/* BSD 3-Clause License
 *
 * Copyright © 2008-2022, Jice and the libtcod contributors.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 * 1. Redistributions of source code must retain the above copyright notice,
 *    this list of conditions and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 *
 * 3. Neither the name of the copyright holder nor the names of its
 *    contributors may be used to endorse or promote products derived from
 *    this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */
#ifndef LIBTCOD_CONSOLE_INIT_H_
#define LIBTCOD_CONSOLE_INIT_H_

#include "config.h"
#include "console.h"
#include "console_types.h"
#include "context.h"
#include "error.h"
#include "tileset.h"

#ifdef __cplusplus
extern "C" {
#endif  // __cplusplus
struct SDL_Rect;
struct SDL_Window;
struct SDL_Renderer;
#ifndef NO_SDL
/**
 *  \brief Initialize the libtcod graphical engine.
 *
 *  \param w The width in tiles.
 *  \param h The height in tiles.
 *  \param title The title for the window.
 *  \param fullscreen Fullscreen option.
 *  \param renderer Which renderer to use when rendering the console.
 *
 *  You may want to call TCOD_console_set_custom_font BEFORE calling this
 *  function.  By default this function loads libtcod's `terminal.png` image
 *  from the working directory.
 *
 *  Afterwards TCOD_quit must be called before the program exits.
 *
 *  Returns 0 on success, or -1 on an error, you can check the error with
 *  TCOD_sys_get_error()
 *
 *  `renderer` and vsync settings can be overridden by the `TCOD_RENDERER` or
 *  `TCOD_VSYNC` environment variables.
 *
 *  Valid case-sensitive options for `TCOD_RENDERER` are:
 *  - sdl
 *  - opengl
 *  - glsl
 *  - sdl2
 *  - opengl2
 *
 *  Valid options for `TCOD_VSYNC` are `0` or `1`.
 *
 *  \rst
 *  .. versionchanged:: 1.12
 *      Now returns -1 on error instead of crashing.
 *
 *  .. versionchanged:: 1.13
 *      Added the `TCOD_RENDERER` and `TCOD_VSYNC` overrides.
 *  \endrst
 */
TCOD_DEPRECATED(
    "This way of initializing libtcod is deprecated.  See the documentation for how to use TCOD_context_new.")
TCOD_PUBLIC TCOD_NODISCARD TCOD_Error
TCOD_console_init_root(int w, int h, const char* title, bool fullscreen, TCOD_renderer_t renderer);
TCOD_DEPRECATED(
    "This way of initializing libtcod is deprecated.  See the documentation for how to use TCOD_context_new.")
TCOD_PUBLIC TCOD_NODISCARD TCOD_Error
TCOD_console_init_root_(int w, int h, const char* title, bool fullscreen, TCOD_renderer_t renderer, bool vsync);
/**
 *  Change the title string of the active window.
 *
 *  \param title A utf8 string.
 */
TCOD_DEPRECATED("This function is not compatible with contexts.  Use SDL_SetWindowTitle to change the window title.")
TCOD_PUBLIC void TCOD_console_set_window_title(const char* title);
/**
 *  Set the display to be full-screen or windowed.
 *
 *  \param fullscreen If true the display will go full-screen.
 */
TCOD_DEPRECATED(
    "This function is not compatible with contexts.  Use SDL_SetWindowFullscreen to set the fullscreen state.")
TCOD_PUBLIC void TCOD_console_set_fullscreen(bool fullscreen);
/**
 *  Return true if the display is full-screen.
 */
TCOD_DEPRECATED("This function is not compatible with contexts.  Use SDL_GetWindowFlags to check this.")
TCOD_PUBLIC bool TCOD_console_is_fullscreen(void);
/**
 *  Return true if the window has mouse focus.
 */
TCOD_DEPRECATED("This function is not compatible with contexts.  Use SDL_GetWindowFlags to check this.")
TCOD_PUBLIC bool TCOD_console_has_mouse_focus(void);
/**
 *  Return true if the window has keyboard focus.
 *
 *  \verbatim embed:rst:leading-asterisk
 *  .. versionchanged: 1.7
 *      This function was previously broken.  It now keeps track of keyboard
 *      focus.
 *  \endverbatim
 */
TCOD_DEPRECATED("This function is not compatible with contexts.  Use SDL_GetWindowFlags to check this.")
TCOD_PUBLIC bool TCOD_console_is_active(void);
/**
 *  Return true if the window is closing.
 */
TCOD_DEPRECATED("This function is not compatible with contexts.  Use SDL for events and check for SDL_QUIT.")
TCOD_PUBLIC bool TCOD_console_is_window_closed(void);
/**
 *  Return an SDL_Window pointer if one is in use, returns NULL otherwise.
 *  \rst
 *  .. versionadded:: 1.11
 *  \endrst
 */
TCOD_DEPRECATED("This function is not compatible with contexts.")
TCOD_PUBLIC struct SDL_Window* TCOD_sys_get_sdl_window(void);
/**
 *  Return an SDL_Renderer pointer if one is in use, returns NULL otherwise.
 *  \rst
 *  .. versionadded:: 1.11
 *  \endrst
 */
TCOD_DEPRECATED("This function is not compatible with contexts.")
TCOD_PUBLIC struct SDL_Renderer* TCOD_sys_get_sdl_renderer(void);
/**
 *  Render a console over the display.
 *  \rst
 *  `console` can be any size, the active render will try to scale it to fit
 *  the screen.
 *
 *  The function will only work for the SDL2/OPENGL2 renderers.
 *
 *  Unlike :any:`TCOD_console_flush` this will not present the display.
 *  You will need to do that manually, likely with the SDL API.
 *
 *  Returns 0 on success, or a negative number on a failure such as the
 *  incorrect renderer being active.
 *
 *  .. versionadded:: 1.11
 *
 *  .. seealso::
 *      :any:`TCOD_sys_get_sdl_window` :any:`TCOD_sys_get_sdl_renderer`
 *  \endrst
 */
#endif  // NO_SDL
TCOD_DEPRECATED("This function is not compatible with contexts.")
TCOD_PUBLIC int TCOD_sys_accumulate_console(const TCOD_Console* console);
TCOD_DEPRECATED("This function is not compatible with contexts.")
TCOD_PUBLIC int TCOD_sys_accumulate_console_(const TCOD_Console* console, const struct SDL_Rect* viewport);
/***************************************************************************
    @brief Return the context being used internally by the old API.

    @return A TCOD_Context pointer, or NULL if the global internals were not initialzed.

    This function can be useful to progressively upgrade older code to use the newer API.
    \rst
    .. versionadded:: 1.19
    \endrst
 */
TCOD_PUBLIC TCOD_Context* TCOD_sys_get_internal_context(void);
/***************************************************************************
    @brief Return a pointer to the "root console" used internally by the old API.

    This is useful for functions which take a console parameter but won't accept NULL.

    @return A pointer to TCOD_Console, or NULL if it doesn't exist.

    \rst
    .. versionadded:: 1.19
    \endrst
 */
TCOD_PUBLIC TCOD_Console* TCOD_sys_get_internal_console(void);
/***************************************************************************
    @brief Shutdown libtcod.  This must be called before your program exits.

    \rst
    .. versionadded:: 1.8
    \endrst
 */
TCOD_PUBLIC void TCOD_quit(void);
#ifdef __cplusplus
}  // extern "C"
namespace tcod {
namespace console {
[[deprecated(
    "This way of initializing libtcod is deprecated.  See the documentation for how to use "
    "tcod::new_context.")]] TCOD_PUBLIC void
init_root(int w, int h, const std::string& title, bool fullscreen, TCOD_renderer_t renderer);
[[deprecated(
    "This way of initializing libtcod is deprecated.  See the documentation for how to use "
    "tcod::new_context.")]] TCOD_PUBLIC void
init_root(int w, int h, const std::string& title, bool fullscreen, TCOD_renderer_t renderer, bool vsync);
}  // namespace console
}  // namespace tcod
#endif  // __cplusplus
#endif  // LIBTCOD_CONSOLE_INIT_H_