PyTexture clean up scribbles and experiments
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@ -28,36 +28,12 @@ sf::Sprite PyTexture::sprite(int index, sf::Vector2f pos, sf::Vector2f s)
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PyObject* PyTexture::pyObject()
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{
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// method 1: works but with type weirdness
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//PyObject* obj = PyType_GenericAlloc(&mcrfpydef::PyTextureType, 0);
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//Py_SET_TYPE(obj, &mcrfpydef::PyTextureType);
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// method 2: does not work (segfault on use of the mcrfpy.Texture object)
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//PyObject* obj = PyTexture::pynew(&mcrfpydef::PyTextureType, Py_None, Py_None);
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// method 3: does not work (segfault on use of the mcrfpy.Texture object)
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std::cout << "Find type" << std::endl;
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auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Texture");
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//auto type = obj->ob_type;
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//auto type = &mcrfpydef::PyTextureType;
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//std::cout << "assigned value 0x" << std::hex << reinterpret_cast<long>(type) << std::endl;
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//std::cout << "Found PyTextureType: " << PyUnicode_AsUTF8(PyObject_Repr((PyObject*)type)) << std::endl;
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//std::cout << "PyTextureType metatype: " << PyUnicode_AsUTF8(PyObject_Repr((PyObject_Type((PyObject*)type)))) << std::endl;
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//std::cout << "tp_alloc: 0x" << std::hex << reinterpret_cast <long>(type->tp_alloc) << std::endl <<
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// "tp_new: 0x" << std::hex << reinterpret_cast<long>(type->tp_new) << std::endl;
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//PyObject* obj = ((PyTypeObject*)type)->tp_new((PyTypeObject*)type, Py_None, Py_None);
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PyObject* obj = PyTexture::pynew(type, Py_None, Py_None);
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//Py_SET_TYPE(obj, type);
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PyObject* obj = PyTexture::pynew(type, Py_None, Py_None);
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// method 4: call the type object?
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std::cout << "Instantiated" << std::endl;
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//Py_SET_TYPE(obj, &mcrfpydef::PyTextureType);
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//PyObject_CallFunction(&mcrfpydef::PyTextureType,
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try {
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((PyTextureObject*)obj)->data = shared_from_this();
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std::cout << "Sideloaded texture: " << PyUnicode_AsUTF8(PyObject_Repr(obj)) << std::endl;
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}
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catch (std::bad_weak_ptr& e)
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{
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