Grid Stitching: an infinite world prototype #67
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Reference: john/McRogueFace#67
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Grids are finite, obviously. But entities can cross between them easily. A grid has exactly 4 sides (and exactly 4 diagonal adjacencies). What if a grid could render another grid "on top of" its own background, aligned with its own tiles?
Use cases:
might be best served by a "GridView" object that collects multiple grids with their offsets and settings?