79 lines
3.0 KiB
C++
79 lines
3.0 KiB
C++
/* BSD 3-Clause License
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*
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* Copyright © 2008-2022, Jice and the libtcod contributors.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef TCOD_CONSOLE_REXPAINT_HPP_
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#define TCOD_CONSOLE_REXPAINT_HPP_
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#ifndef TCOD_NO_ZLIB
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#include <filesystem>
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#include <vector>
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#include "console_rexpaint.h"
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#include "console_types.hpp"
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namespace tcod {
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/**
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@brief Load an array of consoles from a REXPaint file.
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@param path The path to the REXPaint file to load.
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@return Returns a vector of consoles.
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\rst
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.. versionadded:: 1.18
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\endrst
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*/
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inline std::vector<tcod::ConsolePtr> load_xp(const std::filesystem::path& path) {
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const auto path_str = path.string();
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int layer_count = tcod::check_throw_error(TCOD_load_xp(path_str.c_str(), 0, nullptr));
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std::vector<TCOD_Console*> tmp(layer_count, nullptr);
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tcod::check_throw_error(TCOD_load_xp(path_str.c_str(), layer_count, &tmp[0]));
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return std::vector<tcod::ConsolePtr>(tmp.begin(), tmp.end());
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}
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/**
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@brief Save an array of consoles to a REXPaint file.
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@param consoles A vector of consoles to save.
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@param path The path to write the REXPaint file to.
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@param compress_level A compression level for the zlib library.
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\rst
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.. versionadded:: 1.18
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\endrst
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*/
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inline void save_xp(
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const std::vector<const TCOD_Console*>& consoles, const std::filesystem::path& path, int compress_level = 9) {
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tcod::check_throw_error(
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TCOD_save_xp(static_cast<int>(consoles.size()), consoles.data(), path.string().c_str(), compress_level));
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}
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} // namespace tcod
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#endif // TCOD_NO_ZLIB
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#endif // TCOD_CONSOLE_REXPAINT_HPP_
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