Windows fixes
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@ -19,13 +19,18 @@
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\src\Animation.cpp" />
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<ClCompile Include="..\..\..\src\Button.cpp" />
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<ClCompile Include="..\..\..\src\Entity.cpp" />
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<ClCompile Include="..\..\..\src\EntityManager.cpp" />
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<ClCompile Include="..\..\..\src\GameEngine.cpp" />
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<ClCompile Include="..\..\..\src\Grid.cpp" />
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<ClCompile Include="..\..\..\src\IndexSprite.cpp" />
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<ClCompile Include="..\..\..\src\IndexTexture.cpp" />
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<ClCompile Include="..\..\..\src\main.cpp" />
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<ClCompile Include="..\..\..\src\McRFPy_API.cpp" />
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<ClCompile Include="..\..\..\src\MenuScene.cpp" />
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<ClCompile Include="..\..\..\src\PythonScene.cpp" />
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<ClCompile Include="..\..\..\src\Scene.cpp" />
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<ClCompile Include="..\..\..\src\UIMenu.cpp" />
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<ClCompile Include="..\..\..\src\UITestScene.cpp" />
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@ -48,6 +48,21 @@
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<ClCompile Include="..\..\..\src\McRFPy_API.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\PythonScene.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\IndexSprite.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\IndexTexture.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\Grid.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\Animation.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\src\ActionCode.h">
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@ -1,5 +1,6 @@
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#pragma once
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#include "Common.h"
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#include <functional>
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class Animation
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{
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