McRogueFace/tests/geometry_demo/screens/bresenham_demo.py

171 lines
6.9 KiB
Python

"""Bresenham circle algorithm demonstration on a grid."""
import mcrfpy
from .base import GeometryDemoScreen, bresenham_circle, bresenham_line, filled_circle
class BresenhamDemo(GeometryDemoScreen):
"""Demonstrate Bresenham circle and line algorithms on a grid."""
name = "Bresenham Algorithms"
description = "Grid-aligned circle and line rasterization"
def setup(self):
self.add_title("Bresenham Circle & Line Algorithms")
self.add_description("Grid-aligned geometric primitives for orbit rings and LOS calculations")
# Create a grid for circle demo
grid_w, grid_h = 25, 18
cell_size = 16
# We need a texture for the grid - create a simple one
# Actually, let's use Grid's built-in cell coloring via GridPoint
# Create display area with Frame background
bg1 = mcrfpy.Frame(pos=(30, 80), size=(420, 310))
bg1.fill_color = mcrfpy.Color(15, 15, 25)
bg1.outline = 1
bg1.outline_color = mcrfpy.Color(60, 60, 100)
self.ui.append(bg1)
self.add_label("Bresenham Circle (radius=8)", 50, 85, (255, 200, 100))
self.add_label("Center: (12, 9)", 50, 105, (150, 150, 150))
# Draw circle using UICircle primitives to show the cells
center = (12, 9)
radius = 8
circle_cells = bresenham_circle(center, radius)
# Draw each cell as a small rectangle
for x, y in circle_cells:
px = 40 + x * cell_size
py = 120 + y * cell_size
cell_rect = mcrfpy.Frame(pos=(px, py), size=(cell_size - 1, cell_size - 1))
cell_rect.fill_color = mcrfpy.Color(100, 200, 255)
cell_rect.outline = 0
self.ui.append(cell_rect)
# Draw center point
cx_px = 40 + center[0] * cell_size
cy_px = 120 + center[1] * cell_size
center_rect = mcrfpy.Frame(pos=(cx_px, cy_px), size=(cell_size - 1, cell_size - 1))
center_rect.fill_color = mcrfpy.Color(255, 100, 100)
self.ui.append(center_rect)
# Draw the actual circle outline for comparison
actual_circle = mcrfpy.Circle(
center=(40 + center[0] * cell_size + cell_size // 2,
120 + center[1] * cell_size + cell_size // 2),
radius=radius * cell_size,
fill_color=mcrfpy.Color(0, 0, 0, 0),
outline_color=mcrfpy.Color(255, 255, 100, 128),
outline=2
)
self.ui.append(actual_circle)
# Second demo: Bresenham line
bg2 = mcrfpy.Frame(pos=(470, 80), size=(310, 310))
bg2.fill_color = mcrfpy.Color(15, 15, 25)
bg2.outline = 1
bg2.outline_color = mcrfpy.Color(60, 60, 100)
self.ui.append(bg2)
self.add_label("Bresenham Lines", 490, 85, (255, 200, 100))
# Draw multiple lines at different angles
lines_data = [
((2, 2), (17, 5), (255, 100, 100)), # Shallow
((2, 7), (17, 14), (100, 255, 100)), # Diagonal-ish
((2, 12), (10, 17), (100, 100, 255)), # Steep
]
for start, end, color in lines_data:
line_cells = bresenham_line(start, end)
for x, y in line_cells:
px = 480 + x * cell_size
py = 110 + y * cell_size
cell_rect = mcrfpy.Frame(pos=(px, py), size=(cell_size - 1, cell_size - 1))
cell_rect.fill_color = mcrfpy.Color(*color)
self.ui.append(cell_rect)
# Draw the actual line for comparison
line = mcrfpy.Line(
start=(480 + start[0] * cell_size + cell_size // 2,
110 + start[1] * cell_size + cell_size // 2),
end=(480 + end[0] * cell_size + cell_size // 2,
110 + end[1] * cell_size + cell_size // 2),
color=mcrfpy.Color(255, 255, 255, 128),
thickness=1
)
self.ui.append(line)
# Third demo: Filled circle (planet surface)
bg3 = mcrfpy.Frame(pos=(30, 410), size=(200, 170))
bg3.fill_color = mcrfpy.Color(15, 15, 25)
bg3.outline = 1
bg3.outline_color = mcrfpy.Color(60, 60, 100)
self.ui.append(bg3)
self.add_label("Filled Circle (radius=4)", 50, 415, (255, 200, 100))
self.add_label("Planet surface representation", 50, 435, (150, 150, 150))
fill_center = (6, 5)
fill_radius = 4
filled_cells = filled_circle(fill_center, fill_radius)
for x, y in filled_cells:
px = 40 + x * cell_size
py = 460 + y * cell_size
cell_rect = mcrfpy.Frame(pos=(px, py), size=(cell_size - 1, cell_size - 1))
# Gradient based on distance from center
dist = ((x - fill_center[0])**2 + (y - fill_center[1])**2) ** 0.5
intensity = int(255 * (1 - dist / (fill_radius + 1)))
cell_rect.fill_color = mcrfpy.Color(intensity, intensity // 2, 50)
self.ui.append(cell_rect)
# Fourth demo: Combined - planet with orbit ring
bg4 = mcrfpy.Frame(pos=(250, 410), size=(530, 170))
bg4.fill_color = mcrfpy.Color(15, 15, 25)
bg4.outline = 1
bg4.outline_color = mcrfpy.Color(60, 60, 100)
self.ui.append(bg4)
self.add_label("Planet + Orbit Ring", 270, 415, (255, 200, 100))
self.add_label("Surface (r=3) + Orbit (r=7)", 270, 435, (150, 150, 150))
planet_center = (16, 5)
surface_radius = 3
orbit_radius = 7
# Draw orbit ring (behind planet)
orbit_cells = bresenham_circle(planet_center, orbit_radius)
for x, y in orbit_cells:
px = 260 + x * cell_size
py = 460 + y * cell_size
cell_rect = mcrfpy.Frame(pos=(px, py), size=(cell_size - 1, cell_size - 1))
cell_rect.fill_color = mcrfpy.Color(50, 150, 50, 180)
self.ui.append(cell_rect)
# Draw planet surface (on top)
surface_cells = filled_circle(planet_center, surface_radius)
for x, y in surface_cells:
px = 260 + x * cell_size
py = 460 + y * cell_size
cell_rect = mcrfpy.Frame(pos=(px, py), size=(cell_size - 1, cell_size - 1))
dist = ((x - planet_center[0])**2 + (y - planet_center[1])**2) ** 0.5
intensity = int(200 * (1 - dist / (surface_radius + 1)))
cell_rect.fill_color = mcrfpy.Color(50 + intensity, 100 + intensity // 2, 200)
self.ui.append(cell_rect)
# Legend
self.add_label("Legend:", 600, 455, (200, 200, 200))
leg1 = mcrfpy.Frame(pos=(600, 475), size=(12, 12))
leg1.fill_color = mcrfpy.Color(100, 150, 200)
self.ui.append(leg1)
self.add_label("Planet surface", 620, 473, (150, 150, 150))
leg2 = mcrfpy.Frame(pos=(600, 495), size=(12, 12))
leg2.fill_color = mcrfpy.Color(50, 150, 50)
self.ui.append(leg2)
self.add_label("Orbit ring (ship positions)", 620, 493, (150, 150, 150))