44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
#pragma once
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#include "Common.h"
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#include "Python.h"
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class PyTexture;
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typedef struct {
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PyObject_HEAD
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std::shared_ptr<PyTexture> data;
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} PyTextureObject;
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class PyTexture : public std::enable_shared_from_this<PyTexture>
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{
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private:
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sf::Texture texture;
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std::string source;
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int sheet_width, sheet_height;
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public:
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int sprite_width, sprite_height; // just use them read only, OK?
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PyTexture(std::string filename, int sprite_w, int sprite_h);
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sf::Sprite sprite(int index, sf::Vector2f pos = sf::Vector2f(0, 0), sf::Vector2f s = sf::Vector2f(1.0, 1.0));
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PyObject* pyObject();
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static PyObject* repr(PyObject*);
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static Py_hash_t hash(PyObject*);
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static int init(PyTextureObject*, PyObject*, PyObject*);
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static PyObject* pynew(PyTypeObject* type, PyObject* args=NULL, PyObject* kwds=NULL);
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};
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namespace mcrfpydef {
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static PyTypeObject PyTextureType = {
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.tp_name = "mcrfpy.Texture",
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.tp_basicsize = sizeof(PyTextureObject),
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.tp_itemsize = 0,
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.tp_repr = PyTexture::repr,
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.tp_hash = PyTexture::hash,
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.tp_flags = Py_TPFLAGS_DEFAULT,
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.tp_doc = PyDoc_STR("SFML Texture Object"),
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//.tp_base = &PyBaseObject_Type,
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.tp_init = (initproc)PyTexture::init,
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.tp_new = PyType_GenericNew, //PyTexture::pynew,
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};
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}
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