- Issue #37: Fix Windows scripts subdirectory not checked
- Updated executeScript() to use executable_path() from platform.h
- Scripts now load correctly when working directory differs from executable
- Issue #76: Fix UIEntityCollection returns wrong type
- Updated UIEntityCollectionIter::next() to check for stored Python object
- Derived Entity classes now preserve their type when retrieved from collections
- Issue #9: Recreate RenderTexture when resized (already fixed)
- Confirmed RenderTexture recreation already implemented in set_size() and set_float_member()
- Uses 1.5x padding and 4096 max size limit
- Issue #79: Fix Color r, g, b, a properties return None
- Implemented get_member() and set_member() in PyColor.cpp
- Color component properties now work correctly with proper validation
- Additional fix: Grid.at() method signature
- Changed from METH_O to METH_VARARGS to accept two arguments
All fixes include comprehensive tests to verify functionality.
closes#37, closes#76, closes#9, closes#79🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
directories needed:
* build - for cmake output
* deps - stuff needed to compile McRogueface (headers)
libtcod -> ../modules/libtcod/src/libtcod
sfml -> ../modules/SFML/include/SFML
python -> ../modules/cpython/Include
* lib - stuff needed to link McRogueFace (shared objects); also required at runtime
libtcod -> `../modules/libtcod/buildsys/autotools/.libs/libtcod.so.1.0.24`
sfml -> `../modules/SFML/build/lib/*`
python -> `../modules/cpython/libpython3.12.so`; standard lib at ../modules/cpython/build/lib.linux-x86_64-3.12 & ../modules/cpython/Lib
You can get dependencies by:
- Build from source (i.e. all submodules)
- Go download them from each project's website
- install packages from your distro and symlink them to deps/lib directories