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6aa151aba3
...
2cb7339535
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@ -4,131 +4,3 @@ UIGridPoint::UIGridPoint()
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: color(1.0f, 1.0f, 1.0f), color_overlay(0.0f, 0.0f, 0.0f), walkable(false), transparent(false),
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tilesprite(-1), tile_overlay(-1), uisprite(-1)
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{}
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// Utility function to convert sf::Color to PyObject*
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PyObject* sfColor_to_PyObject(sf::Color color) {
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return Py_BuildValue("(iiii)", color.r, color.g, color.b, color.a);
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}
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// Utility function to convert PyObject* to sf::Color
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sf::Color PyObject_to_sfColor(PyObject* obj) {
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int r, g, b, a = 255; // Default alpha to fully opaque if not specified
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if (!PyArg_ParseTuple(obj, "iii|i", &r, &g, &b, &a)) {
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return sf::Color(); // Return default color on parse error
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}
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return sf::Color(r, g, b, a);
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}
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PyObject* UIGridPoint::get_color(PyUIGridPointObject* self, void* closure) {
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if (reinterpret_cast<long>(closure) == 0) { // color
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return sfColor_to_PyObject(self->data->color);
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} else { // color_overlay
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return sfColor_to_PyObject(self->data->color_overlay);
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}
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}
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int UIGridPoint::set_color(PyUIGridPointObject* self, PyObject* value, void* closure) {
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sf::Color color = PyObject_to_sfColor(value);
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if (reinterpret_cast<long>(closure) == 0) { // color
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self->data->color = color;
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} else { // color_overlay
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self->data->color_overlay = color;
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}
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return 0;
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}
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PyObject* UIGridPoint::get_bool_member(PyUIGridPointObject* self, void* closure) {
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if (reinterpret_cast<long>(closure) == 0) { // walkable
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return PyBool_FromLong(self->data->walkable);
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} else { // transparent
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return PyBool_FromLong(self->data->transparent);
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}
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}
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int UIGridPoint::set_bool_member(PyUIGridPointObject* self, PyObject* value, void* closure) {
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if (value == Py_True) {
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if (reinterpret_cast<long>(closure) == 0) { // walkable
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self->data->walkable = true;
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} else { // transparent
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self->data->transparent = true;
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}
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} else if (value == Py_False) {
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if (reinterpret_cast<long>(closure) == 0) { // walkable
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self->data->walkable = false;
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} else { // transparent
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self->data->transparent = false;
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}
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} else {
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PyErr_SetString(PyExc_ValueError, "Expected a boolean value");
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return -1;
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}
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return 0;
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}
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PyObject* UIGridPoint::get_int_member(PyUIGridPointObject* self, void* closure) {
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switch(reinterpret_cast<long>(closure)) {
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case 0: return PyLong_FromLong(self->data->tilesprite);
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case 1: return PyLong_FromLong(self->data->tile_overlay);
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case 2: return PyLong_FromLong(self->data->uisprite);
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default: PyErr_SetString(PyExc_RuntimeError, "Invalid closure"); return nullptr;
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}
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}
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int UIGridPoint::set_int_member(PyUIGridPointObject* self, PyObject* value, void* closure) {
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long val = PyLong_AsLong(value);
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if (PyErr_Occurred()) return -1;
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switch(reinterpret_cast<long>(closure)) {
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case 0: self->data->tilesprite = val; break;
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case 1: self->data->tile_overlay = val; break;
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case 2: self->data->uisprite = val; break;
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default: PyErr_SetString(PyExc_RuntimeError, "Invalid closure"); return -1;
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}
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return 0;
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}
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PyGetSetDef UIGridPoint::getsetters[] = {
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{"color", (getter)UIGridPoint::get_color, (setter)UIGridPoint::set_color, "GridPoint color", (void*)0},
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{"color_overlay", (getter)UIGridPoint::get_color, (setter)UIGridPoint::set_color, "GridPoint color overlay", (void*)1},
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{"walkable", (getter)UIGridPoint::get_bool_member, (setter)UIGridPoint::set_bool_member, "Is the GridPoint walkable", (void*)0},
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{"transparent", (getter)UIGridPoint::get_bool_member, (setter)UIGridPoint::set_bool_member, "Is the GridPoint transparent", (void*)1},
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{"tilesprite", (getter)UIGridPoint::get_int_member, (setter)UIGridPoint::set_int_member, "Tile sprite index", (void*)0},
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{"tile_overlay", (getter)UIGridPoint::get_int_member, (setter)UIGridPoint::set_int_member, "Tile overlay sprite index", (void*)1},
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{"uisprite", (getter)UIGridPoint::get_int_member, (setter)UIGridPoint::set_int_member, "UI sprite index", (void*)2},
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{NULL} /* Sentinel */
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};
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PyObject* UIGridPointState::get_bool_member(PyUIGridPointStateObject* self, void* closure) {
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if (reinterpret_cast<long>(closure) == 0) { // visible
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return PyBool_FromLong(self->data->visible);
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} else { // discovered
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return PyBool_FromLong(self->data->discovered);
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}
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}
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int UIGridPointState::set_bool_member(PyUIGridPointStateObject* self, PyObject* value, void* closure) {
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if (!PyBool_Check(value)) {
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PyErr_SetString(PyExc_TypeError, "Value must be a boolean");
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return -1;
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}
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int truthValue = PyObject_IsTrue(value);
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if (truthValue < 0) {
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return -1; // PyObject_IsTrue returns -1 on error
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}
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if (reinterpret_cast<long>(closure) == 0) { // visible
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self->data->visible = truthValue;
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} else { // discovered
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self->data->discovered = truthValue;
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}
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return 0;
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}
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PyGetSetDef UIGridPointState::getsetters[] = {
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{"visible", (getter)UIGridPointState::get_bool_member, (setter)UIGridPointState::set_bool_member, "Is the GridPointState visible", (void*)0},
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{"discovered", (getter)UIGridPointState::get_bool_member, (setter)UIGridPointState::set_bool_member, "Has the GridPointState been discovered", (void*)1},
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{NULL} /* Sentinel */
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};
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@ -12,13 +12,25 @@
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#include "PyVector.h"
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#include "PyFont.h"
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static PyObject* sfColor_to_PyObject(sf::Color color);
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static sf::Color PyObject_to_sfColor(PyObject* obj);
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// UIGridPoint - revised grid data for each point
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class UIGridPoint
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{
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public:
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sf::Color color, color_overlay;
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bool walkable, transparent;
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int tilesprite, tile_overlay, uisprite;
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UIGridPoint();
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};
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// UIGridPointState - entity-specific info for each cell
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class UIGridPointState
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{
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public:
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bool visible, discovered;
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};
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class UIGrid;
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class UIEntity;
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class UIGridPoint;
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class UIGridPointState;
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typedef struct {
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PyObject_HEAD
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@ -33,36 +45,110 @@ typedef struct {
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std::shared_ptr<UIEntity> entity;
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} PyUIGridPointStateObject;
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// UIGridPoint - revised grid data for each point
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class UIGridPoint
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{
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public:
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sf::Color color, color_overlay;
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bool walkable, transparent;
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int tilesprite, tile_overlay, uisprite;
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UIGridPoint();
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static int set_int_member(PyUIGridPointObject* self, PyObject* value, void* closure);
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static PyGetSetDef getsetters[];
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static PyObject* get_color(PyUIGridPointObject* self, void* closure);
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static PyObject* get_int_member(PyUIGridPointObject* self, void* closure);
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static int set_bool_member(PyUIGridPointObject* self, PyObject* value, void* closure);
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static PyObject* get_bool_member(PyUIGridPointObject* self, void* closure);
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static int set_color(PyUIGridPointObject* self, PyObject* value, void* closure);
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};
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// UIGridPointState - entity-specific info for each cell
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class UIGridPointState
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{
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public:
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bool visible, discovered;
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static PyObject* get_bool_member(PyUIGridPointStateObject* self, void* closure);
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static int set_bool_member(PyUIGridPointStateObject* self, PyObject* value, void* closure);
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static PyGetSetDef getsetters[];
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};
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namespace mcrfpydef {
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// TODO: question: are sfColor_to_PyObject and PyObject_to_sfColor duplicitive? How does UIFrame get/set colors?
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//TODO: add this method to class scope; move implementation to .cpp file; reconsider for moving to "UIBase.h/.cpp"
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// Utility function to convert sf::Color to PyObject*
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static PyObject* sfColor_to_PyObject(sf::Color color) {
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return Py_BuildValue("(iiii)", color.r, color.g, color.b, color.a);
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}
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//TODO: add this method to class scope; move implementation to .cpp file; reconsider for moving to "UIBase.h/.cpp"
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// Utility function to convert PyObject* to sf::Color
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static sf::Color PyObject_to_sfColor(PyObject* obj) {
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int r, g, b, a = 255; // Default alpha to fully opaque if not specified
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if (!PyArg_ParseTuple(obj, "iii|i", &r, &g, &b, &a)) {
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return sf::Color(); // Return default color on parse error
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}
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return sf::Color(r, g, b, a);
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}
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//TODO: add this method to class scope; move implementation to .cpp file
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static PyObject* PyUIGridPoint_get_color(PyUIGridPointObject* self, void* closure) {
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if (reinterpret_cast<long>(closure) == 0) { // color
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return sfColor_to_PyObject(self->data->color);
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} else { // color_overlay
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return sfColor_to_PyObject(self->data->color_overlay);
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}
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}
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//TODO: add this method to class scope; move implementation to .cpp file
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static int PyUIGridPoint_set_color(PyUIGridPointObject* self, PyObject* value, void* closure) {
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sf::Color color = PyObject_to_sfColor(value);
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if (reinterpret_cast<long>(closure) == 0) { // color
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self->data->color = color;
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} else { // color_overlay
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self->data->color_overlay = color;
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}
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return 0;
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}
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//TODO: add this method to class scope; move implementation to .cpp file
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static PyObject* PyUIGridPoint_get_bool_member(PyUIGridPointObject* self, void* closure) {
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if (reinterpret_cast<long>(closure) == 0) { // walkable
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return PyBool_FromLong(self->data->walkable);
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} else { // transparent
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return PyBool_FromLong(self->data->transparent);
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}
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}
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//TODO: add this method to class scope; move implementation to .cpp file
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static int PyUIGridPoint_set_bool_member(PyUIGridPointObject* self, PyObject* value, void* closure) {
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if (value == Py_True) {
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if (reinterpret_cast<long>(closure) == 0) { // walkable
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self->data->walkable = true;
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} else { // transparent
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self->data->transparent = true;
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}
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} else if (value == Py_False) {
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if (reinterpret_cast<long>(closure) == 0) { // walkable
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self->data->walkable = false;
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} else { // transparent
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self->data->transparent = false;
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}
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} else {
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PyErr_SetString(PyExc_ValueError, "Expected a boolean value");
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return -1;
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}
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return 0;
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}
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//TODO: add this method to class scope; move implementation to .cpp file
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static PyObject* PyUIGridPoint_get_int_member(PyUIGridPointObject* self, void* closure) {
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switch(reinterpret_cast<long>(closure)) {
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case 0: return PyLong_FromLong(self->data->tilesprite);
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case 1: return PyLong_FromLong(self->data->tile_overlay);
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case 2: return PyLong_FromLong(self->data->uisprite);
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default: PyErr_SetString(PyExc_RuntimeError, "Invalid closure"); return nullptr;
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}
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}
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//TODO: add this method to class scope; move implementation to .cpp file
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static int PyUIGridPoint_set_int_member(PyUIGridPointObject* self, PyObject* value, void* closure) {
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long val = PyLong_AsLong(value);
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if (PyErr_Occurred()) return -1;
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switch(reinterpret_cast<long>(closure)) {
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case 0: self->data->tilesprite = val; break;
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case 1: self->data->tile_overlay = val; break;
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case 2: self->data->uisprite = val; break;
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default: PyErr_SetString(PyExc_RuntimeError, "Invalid closure"); return -1;
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}
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return 0;
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}
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//TODO: add this static array to class scope; move implementation to .cpp file
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static PyGetSetDef PyUIGridPoint_getsetters[] = {
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{"color", (getter)PyUIGridPoint_get_color, (setter)PyUIGridPoint_set_color, "GridPoint color", (void*)0},
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{"color_overlay", (getter)PyUIGridPoint_get_color, (setter)PyUIGridPoint_set_color, "GridPoint color overlay", (void*)1},
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{"walkable", (getter)PyUIGridPoint_get_bool_member, (setter)PyUIGridPoint_set_bool_member, "Is the GridPoint walkable", (void*)0},
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{"transparent", (getter)PyUIGridPoint_get_bool_member, (setter)PyUIGridPoint_set_bool_member, "Is the GridPoint transparent", (void*)1},
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{"tilesprite", (getter)PyUIGridPoint_get_int_member, (setter)PyUIGridPoint_set_int_member, "Tile sprite index", (void*)0},
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{"tile_overlay", (getter)PyUIGridPoint_get_int_member, (setter)PyUIGridPoint_set_int_member, "Tile overlay sprite index", (void*)1},
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{"uisprite", (getter)PyUIGridPoint_get_int_member, (setter)PyUIGridPoint_set_int_member, "UI sprite index", (void*)2},
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{NULL} /* Sentinel */
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};
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static PyTypeObject PyUIGridPointType = {
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//PyVarObject_HEAD_INIT(NULL, 0)
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@ -71,12 +157,49 @@ static PyTypeObject PyUIGridPointType = {
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.tp_itemsize = 0,
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// Methods omitted for brevity
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.tp_flags = Py_TPFLAGS_DEFAULT,
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.tp_doc = "UIGridPoint object",
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.tp_getset = UIGridPoint::getsetters,
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.tp_doc = "UIGridPoint objects",
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.tp_getset = PyUIGridPoint_getsetters,
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//.tp_init = (initproc)PyUIGridPoint_init, // TODO Define the init function
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.tp_new = PyType_GenericNew,
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};
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//TODO: add this method to class scope; move implementation to .cpp file
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static PyObject* PyUIGridPointState_get_bool_member(PyUIGridPointStateObject* self, void* closure) {
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if (reinterpret_cast<long>(closure) == 0) { // visible
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return PyBool_FromLong(self->data->visible);
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} else { // discovered
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return PyBool_FromLong(self->data->discovered);
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}
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}
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//TODO: add this method to class scope; move implementation to .cpp file
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static int PyUIGridPointState_set_bool_member(PyUIGridPointStateObject* self, PyObject* value, void* closure) {
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if (!PyBool_Check(value)) {
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PyErr_SetString(PyExc_TypeError, "Value must be a boolean");
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return -1;
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}
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int truthValue = PyObject_IsTrue(value);
|
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if (truthValue < 0) {
|
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return -1; // PyObject_IsTrue returns -1 on error
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}
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||||
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if (reinterpret_cast<long>(closure) == 0) { // visible
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self->data->visible = truthValue;
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} else { // discovered
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self->data->discovered = truthValue;
|
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}
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||||
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return 0;
|
||||
}
|
||||
|
||||
//TODO: add this static array to class scope; move implementation to .cpp file
|
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static PyGetSetDef PyUIGridPointState_getsetters[] = {
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{"visible", (getter)PyUIGridPointState_get_bool_member, (setter)PyUIGridPointState_set_bool_member, "Is the GridPointState visible", (void*)0},
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{"discovered", (getter)PyUIGridPointState_get_bool_member, (setter)PyUIGridPointState_set_bool_member, "Has the GridPointState been discovered", (void*)1},
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{NULL} /* Sentinel */
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};
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static PyTypeObject PyUIGridPointStateType = {
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//PyVarObject_HEAD_INIT(NULL, 0)
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.tp_name = "mcrfpy.GridPointState",
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|
@ -84,8 +207,8 @@ static PyTypeObject PyUIGridPointStateType = {
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.tp_itemsize = 0,
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// Methods omitted for brevity
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.tp_flags = Py_TPFLAGS_DEFAULT,
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.tp_doc = "UIGridPointState object", // TODO: Add PyUIGridPointState tp_init
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.tp_getset = UIGridPointState::getsetters,
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.tp_doc = "UIGridPointState objects", // TODO: Add PyUIGridPointState tp_init
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.tp_getset = PyUIGridPointState_getsetters,
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||||
.tp_new = PyType_GenericNew,
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};
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|
|
133
src/UISprite.cpp
133
src/UISprite.cpp
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@ -80,136 +80,3 @@ PyObjectsEnum UISprite::derived_type()
|
|||
{
|
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return PyObjectsEnum::UISPRITE;
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||||
}
|
||||
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||||
PyObject* UISprite::get_float_member(PyUISpriteObject* self, void* closure)
|
||||
{
|
||||
auto member_ptr = reinterpret_cast<long>(closure);
|
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if (member_ptr == 0)
|
||||
return PyFloat_FromDouble(self->data->getPosition().x);
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else if (member_ptr == 1)
|
||||
return PyFloat_FromDouble(self->data->getPosition().y);
|
||||
else if (member_ptr == 2)
|
||||
return PyFloat_FromDouble(self->data->getScale().x); // scale X and Y are identical, presently
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
int UISprite::set_float_member(PyUISpriteObject* self, PyObject* value, void* closure)
|
||||
{
|
||||
float val;
|
||||
auto member_ptr = reinterpret_cast<long>(closure);
|
||||
if (PyFloat_Check(value))
|
||||
{
|
||||
val = PyFloat_AsDouble(value);
|
||||
}
|
||||
else if (PyLong_Check(value))
|
||||
{
|
||||
val = PyLong_AsLong(value);
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "Value must be a floating point number.");
|
||||
return -1;
|
||||
}
|
||||
if (member_ptr == 0) //x
|
||||
self->data->setPosition(sf::Vector2f(val, self->data->getPosition().y));
|
||||
else if (member_ptr == 1) //y
|
||||
self->data->setPosition(sf::Vector2f(self->data->getPosition().x, val));
|
||||
else if (member_ptr == 2) // scale
|
||||
self->data->setScale(sf::Vector2f(val, val));
|
||||
return 0;
|
||||
}
|
||||
|
||||
PyObject* UISprite::get_int_member(PyUISpriteObject* self, void* closure)
|
||||
{
|
||||
auto member_ptr = reinterpret_cast<long>(closure);
|
||||
if (true) {}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return PyLong_FromDouble(self->data->getSpriteIndex());
|
||||
}
|
||||
|
||||
int UISprite::set_int_member(PyUISpriteObject* self, PyObject* value, void* closure)
|
||||
{
|
||||
int val;
|
||||
auto member_ptr = reinterpret_cast<long>(closure);
|
||||
if (PyLong_Check(value))
|
||||
{
|
||||
val = PyLong_AsLong(value);
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "Value must be an integer.");
|
||||
return -1;
|
||||
}
|
||||
self->data->setSpriteIndex(val);
|
||||
return 0;
|
||||
}
|
||||
|
||||
PyObject* UISprite::get_texture(PyUISpriteObject* self, void* closure)
|
||||
{
|
||||
return self->data->getTexture()->pyObject();
|
||||
}
|
||||
|
||||
int UISprite::set_texture(PyUISpriteObject* self, PyObject* value, void* closure)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
PyGetSetDef UISprite::getsetters[] = {
|
||||
{"x", (getter)UISprite::get_float_member, (setter)UISprite::set_float_member, "X coordinate of top-left corner", (void*)0},
|
||||
{"y", (getter)UISprite::get_float_member, (setter)UISprite::set_float_member, "Y coordinate of top-left corner", (void*)1},
|
||||
{"scale", (getter)UISprite::get_float_member, (setter)UISprite::set_float_member, "Size factor", (void*)2},
|
||||
{"sprite_number", (getter)UISprite::get_int_member, (setter)UISprite::set_int_member, "Which sprite on the texture is shown", NULL},
|
||||
{"texture", (getter)UISprite::get_texture, (setter)UISprite::set_texture, "Texture object", NULL},
|
||||
{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UISPRITE},
|
||||
{NULL}
|
||||
};
|
||||
|
||||
PyObject* UISprite::repr(PyUISpriteObject* self)
|
||||
{
|
||||
std::ostringstream ss;
|
||||
if (!self->data) ss << "<Sprite (invalid internal object)>";
|
||||
else {
|
||||
//auto sprite = self->data->sprite;
|
||||
ss << "<Sprite (x=" << self->data->getPosition().x << ", y=" << self->data->getPosition().y << ", " <<
|
||||
"scale=" << self->data->getScale().x << ", " <<
|
||||
"sprite_number=" << self->data->getSpriteIndex() << ")>";
|
||||
}
|
||||
std::string repr_str = ss.str();
|
||||
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
|
||||
}
|
||||
|
||||
int UISprite::init(PyUISpriteObject* self, PyObject* args, PyObject* kwds)
|
||||
{
|
||||
//std::cout << "Init called\n";
|
||||
static const char* keywords[] = { "x", "y", "texture", "sprite_index", "scale", nullptr };
|
||||
float x = 0.0f, y = 0.0f, scale = 1.0f;
|
||||
int sprite_index;
|
||||
PyObject* texture;
|
||||
|
||||
if (!PyArg_ParseTupleAndKeywords(args, kwds, "|ffOif",
|
||||
const_cast<char**>(keywords), &x, &y, &texture, &sprite_index, &scale))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
// check types for texture
|
||||
//if (texture != NULL && !PyObject_IsInstance(texture, (PyObject*)&PyTextureType)){
|
||||
if (texture != NULL && !PyObject_IsInstance(texture, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Texture"))){
|
||||
PyErr_SetString(PyExc_TypeError, "texture must be a mcrfpy.Texture instance");
|
||||
return -1;
|
||||
}
|
||||
auto pytexture = (PyTextureObject*)texture;
|
||||
self->data = std::make_shared<UISprite>(pytexture->data, sprite_index, sf::Vector2f(x, y), scale);
|
||||
self->data->setPosition(sf::Vector2f(x, y));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
157
src/UISprite.h
157
src/UISprite.h
|
@ -41,18 +41,6 @@ public:
|
|||
std::shared_ptr<PyTexture> getTexture();
|
||||
|
||||
PyObjectsEnum derived_type() override final;
|
||||
|
||||
|
||||
static PyObject* get_float_member(PyUISpriteObject* self, void* closure);
|
||||
static int set_float_member(PyUISpriteObject* self, PyObject* value, void* closure);
|
||||
static PyObject* get_int_member(PyUISpriteObject* self, void* closure);
|
||||
static int set_int_member(PyUISpriteObject* self, PyObject* value, void* closure);
|
||||
static PyObject* get_texture(PyUISpriteObject* self, void* closure);
|
||||
static int set_texture(PyUISpriteObject* self, PyObject* value, void* closure);
|
||||
static PyGetSetDef getsetters[];
|
||||
static PyObject* repr(PyUISpriteObject* self);
|
||||
static int init(PyUISpriteObject* self, PyObject* args, PyObject* kwds);
|
||||
|
||||
};
|
||||
|
||||
//typedef struct {
|
||||
|
@ -61,7 +49,146 @@ public:
|
|||
//} PyUISpriteObject;
|
||||
|
||||
namespace mcrfpydef {
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
static PyObject* PyUISprite_get_float_member(PyUISpriteObject* self, void* closure)
|
||||
{
|
||||
auto member_ptr = reinterpret_cast<long>(closure);
|
||||
if (member_ptr == 0)
|
||||
return PyFloat_FromDouble(self->data->getPosition().x);
|
||||
else if (member_ptr == 1)
|
||||
return PyFloat_FromDouble(self->data->getPosition().y);
|
||||
else if (member_ptr == 2)
|
||||
return PyFloat_FromDouble(self->data->getScale().x); // scale X and Y are identical, presently
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
static int PyUISprite_set_float_member(PyUISpriteObject* self, PyObject* value, void* closure)
|
||||
{
|
||||
float val;
|
||||
auto member_ptr = reinterpret_cast<long>(closure);
|
||||
if (PyFloat_Check(value))
|
||||
{
|
||||
val = PyFloat_AsDouble(value);
|
||||
}
|
||||
else if (PyLong_Check(value))
|
||||
{
|
||||
val = PyLong_AsLong(value);
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "Value must be a floating point number.");
|
||||
return -1;
|
||||
}
|
||||
if (member_ptr == 0) //x
|
||||
self->data->setPosition(sf::Vector2f(val, self->data->getPosition().y));
|
||||
else if (member_ptr == 1) //y
|
||||
self->data->setPosition(sf::Vector2f(self->data->getPosition().x, val));
|
||||
else if (member_ptr == 2) // scale
|
||||
self->data->setScale(sf::Vector2f(val, val));
|
||||
return 0;
|
||||
}
|
||||
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
static PyObject* PyUISprite_get_int_member(PyUISpriteObject* self, void* closure)
|
||||
{
|
||||
auto member_ptr = reinterpret_cast<long>(closure);
|
||||
if (true) {}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return PyLong_FromDouble(self->data->getSpriteIndex());
|
||||
}
|
||||
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
static int PyUISprite_set_int_member(PyUISpriteObject* self, PyObject* value, void* closure)
|
||||
{
|
||||
int val;
|
||||
auto member_ptr = reinterpret_cast<long>(closure);
|
||||
if (PyLong_Check(value))
|
||||
{
|
||||
val = PyLong_AsLong(value);
|
||||
}
|
||||
else
|
||||
{
|
||||
PyErr_SetString(PyExc_TypeError, "Value must be an integer.");
|
||||
return -1;
|
||||
}
|
||||
self->data->setSpriteIndex(val);
|
||||
return 0;
|
||||
}
|
||||
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
static PyObject* PyUISprite_get_texture(PyUISpriteObject* self, void* closure)
|
||||
{
|
||||
return self->data->getTexture()->pyObject();
|
||||
}
|
||||
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
static int PyUISprite_set_texture(PyUISpriteObject* self, PyObject* value, void* closure)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
//TODO: add this method to static array scope; move implementation to .cpp file
|
||||
static PyGetSetDef PyUISprite_getsetters[] = {
|
||||
{"x", (getter)PyUISprite_get_float_member, (setter)PyUISprite_set_float_member, "X coordinate of top-left corner", (void*)0},
|
||||
{"y", (getter)PyUISprite_get_float_member, (setter)PyUISprite_set_float_member, "Y coordinate of top-left corner", (void*)1},
|
||||
{"scale", (getter)PyUISprite_get_float_member, (setter)PyUISprite_set_float_member, "Size factor", (void*)2},
|
||||
{"sprite_number", (getter)PyUISprite_get_int_member, (setter)PyUISprite_set_int_member, "Which sprite on the texture is shown", NULL},
|
||||
{"texture", (getter)PyUISprite_get_texture, (setter)PyUISprite_set_texture, "Texture object", NULL},
|
||||
{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UISPRITE},
|
||||
{NULL}
|
||||
};
|
||||
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
static PyObject* PyUISprite_repr(PyUISpriteObject* self)
|
||||
{
|
||||
std::ostringstream ss;
|
||||
if (!self->data) ss << "<Sprite (invalid internal object)>";
|
||||
else {
|
||||
//auto sprite = self->data->sprite;
|
||||
ss << "<Sprite (x=" << self->data->getPosition().x << ", y=" << self->data->getPosition().y << ", " <<
|
||||
"scale=" << self->data->getScale().x << ", " <<
|
||||
"sprite_number=" << self->data->getSpriteIndex() << ")>";
|
||||
}
|
||||
std::string repr_str = ss.str();
|
||||
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
|
||||
}
|
||||
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
static int PyUISprite_init(PyUISpriteObject* self, PyObject* args, PyObject* kwds)
|
||||
{
|
||||
//std::cout << "Init called\n";
|
||||
static const char* keywords[] = { "x", "y", "texture", "sprite_index", "scale", nullptr };
|
||||
float x = 0.0f, y = 0.0f, scale = 1.0f;
|
||||
int sprite_index;
|
||||
PyObject* texture;
|
||||
|
||||
if (!PyArg_ParseTupleAndKeywords(args, kwds, "|ffOif",
|
||||
const_cast<char**>(keywords), &x, &y, &texture, &sprite_index, &scale))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
// check types for texture
|
||||
if (texture != NULL && !PyObject_IsInstance(texture, (PyObject*)&PyTextureType)){
|
||||
PyErr_SetString(PyExc_TypeError, "texture must be a mcrfpy.Texture instance");
|
||||
return -1;
|
||||
}
|
||||
auto pytexture = (PyTextureObject*)texture;
|
||||
self->data = std::make_shared<UISprite>(pytexture->data, sprite_index, sf::Vector2f(x, y), scale);
|
||||
self->data->setPosition(sf::Vector2f(x, y));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static PyTypeObject PyUISpriteType = {
|
||||
//PyVarObject_HEAD_INIT(NULL, 0)
|
||||
|
@ -76,7 +203,7 @@ namespace mcrfpydef {
|
|||
obj->data.reset();
|
||||
Py_TYPE(self)->tp_free(self);
|
||||
},
|
||||
.tp_repr = (reprfunc)UISprite::repr,
|
||||
.tp_repr = (reprfunc)PyUISprite_repr,
|
||||
//.tp_hash = NULL,
|
||||
//.tp_iter
|
||||
//.tp_iternext
|
||||
|
@ -84,9 +211,9 @@ namespace mcrfpydef {
|
|||
.tp_doc = PyDoc_STR("docstring"),
|
||||
//.tp_methods = PyUIFrame_methods,
|
||||
//.tp_members = PyUIFrame_members,
|
||||
.tp_getset = UISprite::getsetters,
|
||||
.tp_getset = PyUISprite_getsetters,
|
||||
//.tp_base = NULL,
|
||||
.tp_init = (initproc)UISprite::init,
|
||||
.tp_init = (initproc)PyUISprite_init,
|
||||
.tp_new = [](PyTypeObject* type, PyObject* args, PyObject* kwds) -> PyObject*
|
||||
{
|
||||
PyUISpriteObject* self = (PyUISpriteObject*)type->tp_alloc(type, 0);
|
||||
|
|
Loading…
Reference in New Issue