import mcrfpy mcrfpy.createTexture("./assets/test_portraits.png", 32, 8, 8) from random import choice, randint box_colors = [ (0, 0, 192), (0, 192, 0), (192, 0, 0), (192, 192, 0), (0, 192, 192), (192, 0, 192) ] text_colors = [ (0, 0, 255), (0, 255, 0), (255, 0, 0), (255, 255, 0), (0, 255, 255), (255, 0, 255) ] test_x = 500 test_y = 10 for i in range(40): ui_name = f"test{i}" mcrfpy.createMenu(ui_name, test_x, test_y, 400, 200) mcrfpy.createCaption(ui_name, "Hello There", 18, choice(text_colors)) mcrfpy.createButton(ui_name, 250, 20, 100, 50, choice(box_colors), (0, 0, 0), "asdf", "testaction") mcrfpy.createSprite(ui_name, 0, randint(0, 3), 650, 60, 5.0) test_x -= 50 test_y += 50 if (test_x <= 50): test_x = 500 #print(test_x)