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c0201d989a
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1b6e2a709b
Author | SHA1 | Date |
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1b6e2a709b | |
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aa7553a818 |
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@ -28,36 +28,12 @@ sf::Sprite PyTexture::sprite(int index, sf::Vector2f pos, sf::Vector2f s)
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PyObject* PyTexture::pyObject()
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PyObject* PyTexture::pyObject()
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{
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{
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// method 1: works but with type weirdness
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//PyObject* obj = PyType_GenericAlloc(&mcrfpydef::PyTextureType, 0);
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//Py_SET_TYPE(obj, &mcrfpydef::PyTextureType);
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// method 2: does not work (segfault on use of the mcrfpy.Texture object)
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//PyObject* obj = PyTexture::pynew(&mcrfpydef::PyTextureType, Py_None, Py_None);
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// method 3: does not work (segfault on use of the mcrfpy.Texture object)
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std::cout << "Find type" << std::endl;
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std::cout << "Find type" << std::endl;
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auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Texture");
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auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Texture");
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//auto type = obj->ob_type;
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PyObject* obj = PyTexture::pynew(type, Py_None, Py_None);
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//auto type = &mcrfpydef::PyTextureType;
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//std::cout << "assigned value 0x" << std::hex << reinterpret_cast<long>(type) << std::endl;
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//std::cout << "Found PyTextureType: " << PyUnicode_AsUTF8(PyObject_Repr((PyObject*)type)) << std::endl;
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//std::cout << "PyTextureType metatype: " << PyUnicode_AsUTF8(PyObject_Repr((PyObject_Type((PyObject*)type)))) << std::endl;
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//std::cout << "tp_alloc: 0x" << std::hex << reinterpret_cast <long>(type->tp_alloc) << std::endl <<
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// "tp_new: 0x" << std::hex << reinterpret_cast<long>(type->tp_new) << std::endl;
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//PyObject* obj = ((PyTypeObject*)type)->tp_new((PyTypeObject*)type, Py_None, Py_None);
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PyObject* obj = PyTexture::pynew(type, Py_None, Py_None);
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//Py_SET_TYPE(obj, type);
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// method 4: call the type object?
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std::cout << "Instantiated" << std::endl;
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//Py_SET_TYPE(obj, &mcrfpydef::PyTextureType);
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//PyObject_CallFunction(&mcrfpydef::PyTextureType,
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try {
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try {
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((PyTextureObject*)obj)->data = shared_from_this();
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((PyTextureObject*)obj)->data = shared_from_this();
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std::cout << "Sideloaded texture: " << PyUnicode_AsUTF8(PyObject_Repr(obj)) << std::endl;
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}
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}
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catch (std::bad_weak_ptr& e)
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catch (std::bad_weak_ptr& e)
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{
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{
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@ -0,0 +1,32 @@
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#pragma once
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class UIEntity;
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typedef struct {
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PyObject_HEAD
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std::shared_ptr<UIEntity> data;
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} PyUIEntityObject;
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class UIFrame;
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typedef struct {
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PyObject_HEAD
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std::shared_ptr<UIFrame> data;
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} PyUIFrameObject;
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class UICaption;
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typedef struct {
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PyObject_HEAD
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std::shared_ptr<UICaption> data;
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PyObject* font;
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} PyUICaptionObject;
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class UIGrid;
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typedef struct {
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PyObject_HEAD
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std::shared_ptr<UIGrid> data;
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} PyUIGridObject;
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class UISprite;
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typedef struct {
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PyObject_HEAD
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std::shared_ptr<UISprite> data;
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} PyUISpriteObject;
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@ -1,4 +1,5 @@
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#include "UICaption.h"
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#include "UICaption.h"
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#include "GameEngine.h"
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UIDrawable* UICaption::click_at(sf::Vector2f point)
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UIDrawable* UICaption::click_at(sf::Vector2f point)
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{
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{
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@ -12,6 +12,7 @@
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#include "PyVector.h"
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#include "PyVector.h"
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#include "PyFont.h"
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#include "PyFont.h"
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#include "UIDrawable.h"
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#include "UIDrawable.h"
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#include "UIBase.h"
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class UICaption: public UIDrawable
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class UICaption: public UIDrawable
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{
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{
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@ -22,11 +23,12 @@ public:
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virtual UIDrawable* click_at(sf::Vector2f point) override final;
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virtual UIDrawable* click_at(sf::Vector2f point) override final;
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};
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};
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typedef struct {
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//class UICaption;
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PyObject_HEAD
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//typedef struct {
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std::shared_ptr<UICaption> data;
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// PyObject_HEAD
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PyObject* font;
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// std::shared_ptr<UICaption> data;
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} PyUICaptionObject;
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// PyObject* font;
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//} PyUICaptionObject;
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namespace mcrfpydef {
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namespace mcrfpydef {
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//TODO: add this method to class scope; move implementation to .cpp file
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//TODO: add this method to class scope; move implementation to .cpp file
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@ -205,7 +207,7 @@ namespace mcrfpydef {
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//{"children", (getter)PyUIFrame_get_children, NULL, "UICollection of objects on top of this one", NULL},
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//{"children", (getter)PyUIFrame_get_children, NULL, "UICollection of objects on top of this one", NULL},
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{"text", (getter)PyUICaption_get_text, (setter)PyUICaption_set_text, "The text displayed", NULL},
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{"text", (getter)PyUICaption_get_text, (setter)PyUICaption_set_text, "The text displayed", NULL},
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{"size", (getter)PyUICaption_get_float_member, (setter)PyUICaption_set_float_member, "Text size (integer) in points", (void*)5},
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{"size", (getter)PyUICaption_get_float_member, (setter)PyUICaption_set_float_member, "Text size (integer) in points", (void*)5},
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{"click", (getter)PyUIDrawable_get_click, (setter)PyUIDrawable_set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UICAPTION},
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{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UICAPTION},
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{NULL}
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{NULL}
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};
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};
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@ -1,4 +1,8 @@
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#include "UIDrawable.h"
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#include "UIDrawable.h"
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#include "UIFrame.h"
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#include "UICaption.h"
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#include "UISprite.h"
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#include "UIGrid.h"
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UIDrawable::UIDrawable() { click_callable = NULL; }
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UIDrawable::UIDrawable() { click_callable = NULL; }
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@ -11,3 +15,64 @@ void UIDrawable::render()
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{
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{
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render(sf::Vector2f());
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render(sf::Vector2f());
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}
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}
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PyObject* UIDrawable::get_click(PyObject* self, void* closure) {
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PyObjectsEnum objtype = static_cast<PyObjectsEnum>(reinterpret_cast<long>(closure)); // trust me bro, it's an Enum
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PyObject* ptr;
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switch (objtype)
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{
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case PyObjectsEnum::UIFRAME:
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ptr = ((PyUIFrameObject*)self)->data->click_callable->borrow();
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break;
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case PyObjectsEnum::UICAPTION:
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ptr = ((PyUICaptionObject*)self)->data->click_callable->borrow();
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break;
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case PyObjectsEnum::UISPRITE:
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ptr = ((PyUISpriteObject*)self)->data->click_callable->borrow();
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break;
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case PyObjectsEnum::UIGRID:
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ptr = ((PyUIGridObject*)self)->data->click_callable->borrow();
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break;
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default:
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PyErr_SetString(PyExc_TypeError, "no idea how you did that; invalid UIDrawable derived instance for _get_click");
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return NULL;
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}
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if (ptr && ptr != Py_None)
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return ptr;
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else
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return Py_None;
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}
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int UIDrawable::set_click(PyObject* self, PyObject* value, void* closure) {
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PyObjectsEnum objtype = static_cast<PyObjectsEnum>(reinterpret_cast<long>(closure)); // trust me bro, it's an Enum
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UIDrawable* target;
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switch (objtype)
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{
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case PyObjectsEnum::UIFRAME:
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target = (((PyUIFrameObject*)self)->data.get());
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break;
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case PyObjectsEnum::UICAPTION:
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target = (((PyUICaptionObject*)self)->data.get());
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break;
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case PyObjectsEnum::UISPRITE:
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target = (((PyUISpriteObject*)self)->data.get());
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break;
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case PyObjectsEnum::UIGRID:
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target = (((PyUIGridObject*)self)->data.get());
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break;
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default:
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PyErr_SetString(PyExc_TypeError, "no idea how you did that; invalid UIDrawable derived instance for _set_click");
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return -1;
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}
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if (value == Py_None)
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{
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target->click_unregister();
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} else {
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target->click_register(value);
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}
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return 0;
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}
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@ -12,6 +12,8 @@
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#include "PyVector.h"
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#include "PyVector.h"
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#include "PyFont.h"
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#include "PyFont.h"
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#include "Resources.h"
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class UIFrame; class UICaption; class UISprite; class UIEntity; class UIGrid;
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class UIFrame; class UICaption; class UISprite; class UIEntity; class UIGrid;
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enum PyObjectsEnum : int
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enum PyObjectsEnum : int
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@ -36,6 +38,9 @@ public:
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void click_unregister();
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void click_unregister();
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UIDrawable();
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UIDrawable();
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static PyObject* get_click(PyObject* self, void* closure);
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static int set_click(PyObject* self, PyObject* value, void* closure);
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};
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};
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typedef struct {
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typedef struct {
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@ -99,7 +104,8 @@ switch (target->derived_type()) \
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// end macro definition
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// end macro definition
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//TODO: add this method to class scope; move implementation to .cpp file
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//TODO: add this method to class scope; move implementation to .cpp file
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static PyObject* PyUIDrawable_get_click(PyUIGridObject* self, void* closure) {
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/*
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static PyObject* PyUIDrawable_get_click(PyObject* self, void* closure) {
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PyObjectsEnum objtype = static_cast<PyObjectsEnum>(reinterpret_cast<long>(closure)); // trust me bro, it's an Enum
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PyObjectsEnum objtype = static_cast<PyObjectsEnum>(reinterpret_cast<long>(closure)); // trust me bro, it's an Enum
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PyObject* ptr;
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PyObject* ptr;
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@ -125,10 +131,11 @@ static PyObject* PyUIDrawable_get_click(PyUIGridObject* self, void* closure) {
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return ptr;
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return ptr;
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else
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else
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return Py_None;
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return Py_None;
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}
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}*/
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//TODO: add this method to class scope; move implementation to .cpp file
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//TODO: add this method to class scope; move implementation to .cpp file
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static int PyUIDrawable_set_click(PyUIGridObject* self, PyObject* value, void* closure) {
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/*
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static int PyUIDrawable_set_click(PyObject* self, PyObject* value, void* closure) {
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PyObjectsEnum objtype = static_cast<PyObjectsEnum>(reinterpret_cast<long>(closure)); // trust me bro, it's an Enum
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PyObjectsEnum objtype = static_cast<PyObjectsEnum>(reinterpret_cast<long>(closure)); // trust me bro, it's an Enum
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UIDrawable* target;
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UIDrawable* target;
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switch (objtype)
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switch (objtype)
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@ -158,5 +165,5 @@ static int PyUIDrawable_set_click(PyUIGridObject* self, PyObject* value, void* c
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}
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}
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return 0;
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return 0;
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}
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}
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*/
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}
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}
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@ -7,3 +7,75 @@ UIEntity::UIEntity(UIGrid& grid)
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{
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{
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}
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}
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PyObject* UIEntity::at(PyUIEntityObject* self, PyObject* o) {
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int x, y;
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if (!PyArg_ParseTuple(o, "ii", &x, &y)) {
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PyErr_SetString(PyExc_TypeError, "UIEntity.at requires two integer arguments: (x, y)");
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return NULL;
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}
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if (self->data->grid == NULL) {
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PyErr_SetString(PyExc_ValueError, "Entity cannot access surroundings because it is not associated with a grid");
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return NULL;
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}
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PyUIGridPointStateObject* obj = (PyUIGridPointStateObject*)((&PyUIGridPointStateType)->tp_alloc(&PyUIGridPointStateType, 0));
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//auto target = std::static_pointer_cast<UIEntity>(target);
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obj->data = &(self->data->gridstate[y + self->data->grid->grid_x * x]);
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obj->grid = self->data->grid;
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obj->entity = self->data;
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return (PyObject*)obj;
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}
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int PyUIEntity::init(PyUIEntityObject* self, PyObject* args, PyObject* kwds) {
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static const char* keywords[] = { "x", "y", "texture", "sprite_index", "grid", nullptr };
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float x = 0.0f, y = 0.0f, scale = 1.0f;
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int sprite_index = -1;
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PyObject* texture = NULL;
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PyObject* grid = NULL;
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if (!PyArg_ParseTupleAndKeywords(args, kwds, "ffOi|O",
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const_cast<char**>(keywords), &x, &y, &texture, &sprite_index, &grid))
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{
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return -1;
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}
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// check types for texture
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//
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// Set Texture
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//
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if (texture != NULL && !PyObject_IsInstance(texture, (PyObject*)&mcrfpydef::PyTextureType)){
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PyErr_SetString(PyExc_TypeError, "texture must be a mcrfpy.Texture instance");
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return -1;
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} /*else if (texture != NULL) // this section needs to go; texture isn't optional and isn't managed by the UI objects anymore
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{
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self->texture = texture;
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Py_INCREF(texture);
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} else
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{
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// default tex?
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}*/
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if (grid != NULL && !PyObject_IsInstance(grid, (PyObject*)&PyUIGridType)) {
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PyErr_SetString(PyExc_TypeError, "grid must be a mcrfpy.Grid instance");
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return -1;
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}
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auto pytexture = (PyTextureObject*)texture;
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if (grid == NULL)
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self->data = std::make_shared<UIEntity>();
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else
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self->data = std::make_shared<UIEntity>(*((PyUIGridObject*)grid)->data);
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// TODO - PyTextureObjects and IndexTextures are a little bit of a mess with shared/unshared pointers
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self->data->sprite = UISprite(pytexture->data, sprite_index, sf::Vector2f(0,0), 1.0);
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self->data->position = sf::Vector2f(x, y);
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if (grid != NULL) {
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PyUIGridObject* pygrid = (PyUIGridObject*)grid;
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self->data->grid = pygrid->data;
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// todone - on creation of Entity with Grid assignment, also append it to the entity list
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pygrid->data->entities->push_back(self->data);
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}
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return 0;
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}
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|
@ -14,9 +14,15 @@
|
||||||
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|
||||||
#include "UIGridPoint.h"
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#include "UIGridPoint.h"
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#include "UIDrawable.h"
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#include "UIDrawable.h"
|
||||||
|
#include "UIBase.h"
|
||||||
class UIGrid;
|
class UIGrid;
|
||||||
|
|
||||||
|
//class UIEntity;
|
||||||
|
//typedef struct {
|
||||||
|
// PyObject_HEAD
|
||||||
|
// std::shared_ptr<UIEntity> data;
|
||||||
|
//} PyUIEntityObject;
|
||||||
|
|
||||||
// TODO: make UIEntity a drawable
|
// TODO: make UIEntity a drawable
|
||||||
class UIEntity//: public UIDrawable
|
class UIEntity//: public UIDrawable
|
||||||
{
|
{
|
||||||
|
@ -31,14 +37,10 @@ public:
|
||||||
UIEntity();
|
UIEntity();
|
||||||
UIEntity(UIGrid&);
|
UIEntity(UIGrid&);
|
||||||
|
|
||||||
|
static PyObject* at(PyUIEntityObject* self, PyObject* o);
|
||||||
|
static int init(PyUIEntityObject* self, PyObject* args, PyObject* kwds);
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct {
|
|
||||||
PyObject_HEAD
|
|
||||||
std::shared_ptr<UIEntity> data;
|
|
||||||
//PyObject* texture;
|
|
||||||
} PyUIEntityObject;
|
|
||||||
|
|
||||||
namespace mcrfpydef {
|
namespace mcrfpydef {
|
||||||
//TODO: add this method to class scope; move implementation to .cpp file; reconsider for moving to "UIBase.h/.cpp"
|
//TODO: add this method to class scope; move implementation to .cpp file; reconsider for moving to "UIBase.h/.cpp"
|
||||||
// TODO: sf::Vector2f convenience functions here might benefit from a PyVectorObject much like PyColorObject
|
// TODO: sf::Vector2f convenience functions here might benefit from a PyVectorObject much like PyColorObject
|
||||||
|
@ -124,6 +126,7 @@ static int PyUIEntity_set_spritenumber(PyUIEntityObject* self, PyObject* value,
|
||||||
}
|
}
|
||||||
|
|
||||||
//TODO: add this method to class scope; move implementation to .cpp file
|
//TODO: add this method to class scope; move implementation to .cpp file
|
||||||
|
/*
|
||||||
static PyObject* PyUIEntity_at(PyUIEntityObject* self, PyObject* o)
|
static PyObject* PyUIEntity_at(PyUIEntityObject* self, PyObject* o)
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
|
@ -144,10 +147,11 @@ static PyObject* PyUIEntity_at(PyUIEntityObject* self, PyObject* o)
|
||||||
obj->entity = self->data;
|
obj->entity = self->data;
|
||||||
return (PyObject*)obj;
|
return (PyObject*)obj;
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
//TODO: add this static array to class scope; move implementation to .cpp file
|
//TODO: add this static array to class scope; move implementation to .cpp file
|
||||||
static PyMethodDef PyUIEntity_methods[] = {
|
static PyMethodDef PyUIEntity_methods[] = {
|
||||||
{"at", (PyCFunction)PyUIEntity_at, METH_O},
|
{"at", (PyCFunction)UIEntity::at, METH_O},
|
||||||
{NULL, NULL, 0, NULL}
|
{NULL, NULL, 0, NULL}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -161,7 +165,7 @@ static PyGetSetDef PyUIEntity_getsetters[] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
//TODO: add this method to class scope; forward declaration not required after .h/.cpp split
|
//TODO: add this method to class scope; forward declaration not required after .h/.cpp split
|
||||||
static int PyUIEntity_init(PyUIEntityObject*, PyObject*, PyObject*); // forward declare
|
//static int PyUIEntity_init(PyUIEntityObject*, PyObject*, PyObject*); // forward declare
|
||||||
|
|
||||||
|
|
||||||
// Define the PyTypeObject for UIEntity
|
// Define the PyTypeObject for UIEntity
|
||||||
|
@ -175,7 +179,7 @@ static PyTypeObject PyUIEntityType = {
|
||||||
.tp_doc = "UIEntity objects",
|
.tp_doc = "UIEntity objects",
|
||||||
.tp_methods = PyUIEntity_methods,
|
.tp_methods = PyUIEntity_methods,
|
||||||
.tp_getset = PyUIEntity_getsetters,
|
.tp_getset = PyUIEntity_getsetters,
|
||||||
.tp_init = (initproc)PyUIEntity_init,
|
.tp_init = (initproc)UIEntity::init,
|
||||||
.tp_new = PyType_GenericNew,
|
.tp_new = PyType_GenericNew,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
|
@ -54,6 +54,16 @@ void UIFrame::render(sf::Vector2f offset)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
PyObject* PyUIFrame::get_children(PyUIFrameObject* self, void* closure)
|
||||||
|
{
|
||||||
|
// create PyUICollection instance pointing to self->data->children
|
||||||
|
PyUICollectionObject* o = (PyUICollectionObject*)PyUICollectionType.tp_alloc(&PyUICollectionType, 0);
|
||||||
|
if (o)
|
||||||
|
o->data = self->data->children;
|
||||||
|
return (PyObject*)o;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
namespace mcrfpydef {
|
namespace mcrfpydef {
|
||||||
|
|
||||||
// TODO: move to class scope; but this should at least get us compiling
|
// TODO: move to class scope; but this should at least get us compiling
|
||||||
|
|
|
@ -10,6 +10,14 @@
|
||||||
#include "PyColor.h"
|
#include "PyColor.h"
|
||||||
#include "PyVector.h"
|
#include "PyVector.h"
|
||||||
#include "UIDrawable.h"
|
#include "UIDrawable.h"
|
||||||
|
#include "UIBase.h"
|
||||||
|
|
||||||
|
//class UIFrame;
|
||||||
|
//
|
||||||
|
//typedef struct {
|
||||||
|
// PyObject_HEAD
|
||||||
|
// std::shared_ptr<UIFrame> data;
|
||||||
|
//} PyUIFrameObject;
|
||||||
|
|
||||||
class UIFrame: public UIDrawable
|
class UIFrame: public UIDrawable
|
||||||
{
|
{
|
||||||
|
@ -24,12 +32,9 @@ public:
|
||||||
void move(sf::Vector2f);
|
void move(sf::Vector2f);
|
||||||
PyObjectsEnum derived_type() override final;
|
PyObjectsEnum derived_type() override final;
|
||||||
virtual UIDrawable* click_at(sf::Vector2f point) override final;
|
virtual UIDrawable* click_at(sf::Vector2f point) override final;
|
||||||
};
|
|
||||||
|
|
||||||
typedef struct {
|
static PyObject* get_children(PyUIFrameObject* self, void* closure);
|
||||||
PyObject_HEAD
|
};
|
||||||
std::shared_ptr<UIFrame> data;
|
|
||||||
} PyUIFrameObject;
|
|
||||||
|
|
||||||
namespace mcrfpydef {
|
namespace mcrfpydef {
|
||||||
//TODO: add this method to class scope; move implementation to .cpp file
|
//TODO: add this method to class scope; move implementation to .cpp file
|
||||||
|
@ -173,7 +178,7 @@ namespace mcrfpydef {
|
||||||
}
|
}
|
||||||
|
|
||||||
//TODO: add this method to class scope; move implementation to .cpp file
|
//TODO: add this method to class scope; move implementation to .cpp file
|
||||||
static PyObject* PyUIFrame_get_children(PyUIFrameObject*, void*); // forward declaration until UICollection is defined
|
//static PyObject* PyUIFrame_get_children(PyUIFrameObject*, void*); // forward declaration until UICollection is defined
|
||||||
// implementation after the PyUICollectionType definition
|
// implementation after the PyUICollectionType definition
|
||||||
|
|
||||||
//TODO: add this static array to class scope; move implementation to .cpp file
|
//TODO: add this static array to class scope; move implementation to .cpp file
|
||||||
|
@ -185,8 +190,8 @@ namespace mcrfpydef {
|
||||||
{"outline", (getter)PyUIFrame_get_float_member, (setter)PyUIFrame_set_float_member, "Thickness of the border", (void*)4},
|
{"outline", (getter)PyUIFrame_get_float_member, (setter)PyUIFrame_set_float_member, "Thickness of the border", (void*)4},
|
||||||
{"fill_color", (getter)PyUIFrame_get_color_member, (setter)PyUIFrame_set_color_member, "Fill color of the rectangle", (void*)0},
|
{"fill_color", (getter)PyUIFrame_get_color_member, (setter)PyUIFrame_set_color_member, "Fill color of the rectangle", (void*)0},
|
||||||
{"outline_color", (getter)PyUIFrame_get_color_member, (setter)PyUIFrame_set_color_member, "Outline color of the rectangle", (void*)1},
|
{"outline_color", (getter)PyUIFrame_get_color_member, (setter)PyUIFrame_set_color_member, "Outline color of the rectangle", (void*)1},
|
||||||
{"children", (getter)PyUIFrame_get_children, NULL, "UICollection of objects on top of this one", NULL},
|
{"children", (getter)UIFrame::get_children, NULL, "UICollection of objects on top of this one", NULL},
|
||||||
{"click", (getter)PyUIDrawable_get_click, (setter)PyUIDrawable_set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UIFRAME},
|
{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UIFRAME},
|
||||||
{NULL}
|
{NULL}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
13
src/UIGrid.h
13
src/UIGrid.h
|
@ -15,6 +15,7 @@
|
||||||
#include "UIGridPoint.h"
|
#include "UIGridPoint.h"
|
||||||
#include "UIEntity.h"
|
#include "UIEntity.h"
|
||||||
#include "UIDrawable.h"
|
#include "UIDrawable.h"
|
||||||
|
#include "UIBase.h"
|
||||||
|
|
||||||
class UIGrid: public UIDrawable
|
class UIGrid: public UIDrawable
|
||||||
{
|
{
|
||||||
|
@ -43,11 +44,11 @@ public:
|
||||||
std::shared_ptr<std::list<std::shared_ptr<UIEntity>>> entities;
|
std::shared_ptr<std::list<std::shared_ptr<UIEntity>>> entities;
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct {
|
//typedef struct {
|
||||||
PyObject_HEAD
|
// PyObject_HEAD
|
||||||
std::shared_ptr<UIGrid> data;
|
// std::shared_ptr<UIGrid> data;
|
||||||
//PyObject* texture;
|
// //PyObject* texture;
|
||||||
} PyUIGridObject;
|
//} PyUIGridObject;
|
||||||
|
|
||||||
namespace mcrfpydef {
|
namespace mcrfpydef {
|
||||||
//TODO: add this method to class scope; move implementation to .cpp file
|
//TODO: add this method to class scope; move implementation to .cpp file
|
||||||
|
@ -257,7 +258,7 @@ static PyGetSetDef PyUIGrid_getsetters[] = {
|
||||||
{"center_y", (getter)PyUIGrid_get_float_member, (setter)PyUIGrid_set_float_member, "center of the view Y-coordinate", (void*)5},
|
{"center_y", (getter)PyUIGrid_get_float_member, (setter)PyUIGrid_set_float_member, "center of the view Y-coordinate", (void*)5},
|
||||||
{"zoom", (getter)PyUIGrid_get_float_member, (setter)PyUIGrid_set_float_member, "zoom factor for displaying the Grid", (void*)6},
|
{"zoom", (getter)PyUIGrid_get_float_member, (setter)PyUIGrid_set_float_member, "zoom factor for displaying the Grid", (void*)6},
|
||||||
|
|
||||||
{"click", (getter)PyUIDrawable_get_click, (setter)PyUIDrawable_set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UIGRID},
|
{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UIGRID},
|
||||||
|
|
||||||
{"texture", (getter)PyUIGrid_get_texture, NULL, "Texture of the grid", NULL}, //TODO 7DRL-day2-item5
|
{"texture", (getter)PyUIGrid_get_texture, NULL, "Texture of the grid", NULL}, //TODO 7DRL-day2-item5
|
||||||
{NULL} /* Sentinel */
|
{NULL} /* Sentinel */
|
||||||
|
|
|
@ -29,6 +29,8 @@ public:
|
||||||
bool visible, discovered;
|
bool visible, discovered;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class UIGrid;
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
PyObject_HEAD
|
PyObject_HEAD
|
||||||
UIGridPoint* data;
|
UIGridPoint* data;
|
||||||
|
|
|
@ -42,10 +42,10 @@ public:
|
||||||
PyObjectsEnum derived_type() override final;
|
PyObjectsEnum derived_type() override final;
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef struct {
|
//typedef struct {
|
||||||
PyObject_HEAD
|
// PyObject_HEAD
|
||||||
std::shared_ptr<UISprite> data;
|
// std::shared_ptr<UISprite> data;
|
||||||
} PyUISpriteObject;
|
//} PyUISpriteObject;
|
||||||
|
|
||||||
namespace mcrfpydef {
|
namespace mcrfpydef {
|
||||||
//TODO: add this method to class scope; move implementation to .cpp file
|
//TODO: add this method to class scope; move implementation to .cpp file
|
||||||
|
@ -143,7 +143,7 @@ namespace mcrfpydef {
|
||||||
{"scale", (getter)PyUISprite_get_float_member, (setter)PyUISprite_set_float_member, "Size factor", (void*)2},
|
{"scale", (getter)PyUISprite_get_float_member, (setter)PyUISprite_set_float_member, "Size factor", (void*)2},
|
||||||
{"sprite_number", (getter)PyUISprite_get_int_member, (setter)PyUISprite_set_int_member, "Which sprite on the texture is shown", NULL},
|
{"sprite_number", (getter)PyUISprite_get_int_member, (setter)PyUISprite_set_int_member, "Which sprite on the texture is shown", NULL},
|
||||||
{"texture", (getter)PyUISprite_get_texture, (setter)PyUISprite_set_texture, "Texture object", NULL},
|
{"texture", (getter)PyUISprite_get_texture, (setter)PyUISprite_set_texture, "Texture object", NULL},
|
||||||
{"click", (getter)PyUIDrawable_get_click, (setter)PyUIDrawable_set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UISPRITE},
|
{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UISPRITE},
|
||||||
{NULL}
|
{NULL}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue