Messy, but monumental: PyTexture::pyObject works
this also coincidentally fixes a weird bug I encountered while (mis?)using tp_alloc: by using PyType_GenericAlloc, I avoid the segfault that tp_alloc sometimes causes. See the horrible UIDrawable retrieval macro that I use in UI.h for a workaround that can probably be replaced with this technique
This commit is contained in:
parent
2cf8f94310
commit
d7228172c4
|
@ -55,30 +55,37 @@ PyObject* PyInit_mcrfpy()
|
|||
|
||||
// This code runs, but Python segfaults when accessing the UIFrame type.
|
||||
//std::cout << "Adding UIFrame object to module\n";
|
||||
using namespace mcrfpydef;
|
||||
PyTypeObject* pytypes[] = {&PyColorType, &PyFontType, &PyUICaptionType, &PyTextureType, &PyUISpriteType, &PyUIFrameType, &PyUICollectionType,
|
||||
&PyUICollectionIterType, &PyUIGridPointType, &PyUIGridPointStateType, &PyUIEntityType, &PyUIEntityCollectionType,
|
||||
&PyUIEntityCollectionIterType, &PyUIGridType, nullptr};
|
||||
int i = 0;
|
||||
auto t = pytypes[i];
|
||||
while (t != nullptr)
|
||||
{
|
||||
PyType_Ready(t);
|
||||
PyModule_AddType(m, t);
|
||||
t = pytypes[i++];
|
||||
}
|
||||
/*
|
||||
PyModule_AddType(m, &mcrfpydef::PyColorType);
|
||||
PyModule_AddType(m, &mcrfpydef::PyFontType);
|
||||
PyModule_AddType(m, &mcrfpydef::PyUICaptionType);
|
||||
PyModule_AddType(m, &mcrfpydef::PyTextureType);
|
||||
PyModule_AddType(m, &mcrfpydef::PyUISpriteType);
|
||||
|
||||
if (PyModule_AddType(m, &mcrfpydef::PyUIFrameType) < 0)
|
||||
{
|
||||
std::cout << "Error adding UIFrame type to module; aborting" << std::endl;
|
||||
Py_DECREF(&mcrfpydef::PyUIFrameType);
|
||||
return NULL;
|
||||
}
|
||||
PyModule_AddType(m, &mcrfpydef::PyUIFrameType);
|
||||
PyModule_AddType(m, &mcrfpydef::PyUICollectionType);
|
||||
PyModule_AddType(m, &mcrfpydef::PyUICollectionIterType);
|
||||
|
||||
PyModule_AddType(m, &mcrfpydef::PyUIGridPointType);
|
||||
PyModule_AddType(m, &mcrfpydef::PyUIGridPointStateType);
|
||||
PyModule_AddType(m, &mcrfpydef::PyUIEntityType);
|
||||
|
||||
PyModule_AddType(m, &mcrfpydef::PyUIEntityCollectionIterType);
|
||||
PyModule_AddType(m, &mcrfpydef::PyUIEntityCollectionType);
|
||||
|
||||
PyModule_AddType(m, &mcrfpydef::PyUIGridType);
|
||||
|
||||
*/
|
||||
|
||||
|
||||
return m;
|
||||
|
|
|
@ -1,4 +1,6 @@
|
|||
#include "PyTexture.h"
|
||||
using namespace mcrfpydef;
|
||||
|
||||
|
||||
PyTexture::PyTexture(std::string filename, int sprite_w, int sprite_h)
|
||||
: source(filename), sprite_width(sprite_w), sprite_height(sprite_h)
|
||||
|
@ -15,6 +17,17 @@ PyTexture::PyTexture(std::string filename, int sprite_w, int sprite_h)
|
|||
}
|
||||
}
|
||||
|
||||
/* // bit misguided here: holding self might prevent the shared_ptr from ever being released.
|
||||
PyTexture::~PyTexture()
|
||||
{
|
||||
if (self != NULL)
|
||||
{
|
||||
(PyTextureObject*)self->data.reset();
|
||||
Py_DECREF(self);
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
sf::Sprite PyTexture::sprite(int index, sf::Vector2f pos, sf::Vector2f s)
|
||||
{
|
||||
int tx = index % sheet_width, ty = index / sheet_width;
|
||||
|
@ -25,6 +38,28 @@ sf::Sprite PyTexture::sprite(int index, sf::Vector2f pos, sf::Vector2f s)
|
|||
return sprite;
|
||||
}
|
||||
|
||||
PyObject* PyTexture::pyObject()
|
||||
{
|
||||
//PyTextureObject* self = (PyTextureObject*)pynew(&mcrfpydef::PyTextureType, NULL, NULL);
|
||||
std::cout << "tp_alloc (GenericAlloc)" << std::endl;
|
||||
//PyObject* obj = ((&PyTextureType)->tp_alloc(&PyTextureType, 0));
|
||||
//PyObject* obj = pynew(&PyTextureType);
|
||||
PyObject* obj = PyType_GenericAlloc(&PyTextureType, 0);
|
||||
std::cout << "alloc worked" << std::endl;
|
||||
//Py_INCREF(self);
|
||||
try {
|
||||
std::cout << "assign data to self" << std::endl;
|
||||
((PyTextureObject*)obj)->data = shared_from_this();
|
||||
}
|
||||
catch (std::bad_weak_ptr& e)
|
||||
{
|
||||
std::cout << "Bad weak ptr: shared_from_this() failed" << std::endl;
|
||||
}
|
||||
// TODO - shared_from_this will raise an exception if the object does not have a shared pointer. Constructor should be made private; write a factory function
|
||||
std::cout << "returning PyObject" << std::endl;
|
||||
return obj;
|
||||
}
|
||||
|
||||
Py_hash_t PyTexture::hash(PyObject* obj)
|
||||
{
|
||||
auto self = (PyTextureObject*)obj;
|
||||
|
|
|
@ -2,22 +2,23 @@
|
|||
#include "Common.h"
|
||||
#include "Python.h"
|
||||
|
||||
class PyTexture;
|
||||
namespace mcrfpydef {
|
||||
class PyTexture;
|
||||
|
||||
typedef struct {
|
||||
typedef struct {
|
||||
PyObject_HEAD
|
||||
std::shared_ptr<PyTexture> data;
|
||||
} PyTextureObject;
|
||||
} PyTextureObject;
|
||||
|
||||
class PyTexture
|
||||
{
|
||||
private:
|
||||
class PyTexture : public std::enable_shared_from_this<PyTexture>
|
||||
{
|
||||
private:
|
||||
sf::Texture texture;
|
||||
std::string source;
|
||||
int sheet_width, sheet_height;
|
||||
protected:
|
||||
PyObject* self = 0;
|
||||
public:
|
||||
protected:
|
||||
//PyObject* self = 0;
|
||||
public:
|
||||
int sprite_width, sprite_height; // just use them read only, OK?
|
||||
PyTexture(std::string filename, int sprite_w, int sprite_h);
|
||||
sf::Sprite sprite(int index, sf::Vector2f pos = sf::Vector2f(0, 0), sf::Vector2f s = sf::Vector2f(1.0, 1.0));
|
||||
|
@ -25,11 +26,11 @@ public:
|
|||
PyObject* pyObject();
|
||||
static Py_hash_t hash(PyObject*);
|
||||
static int init(PyTextureObject*, PyObject*, PyObject*);
|
||||
static PyObject* pynew(PyTypeObject*, PyObject*, PyObject*);
|
||||
};
|
||||
/*
|
||||
static int PyTexture_init(PyTextureObject* self, PyObject* args, PyObject* kwds)
|
||||
{
|
||||
static PyObject* pynew(PyTypeObject* type, PyObject* args=NULL, PyObject* kwds=NULL);
|
||||
};
|
||||
/*
|
||||
static int PyTexture_init(PyTextureObject* self, PyObject* args, PyObject* kwds)
|
||||
{
|
||||
//std::cout << "Init called\n";
|
||||
static const char* keywords[] = { "filename", "grid_size", "grid_width", "grid_height", nullptr };
|
||||
char* filename;
|
||||
|
@ -41,9 +42,8 @@ static int PyTexture_init(PyTextureObject* self, PyObject* args, PyObject* kwds)
|
|||
}
|
||||
self->data = std::make_shared<PyTexture>(filename, grid_size, grid_size);
|
||||
return 0;
|
||||
}
|
||||
*/
|
||||
namespace mcrfpydef {
|
||||
}
|
||||
*/
|
||||
static PyTypeObject PyTextureType = {
|
||||
.tp_name = "mcrfpy.Texture",
|
||||
.tp_basicsize = sizeof(PyTextureObject),
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
#include "Resources.h"
|
||||
#include "GameEngine.h"
|
||||
|
||||
using namespace mcrfpydef;
|
||||
|
||||
/* //callability fields & methods
|
||||
PyObject* click_callable;
|
||||
virtual UIDrawable* click_at(sf::Vector2f point);
|
||||
|
@ -520,3 +522,8 @@ PyObjectsEnum UIGrid::derived_type()
|
|||
{
|
||||
return PyObjectsEnum::UIGRID;
|
||||
}
|
||||
|
||||
std::shared_ptr<PyTexture> UIGrid::getTexture()
|
||||
{
|
||||
return ptex;
|
||||
}
|
||||
|
|
14
src/UI.h
14
src/UI.h
|
@ -8,6 +8,8 @@
|
|||
#include "PyCallable.h"
|
||||
#include "PyTexture.h"
|
||||
|
||||
using namespace mcrfpydef;
|
||||
|
||||
enum PyObjectsEnum : int
|
||||
{
|
||||
UIFRAME = 1,
|
||||
|
@ -187,6 +189,7 @@ public:
|
|||
sf::RectangleShape box;
|
||||
float center_x, center_y, zoom;
|
||||
//IndexTexture* itex;
|
||||
std::shared_ptr<PyTexture> getTexture();
|
||||
sf::Sprite sprite, output;
|
||||
sf::RenderTexture renderTexture;
|
||||
std::vector<UIGridPoint> points;
|
||||
|
@ -1215,7 +1218,8 @@ static int PyUIDrawable_set_click(PyUIGridObject* self, PyObject* value, void* c
|
|||
|
||||
static PyObject* PyUISprite_get_texture(PyUISpriteObject* self, void* closure)
|
||||
{
|
||||
return NULL;
|
||||
std::cout << "Calling pyObject" << std::endl;
|
||||
return self->data->getTexture()->pyObject();
|
||||
}
|
||||
|
||||
static int PyUISprite_set_texture(PyUISpriteObject* self, PyObject* value, void* closure)
|
||||
|
@ -1791,6 +1795,12 @@ static PyObject* PyUIGrid_get_texture(PyUIGridObject* self, void* closure) {
|
|||
return self->texture;
|
||||
}
|
||||
*/
|
||||
static PyObject* PyUIGrid_get_texture(PyUIGridObject* self, void* closure) {
|
||||
//return self->data->getTexture()->pyObject();
|
||||
PyTextureObject* obj = (PyTextureObject*)((&PyTextureType)->tp_alloc(&PyTextureType, 0));
|
||||
obj->data = self->data->getTexture();
|
||||
return (PyObject*)obj;
|
||||
}
|
||||
|
||||
static PyObject* PyUIGrid_at(PyUIGridObject* self, PyObject* o)
|
||||
{
|
||||
|
@ -1842,7 +1852,7 @@ static PyGetSetDef PyUIGrid_getsetters[] = {
|
|||
|
||||
{"click", (getter)PyUIDrawable_get_click, (setter)PyUIDrawable_set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UIGRID},
|
||||
|
||||
//{"texture", (getter)PyUIGrid_get_texture, NULL, "Texture of the grid", NULL}, //TODO 7DRL-day2-item5
|
||||
{"texture", (getter)PyUIGrid_get_texture, NULL, "Texture of the grid", NULL}, //TODO 7DRL-day2-item5
|
||||
{NULL} /* Sentinel */
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue