- Completely rewrote README.md to reflect 7DRL 2025 success and current features
- Updated GitHub Pages documentation site with:
- Modern landing page highlighting Crypt of Sokoban
- Comprehensive API reference (2700+ lines) with exhaustive examples
- Updated getting-started guide with installation and first game tutorial
- 8 detailed tutorials covering all major game systems
- Quick reference cheat sheet for common operations
- Generated documentation screenshots showing UI elements
- Fixed deprecated API references and added new features
- Added automation API documentation
- Included Python 3.12 requirement and platform-specific instructions
Note: Text rendering in headless mode has limitations for screenshots
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
directories needed:
* build - for cmake output
* deps - stuff needed to compile McRogueface (headers)
libtcod -> ../modules/libtcod/src/libtcod
sfml -> ../modules/SFML/include/SFML
python -> ../modules/cpython/Include
* lib - stuff needed to link McRogueFace (shared objects); also required at runtime
libtcod -> `../modules/libtcod/buildsys/autotools/.libs/libtcod.so.1.0.24`
sfml -> `../modules/SFML/build/lib/*`
python -> `../modules/cpython/libpython3.12.so`; standard lib at ../modules/cpython/build/lib.linux-x86_64-3.12 & ../modules/cpython/Lib
You can get dependencies by:
- Build from source (i.e. all submodules)
- Go download them from each project's website
- install packages from your distro and symlink them to deps/lib directories