# Minimum version of CMake required cmake_minimum_required(VERSION 3.14) # Project name project(McRogueFace) # Specify the C++ standard set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD_REQUIRED True) # Add include directories include_directories(${CMAKE_SOURCE_DIR}/deps_linux) include_directories(${CMAKE_SOURCE_DIR}/deps_linux/Python-3.11.1) include_directories(${CMAKE_SOURCE_DIR}/platform/linux) # Collect all the source files file(GLOB_RECURSE SOURCES "src/*.cpp") # Create a list of libraries to link against set(LINK_LIBS m dl util pthread python3.11 sfml-graphics sfml-window sfml-system sfml-audio tcod) # On Windows, add any additional libs and include directories if(WIN32) # Add the necessary Windows-specific libraries and include directories # include_directories(path_to_additional_includes) # link_directories(path_to_additional_libs) # list(APPEND LINK_LIBS additional_windows_libs) endif() # Add the directory where the linker should look for the libraries link_directories(${CMAKE_SOURCE_DIR}/deps_linux) # Define the executable target before linking libraries add_executable(mcrogueface ${SOURCES}) # Now the linker will find the libraries in the specified directory target_link_libraries(mcrogueface ${LINK_LIBS}) # Copy assets to build directory post-build add_custom_command(TARGET mcrogueface POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/assets $/assets) # Copy Python scripts to build directory post-build add_custom_command(TARGET mcrogueface POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_SOURCE_DIR}/src/scripts $/scripts) # rpath for including shared libraries set_target_properties(mcrogueface PROPERTIES INSTALL_RPATH "./lib")