#!/usr/bin/env python3 """Complete test of TCOD integration features.""" import mcrfpy import sys def run_tests(): print("=== TCOD Integration Test Suite ===\n") # Test 1: Basic Grid Creation print("Test 1: Grid Creation") mcrfpy.createScene("tcod_test") grid = mcrfpy.Grid(grid_x=10, grid_y=10, texture=None, pos=(10, 10), size=(160, 160)) print("✓ Grid created successfully\n") # Test 2: Grid Point Manipulation print("Test 2: Grid Point Properties") # Set all cells as floor for y in range(10): for x in range(10): point = grid.at(x, y) point.walkable = True point.transparent = True # Create walls walls = [(4, 2), (4, 3), (4, 4), (4, 5), (4, 6), (4, 7)] for x, y in walls: point = grid.at(x, y) point.walkable = False point.transparent = False # Verify assert grid.at(0, 0).walkable == True assert grid.at(4, 3).walkable == False print("✓ Grid points configured correctly\n") # Test 3: Field of View print("Test 3: Field of View Algorithms") # Test different algorithms algorithms = [ ("Basic", mcrfpy.FOV_BASIC), ("Diamond", mcrfpy.FOV_DIAMOND), ("Shadow", mcrfpy.FOV_SHADOW), ("Permissive", mcrfpy.FOV_PERMISSIVE_2), ("Restrictive", mcrfpy.FOV_RESTRICTIVE) ] for name, algo in algorithms: grid.compute_fov(2, 5, radius=5, light_walls=True, algorithm=algo) visible_count = sum(1 for y in range(10) for x in range(10) if grid.is_in_fov(x, y)) print(f" {name}: {visible_count} cells visible") # Check specific cells assert grid.is_in_fov(2, 5) == True # Origin always visible assert grid.is_in_fov(5, 5) == False # Behind wall print("✓ All FOV algorithms working\n") # Test 4: Pathfinding print("Test 4: A* Pathfinding") # Find path around wall path = grid.find_path(1, 5, 8, 5) if path: print(f" Path found: {len(path)} steps") print(f" Route: {path[:3]}...{path[-3:]}") # Verify path goes around wall assert (4, 5) not in path # Should not go through wall assert len(path) >= 7 # Should be at least 7 steps (direct would be 7) else: print(" ERROR: No path found!") # Test diagonal movement path_diag = grid.find_path(0, 0, 9, 9, diagonal_cost=1.41) path_no_diag = grid.find_path(0, 0, 9, 9, diagonal_cost=0.0) print(f" With diagonals: {len(path_diag)} steps") print(f" Without diagonals: {len(path_no_diag)} steps") assert len(path_diag) < len(path_no_diag) # Diagonal should be shorter print("✓ Pathfinding working correctly\n") # Test 5: Edge Cases print("Test 5: Edge Cases") # Out of bounds assert grid.is_in_fov(-1, 0) == False assert grid.is_in_fov(10, 10) == False # Invalid path # Surround a cell completely for dx in [-1, 0, 1]: for dy in [-1, 0, 1]: if dx != 0 or dy != 0: grid.at(5 + dx, 5 + dy).walkable = False blocked_path = grid.find_path(5, 5, 0, 0) assert len(blocked_path) == 0 # Should return empty path print("✓ Edge cases handled properly\n") print("=== All Tests Passed! ===") return True try: if run_tests(): print("\nPASS") else: print("\nFAIL") except Exception as e: print(f"\nFAIL: {e}") import traceback traceback.print_exc() sys.exit(0)