We are compiling again! Started refactoring UICaption to be more idiomatic
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@ -21,3 +21,238 @@ PyObjectsEnum UICaption::derived_type()
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{
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{
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return PyObjectsEnum::UICAPTION;
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return PyObjectsEnum::UICAPTION;
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}
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}
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PyObject* UICaption::get_float_member(PyUICaptionObject* self, void* closure)
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{
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auto member_ptr = reinterpret_cast<long>(closure);
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if (member_ptr == 0)
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return PyFloat_FromDouble(self->data->text.getPosition().x);
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else if (member_ptr == 1)
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return PyFloat_FromDouble(self->data->text.getPosition().y);
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else if (member_ptr == 4)
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return PyFloat_FromDouble(self->data->text.getOutlineThickness());
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else if (member_ptr == 5)
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return PyLong_FromLong(self->data->text.getCharacterSize());
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else
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{
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PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
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return nullptr;
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}
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}
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int UICaption::set_float_member(PyUICaptionObject* self, PyObject* value, void* closure)
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{
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float val;
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auto member_ptr = reinterpret_cast<long>(closure);
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if (PyFloat_Check(value))
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{
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val = PyFloat_AsDouble(value);
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}
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else if (PyLong_Check(value))
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{
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val = PyLong_AsLong(value);
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}
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else
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{
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PyErr_SetString(PyExc_TypeError, "Value must be an integer.");
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return -1;
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}
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if (member_ptr == 0) //x
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self->data->text.setPosition(val, self->data->text.getPosition().y);
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else if (member_ptr == 1) //y
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self->data->text.setPosition(self->data->text.getPosition().x, val);
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else if (member_ptr == 4) //outline
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self->data->text.setOutlineThickness(val);
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else if (member_ptr == 5) // character size
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self->data->text.setCharacterSize(val);
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return 0;
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}
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PyObject* UICaption::get_vec_member(PyUICaptionObject* self, void* closure)
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{
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return PyVector(self->data->text.getPosition()).pyObject();
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}
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int UICaption::set_vec_member(PyUICaptionObject* self, PyObject* value, void* closure)
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{
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self->data->text.setPosition(PyVector::fromPy(value));
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return 0;
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}
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PyObject* UICaption::get_color_member(PyUICaptionObject* self, void* closure)
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{
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// TODO: migrate this code to a switch statement - validate closure & return values in one tighter, more extensible structure
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// validate closure (should be impossible to be wrong, but it's thorough)
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auto member_ptr = reinterpret_cast<long>(closure);
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if (member_ptr != 0 && member_ptr != 1)
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{
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PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
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return nullptr;
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}
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// TODO: manually calling tp_alloc to create a PyColorObject seems like an antipattern
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// fetch correct member data
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sf::Color color;
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if (member_ptr == 0)
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{
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color = self->data->text.getFillColor();
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}
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else if (member_ptr == 1)
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{
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color = self->data->text.getOutlineColor();
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}
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return PyColor(color).pyObject();
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}
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int UICaption::set_color_member(PyUICaptionObject* self, PyObject* value, void* closure)
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{
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auto member_ptr = reinterpret_cast<long>(closure);
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//TODO: this logic of (PyColor instance OR tuple -> sf::color) should be encapsulated for reuse
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int r, g, b, a;
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if (PyObject_IsInstance(value, (PyObject*)&mcrfpydef::PyColorType))
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{
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// get value from mcrfpy.Color instance
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auto c = ((PyColorObject*)value)->data;
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r = c.r; g = c.g; b = c.b; a = c.a;
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std::cout << "got " << int(r) << ", " << int(g) << ", " << int(b) << ", " << int(a) << std::endl;
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}
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else if (!PyTuple_Check(value) || PyTuple_Size(value) < 3 || PyTuple_Size(value) > 4)
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{
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// reject non-Color, non-tuple value
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PyErr_SetString(PyExc_TypeError, "Value must be a tuple of 3 or 4 integers or an mcrfpy.Color object.");
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return -1;
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}
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else // get value from tuples
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{
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r = PyLong_AsLong(PyTuple_GetItem(value, 0));
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g = PyLong_AsLong(PyTuple_GetItem(value, 1));
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b = PyLong_AsLong(PyTuple_GetItem(value, 2));
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a = 255;
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if (PyTuple_Size(value) == 4)
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{
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a = PyLong_AsLong(PyTuple_GetItem(value, 3));
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}
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}
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if (r < 0 || r > 255 || g < 0 || g > 255 || b < 0 || b > 255 || a < 0 || a > 255)
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{
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PyErr_SetString(PyExc_ValueError, "Color values must be between 0 and 255.");
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return -1;
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}
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if (member_ptr == 0)
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{
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self->data->text.setFillColor(sf::Color(r, g, b, a));
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}
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else if (member_ptr == 1)
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{
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self->data->text.setOutlineColor(sf::Color(r, g, b, a));
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}
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else
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{
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PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
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return -1;
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}
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return 0;
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}
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//TODO: evaluate use of Resources::caption_buffer... can't I do this with a std::string?
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PyObject* UICaption::get_text(PyUICaptionObject* self, void* closure)
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{
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Resources::caption_buffer = self->data->text.getString();
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return PyUnicode_FromString(Resources::caption_buffer.c_str());
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}
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int UICaption::set_text(PyUICaptionObject* self, PyObject* value, void* closure)
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{
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PyObject* s = PyObject_Str(value);
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PyObject * temp_bytes = PyUnicode_AsEncodedString(s, "UTF-8", "strict"); // Owned reference
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if (temp_bytes != NULL) {
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Resources::caption_buffer = PyBytes_AS_STRING(temp_bytes); // Borrowed pointer
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Py_DECREF(temp_bytes);
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}
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self->data->text.setString(Resources::caption_buffer);
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return 0;
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}
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PyGetSetDef UICaption::getsetters[] = {
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{"x", (getter)UICaption::get_float_member, (setter)UICaption::set_float_member, "X coordinate of top-left corner", (void*)0},
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{"y", (getter)UICaption::get_float_member, (setter)UICaption::set_float_member, "Y coordinate of top-left corner", (void*)1},
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{"pos", (getter)UICaption::get_vec_member, (setter)UICaption::set_vec_member, "(x, y) vector", (void*)0},
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//{"w", (getter)PyUIFrame_get_float_member, (setter)PyUIFrame_set_float_member, "width of the rectangle", (void*)2},
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//{"h", (getter)PyUIFrame_get_float_member, (setter)PyUIFrame_set_float_member, "height of the rectangle", (void*)3},
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{"outline", (getter)UICaption::get_float_member, (setter)UICaption::set_float_member, "Thickness of the border", (void*)4},
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{"fill_color", (getter)UICaption::get_color_member, (setter)UICaption::set_color_member, "Fill color of the text", (void*)0},
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{"outline_color", (getter)UICaption::get_color_member, (setter)UICaption::set_color_member, "Outline color of the text", (void*)1},
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//{"children", (getter)PyUIFrame_get_children, NULL, "UICollection of objects on top of this one", NULL},
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{"text", (getter)UICaption::get_text, (setter)UICaption::set_text, "The text displayed", NULL},
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{"size", (getter)UICaption::get_float_member, (setter)UICaption::set_float_member, "Text size (integer) in points", (void*)5},
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{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UICAPTION},
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{NULL}
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};
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PyObject* UICaption::repr(PyUICaptionObject* self)
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{
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std::ostringstream ss;
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if (!self->data) ss << "<Caption (invalid internal object)>";
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else {
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auto text = self->data->text;
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auto fc = text.getFillColor();
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auto oc = text.getOutlineColor();
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ss << "<Caption (x=" << text.getPosition().x << ", y=" << text.getPosition().y << ", " <<
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"text='" << (std::string)text.getString() << "', " <<
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"outline=" << text.getOutlineThickness() << ", " <<
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"fill_color=(" << (int)fc.r << ", " << (int)fc.g << ", " << (int)fc.b << ", " << (int)fc.a <<"), " <<
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"outlinecolor=(" << (int)oc.r << ", " << (int)oc.g << ", " << (int)oc.b << ", " << (int)oc.a <<"), " <<
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")>";
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}
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std::string repr_str = ss.str();
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return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
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}
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int UICaption::init(PyUICaptionObject* self, PyObject* args, PyObject* kwds)
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{
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using namespace mcrfpydef;
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static const char* keywords[] = { "x", "y", "text", "font", "fill_color", "outline_color", nullptr };
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float x = 0.0f, y = 0.0f;
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char* text;
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PyObject* font, fill_color, outline_color;
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if (!PyArg_ParseTupleAndKeywords(args, kwds, "|ffzOOO",
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const_cast<char**>(keywords), &x, &y, &text, &font, &fill_color, &outline_color))
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{
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return -1;
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}
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// check types for font, fill_color, outline_color
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std::cout << PyUnicode_AsUTF8(PyObject_Repr(font)) << std::endl;
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if (font != NULL && !PyObject_IsInstance(font, (PyObject*)&PyFontType)){
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PyErr_SetString(PyExc_TypeError, "font must be a mcrfpy.Font instance");
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return -1;
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} else if (font != NULL)
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{
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auto font_obj = (PyFontObject*)font;
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self->data->text.setFont(font_obj->data->font);
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self->font = font;
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Py_INCREF(font);
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} else
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{
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// default font
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//self->data->text.setFont(Resources::game->getFont());
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}
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self->data->text.setPosition(sf::Vector2f(x, y));
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self->data->text.setString((std::string)text);
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self->data->text.setFillColor(sf::Color(0,0,0,255));
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self->data->text.setOutlineColor(sf::Color(128,128,128,255));
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return 0;
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}
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@ -19,19 +19,25 @@ class UICaption: public UIDrawable
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public:
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public:
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sf::Text text;
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sf::Text text;
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void render(sf::Vector2f) override final;
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void render(sf::Vector2f) override final;
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PyObjectsEnum derived_type() override final; // { return PyObjectsEnum::UICaption; };
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PyObjectsEnum derived_type() override final;
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virtual UIDrawable* click_at(sf::Vector2f point) override final;
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virtual UIDrawable* click_at(sf::Vector2f point) override final;
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};
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//class UICaption;
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static PyObject* get_float_member(PyUICaptionObject* self, void* closure);
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//typedef struct {
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static int set_float_member(PyUICaptionObject* self, PyObject* value, void* closure);
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// PyObject_HEAD
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static PyObject* get_vec_member(PyUICaptionObject* self, void* closure);
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// std::shared_ptr<UICaption> data;
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static int set_vec_member(PyUICaptionObject* self, PyObject* value, void* closure);
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// PyObject* font;
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static PyObject* get_color_member(PyUICaptionObject* self, void* closure);
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//} PyUICaptionObject;
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static int set_color_member(PyUICaptionObject* self, PyObject* value, void* closure);
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static PyObject* get_text(PyUICaptionObject* self, void* closure);
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static int set_text(PyUICaptionObject* self, PyObject* value, void* closure);
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static PyGetSetDef getsetters[];
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static PyObject* repr(PyUICaptionObject* self);
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static int init(PyUICaptionObject* self, PyObject* args, PyObject* kwds);
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};
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namespace mcrfpydef {
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namespace mcrfpydef {
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//TODO: add this method to class scope; move implementation to .cpp file
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//TODO: add this method to class scope; move implementation to .cpp file
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/*
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static PyObject* PyUICaption_get_float_member(PyUICaptionObject* self, void* closure)
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static PyObject* PyUICaption_get_float_member(PyUICaptionObject* self, void* closure)
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{
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{
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auto member_ptr = reinterpret_cast<long>(closure);
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auto member_ptr = reinterpret_cast<long>(closure);
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@ -49,8 +55,10 @@ namespace mcrfpydef {
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return nullptr;
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return nullptr;
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}
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}
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}
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}
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*/
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//TODO: add this method to class scope; move implementation to .cpp file
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//TODO: add this method to class scope; move implementation to .cpp file
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/*
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static int PyUICaption_set_float_member(PyUICaptionObject* self, PyObject* value, void* closure)
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static int PyUICaption_set_float_member(PyUICaptionObject* self, PyObject* value, void* closure)
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{
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{
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float val;
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float val;
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self->data->text.setCharacterSize(val);
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self->data->text.setCharacterSize(val);
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return 0;
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return 0;
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}
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}
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*/
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//TODO: add this method to class scope; move implementation to .cpp file
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//TODO: add this method to class scope; move implementation to .cpp file
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/*
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static PyObject* PyUICaption_get_vec_member(PyUICaptionObject* self, void* closure)
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static PyObject* PyUICaption_get_vec_member(PyUICaptionObject* self, void* closure)
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{
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{
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return PyVector(self->data->text.getPosition()).pyObject();
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return PyVector(self->data->text.getPosition()).pyObject();
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self->data->text.setPosition(PyVector::fromPy(value));
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self->data->text.setPosition(PyVector::fromPy(value));
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return 0;
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return 0;
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}
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}
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*/
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//TODO: add this method to class scope; move implementation to .cpp file
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//TODO: add this method to class scope; move implementation to .cpp file
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/*
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static PyObject* PyUICaption_get_color_member(PyUICaptionObject* self, void* closure)
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static PyObject* PyUICaption_get_color_member(PyUICaptionObject* self, void* closure)
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{
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{
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// validate closure (should be impossible to be wrong, but it's thorough)
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// validate closure (should be impossible to be wrong, but it's thorough)
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@ -118,8 +130,10 @@ namespace mcrfpydef {
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return PyColor(color).pyObject();
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return PyColor(color).pyObject();
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}
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}
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*/
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//TODO: add this method to class scope; move implementation to .cpp file
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//TODO: add this method to class scope; move implementation to .cpp file
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/*
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static int PyUICaption_set_color_member(PyUICaptionObject* self, PyObject* value, void* closure)
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static int PyUICaption_set_color_member(PyUICaptionObject* self, PyObject* value, void* closure)
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{
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{
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auto member_ptr = reinterpret_cast<long>(closure);
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auto member_ptr = reinterpret_cast<long>(closure);
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@ -173,8 +187,10 @@ namespace mcrfpydef {
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return 0;
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return 0;
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}
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}
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*/
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//TODO: add this method to class scope; move implementation to .cpp file
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//TODO: add this method to class scope; move implementation to .cpp file
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||||||
|
/*
|
||||||
static PyObject* PyUICaption_get_text(PyUICaptionObject* self, void* closure)
|
static PyObject* PyUICaption_get_text(PyUICaptionObject* self, void* closure)
|
||||||
{
|
{
|
||||||
Resources::caption_buffer = self->data->text.getString();
|
Resources::caption_buffer = self->data->text.getString();
|
||||||
|
@ -193,8 +209,10 @@ namespace mcrfpydef {
|
||||||
self->data->text.setString(Resources::caption_buffer);
|
self->data->text.setString(Resources::caption_buffer);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
//TODO: add this static array to class scope; move implementation to .cpp file
|
//TODO: add this static array to class scope; move implementation to .cpp file
|
||||||
|
/*
|
||||||
static PyGetSetDef PyUICaption_getsetters[] = {
|
static PyGetSetDef PyUICaption_getsetters[] = {
|
||||||
{"x", (getter)PyUICaption_get_float_member, (setter)PyUICaption_set_float_member, "X coordinate of top-left corner", (void*)0},
|
{"x", (getter)PyUICaption_get_float_member, (setter)PyUICaption_set_float_member, "X coordinate of top-left corner", (void*)0},
|
||||||
{"y", (getter)PyUICaption_get_float_member, (setter)PyUICaption_set_float_member, "Y coordinate of top-left corner", (void*)1},
|
{"y", (getter)PyUICaption_get_float_member, (setter)PyUICaption_set_float_member, "Y coordinate of top-left corner", (void*)1},
|
||||||
|
@ -210,8 +228,10 @@ namespace mcrfpydef {
|
||||||
{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UICAPTION},
|
{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UICAPTION},
|
||||||
{NULL}
|
{NULL}
|
||||||
};
|
};
|
||||||
|
*/
|
||||||
|
|
||||||
//TODO: add this method to class scope; move implementation to .cpp file
|
//TODO: add this method to class scope; move implementation to .cpp file
|
||||||
|
/*
|
||||||
static PyObject* PyUICaption_repr(PyUICaptionObject* self)
|
static PyObject* PyUICaption_repr(PyUICaptionObject* self)
|
||||||
{
|
{
|
||||||
std::ostringstream ss;
|
std::ostringstream ss;
|
||||||
|
@ -230,8 +250,10 @@ namespace mcrfpydef {
|
||||||
std::string repr_str = ss.str();
|
std::string repr_str = ss.str();
|
||||||
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
|
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
//TODO: add this method to class scope; move implementation to .cpp file
|
//TODO: add this method to class scope; move implementation to .cpp file
|
||||||
|
/*
|
||||||
static int PyUICaption_init(PyUICaptionObject* self, PyObject* args, PyObject* kwds)
|
static int PyUICaption_init(PyUICaptionObject* self, PyObject* args, PyObject* kwds)
|
||||||
{
|
{
|
||||||
//std::cout << "Init called\n";
|
//std::cout << "Init called\n";
|
||||||
|
@ -271,21 +293,24 @@ namespace mcrfpydef {
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
static PyTypeObject PyUICaptionType = {
|
static PyTypeObject PyUICaptionType = {
|
||||||
//PyVarObject_HEAD_INIT(NULL, 0)
|
//PyVarObject_HEAD_INIT(NULL, 0)
|
||||||
.tp_name = "mcrfpy.Caption",
|
.tp_name = "mcrfpy.Caption",
|
||||||
.tp_basicsize = sizeof(PyUICaptionObject),
|
.tp_basicsize = sizeof(PyUICaptionObject),
|
||||||
.tp_itemsize = 0,
|
.tp_itemsize = 0,
|
||||||
|
// TODO - move tp_dealloc to .cpp file as static function (UICaption::dealloc)
|
||||||
.tp_dealloc = (destructor)[](PyObject* self)
|
.tp_dealloc = (destructor)[](PyObject* self)
|
||||||
{
|
{
|
||||||
PyUICaptionObject* obj = (PyUICaptionObject*)self;
|
PyUICaptionObject* obj = (PyUICaptionObject*)self;
|
||||||
|
// TODO - reevaluate with PyFont usage; UICaption does not own the font
|
||||||
// release reference to font object
|
// release reference to font object
|
||||||
if (obj->font) Py_DECREF(obj->font);
|
if (obj->font) Py_DECREF(obj->font);
|
||||||
obj->data.reset();
|
obj->data.reset();
|
||||||
Py_TYPE(self)->tp_free(self);
|
Py_TYPE(self)->tp_free(self);
|
||||||
},
|
},
|
||||||
.tp_repr = (reprfunc)PyUICaption_repr,
|
.tp_repr = (reprfunc)UICaption::repr,
|
||||||
//.tp_hash = NULL,
|
//.tp_hash = NULL,
|
||||||
//.tp_iter
|
//.tp_iter
|
||||||
//.tp_iternext
|
//.tp_iternext
|
||||||
|
@ -293,9 +318,10 @@ namespace mcrfpydef {
|
||||||
.tp_doc = PyDoc_STR("docstring"),
|
.tp_doc = PyDoc_STR("docstring"),
|
||||||
//.tp_methods = PyUIFrame_methods,
|
//.tp_methods = PyUIFrame_methods,
|
||||||
//.tp_members = PyUIFrame_members,
|
//.tp_members = PyUIFrame_members,
|
||||||
.tp_getset = PyUICaption_getsetters,
|
.tp_getset = UICaption::getsetters,
|
||||||
//.tp_base = NULL,
|
//.tp_base = NULL,
|
||||||
.tp_init = (initproc)PyUICaption_init,
|
.tp_init = (initproc)UICaption::init,
|
||||||
|
// TODO - move tp_new to .cpp file as a static function (UICaption::new)
|
||||||
.tp_new = [](PyTypeObject* type, PyObject* args, PyObject* kwds) -> PyObject*
|
.tp_new = [](PyTypeObject* type, PyObject* args, PyObject* kwds) -> PyObject*
|
||||||
{
|
{
|
||||||
PyUICaptionObject* self = (PyUICaptionObject*)type->tp_alloc(type, 0);
|
PyUICaptionObject* self = (PyUICaptionObject*)type->tp_alloc(type, 0);
|
||||||
|
|
|
@ -75,4 +75,7 @@ int UIDrawable::set_click(PyObject* self, PyObject* value, void* closure) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void UIDrawable::click_register(PyObject* callable)
|
||||||
|
{
|
||||||
|
click_callable = std::make_unique<PyClickCallable>(callable);
|
||||||
|
}
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
#include "UIEntity.h"
|
#include "UIEntity.h"
|
||||||
|
#include "UIGrid.h"
|
||||||
|
|
||||||
UIEntity::UIEntity() {} // this will not work lol. TODO remove default constructor by finding the shared pointer inits that use it
|
UIEntity::UIEntity() {} // this will not work lol. TODO remove default constructor by finding the shared pointer inits that use it
|
||||||
|
|
||||||
|
@ -19,7 +20,7 @@ PyObject* UIEntity::at(PyUIEntityObject* self, PyObject* o) {
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
PyUIGridPointStateObject* obj = (PyUIGridPointStateObject*)((&PyUIGridPointStateType)->tp_alloc(&PyUIGridPointStateType, 0));
|
PyUIGridPointStateObject* obj = (PyUIGridPointStateObject*)((&mcrfpydef::PyUIGridPointStateType)->tp_alloc(&mcrfpydef::PyUIGridPointStateType, 0));
|
||||||
//auto target = std::static_pointer_cast<UIEntity>(target);
|
//auto target = std::static_pointer_cast<UIEntity>(target);
|
||||||
obj->data = &(self->data->gridstate[y + self->data->grid->grid_x * x]);
|
obj->data = &(self->data->gridstate[y + self->data->grid->grid_x * x]);
|
||||||
obj->grid = self->data->grid;
|
obj->grid = self->data->grid;
|
||||||
|
@ -28,7 +29,7 @@ PyObject* UIEntity::at(PyUIEntityObject* self, PyObject* o) {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int PyUIEntity::init(PyUIEntityObject* self, PyObject* args, PyObject* kwds) {
|
int UIEntity::init(PyUIEntityObject* self, PyObject* args, PyObject* kwds) {
|
||||||
static const char* keywords[] = { "x", "y", "texture", "sprite_index", "grid", nullptr };
|
static const char* keywords[] = { "x", "y", "texture", "sprite_index", "grid", nullptr };
|
||||||
float x = 0.0f, y = 0.0f, scale = 1.0f;
|
float x = 0.0f, y = 0.0f, scale = 1.0f;
|
||||||
int sprite_index = -1;
|
int sprite_index = -1;
|
||||||
|
@ -57,7 +58,7 @@ int PyUIEntity::init(PyUIEntityObject* self, PyObject* args, PyObject* kwds) {
|
||||||
// default tex?
|
// default tex?
|
||||||
}*/
|
}*/
|
||||||
|
|
||||||
if (grid != NULL && !PyObject_IsInstance(grid, (PyObject*)&PyUIGridType)) {
|
if (grid != NULL && !PyObject_IsInstance(grid, (PyObject*)&mcrfpydef::PyUIGridType)) {
|
||||||
PyErr_SetString(PyExc_TypeError, "grid must be a mcrfpy.Grid instance");
|
PyErr_SetString(PyExc_TypeError, "grid must be a mcrfpy.Grid instance");
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
|
@ -15,6 +15,8 @@
|
||||||
#include "UIGridPoint.h"
|
#include "UIGridPoint.h"
|
||||||
#include "UIDrawable.h"
|
#include "UIDrawable.h"
|
||||||
#include "UIBase.h"
|
#include "UIBase.h"
|
||||||
|
#include "UISprite.h"
|
||||||
|
|
||||||
class UIGrid;
|
class UIGrid;
|
||||||
|
|
||||||
//class UIEntity;
|
//class UIEntity;
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
#include "UIFrame.h"
|
#include "UIFrame.h"
|
||||||
#include "UICollection.h"
|
#include "UICollection.h"
|
||||||
|
#include "GameEngine.h"
|
||||||
|
|
||||||
UIDrawable* UIFrame::click_at(sf::Vector2f point)
|
UIDrawable* UIFrame::click_at(sf::Vector2f point)
|
||||||
{
|
{
|
||||||
|
@ -54,10 +55,10 @@ void UIFrame::render(sf::Vector2f offset)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
PyObject* PyUIFrame::get_children(PyUIFrameObject* self, void* closure)
|
PyObject* UIFrame::get_children(PyUIFrameObject* self, void* closure)
|
||||||
{
|
{
|
||||||
// create PyUICollection instance pointing to self->data->children
|
// create PyUICollection instance pointing to self->data->children
|
||||||
PyUICollectionObject* o = (PyUICollectionObject*)PyUICollectionType.tp_alloc(&PyUICollectionType, 0);
|
PyUICollectionObject* o = (PyUICollectionObject*)mcrfpydef::PyUICollectionType.tp_alloc(&mcrfpydef::PyUICollectionType, 0);
|
||||||
if (o)
|
if (o)
|
||||||
o->data = self->data->children;
|
o->data = self->data->children;
|
||||||
return (PyObject*)o;
|
return (PyObject*)o;
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
#include "UIGrid.h"
|
#include "UIGrid.h"
|
||||||
|
#include "GameEngine.h"
|
||||||
|
|
||||||
UIGrid::UIGrid() {}
|
UIGrid::UIGrid() {}
|
||||||
|
|
||||||
|
@ -188,3 +189,12 @@ std::shared_ptr<PyTexture> UIGrid::getTexture()
|
||||||
{
|
{
|
||||||
return ptex;
|
return ptex;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
UIDrawable* UIGrid::click_at(sf::Vector2f point)
|
||||||
|
{
|
||||||
|
if (click_callable)
|
||||||
|
{
|
||||||
|
if(box.getGlobalBounds().contains(point)) return this;
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
|
@ -30,6 +30,7 @@ public:
|
||||||
};
|
};
|
||||||
|
|
||||||
class UIGrid;
|
class UIGrid;
|
||||||
|
class UIEntity;
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
PyObject_HEAD
|
PyObject_HEAD
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
#include "UISprite.h"
|
#include "UISprite.h"
|
||||||
|
#include "GameEngine.h"
|
||||||
|
|
||||||
UIDrawable* UISprite::click_at(sf::Vector2f point)
|
UIDrawable* UISprite::click_at(sf::Vector2f point)
|
||||||
{
|
{
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
#include "PyVector.h"
|
#include "PyVector.h"
|
||||||
#include "PyFont.h"
|
#include "PyFont.h"
|
||||||
#include "UIDrawable.h"
|
#include "UIDrawable.h"
|
||||||
|
#include "UIBase.h"
|
||||||
|
|
||||||
class UISprite: public UIDrawable
|
class UISprite: public UIDrawable
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue