#include "UICaption.h" #include "GameEngine.h" #include "PyColor.h" #include "PyVector.h" #include "PyFont.h" UIDrawable* UICaption::click_at(sf::Vector2f point) { if (click_callable) { if (text.getGlobalBounds().contains(point)) return this; } return NULL; } void UICaption::render(sf::Vector2f offset, sf::RenderTarget& target) { text.move(offset); //Resources::game->getWindow().draw(text); target.draw(text); text.move(-offset); } PyObjectsEnum UICaption::derived_type() { return PyObjectsEnum::UICAPTION; } PyObject* UICaption::get_float_member(PyUICaptionObject* self, void* closure) { auto member_ptr = reinterpret_cast(closure); if (member_ptr == 0) return PyFloat_FromDouble(self->data->text.getPosition().x); else if (member_ptr == 1) return PyFloat_FromDouble(self->data->text.getPosition().y); else if (member_ptr == 4) return PyFloat_FromDouble(self->data->text.getOutlineThickness()); else if (member_ptr == 5) return PyLong_FromLong(self->data->text.getCharacterSize()); else { PyErr_SetString(PyExc_AttributeError, "Invalid attribute"); return nullptr; } } int UICaption::set_float_member(PyUICaptionObject* self, PyObject* value, void* closure) { float val; auto member_ptr = reinterpret_cast(closure); if (PyFloat_Check(value)) { val = PyFloat_AsDouble(value); } else if (PyLong_Check(value)) { val = PyLong_AsLong(value); } else { PyErr_SetString(PyExc_TypeError, "Value must be an integer."); return -1; } if (member_ptr == 0) //x self->data->text.setPosition(val, self->data->text.getPosition().y); else if (member_ptr == 1) //y self->data->text.setPosition(self->data->text.getPosition().x, val); else if (member_ptr == 4) //outline self->data->text.setOutlineThickness(val); else if (member_ptr == 5) // character size self->data->text.setCharacterSize(val); return 0; } PyObject* UICaption::get_vec_member(PyUICaptionObject* self, void* closure) { return PyVector(self->data->text.getPosition()).pyObject(); } int UICaption::set_vec_member(PyUICaptionObject* self, PyObject* value, void* closure) { self->data->text.setPosition(PyVector::fromPy(value)); return 0; } PyObject* UICaption::get_color_member(PyUICaptionObject* self, void* closure) { // TODO: migrate this code to a switch statement - validate closure & return values in one tighter, more extensible structure // validate closure (should be impossible to be wrong, but it's thorough) auto member_ptr = reinterpret_cast(closure); if (member_ptr != 0 && member_ptr != 1) { PyErr_SetString(PyExc_AttributeError, "Invalid attribute"); return nullptr; } // TODO: manually calling tp_alloc to create a PyColorObject seems like an antipattern // fetch correct member data sf::Color color; if (member_ptr == 0) { color = self->data->text.getFillColor(); } else if (member_ptr == 1) { color = self->data->text.getOutlineColor(); } return PyColor(color).pyObject(); } int UICaption::set_color_member(PyUICaptionObject* self, PyObject* value, void* closure) { auto member_ptr = reinterpret_cast(closure); //TODO: this logic of (PyColor instance OR tuple -> sf::color) should be encapsulated for reuse int r, g, b, a; if (PyObject_IsInstance(value, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Color") /*(PyObject*)&mcrfpydef::PyColorType)*/)) { // get value from mcrfpy.Color instance auto c = ((PyColorObject*)value)->data; r = c.r; g = c.g; b = c.b; a = c.a; std::cout << "got " << int(r) << ", " << int(g) << ", " << int(b) << ", " << int(a) << std::endl; } else if (!PyTuple_Check(value) || PyTuple_Size(value) < 3 || PyTuple_Size(value) > 4) { // reject non-Color, non-tuple value PyErr_SetString(PyExc_TypeError, "Value must be a tuple of 3 or 4 integers or an mcrfpy.Color object."); return -1; } else // get value from tuples { r = PyLong_AsLong(PyTuple_GetItem(value, 0)); g = PyLong_AsLong(PyTuple_GetItem(value, 1)); b = PyLong_AsLong(PyTuple_GetItem(value, 2)); a = 255; if (PyTuple_Size(value) == 4) { a = PyLong_AsLong(PyTuple_GetItem(value, 3)); } } if (r < 0 || r > 255 || g < 0 || g > 255 || b < 0 || b > 255 || a < 0 || a > 255) { PyErr_SetString(PyExc_ValueError, "Color values must be between 0 and 255."); return -1; } if (member_ptr == 0) { self->data->text.setFillColor(sf::Color(r, g, b, a)); } else if (member_ptr == 1) { self->data->text.setOutlineColor(sf::Color(r, g, b, a)); } else { PyErr_SetString(PyExc_AttributeError, "Invalid attribute"); return -1; } return 0; } //TODO: evaluate use of Resources::caption_buffer... can't I do this with a std::string? PyObject* UICaption::get_text(PyUICaptionObject* self, void* closure) { Resources::caption_buffer = self->data->text.getString(); return PyUnicode_FromString(Resources::caption_buffer.c_str()); } int UICaption::set_text(PyUICaptionObject* self, PyObject* value, void* closure) { PyObject* s = PyObject_Str(value); PyObject * temp_bytes = PyUnicode_AsEncodedString(s, "UTF-8", "strict"); // Owned reference if (temp_bytes != NULL) { Resources::caption_buffer = PyBytes_AS_STRING(temp_bytes); // Borrowed pointer Py_DECREF(temp_bytes); } self->data->text.setString(Resources::caption_buffer); return 0; } PyGetSetDef UICaption::getsetters[] = { {"x", (getter)UICaption::get_float_member, (setter)UICaption::set_float_member, "X coordinate of top-left corner", (void*)0}, {"y", (getter)UICaption::get_float_member, (setter)UICaption::set_float_member, "Y coordinate of top-left corner", (void*)1}, {"pos", (getter)UICaption::get_vec_member, (setter)UICaption::set_vec_member, "(x, y) vector", (void*)0}, //{"w", (getter)PyUIFrame_get_float_member, (setter)PyUIFrame_set_float_member, "width of the rectangle", (void*)2}, //{"h", (getter)PyUIFrame_get_float_member, (setter)PyUIFrame_set_float_member, "height of the rectangle", (void*)3}, {"outline", (getter)UICaption::get_float_member, (setter)UICaption::set_float_member, "Thickness of the border", (void*)4}, {"fill_color", (getter)UICaption::get_color_member, (setter)UICaption::set_color_member, "Fill color of the text", (void*)0}, {"outline_color", (getter)UICaption::get_color_member, (setter)UICaption::set_color_member, "Outline color of the text", (void*)1}, //{"children", (getter)PyUIFrame_get_children, NULL, "UICollection of objects on top of this one", NULL}, {"text", (getter)UICaption::get_text, (setter)UICaption::set_text, "The text displayed", NULL}, {"size", (getter)UICaption::get_float_member, (setter)UICaption::set_float_member, "Text size (integer) in points", (void*)5}, {"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UICAPTION}, {NULL} }; PyObject* UICaption::repr(PyUICaptionObject* self) { std::ostringstream ss; if (!self->data) ss << ""; else { auto text = self->data->text; auto fc = text.getFillColor(); auto oc = text.getOutlineColor(); ss << ""; } std::string repr_str = ss.str(); return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace"); } int UICaption::init(PyUICaptionObject* self, PyObject* args, PyObject* kwds) { using namespace mcrfpydef; // Constructor switch to Vector position //static const char* keywords[] = { "x", "y", "text", "font", "fill_color", "outline_color", "outline", nullptr }; //float x = 0.0f, y = 0.0f, outline = 0.0f; static const char* keywords[] = { "pos", "text", "font", "fill_color", "outline_color", "outline", nullptr }; PyObject* pos; float outline = 0.0f; char* text; PyObject* font=NULL, *fill_color=NULL, *outline_color=NULL; //if (!PyArg_ParseTupleAndKeywords(args, kwds, "|ffzOOOf", // const_cast(keywords), &x, &y, &text, &font, &fill_color, &outline_color, &outline)) if (!PyArg_ParseTupleAndKeywords(args, kwds, "O|zOOOf", const_cast(keywords), &pos, &text, &font, &fill_color, &outline_color, &outline)) { return -1; } PyVectorObject* pos_result = PyVector::from_arg(pos); if (!pos_result) { PyErr_SetString(PyExc_TypeError, "pos must be a mcrfpy.Vector instance or arguments to mcrfpy.Vector.__init__"); return -1; } self->data->text.setPosition(pos_result->data); // check types for font, fill_color, outline_color std::cout << PyUnicode_AsUTF8(PyObject_Repr(font)) << std::endl; if (font != NULL && !PyObject_IsInstance(font, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Font")/*(PyObject*)&PyFontType)*/)){ PyErr_SetString(PyExc_TypeError, "font must be a mcrfpy.Font instance"); return -1; } else if (font != NULL) { auto font_obj = (PyFontObject*)font; self->data->text.setFont(font_obj->data->font); self->font = font; Py_INCREF(font); } else { // default font //self->data->text.setFont(Resources::game->getFont()); } self->data->text.setString((std::string)text); self->data->text.setOutlineThickness(outline); if (fill_color) { auto fc = PyColor::from_arg(fill_color); if (!fc) { PyErr_SetString(PyExc_TypeError, "fill_color must be mcrfpy.Color or arguments to mcrfpy.Color.__init__"); return -1; } self->data->text.setFillColor(PyColor::fromPy(fc)); //Py_DECREF(fc); } else { self->data->text.setFillColor(sf::Color(0,0,0,255)); } if (outline_color) { auto oc = PyColor::from_arg(outline_color); if (!oc) { PyErr_SetString(PyExc_TypeError, "outline_color must be mcrfpy.Color or arguments to mcrfpy.Color.__init__"); return -1; } self->data->text.setOutlineColor(PyColor::fromPy(oc)); //Py_DECREF(oc); } else { self->data->text.setOutlineColor(sf::Color(128,128,128,255)); } return 0; }