Add position tuple support to Frame and Sprite constructors #83
Labels
No Label
Alpha Release Requirement
Bugfix
Demo Target
Documentation
Major Feature
Minor Feature
Refactoring & Cleanup
Tiny Feature
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: john/McRogueFace#83
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Frame and Sprite require separate x, y arguments while Caption and Entity accept position tuples/Vectors. All UI objects should support both patterns: Object(x, y, ...) and Object((x, y), ...) where the first positional arg can be a position tuple.
Affects: Frame, Sprite, Caption (partial - already supports Vector but not in addition to x,y)