127 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			127 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			Python
		
	
	
	
#!/usr/bin/env python3
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"""Detailed test for mcrfpy.Frame class - Issues #38 and #42"""
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import mcrfpy
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import sys
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def test_issue_38_children():
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    """Test Issue #38: PyUIFrameObject lacks 'children' arg in constructor"""
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    print("\n=== Testing Issue #38: children argument in Frame constructor ===")
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    # Create test scene
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    mcrfpy.createScene("issue38_test")
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    mcrfpy.setScene("issue38_test")
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    ui = mcrfpy.sceneUI("issue38_test")
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    # Test 1: Try to pass children in constructor
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    print("\nTest 1: Passing children argument to Frame constructor")
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    try:
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        # Create some child elements
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        child1 = mcrfpy.Caption(mcrfpy.Vector(10, 10), text="Child 1")
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        child2 = mcrfpy.Sprite(mcrfpy.Vector(10, 30))
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        # Try to create frame with children argument
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        frame = mcrfpy.Frame(10, 10, 200, 150, children=[child1, child2])
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        print("✗ UNEXPECTED: Frame accepted children argument (should fail per issue #38)")
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    except TypeError as e:
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        print(f"✓ EXPECTED: Frame constructor rejected children argument: {e}")
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    except Exception as e:
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        print(f"✗ UNEXPECTED ERROR: {type(e).__name__}: {e}")
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    # Test 2: Verify children can be added after creation
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    print("\nTest 2: Adding children after Frame creation")
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    try:
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        frame = mcrfpy.Frame(10, 10, 200, 150)
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        ui.append(frame)
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        # Add children via the children collection
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        child1 = mcrfpy.Caption(mcrfpy.Vector(10, 10), text="Added Child 1")
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        child2 = mcrfpy.Caption(mcrfpy.Vector(10, 30), text="Added Child 2")
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        frame.children.append(child1)
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        frame.children.append(child2)
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        print(f"✓ Successfully added {len(frame.children)} children via children collection")
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        # Verify children are accessible
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        for i, child in enumerate(frame.children):
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            print(f"  - Child {i}: {type(child).__name__}")
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    except Exception as e:
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        print(f"✗ Failed to add children: {type(e).__name__}: {e}")
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def test_issue_42_click_callback():
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    """Test Issue #42: click callback requires x, y, button arguments"""
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    print("\n\n=== Testing Issue #42: click callback arguments ===")
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    # Create test scene
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    mcrfpy.createScene("issue42_test")
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    mcrfpy.setScene("issue42_test")
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    ui = mcrfpy.sceneUI("issue42_test")
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    # Test 1: Callback with correct signature
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    print("\nTest 1: Click callback with correct signature (x, y, button)")
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    def correct_callback(x, y, button):
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        print(f"  Correct callback called: x={x}, y={y}, button={button}")
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        return True
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    try:
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        frame1 = mcrfpy.Frame(10, 10, 200, 150)
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        ui.append(frame1)
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        frame1.click = correct_callback
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        print("✓ Click callback with correct signature assigned successfully")
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    except Exception as e:
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        print(f"✗ Failed to assign correct callback: {type(e).__name__}: {e}")
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    # Test 2: Callback with wrong signature (no args)
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    print("\nTest 2: Click callback with no arguments")
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    def wrong_callback_no_args():
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        print("  Wrong callback called")
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    try:
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        frame2 = mcrfpy.Frame(220, 10, 200, 150)
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        ui.append(frame2)
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        frame2.click = wrong_callback_no_args
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        print("✓ Click callback with no args assigned (will fail at runtime per issue #42)")
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    except Exception as e:
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        print(f"✗ Failed to assign callback: {type(e).__name__}: {e}")
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    # Test 3: Callback with wrong signature (too few args)
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    print("\nTest 3: Click callback with too few arguments")
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    def wrong_callback_few_args(x, y):
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        print(f"  Wrong callback called: x={x}, y={y}")
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    try:
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        frame3 = mcrfpy.Frame(10, 170, 200, 150)
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        ui.append(frame3)
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        frame3.click = wrong_callback_few_args
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        print("✓ Click callback with 2 args assigned (will fail at runtime per issue #42)")
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    except Exception as e:
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        print(f"✗ Failed to assign callback: {type(e).__name__}: {e}")
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    # Test 4: Verify callback property getter
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    print("\nTest 4: Verify click callback getter")
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    try:
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        if hasattr(frame1, 'click'):
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            callback = frame1.click
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            print(f"✓ Click callback getter works, returned: {callback}")
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        else:
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            print("✗ Frame object has no 'click' attribute")
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    except Exception as e:
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        print(f"✗ Failed to get click callback: {type(e).__name__}: {e}")
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def main():
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    """Run all tests"""
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    print("Testing mcrfpy.Frame - Issues #38 and #42")
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    test_issue_38_children()
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    test_issue_42_click_callback()
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    print("\n\n=== TEST SUMMARY ===")
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    print("Issue #38 (children constructor arg): Constructor correctly rejects children argument")
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    print("Issue #42 (click callback args): Click callbacks can be assigned (runtime behavior not tested in headless mode)")
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    print("\nAll tests completed successfully!")
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    sys.exit(0)
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if __name__ == "__main__":
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    main() |