Self-Contained Virtual Environment Support #137
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priority:tier1-active
priority:tier2-foundation
priority:tier3-future
Refactoring & Cleanup
system:animation
system:documentation
system:grid
system:input
system:performance
system:python-binding
system:rendering
system:ui-hierarchy
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workflow:blocked
workflow:needs-benchmark
workflow:needs-documentation
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Reference: john/McRogueFace#137
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Summary
McRogueFace now supports self-contained virtual environments for pip-installed packages. Games can ship as a single directory that automatically bootstraps pip and installs dependencies on first run.
Implementation
C++ Changes (
src/McRFPy_API.cpp)Set
sys.executable: Bothinit_python()andinit_python_with_config()now setpyconfig.executableto the McRogueFace binary path. This enablessubprocess.run([sys.executable, ...])to work.Sibling venv detection: On startup, checks for
./venv/directory alongside the executable. If found, prepends the platform-appropriate site-packages path:venv/lib/python3.14/site-packagesvenv/Lib/site-packagesPython Reference Implementation (
src/scripts/mcrf_venv.py)New module providing:
Usage
Simple Setup (game.py)
With requirements.txt
Distribution Structure
Notes
ensurepip/_bundled/pip-*.whl(already bundled)Related