import mcrfpy # Test sprite index validation t = mcrfpy.Texture("assets/kenney_ice.png", 16, 16) s = mcrfpy.Sprite(10, 10, t, 5) print(f"Initial sprite index: {s.sprite_number}") # Try valid index s.sprite_number = 50 print(f"Set to 50: {s.sprite_number}") # Try invalid index try: s.sprite_number = 200 print("ERROR: Should have rejected index 200") except ValueError as e: print(f"✓ Correctly rejected: {e}") # Try negative try: s.sprite_number = -1 print("ERROR: Should have rejected negative index") except ValueError as e: print(f"✓ Correctly rejected negative: {e}")