SpatialHash Implementation #115

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opened 2025-07-12 19:03:00 +00:00 by john · 0 comments
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Implement spatial hashing for efficient queries on 10,000+ entities.

Definition of Done:

  • O(1) average case entity lookup by position
  • Handles entity movement efficiently
  • Scales to 10,000+ entities on 1000x1000 grids
  • Benchmark showing performance improvement

Wiki References:

Implement spatial hashing for efficient queries on 10,000+ entities. **Definition of Done:** - O(1) average case entity lookup by position - Handles entity movement efficiently - Scales to 10,000+ entities on 1000x1000 grids - Benchmark showing performance improvement **Wiki References:** - [Performance and Profiling](https://gamedev.ffwf.net/gitea/john/McRogueFace/wiki/Performance-and-Profiling) - [Performance Optimization Workflow](https://gamedev.ffwf.net/gitea/john/McRogueFace/wiki/Performance-Optimization-Workflow) - [Entity Management](https://gamedev.ffwf.net/gitea/john/McRogueFace/wiki/Entity-Management)
john added the
Major Feature
label 2025-07-12 19:03:00 +00:00
john added the
Refactoring & Cleanup
system:rendering
workflow:needs-benchmark
labels 2025-10-26 00:44:37 +00:00
john added the
priority:tier1-active
system:performance
labels 2025-10-26 00:48:35 +00:00
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Reference: john/McRogueFace#115
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