//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #ifndef SFML_SENSOR_HPP #define SFML_SENSOR_HPP //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include #include #include namespace sf { //////////////////////////////////////////////////////////// /// \brief Give access to the real-time state of the sensors /// //////////////////////////////////////////////////////////// class SFML_WINDOW_API Sensor { public: //////////////////////////////////////////////////////////// /// \brief Sensor type /// //////////////////////////////////////////////////////////// enum Type { Accelerometer, ///< Measures the raw acceleration (m/s^2) Gyroscope, ///< Measures the raw rotation rates (degrees/s) Magnetometer, ///< Measures the ambient magnetic field (micro-teslas) Gravity, ///< Measures the direction and intensity of gravity, independent of device acceleration (m/s^2) UserAcceleration, ///< Measures the direction and intensity of device acceleration, independent of the gravity (m/s^2) Orientation, ///< Measures the absolute 3D orientation (degrees) Count ///< Keep last -- the total number of sensor types }; //////////////////////////////////////////////////////////// /// \brief Check if a sensor is available on the underlying platform /// /// \param sensor Sensor to check /// /// \return True if the sensor is available, false otherwise /// //////////////////////////////////////////////////////////// static bool isAvailable(Type sensor); //////////////////////////////////////////////////////////// /// \brief Enable or disable a sensor /// /// All sensors are disabled by default, to avoid consuming too /// much battery power. Once a sensor is enabled, it starts /// sending events of the corresponding type. /// /// This function does nothing if the sensor is unavailable. /// /// \param sensor Sensor to enable /// \param enabled True to enable, false to disable /// //////////////////////////////////////////////////////////// static void setEnabled(Type sensor, bool enabled); //////////////////////////////////////////////////////////// /// \brief Get the current sensor value /// /// \param sensor Sensor to read /// /// \return The current sensor value /// //////////////////////////////////////////////////////////// static Vector3f getValue(Type sensor); }; } // namespace sf #endif // SFML_SENSOR_HPP //////////////////////////////////////////////////////////// /// \class sf::Sensor /// \ingroup window /// /// sf::Sensor provides an interface to the state of the /// various sensors that a device provides. It only contains static /// functions, so it's not meant to be instantiated. /// /// This class allows users to query the sensors values at any /// time and directly, without having to deal with a window and /// its events. Compared to the SensorChanged event, sf::Sensor /// can retrieve the state of a sensor at any time (you don't need to /// store and update its current value on your side). /// /// Depending on the OS and hardware of the device (phone, tablet, ...), /// some sensor types may not be available. You should always check /// the availability of a sensor before trying to read it, with the /// sf::Sensor::isAvailable function. /// /// You may wonder why some sensor types look so similar, for example /// Accelerometer and Gravity / UserAcceleration. The first one /// is the raw measurement of the acceleration, and takes into account /// both the earth gravity and the user movement. The others are /// more precise: they provide these components separately, which is /// usually more useful. In fact they are not direct sensors, they /// are computed internally based on the raw acceleration and other sensors. /// This is exactly the same for Gyroscope vs Orientation. /// /// Because sensors consume a non-negligible amount of current, they are /// all disabled by default. You must call sf::Sensor::setEnabled for each /// sensor in which you are interested. /// /// Usage example: /// \code /// if (sf::Sensor::isAvailable(sf::Sensor::Gravity)) /// { /// // gravity sensor is available /// } /// /// // enable the gravity sensor /// sf::Sensor::setEnabled(sf::Sensor::Gravity, true); /// /// // get the current value of gravity /// sf::Vector3f gravity = sf::Sensor::getValue(sf::Sensor::Gravity); /// \endcode /// ////////////////////////////////////////////////////////////