#include "UIFrame.h" #include "UICollection.h" #include "GameEngine.h" UIDrawable* UIFrame::click_at(sf::Vector2f point) { for (auto e: *children) { auto p = e->click_at(point + box.getPosition()); if (p) return p; } if (click_callable) { float x = box.getPosition().x, y = box.getPosition().y, w = box.getSize().x, h = box.getSize().y; if (point.x > x && point.y > y && point.x < x+w && point.y < y+h) return this; } return NULL; } UIFrame::UIFrame() : outline(0) { children = std::make_shared>>(); box.setPosition(0, 0); box.setSize(sf::Vector2f(0, 0)); } UIFrame::UIFrame(float _x, float _y, float _w, float _h) : outline(0) { box.setPosition(_x, _y); box.setSize(sf::Vector2f(_w, _h)); children = std::make_shared>>(); } UIFrame::~UIFrame() { children.reset(); } PyObjectsEnum UIFrame::derived_type() { return PyObjectsEnum::UIFRAME; } void UIFrame::render(sf::Vector2f offset, sf::RenderTarget& target) { box.move(offset); //Resources::game->getWindow().draw(box); target.draw(box); box.move(-offset); // Sort children by z_index if needed if (children_need_sort && !children->empty()) { std::sort(children->begin(), children->end(), [](const std::shared_ptr& a, const std::shared_ptr& b) { return a->z_index < b->z_index; }); children_need_sort = false; } for (auto drawable : *children) { drawable->render(offset + box.getPosition(), target); } } PyObject* UIFrame::get_children(PyUIFrameObject* self, void* closure) { // create PyUICollection instance pointing to self->data->children //PyUICollectionObject* o = (PyUICollectionObject*)mcrfpydef::PyUICollectionType.tp_alloc(&mcrfpydef::PyUICollectionType, 0); auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "UICollection"); auto o = (PyUICollectionObject*)type->tp_alloc(type, 0); if (o) o->data = self->data->children; return (PyObject*)o; } PyObject* UIFrame::get_float_member(PyUIFrameObject* self, void* closure) { auto member_ptr = reinterpret_cast(closure); if (member_ptr == 0) return PyFloat_FromDouble(self->data->box.getPosition().x); else if (member_ptr == 1) return PyFloat_FromDouble(self->data->box.getPosition().y); else if (member_ptr == 2) return PyFloat_FromDouble(self->data->box.getSize().x); else if (member_ptr == 3) return PyFloat_FromDouble(self->data->box.getSize().y); else if (member_ptr == 4) return PyFloat_FromDouble(self->data->box.getOutlineThickness()); else { PyErr_SetString(PyExc_AttributeError, "Invalid attribute"); return nullptr; } } int UIFrame::set_float_member(PyUIFrameObject* self, PyObject* value, void* closure) { float val; auto member_ptr = reinterpret_cast(closure); if (PyFloat_Check(value)) { val = PyFloat_AsDouble(value); } else if (PyLong_Check(value)) { val = PyLong_AsLong(value); } else { PyErr_SetString(PyExc_TypeError, "Value must be an integer."); return -1; } if (member_ptr == 0) //x self->data->box.setPosition(val, self->data->box.getPosition().y); else if (member_ptr == 1) //y self->data->box.setPosition(self->data->box.getPosition().x, val); else if (member_ptr == 2) //w self->data->box.setSize(sf::Vector2f(val, self->data->box.getSize().y)); else if (member_ptr == 3) //h self->data->box.setSize(sf::Vector2f(self->data->box.getSize().x, val)); else if (member_ptr == 4) //outline self->data->box.setOutlineThickness(val); return 0; } PyObject* UIFrame::get_color_member(PyUIFrameObject* self, void* closure) { // validate closure (should be impossible to be wrong, but it's thorough) auto member_ptr = reinterpret_cast(closure); if (member_ptr != 0 && member_ptr != 1) { PyErr_SetString(PyExc_AttributeError, "Invalid attribute"); return nullptr; } //PyTypeObject* colorType = &PyColorType; auto colorType = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Color"); PyObject* pyColor = colorType->tp_alloc(colorType, 0); if (pyColor == NULL) { std::cout << "failure to allocate mcrfpy.Color / PyColorType" << std::endl; return NULL; } PyColorObject* pyColorObj = reinterpret_cast(pyColor); // fetch correct member data sf::Color color; if (member_ptr == 0) { color = self->data->box.getFillColor(); //return Py_BuildValue("(iii)", color.r, color.g, color.b); } else if (member_ptr == 1) { color = self->data->box.getOutlineColor(); //return Py_BuildValue("(iii)", color.r, color.g, color.b); } return PyColor(color).pyObject(); } int UIFrame::set_color_member(PyUIFrameObject* self, PyObject* value, void* closure) { //TODO: this logic of (PyColor instance OR tuple -> sf::color) should be encapsulated for reuse auto member_ptr = reinterpret_cast(closure); int r, g, b, a; if (PyObject_IsInstance(value, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Color"))) { sf::Color c = ((PyColorObject*)value)->data; r = c.r; g = c.g; b = c.b; a = c.a; } else if (!PyTuple_Check(value) || PyTuple_Size(value) < 3 || PyTuple_Size(value) > 4) { // reject non-Color, non-tuple value PyErr_SetString(PyExc_TypeError, "Value must be a tuple of 3 or 4 integers or an mcrfpy.Color object."); return -1; } else // get value from tuples { r = PyLong_AsLong(PyTuple_GetItem(value, 0)); g = PyLong_AsLong(PyTuple_GetItem(value, 1)); b = PyLong_AsLong(PyTuple_GetItem(value, 2)); a = 255; if (PyTuple_Size(value) == 4) { a = PyLong_AsLong(PyTuple_GetItem(value, 3)); } } if (r < 0 || r > 255 || g < 0 || g > 255 || b < 0 || b > 255 || a < 0 || a > 255) { PyErr_SetString(PyExc_ValueError, "Color values must be between 0 and 255."); return -1; } if (member_ptr == 0) { self->data->box.setFillColor(sf::Color(r, g, b, a)); } else if (member_ptr == 1) { self->data->box.setOutlineColor(sf::Color(r, g, b, a)); } else { PyErr_SetString(PyExc_AttributeError, "Invalid attribute"); return -1; } return 0; } PyGetSetDef UIFrame::getsetters[] = { {"x", (getter)UIFrame::get_float_member, (setter)UIFrame::set_float_member, "X coordinate of top-left corner", (void*)0}, {"y", (getter)UIFrame::get_float_member, (setter)UIFrame::set_float_member, "Y coordinate of top-left corner", (void*)1}, {"w", (getter)UIFrame::get_float_member, (setter)UIFrame::set_float_member, "width of the rectangle", (void*)2}, {"h", (getter)UIFrame::get_float_member, (setter)UIFrame::set_float_member, "height of the rectangle", (void*)3}, {"outline", (getter)UIFrame::get_float_member, (setter)UIFrame::set_float_member, "Thickness of the border", (void*)4}, {"fill_color", (getter)UIFrame::get_color_member, (setter)UIFrame::set_color_member, "Fill color of the rectangle", (void*)0}, {"outline_color", (getter)UIFrame::get_color_member, (setter)UIFrame::set_color_member, "Outline color of the rectangle", (void*)1}, {"children", (getter)UIFrame::get_children, NULL, "UICollection of objects on top of this one", NULL}, {"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UIFRAME}, {"z_index", (getter)UIDrawable::get_int, (setter)UIDrawable::set_int, "Z-order for rendering (lower values rendered first)", (void*)PyObjectsEnum::UIFRAME}, {NULL} }; PyObject* UIFrame::repr(PyUIFrameObject* self) { std::ostringstream ss; if (!self->data) ss << ""; else { auto box = self->data->box; auto fc = box.getFillColor(); auto oc = box.getOutlineColor(); ss << "data->children->size() << " child objects" << ")>"; } std::string repr_str = ss.str(); return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace"); } int UIFrame::init(PyUIFrameObject* self, PyObject* args, PyObject* kwds) { //std::cout << "Init called\n"; const char* keywords[] = { "x", "y", "w", "h", "fill_color", "outline_color", "outline", nullptr }; float x = 0.0f, y = 0.0f, w = 0.0f, h=0.0f, outline=0.0f; PyObject* fill_color = 0; PyObject* outline_color = 0; if (!PyArg_ParseTupleAndKeywords(args, kwds, "ffff|OOf", const_cast(keywords), &x, &y, &w, &h, &fill_color, &outline_color, &outline)) { return -1; } self->data->box.setPosition(sf::Vector2f(x, y)); self->data->box.setSize(sf::Vector2f(w, h)); self->data->box.setOutlineThickness(outline); // getsetter abuse because I haven't standardized Color object parsing (TODO) int err_val = 0; if (fill_color && fill_color != Py_None) err_val = UIFrame::set_color_member(self, fill_color, (void*)0); else self->data->box.setFillColor(sf::Color(0,0,0,255)); if (err_val) return err_val; if (outline_color && outline_color != Py_None) err_val = UIFrame::set_color_member(self, outline_color, (void*)1); else self->data->box.setOutlineColor(sf::Color(128,128,128,255)); if (err_val) return err_val; return 0; } // Animation property system implementation bool UIFrame::setProperty(const std::string& name, float value) { if (name == "x") { box.setPosition(sf::Vector2f(value, box.getPosition().y)); return true; } else if (name == "y") { box.setPosition(sf::Vector2f(box.getPosition().x, value)); return true; } else if (name == "w") { box.setSize(sf::Vector2f(value, box.getSize().y)); return true; } else if (name == "h") { box.setSize(sf::Vector2f(box.getSize().x, value)); return true; } else if (name == "outline") { box.setOutlineThickness(value); return true; } else if (name == "fill_color.r") { auto color = box.getFillColor(); color.r = std::clamp(static_cast(value), 0, 255); box.setFillColor(color); return true; } else if (name == "fill_color.g") { auto color = box.getFillColor(); color.g = std::clamp(static_cast(value), 0, 255); box.setFillColor(color); return true; } else if (name == "fill_color.b") { auto color = box.getFillColor(); color.b = std::clamp(static_cast(value), 0, 255); box.setFillColor(color); return true; } else if (name == "fill_color.a") { auto color = box.getFillColor(); color.a = std::clamp(static_cast(value), 0, 255); box.setFillColor(color); return true; } else if (name == "outline_color.r") { auto color = box.getOutlineColor(); color.r = std::clamp(static_cast(value), 0, 255); box.setOutlineColor(color); return true; } else if (name == "outline_color.g") { auto color = box.getOutlineColor(); color.g = std::clamp(static_cast(value), 0, 255); box.setOutlineColor(color); return true; } else if (name == "outline_color.b") { auto color = box.getOutlineColor(); color.b = std::clamp(static_cast(value), 0, 255); box.setOutlineColor(color); return true; } else if (name == "outline_color.a") { auto color = box.getOutlineColor(); color.a = std::clamp(static_cast(value), 0, 255); box.setOutlineColor(color); return true; } return false; } bool UIFrame::setProperty(const std::string& name, const sf::Color& value) { if (name == "fill_color") { box.setFillColor(value); return true; } else if (name == "outline_color") { box.setOutlineColor(value); return true; } return false; } bool UIFrame::setProperty(const std::string& name, const sf::Vector2f& value) { if (name == "position") { box.setPosition(value); return true; } else if (name == "size") { box.setSize(value); return true; } return false; } bool UIFrame::getProperty(const std::string& name, float& value) const { if (name == "x") { value = box.getPosition().x; return true; } else if (name == "y") { value = box.getPosition().y; return true; } else if (name == "w") { value = box.getSize().x; return true; } else if (name == "h") { value = box.getSize().y; return true; } else if (name == "outline") { value = box.getOutlineThickness(); return true; } else if (name == "fill_color.r") { value = box.getFillColor().r; return true; } else if (name == "fill_color.g") { value = box.getFillColor().g; return true; } else if (name == "fill_color.b") { value = box.getFillColor().b; return true; } else if (name == "fill_color.a") { value = box.getFillColor().a; return true; } else if (name == "outline_color.r") { value = box.getOutlineColor().r; return true; } else if (name == "outline_color.g") { value = box.getOutlineColor().g; return true; } else if (name == "outline_color.b") { value = box.getOutlineColor().b; return true; } else if (name == "outline_color.a") { value = box.getOutlineColor().a; return true; } return false; } bool UIFrame::getProperty(const std::string& name, sf::Color& value) const { if (name == "fill_color") { value = box.getFillColor(); return true; } else if (name == "outline_color") { value = box.getOutlineColor(); return true; } return false; } bool UIFrame::getProperty(const std::string& name, sf::Vector2f& value) const { if (name == "position") { value = box.getPosition(); return true; } else if (name == "size") { value = box.getSize(); return true; } return false; }