Compare commits
2 Commits
c0201d989a
...
1b6e2a709b
Author | SHA1 | Date |
---|---|---|
John McCardle | 1b6e2a709b | |
John McCardle | aa7553a818 |
|
@ -28,36 +28,12 @@ sf::Sprite PyTexture::sprite(int index, sf::Vector2f pos, sf::Vector2f s)
|
|||
|
||||
PyObject* PyTexture::pyObject()
|
||||
{
|
||||
// method 1: works but with type weirdness
|
||||
//PyObject* obj = PyType_GenericAlloc(&mcrfpydef::PyTextureType, 0);
|
||||
//Py_SET_TYPE(obj, &mcrfpydef::PyTextureType);
|
||||
|
||||
// method 2: does not work (segfault on use of the mcrfpy.Texture object)
|
||||
//PyObject* obj = PyTexture::pynew(&mcrfpydef::PyTextureType, Py_None, Py_None);
|
||||
|
||||
// method 3: does not work (segfault on use of the mcrfpy.Texture object)
|
||||
std::cout << "Find type" << std::endl;
|
||||
auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Texture");
|
||||
//auto type = obj->ob_type;
|
||||
//auto type = &mcrfpydef::PyTextureType;
|
||||
//std::cout << "assigned value 0x" << std::hex << reinterpret_cast<long>(type) << std::endl;
|
||||
//std::cout << "Found PyTextureType: " << PyUnicode_AsUTF8(PyObject_Repr((PyObject*)type)) << std::endl;
|
||||
//std::cout << "PyTextureType metatype: " << PyUnicode_AsUTF8(PyObject_Repr((PyObject_Type((PyObject*)type)))) << std::endl;
|
||||
//std::cout << "tp_alloc: 0x" << std::hex << reinterpret_cast <long>(type->tp_alloc) << std::endl <<
|
||||
// "tp_new: 0x" << std::hex << reinterpret_cast<long>(type->tp_new) << std::endl;
|
||||
//PyObject* obj = ((PyTypeObject*)type)->tp_new((PyTypeObject*)type, Py_None, Py_None);
|
||||
PyObject* obj = PyTexture::pynew(type, Py_None, Py_None);
|
||||
//Py_SET_TYPE(obj, type);
|
||||
PyObject* obj = PyTexture::pynew(type, Py_None, Py_None);
|
||||
|
||||
// method 4: call the type object?
|
||||
|
||||
std::cout << "Instantiated" << std::endl;
|
||||
//Py_SET_TYPE(obj, &mcrfpydef::PyTextureType);
|
||||
|
||||
//PyObject_CallFunction(&mcrfpydef::PyTextureType,
|
||||
try {
|
||||
((PyTextureObject*)obj)->data = shared_from_this();
|
||||
std::cout << "Sideloaded texture: " << PyUnicode_AsUTF8(PyObject_Repr(obj)) << std::endl;
|
||||
}
|
||||
catch (std::bad_weak_ptr& e)
|
||||
{
|
||||
|
|
|
@ -0,0 +1,32 @@
|
|||
#pragma once
|
||||
|
||||
class UIEntity;
|
||||
typedef struct {
|
||||
PyObject_HEAD
|
||||
std::shared_ptr<UIEntity> data;
|
||||
} PyUIEntityObject;
|
||||
|
||||
class UIFrame;
|
||||
typedef struct {
|
||||
PyObject_HEAD
|
||||
std::shared_ptr<UIFrame> data;
|
||||
} PyUIFrameObject;
|
||||
|
||||
class UICaption;
|
||||
typedef struct {
|
||||
PyObject_HEAD
|
||||
std::shared_ptr<UICaption> data;
|
||||
PyObject* font;
|
||||
} PyUICaptionObject;
|
||||
|
||||
class UIGrid;
|
||||
typedef struct {
|
||||
PyObject_HEAD
|
||||
std::shared_ptr<UIGrid> data;
|
||||
} PyUIGridObject;
|
||||
|
||||
class UISprite;
|
||||
typedef struct {
|
||||
PyObject_HEAD
|
||||
std::shared_ptr<UISprite> data;
|
||||
} PyUISpriteObject;
|
|
@ -1,4 +1,5 @@
|
|||
#include "UICaption.h"
|
||||
#include "GameEngine.h"
|
||||
|
||||
UIDrawable* UICaption::click_at(sf::Vector2f point)
|
||||
{
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "PyVector.h"
|
||||
#include "PyFont.h"
|
||||
#include "UIDrawable.h"
|
||||
#include "UIBase.h"
|
||||
|
||||
class UICaption: public UIDrawable
|
||||
{
|
||||
|
@ -22,11 +23,12 @@ public:
|
|||
virtual UIDrawable* click_at(sf::Vector2f point) override final;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
PyObject_HEAD
|
||||
std::shared_ptr<UICaption> data;
|
||||
PyObject* font;
|
||||
} PyUICaptionObject;
|
||||
//class UICaption;
|
||||
//typedef struct {
|
||||
// PyObject_HEAD
|
||||
// std::shared_ptr<UICaption> data;
|
||||
// PyObject* font;
|
||||
//} PyUICaptionObject;
|
||||
|
||||
namespace mcrfpydef {
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
|
@ -205,7 +207,7 @@ namespace mcrfpydef {
|
|||
//{"children", (getter)PyUIFrame_get_children, NULL, "UICollection of objects on top of this one", NULL},
|
||||
{"text", (getter)PyUICaption_get_text, (setter)PyUICaption_set_text, "The text displayed", NULL},
|
||||
{"size", (getter)PyUICaption_get_float_member, (setter)PyUICaption_set_float_member, "Text size (integer) in points", (void*)5},
|
||||
{"click", (getter)PyUIDrawable_get_click, (setter)PyUIDrawable_set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UICAPTION},
|
||||
{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UICAPTION},
|
||||
{NULL}
|
||||
};
|
||||
|
||||
|
|
|
@ -1,4 +1,8 @@
|
|||
#include "UIDrawable.h"
|
||||
#include "UIFrame.h"
|
||||
#include "UICaption.h"
|
||||
#include "UISprite.h"
|
||||
#include "UIGrid.h"
|
||||
|
||||
UIDrawable::UIDrawable() { click_callable = NULL; }
|
||||
|
||||
|
@ -11,3 +15,64 @@ void UIDrawable::render()
|
|||
{
|
||||
render(sf::Vector2f());
|
||||
}
|
||||
|
||||
PyObject* UIDrawable::get_click(PyObject* self, void* closure) {
|
||||
PyObjectsEnum objtype = static_cast<PyObjectsEnum>(reinterpret_cast<long>(closure)); // trust me bro, it's an Enum
|
||||
PyObject* ptr;
|
||||
|
||||
switch (objtype)
|
||||
{
|
||||
case PyObjectsEnum::UIFRAME:
|
||||
ptr = ((PyUIFrameObject*)self)->data->click_callable->borrow();
|
||||
break;
|
||||
case PyObjectsEnum::UICAPTION:
|
||||
ptr = ((PyUICaptionObject*)self)->data->click_callable->borrow();
|
||||
break;
|
||||
case PyObjectsEnum::UISPRITE:
|
||||
ptr = ((PyUISpriteObject*)self)->data->click_callable->borrow();
|
||||
break;
|
||||
case PyObjectsEnum::UIGRID:
|
||||
ptr = ((PyUIGridObject*)self)->data->click_callable->borrow();
|
||||
break;
|
||||
default:
|
||||
PyErr_SetString(PyExc_TypeError, "no idea how you did that; invalid UIDrawable derived instance for _get_click");
|
||||
return NULL;
|
||||
}
|
||||
if (ptr && ptr != Py_None)
|
||||
return ptr;
|
||||
else
|
||||
return Py_None;
|
||||
}
|
||||
|
||||
int UIDrawable::set_click(PyObject* self, PyObject* value, void* closure) {
|
||||
PyObjectsEnum objtype = static_cast<PyObjectsEnum>(reinterpret_cast<long>(closure)); // trust me bro, it's an Enum
|
||||
UIDrawable* target;
|
||||
switch (objtype)
|
||||
{
|
||||
case PyObjectsEnum::UIFRAME:
|
||||
target = (((PyUIFrameObject*)self)->data.get());
|
||||
break;
|
||||
case PyObjectsEnum::UICAPTION:
|
||||
target = (((PyUICaptionObject*)self)->data.get());
|
||||
break;
|
||||
case PyObjectsEnum::UISPRITE:
|
||||
target = (((PyUISpriteObject*)self)->data.get());
|
||||
break;
|
||||
case PyObjectsEnum::UIGRID:
|
||||
target = (((PyUIGridObject*)self)->data.get());
|
||||
break;
|
||||
default:
|
||||
PyErr_SetString(PyExc_TypeError, "no idea how you did that; invalid UIDrawable derived instance for _set_click");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (value == Py_None)
|
||||
{
|
||||
target->click_unregister();
|
||||
} else {
|
||||
target->click_register(value);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -12,6 +12,8 @@
|
|||
#include "PyVector.h"
|
||||
#include "PyFont.h"
|
||||
|
||||
#include "Resources.h"
|
||||
|
||||
class UIFrame; class UICaption; class UISprite; class UIEntity; class UIGrid;
|
||||
|
||||
enum PyObjectsEnum : int
|
||||
|
@ -36,6 +38,9 @@ public:
|
|||
void click_unregister();
|
||||
|
||||
UIDrawable();
|
||||
|
||||
static PyObject* get_click(PyObject* self, void* closure);
|
||||
static int set_click(PyObject* self, PyObject* value, void* closure);
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
|
@ -99,7 +104,8 @@ switch (target->derived_type()) \
|
|||
// end macro definition
|
||||
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
static PyObject* PyUIDrawable_get_click(PyUIGridObject* self, void* closure) {
|
||||
/*
|
||||
static PyObject* PyUIDrawable_get_click(PyObject* self, void* closure) {
|
||||
PyObjectsEnum objtype = static_cast<PyObjectsEnum>(reinterpret_cast<long>(closure)); // trust me bro, it's an Enum
|
||||
PyObject* ptr;
|
||||
|
||||
|
@ -125,10 +131,11 @@ static PyObject* PyUIDrawable_get_click(PyUIGridObject* self, void* closure) {
|
|||
return ptr;
|
||||
else
|
||||
return Py_None;
|
||||
}
|
||||
}*/
|
||||
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
static int PyUIDrawable_set_click(PyUIGridObject* self, PyObject* value, void* closure) {
|
||||
/*
|
||||
static int PyUIDrawable_set_click(PyObject* self, PyObject* value, void* closure) {
|
||||
PyObjectsEnum objtype = static_cast<PyObjectsEnum>(reinterpret_cast<long>(closure)); // trust me bro, it's an Enum
|
||||
UIDrawable* target;
|
||||
switch (objtype)
|
||||
|
@ -158,5 +165,5 @@ static int PyUIDrawable_set_click(PyUIGridObject* self, PyObject* value, void* c
|
|||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
*/
|
||||
}
|
||||
|
|
|
@ -7,3 +7,75 @@ UIEntity::UIEntity(UIGrid& grid)
|
|||
{
|
||||
}
|
||||
|
||||
PyObject* UIEntity::at(PyUIEntityObject* self, PyObject* o) {
|
||||
int x, y;
|
||||
if (!PyArg_ParseTuple(o, "ii", &x, &y)) {
|
||||
PyErr_SetString(PyExc_TypeError, "UIEntity.at requires two integer arguments: (x, y)");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (self->data->grid == NULL) {
|
||||
PyErr_SetString(PyExc_ValueError, "Entity cannot access surroundings because it is not associated with a grid");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
PyUIGridPointStateObject* obj = (PyUIGridPointStateObject*)((&PyUIGridPointStateType)->tp_alloc(&PyUIGridPointStateType, 0));
|
||||
//auto target = std::static_pointer_cast<UIEntity>(target);
|
||||
obj->data = &(self->data->gridstate[y + self->data->grid->grid_x * x]);
|
||||
obj->grid = self->data->grid;
|
||||
obj->entity = self->data;
|
||||
return (PyObject*)obj;
|
||||
|
||||
}
|
||||
|
||||
int PyUIEntity::init(PyUIEntityObject* self, PyObject* args, PyObject* kwds) {
|
||||
static const char* keywords[] = { "x", "y", "texture", "sprite_index", "grid", nullptr };
|
||||
float x = 0.0f, y = 0.0f, scale = 1.0f;
|
||||
int sprite_index = -1;
|
||||
PyObject* texture = NULL;
|
||||
PyObject* grid = NULL;
|
||||
|
||||
if (!PyArg_ParseTupleAndKeywords(args, kwds, "ffOi|O",
|
||||
const_cast<char**>(keywords), &x, &y, &texture, &sprite_index, &grid))
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
// check types for texture
|
||||
//
|
||||
// Set Texture
|
||||
//
|
||||
if (texture != NULL && !PyObject_IsInstance(texture, (PyObject*)&mcrfpydef::PyTextureType)){
|
||||
PyErr_SetString(PyExc_TypeError, "texture must be a mcrfpy.Texture instance");
|
||||
return -1;
|
||||
} /*else if (texture != NULL) // this section needs to go; texture isn't optional and isn't managed by the UI objects anymore
|
||||
{
|
||||
self->texture = texture;
|
||||
Py_INCREF(texture);
|
||||
} else
|
||||
{
|
||||
// default tex?
|
||||
}*/
|
||||
|
||||
if (grid != NULL && !PyObject_IsInstance(grid, (PyObject*)&PyUIGridType)) {
|
||||
PyErr_SetString(PyExc_TypeError, "grid must be a mcrfpy.Grid instance");
|
||||
return -1;
|
||||
}
|
||||
|
||||
auto pytexture = (PyTextureObject*)texture;
|
||||
if (grid == NULL)
|
||||
self->data = std::make_shared<UIEntity>();
|
||||
else
|
||||
self->data = std::make_shared<UIEntity>(*((PyUIGridObject*)grid)->data);
|
||||
|
||||
// TODO - PyTextureObjects and IndexTextures are a little bit of a mess with shared/unshared pointers
|
||||
self->data->sprite = UISprite(pytexture->data, sprite_index, sf::Vector2f(0,0), 1.0);
|
||||
self->data->position = sf::Vector2f(x, y);
|
||||
if (grid != NULL) {
|
||||
PyUIGridObject* pygrid = (PyUIGridObject*)grid;
|
||||
self->data->grid = pygrid->data;
|
||||
// todone - on creation of Entity with Grid assignment, also append it to the entity list
|
||||
pygrid->data->entities->push_back(self->data);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -14,9 +14,15 @@
|
|||
|
||||
#include "UIGridPoint.h"
|
||||
#include "UIDrawable.h"
|
||||
|
||||
#include "UIBase.h"
|
||||
class UIGrid;
|
||||
|
||||
//class UIEntity;
|
||||
//typedef struct {
|
||||
// PyObject_HEAD
|
||||
// std::shared_ptr<UIEntity> data;
|
||||
//} PyUIEntityObject;
|
||||
|
||||
// TODO: make UIEntity a drawable
|
||||
class UIEntity//: public UIDrawable
|
||||
{
|
||||
|
@ -31,14 +37,10 @@ public:
|
|||
UIEntity();
|
||||
UIEntity(UIGrid&);
|
||||
|
||||
static PyObject* at(PyUIEntityObject* self, PyObject* o);
|
||||
static int init(PyUIEntityObject* self, PyObject* args, PyObject* kwds);
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
PyObject_HEAD
|
||||
std::shared_ptr<UIEntity> data;
|
||||
//PyObject* texture;
|
||||
} PyUIEntityObject;
|
||||
|
||||
namespace mcrfpydef {
|
||||
//TODO: add this method to class scope; move implementation to .cpp file; reconsider for moving to "UIBase.h/.cpp"
|
||||
// TODO: sf::Vector2f convenience functions here might benefit from a PyVectorObject much like PyColorObject
|
||||
|
@ -124,6 +126,7 @@ static int PyUIEntity_set_spritenumber(PyUIEntityObject* self, PyObject* value,
|
|||
}
|
||||
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
/*
|
||||
static PyObject* PyUIEntity_at(PyUIEntityObject* self, PyObject* o)
|
||||
{
|
||||
int x, y;
|
||||
|
@ -144,10 +147,11 @@ static PyObject* PyUIEntity_at(PyUIEntityObject* self, PyObject* o)
|
|||
obj->entity = self->data;
|
||||
return (PyObject*)obj;
|
||||
}
|
||||
*/
|
||||
|
||||
//TODO: add this static array to class scope; move implementation to .cpp file
|
||||
static PyMethodDef PyUIEntity_methods[] = {
|
||||
{"at", (PyCFunction)PyUIEntity_at, METH_O},
|
||||
{"at", (PyCFunction)UIEntity::at, METH_O},
|
||||
{NULL, NULL, 0, NULL}
|
||||
};
|
||||
|
||||
|
@ -161,7 +165,7 @@ static PyGetSetDef PyUIEntity_getsetters[] = {
|
|||
};
|
||||
|
||||
//TODO: add this method to class scope; forward declaration not required after .h/.cpp split
|
||||
static int PyUIEntity_init(PyUIEntityObject*, PyObject*, PyObject*); // forward declare
|
||||
//static int PyUIEntity_init(PyUIEntityObject*, PyObject*, PyObject*); // forward declare
|
||||
|
||||
|
||||
// Define the PyTypeObject for UIEntity
|
||||
|
@ -175,7 +179,7 @@ static PyTypeObject PyUIEntityType = {
|
|||
.tp_doc = "UIEntity objects",
|
||||
.tp_methods = PyUIEntity_methods,
|
||||
.tp_getset = PyUIEntity_getsetters,
|
||||
.tp_init = (initproc)PyUIEntity_init,
|
||||
.tp_init = (initproc)UIEntity::init,
|
||||
.tp_new = PyType_GenericNew,
|
||||
};
|
||||
}
|
||||
|
|
|
@ -54,6 +54,16 @@ void UIFrame::render(sf::Vector2f offset)
|
|||
}
|
||||
}
|
||||
|
||||
PyObject* PyUIFrame::get_children(PyUIFrameObject* self, void* closure)
|
||||
{
|
||||
// create PyUICollection instance pointing to self->data->children
|
||||
PyUICollectionObject* o = (PyUICollectionObject*)PyUICollectionType.tp_alloc(&PyUICollectionType, 0);
|
||||
if (o)
|
||||
o->data = self->data->children;
|
||||
return (PyObject*)o;
|
||||
}
|
||||
|
||||
|
||||
namespace mcrfpydef {
|
||||
|
||||
// TODO: move to class scope; but this should at least get us compiling
|
||||
|
|
|
@ -10,6 +10,14 @@
|
|||
#include "PyColor.h"
|
||||
#include "PyVector.h"
|
||||
#include "UIDrawable.h"
|
||||
#include "UIBase.h"
|
||||
|
||||
//class UIFrame;
|
||||
//
|
||||
//typedef struct {
|
||||
// PyObject_HEAD
|
||||
// std::shared_ptr<UIFrame> data;
|
||||
//} PyUIFrameObject;
|
||||
|
||||
class UIFrame: public UIDrawable
|
||||
{
|
||||
|
@ -24,12 +32,9 @@ public:
|
|||
void move(sf::Vector2f);
|
||||
PyObjectsEnum derived_type() override final;
|
||||
virtual UIDrawable* click_at(sf::Vector2f point) override final;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
PyObject_HEAD
|
||||
std::shared_ptr<UIFrame> data;
|
||||
} PyUIFrameObject;
|
||||
static PyObject* get_children(PyUIFrameObject* self, void* closure);
|
||||
};
|
||||
|
||||
namespace mcrfpydef {
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
|
@ -173,7 +178,7 @@ namespace mcrfpydef {
|
|||
}
|
||||
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
static PyObject* PyUIFrame_get_children(PyUIFrameObject*, void*); // forward declaration until UICollection is defined
|
||||
//static PyObject* PyUIFrame_get_children(PyUIFrameObject*, void*); // forward declaration until UICollection is defined
|
||||
// implementation after the PyUICollectionType definition
|
||||
|
||||
//TODO: add this static array to class scope; move implementation to .cpp file
|
||||
|
@ -185,8 +190,8 @@ namespace mcrfpydef {
|
|||
{"outline", (getter)PyUIFrame_get_float_member, (setter)PyUIFrame_set_float_member, "Thickness of the border", (void*)4},
|
||||
{"fill_color", (getter)PyUIFrame_get_color_member, (setter)PyUIFrame_set_color_member, "Fill color of the rectangle", (void*)0},
|
||||
{"outline_color", (getter)PyUIFrame_get_color_member, (setter)PyUIFrame_set_color_member, "Outline color of the rectangle", (void*)1},
|
||||
{"children", (getter)PyUIFrame_get_children, NULL, "UICollection of objects on top of this one", NULL},
|
||||
{"click", (getter)PyUIDrawable_get_click, (setter)PyUIDrawable_set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UIFRAME},
|
||||
{"children", (getter)UIFrame::get_children, NULL, "UICollection of objects on top of this one", NULL},
|
||||
{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UIFRAME},
|
||||
{NULL}
|
||||
};
|
||||
|
||||
|
|
13
src/UIGrid.h
13
src/UIGrid.h
|
@ -15,6 +15,7 @@
|
|||
#include "UIGridPoint.h"
|
||||
#include "UIEntity.h"
|
||||
#include "UIDrawable.h"
|
||||
#include "UIBase.h"
|
||||
|
||||
class UIGrid: public UIDrawable
|
||||
{
|
||||
|
@ -43,11 +44,11 @@ public:
|
|||
std::shared_ptr<std::list<std::shared_ptr<UIEntity>>> entities;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
PyObject_HEAD
|
||||
std::shared_ptr<UIGrid> data;
|
||||
//PyObject* texture;
|
||||
} PyUIGridObject;
|
||||
//typedef struct {
|
||||
// PyObject_HEAD
|
||||
// std::shared_ptr<UIGrid> data;
|
||||
// //PyObject* texture;
|
||||
//} PyUIGridObject;
|
||||
|
||||
namespace mcrfpydef {
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
|
@ -257,7 +258,7 @@ static PyGetSetDef PyUIGrid_getsetters[] = {
|
|||
{"center_y", (getter)PyUIGrid_get_float_member, (setter)PyUIGrid_set_float_member, "center of the view Y-coordinate", (void*)5},
|
||||
{"zoom", (getter)PyUIGrid_get_float_member, (setter)PyUIGrid_set_float_member, "zoom factor for displaying the Grid", (void*)6},
|
||||
|
||||
{"click", (getter)PyUIDrawable_get_click, (setter)PyUIDrawable_set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UIGRID},
|
||||
{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UIGRID},
|
||||
|
||||
{"texture", (getter)PyUIGrid_get_texture, NULL, "Texture of the grid", NULL}, //TODO 7DRL-day2-item5
|
||||
{NULL} /* Sentinel */
|
||||
|
|
|
@ -29,6 +29,8 @@ public:
|
|||
bool visible, discovered;
|
||||
};
|
||||
|
||||
class UIGrid;
|
||||
|
||||
typedef struct {
|
||||
PyObject_HEAD
|
||||
UIGridPoint* data;
|
||||
|
|
|
@ -42,10 +42,10 @@ public:
|
|||
PyObjectsEnum derived_type() override final;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
PyObject_HEAD
|
||||
std::shared_ptr<UISprite> data;
|
||||
} PyUISpriteObject;
|
||||
//typedef struct {
|
||||
// PyObject_HEAD
|
||||
// std::shared_ptr<UISprite> data;
|
||||
//} PyUISpriteObject;
|
||||
|
||||
namespace mcrfpydef {
|
||||
//TODO: add this method to class scope; move implementation to .cpp file
|
||||
|
@ -143,7 +143,7 @@ namespace mcrfpydef {
|
|||
{"scale", (getter)PyUISprite_get_float_member, (setter)PyUISprite_set_float_member, "Size factor", (void*)2},
|
||||
{"sprite_number", (getter)PyUISprite_get_int_member, (setter)PyUISprite_set_int_member, "Which sprite on the texture is shown", NULL},
|
||||
{"texture", (getter)PyUISprite_get_texture, (setter)PyUISprite_set_texture, "Texture object", NULL},
|
||||
{"click", (getter)PyUIDrawable_get_click, (setter)PyUIDrawable_set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UISPRITE},
|
||||
{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UISPRITE},
|
||||
{NULL}
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue