58 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Python
		
	
	
	
			
		
		
	
	
			58 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Python
		
	
	
	
#!/usr/bin/env python3
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"""Simple test for mcrfpy.Grid"""
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import mcrfpy
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print("Starting Grid test...")
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# Create test scene
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print("[DEBUG] Creating scene...")
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mcrfpy.createScene("grid_test")
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print("[DEBUG] Setting scene...")
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mcrfpy.setScene("grid_test")
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print("[DEBUG] Getting UI...")
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ui = mcrfpy.sceneUI("grid_test")
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print("[DEBUG] UI retrieved")
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# Test grid creation
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try:
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    # Texture constructor: filename, sprite_width, sprite_height
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    # kenney_ice.png is 192x176, so 16x16 would give us 12x11 sprites
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    texture = mcrfpy.Texture("assets/kenney_ice.png", 16, 16)
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    print("[INFO] Texture created successfully")
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except Exception as e:
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    print(f"[FAIL] Texture creation failed: {e}")
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    exit(1)
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grid = None
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try:
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    # Try with just 2 args
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    grid = mcrfpy.Grid(20, 15)  # Just grid dimensions
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    print("[INFO] Grid created with 2 args")
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except Exception as e:
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    print(f"[FAIL] 2 args failed: {e}")
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if not grid:
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    try:
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        # Try with 3 args  
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        grid = mcrfpy.Grid(20, 15, texture)
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        print("[INFO] Grid created with 3 args")
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    except Exception as e:
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        print(f"[FAIL] 3 args failed: {e}")
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# If we got here, add to UI
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try:
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    ui.append(grid)
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    print("[PASS] Grid created and added to UI successfully")
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except Exception as e:
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    print(f"[FAIL] Failed to add Grid to UI: {e}")
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    exit(1)
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# Test grid properties
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try:
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    print(f"Grid size: {grid.grid_size}")
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    print(f"Position: {grid.position}")
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    print(f"Size: {grid.size}")
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except Exception as e:
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    print(f"[FAIL] Property access failed: {e}")
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print("Test complete!") |