Update MSVC project for Windows build
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d2499a67f8
commit
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@ -18,6 +18,23 @@
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\src\Button.cpp" />
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<ClCompile Include="..\..\..\src\Entity.cpp" />
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<ClCompile Include="..\..\..\src\EntityManager.cpp" />
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<ClCompile Include="..\..\..\src\GameEngine.cpp" />
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<ClCompile Include="..\..\..\src\main.cpp" />
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<ClCompile Include="..\..\..\src\MenuScene.cpp" />
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<ClCompile Include="..\..\..\src\Scene.cpp" />
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<ClCompile Include="..\..\..\src\UIMenu.cpp" />
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<ClCompile Include="..\..\..\src\UITestScene.cpp" />
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<ClCompile Include="..\..\..\src\VectorShape.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\src\ActionCode.h" />
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<ClInclude Include="..\..\..\src\Common.h" />
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<ClInclude Include="..\..\..\src\Components.h" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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@ -86,7 +103,7 @@
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(SolutionDir)..\..\..\bin\windows\$(Configuration)\</OutDir>
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<IntDir>$(SolutionDir)..\.msvc-intermediate\$(Configuration)\</IntDir>
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<TargetName>combined_poc</TargetName>
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<TargetName>mcrogueface</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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@ -152,9 +169,6 @@
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<AdditionalDependencies>libtcod.lib;sfml-audio.lib;sfml-graphics.lib;sfml-window.lib;sfml-system.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\src\combined_poc.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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@ -15,8 +15,46 @@
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\..\src\combined_poc.cpp">
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<ClCompile Include="..\..\..\src\main.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\Button.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\Entity.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\EntityManager.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\GameEngine.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\MenuScene.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\Scene.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\UIMenu.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\UITestScene.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\VectorShape.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\src\ActionCode.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\src\Common.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\..\src\Components.h">
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<Filter>Source Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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