD_INIT(NULL, 0)
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.tp_name = "mcrfpy.Sprite",
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.tp_basicsize = sizeof(PyUISpriteObject),
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.tp_itemsize = 0,
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.tp_dealloc = (destructor)[](PyObject* self)
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{
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PyUISpriteObject* obj = (PyUISpriteObject*)self;
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// release reference to font object
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if (obj->texture) Py_DECREF(obj->texture);
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obj->data.reset();
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Py_TYPE(self)->tp_free(self);
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},
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.tp_repr = (reprfunc)PyUISprite_repr,
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//.tp_hash = NULL,
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//.tp_iter
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//.tp_iternext
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.tp_flags = Py_TPFLAGS_DEFAULT,
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.tp_doc = PyDoc_STR("docstring"),
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//.tp_methods = PyUIFrame_methods,
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//.tp_members = PyUIFrame_members,
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.tp_getset = PyUISprite_getsetters,
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//.tp_base = NULL,
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.tp_init = (initproc)PyUISprite_init,
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.tp_new = [](PyTypeObject* type, PyObject* args, PyObject* kwds) -> PyObject*
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{
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PyUISpriteObject* self = (PyUISpriteObject*)type->tp_alloc(type, 0);
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//if (self) self->data = std::make_shared<UICaption>();
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return (PyObject*)self;
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}
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};
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/*
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*
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* End template for PyUISpriteType
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*
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*/
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/*
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*
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