670 lines
25 KiB
C++
670 lines
25 KiB
C++
////////////////////////////////////////////////////////////
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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////////////////////////////////////////////////////////////
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#ifndef SFML_STRING_HPP
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#define SFML_STRING_HPP
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////////////////////////////////////////////////////////////
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/System/Export.hpp>
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#include <SFML/System/Utf.hpp>
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#include <iterator>
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#include <locale>
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#include <string>
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namespace sf
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{
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////////////////////////////////////////////////////////////
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/// \brief Utility string class that automatically handles
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/// conversions between types and encodings
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///
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////////////////////////////////////////////////////////////
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class SFML_SYSTEM_API String
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{
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public:
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////////////////////////////////////////////////////////////
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// Types
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////////////////////////////////////////////////////////////
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typedef std::basic_string<Uint32>::iterator Iterator; ///< Iterator type
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typedef std::basic_string<Uint32>::const_iterator ConstIterator; ///< Read-only iterator type
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////////////////////////////////////////////////////////////
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// Static member data
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////////////////////////////////////////////////////////////
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static const std::size_t InvalidPos; ///< Represents an invalid position in the string
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////////////////////////////////////////////////////////////
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/// \brief Default constructor
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///
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/// This constructor creates an empty string.
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///
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////////////////////////////////////////////////////////////
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String();
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////////////////////////////////////////////////////////////
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/// \brief Construct from a single ANSI character and a locale
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///
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/// The source character is converted to UTF-32 according
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/// to the given locale.
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///
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/// \param ansiChar ANSI character to convert
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/// \param locale Locale to use for conversion
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///
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////////////////////////////////////////////////////////////
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String(char ansiChar, const std::locale& locale = std::locale());
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////////////////////////////////////////////////////////////
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/// \brief Construct from single wide character
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///
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/// \param wideChar Wide character to convert
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///
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////////////////////////////////////////////////////////////
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String(wchar_t wideChar);
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////////////////////////////////////////////////////////////
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/// \brief Construct from single UTF-32 character
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///
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/// \param utf32Char UTF-32 character to convert
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///
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////////////////////////////////////////////////////////////
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String(Uint32 utf32Char);
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////////////////////////////////////////////////////////////
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/// \brief Construct from a null-terminated C-style ANSI string and a locale
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///
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/// The source string is converted to UTF-32 according
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/// to the given locale.
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///
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/// \param ansiString ANSI string to convert
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/// \param locale Locale to use for conversion
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///
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////////////////////////////////////////////////////////////
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String(const char* ansiString, const std::locale& locale = std::locale());
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////////////////////////////////////////////////////////////
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/// \brief Construct from an ANSI string and a locale
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///
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/// The source string is converted to UTF-32 according
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/// to the given locale.
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///
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/// \param ansiString ANSI string to convert
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/// \param locale Locale to use for conversion
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///
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////////////////////////////////////////////////////////////
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String(const std::string& ansiString, const std::locale& locale = std::locale());
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////////////////////////////////////////////////////////////
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/// \brief Construct from null-terminated C-style wide string
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///
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/// \param wideString Wide string to convert
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///
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////////////////////////////////////////////////////////////
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String(const wchar_t* wideString);
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////////////////////////////////////////////////////////////
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/// \brief Construct from a wide string
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///
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/// \param wideString Wide string to convert
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///
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////////////////////////////////////////////////////////////
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String(const std::wstring& wideString);
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////////////////////////////////////////////////////////////
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/// \brief Construct from a null-terminated C-style UTF-32 string
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///
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/// \param utf32String UTF-32 string to assign
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///
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////////////////////////////////////////////////////////////
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String(const Uint32* utf32String);
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////////////////////////////////////////////////////////////
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/// \brief Construct from an UTF-32 string
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///
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/// \param utf32String UTF-32 string to assign
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///
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////////////////////////////////////////////////////////////
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String(const std::basic_string<Uint32>& utf32String);
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////////////////////////////////////////////////////////////
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/// \brief Copy constructor
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///
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/// \param copy Instance to copy
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///
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////////////////////////////////////////////////////////////
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String(const String& copy);
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////////////////////////////////////////////////////////////
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/// \brief Create a new sf::String from a UTF-8 encoded string
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///
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/// \param begin Forward iterator to the beginning of the UTF-8 sequence
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/// \param end Forward iterator to the end of the UTF-8 sequence
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///
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/// \return A sf::String containing the source string
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///
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/// \see fromUtf16, fromUtf32
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///
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////////////////////////////////////////////////////////////
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template <typename T>
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static String fromUtf8(T begin, T end);
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////////////////////////////////////////////////////////////
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/// \brief Create a new sf::String from a UTF-16 encoded string
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///
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/// \param begin Forward iterator to the beginning of the UTF-16 sequence
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/// \param end Forward iterator to the end of the UTF-16 sequence
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///
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/// \return A sf::String containing the source string
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///
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/// \see fromUtf8, fromUtf32
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///
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////////////////////////////////////////////////////////////
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template <typename T>
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static String fromUtf16(T begin, T end);
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////////////////////////////////////////////////////////////
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/// \brief Create a new sf::String from a UTF-32 encoded string
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///
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/// This function is provided for consistency, it is equivalent to
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/// using the constructors that takes a const sf::Uint32* or
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/// a std::basic_string<sf::Uint32>.
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///
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/// \param begin Forward iterator to the beginning of the UTF-32 sequence
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/// \param end Forward iterator to the end of the UTF-32 sequence
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///
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/// \return A sf::String containing the source string
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///
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/// \see fromUtf8, fromUtf16
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///
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////////////////////////////////////////////////////////////
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template <typename T>
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static String fromUtf32(T begin, T end);
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////////////////////////////////////////////////////////////
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/// \brief Implicit conversion operator to std::string (ANSI string)
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///
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/// The current global locale is used for conversion. If you
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/// want to explicitly specify a locale, see toAnsiString.
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/// Characters that do not fit in the target encoding are
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/// discarded from the returned string.
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/// This operator is defined for convenience, and is equivalent
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/// to calling toAnsiString().
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///
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/// \return Converted ANSI string
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///
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/// \see toAnsiString, operator std::wstring
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///
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////////////////////////////////////////////////////////////
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operator std::string() const;
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////////////////////////////////////////////////////////////
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/// \brief Implicit conversion operator to std::wstring (wide string)
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///
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/// Characters that do not fit in the target encoding are
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/// discarded from the returned string.
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/// This operator is defined for convenience, and is equivalent
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/// to calling toWideString().
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///
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/// \return Converted wide string
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///
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/// \see toWideString, operator std::string
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///
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////////////////////////////////////////////////////////////
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operator std::wstring() const;
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////////////////////////////////////////////////////////////
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/// \brief Convert the Unicode string to an ANSI string
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///
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/// The UTF-32 string is converted to an ANSI string in
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/// the encoding defined by \a locale.
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/// Characters that do not fit in the target encoding are
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/// discarded from the returned string.
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///
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/// \param locale Locale to use for conversion
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///
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/// \return Converted ANSI string
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///
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/// \see toWideString, operator std::string
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///
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////////////////////////////////////////////////////////////
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std::string toAnsiString(const std::locale& locale = std::locale()) const;
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////////////////////////////////////////////////////////////
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/// \brief Convert the Unicode string to a wide string
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///
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/// Characters that do not fit in the target encoding are
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/// discarded from the returned string.
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///
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/// \return Converted wide string
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///
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/// \see toAnsiString, operator std::wstring
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///
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////////////////////////////////////////////////////////////
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std::wstring toWideString() const;
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////////////////////////////////////////////////////////////
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/// \brief Convert the Unicode string to a UTF-8 string
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///
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/// \return Converted UTF-8 string
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///
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/// \see toUtf16, toUtf32
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///
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////////////////////////////////////////////////////////////
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std::basic_string<Uint8> toUtf8() const;
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////////////////////////////////////////////////////////////
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/// \brief Convert the Unicode string to a UTF-16 string
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///
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/// \return Converted UTF-16 string
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///
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/// \see toUtf8, toUtf32
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///
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////////////////////////////////////////////////////////////
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std::basic_string<Uint16> toUtf16() const;
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////////////////////////////////////////////////////////////
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/// \brief Convert the Unicode string to a UTF-32 string
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///
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/// This function doesn't perform any conversion, since the
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/// string is already stored as UTF-32 internally.
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///
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/// \return Converted UTF-32 string
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///
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/// \see toUtf8, toUtf16
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///
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////////////////////////////////////////////////////////////
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std::basic_string<Uint32> toUtf32() const;
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////////////////////////////////////////////////////////////
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/// \brief Overload of assignment operator
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///
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/// \param right Instance to assign
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///
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/// \return Reference to self
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///
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////////////////////////////////////////////////////////////
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String& operator =(const String& right);
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////////////////////////////////////////////////////////////
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/// \brief Overload of += operator to append an UTF-32 string
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///
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/// \param right String to append
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///
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/// \return Reference to self
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///
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////////////////////////////////////////////////////////////
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String& operator +=(const String& right);
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////////////////////////////////////////////////////////////
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/// \brief Overload of [] operator to access a character by its position
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///
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/// This function provides read-only access to characters.
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/// Note: the behavior is undefined if \a index is out of range.
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///
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/// \param index Index of the character to get
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///
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/// \return Character at position \a index
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///
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////////////////////////////////////////////////////////////
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Uint32 operator [](std::size_t index) const;
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////////////////////////////////////////////////////////////
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/// \brief Overload of [] operator to access a character by its position
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///
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/// This function provides read and write access to characters.
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/// Note: the behavior is undefined if \a index is out of range.
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///
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/// \param index Index of the character to get
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///
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/// \return Reference to the character at position \a index
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///
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////////////////////////////////////////////////////////////
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Uint32& operator [](std::size_t index);
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////////////////////////////////////////////////////////////
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/// \brief Clear the string
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///
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/// This function removes all the characters from the string.
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///
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/// \see isEmpty, erase
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///
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////////////////////////////////////////////////////////////
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void clear();
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////////////////////////////////////////////////////////////
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/// \brief Get the size of the string
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///
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/// \return Number of characters in the string
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///
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/// \see isEmpty
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///
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////////////////////////////////////////////////////////////
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std::size_t getSize() const;
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////////////////////////////////////////////////////////////
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/// \brief Check whether the string is empty or not
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///
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/// \return True if the string is empty (i.e. contains no character)
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///
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/// \see clear, getSize
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///
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////////////////////////////////////////////////////////////
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bool isEmpty() const;
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////////////////////////////////////////////////////////////
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/// \brief Erase one or more characters from the string
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///
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/// This function removes a sequence of \a count characters
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/// starting from \a position.
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///
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/// \param position Position of the first character to erase
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/// \param count Number of characters to erase
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///
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////////////////////////////////////////////////////////////
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void erase(std::size_t position, std::size_t count = 1);
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////////////////////////////////////////////////////////////
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/// \brief Insert one or more characters into the string
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///
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/// This function inserts the characters of \a str
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/// into the string, starting from \a position.
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///
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/// \param position Position of insertion
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/// \param str Characters to insert
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///
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////////////////////////////////////////////////////////////
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void insert(std::size_t position, const String& str);
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////////////////////////////////////////////////////////////
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/// \brief Find a sequence of one or more characters in the string
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///
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/// This function searches for the characters of \a str
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/// in the string, starting from \a start.
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///
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/// \param str Characters to find
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/// \param start Where to begin searching
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///
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/// \return Position of \a str in the string, or String::InvalidPos if not found
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///
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////////////////////////////////////////////////////////////
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std::size_t find(const String& str, std::size_t start = 0) const;
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////////////////////////////////////////////////////////////
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/// \brief Replace a substring with another string
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///
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/// This function replaces the substring that starts at index \a position
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/// and spans \a length characters with the string \a replaceWith.
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///
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/// \param position Index of the first character to be replaced
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/// \param length Number of characters to replace. You can pass InvalidPos to
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/// replace all characters until the end of the string.
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/// \param replaceWith String that replaces the given substring.
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///
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////////////////////////////////////////////////////////////
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void replace(std::size_t position, std::size_t length, const String& replaceWith);
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////////////////////////////////////////////////////////////
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/// \brief Replace all occurrences of a substring with a replacement string
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///
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/// This function replaces all occurrences of \a searchFor in this string
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/// with the string \a replaceWith.
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///
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/// \param searchFor The value being searched for
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/// \param replaceWith The value that replaces found \a searchFor values
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///
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////////////////////////////////////////////////////////////
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void replace(const String& searchFor, const String& replaceWith);
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////////////////////////////////////////////////////////////
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/// \brief Return a part of the string
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///
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/// This function returns the substring that starts at index \a position
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/// and spans \a length characters.
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///
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/// \param position Index of the first character
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/// \param length Number of characters to include in the substring (if
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/// the string is shorter, as many characters as possible
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/// are included). \ref InvalidPos can be used to include all
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/// characters until the end of the string.
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///
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/// \return String object containing a substring of this object
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///
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////////////////////////////////////////////////////////////
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String substring(std::size_t position, std::size_t length = InvalidPos) const;
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////////////////////////////////////////////////////////////
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/// \brief Get a pointer to the C-style array of characters
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///
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/// This functions provides a read-only access to a
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/// null-terminated C-style representation of the string.
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/// The returned pointer is temporary and is meant only for
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/// immediate use, thus it is not recommended to store it.
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///
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/// \return Read-only pointer to the array of characters
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///
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////////////////////////////////////////////////////////////
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const Uint32* getData() const;
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////////////////////////////////////////////////////////////
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/// \brief Return an iterator to the beginning of the string
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///
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/// \return Read-write iterator to the beginning of the string characters
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///
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/// \see end
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///
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////////////////////////////////////////////////////////////
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Iterator begin();
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////////////////////////////////////////////////////////////
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/// \brief Return an iterator to the beginning of the string
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///
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/// \return Read-only iterator to the beginning of the string characters
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///
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/// \see end
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///
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////////////////////////////////////////////////////////////
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ConstIterator begin() const;
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////////////////////////////////////////////////////////////
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/// \brief Return an iterator to the end of the string
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///
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/// The end iterator refers to 1 position past the last character;
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/// thus it represents an invalid character and should never be
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/// accessed.
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///
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/// \return Read-write iterator to the end of the string characters
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///
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/// \see begin
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///
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////////////////////////////////////////////////////////////
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Iterator end();
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////////////////////////////////////////////////////////////
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/// \brief Return an iterator to the end of the string
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///
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/// The end iterator refers to 1 position past the last character;
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/// thus it represents an invalid character and should never be
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/// accessed.
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///
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/// \return Read-only iterator to the end of the string characters
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///
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/// \see begin
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///
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////////////////////////////////////////////////////////////
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ConstIterator end() const;
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private:
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friend SFML_SYSTEM_API bool operator ==(const String& left, const String& right);
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friend SFML_SYSTEM_API bool operator <(const String& left, const String& right);
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////////////////////////////////////////////////////////////
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// Member data
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////////////////////////////////////////////////////////////
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std::basic_string<Uint32> m_string; ///< Internal string of UTF-32 characters
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};
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////////////////////////////////////////////////////////////
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/// \relates String
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/// \brief Overload of == operator to compare two UTF-32 strings
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///
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/// \param left Left operand (a string)
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/// \param right Right operand (a string)
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///
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/// \return True if both strings are equal
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///
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////////////////////////////////////////////////////////////
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SFML_SYSTEM_API bool operator ==(const String& left, const String& right);
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////////////////////////////////////////////////////////////
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/// \relates String
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/// \brief Overload of != operator to compare two UTF-32 strings
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///
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/// \param left Left operand (a string)
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/// \param right Right operand (a string)
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///
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/// \return True if both strings are different
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///
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////////////////////////////////////////////////////////////
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SFML_SYSTEM_API bool operator !=(const String& left, const String& right);
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////////////////////////////////////////////////////////////
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/// \relates String
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/// \brief Overload of < operator to compare two UTF-32 strings
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///
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/// \param left Left operand (a string)
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/// \param right Right operand (a string)
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///
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/// \return True if \a left is lexicographically before \a right
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///
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////////////////////////////////////////////////////////////
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SFML_SYSTEM_API bool operator <(const String& left, const String& right);
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////////////////////////////////////////////////////////////
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/// \relates String
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/// \brief Overload of > operator to compare two UTF-32 strings
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///
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/// \param left Left operand (a string)
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/// \param right Right operand (a string)
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///
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/// \return True if \a left is lexicographically after \a right
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///
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////////////////////////////////////////////////////////////
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SFML_SYSTEM_API bool operator >(const String& left, const String& right);
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////////////////////////////////////////////////////////////
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/// \relates String
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/// \brief Overload of <= operator to compare two UTF-32 strings
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///
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/// \param left Left operand (a string)
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/// \param right Right operand (a string)
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///
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/// \return True if \a left is lexicographically before or equivalent to \a right
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///
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////////////////////////////////////////////////////////////
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SFML_SYSTEM_API bool operator <=(const String& left, const String& right);
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////////////////////////////////////////////////////////////
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/// \relates String
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/// \brief Overload of >= operator to compare two UTF-32 strings
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///
|
|
/// \param left Left operand (a string)
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/// \param right Right operand (a string)
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///
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/// \return True if \a left is lexicographically after or equivalent to \a right
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///
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////////////////////////////////////////////////////////////
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SFML_SYSTEM_API bool operator >=(const String& left, const String& right);
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////////////////////////////////////////////////////////////
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/// \relates String
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/// \brief Overload of binary + operator to concatenate two strings
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///
|
|
/// \param left Left operand (a string)
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/// \param right Right operand (a string)
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///
|
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/// \return Concatenated string
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///
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////////////////////////////////////////////////////////////
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SFML_SYSTEM_API String operator +(const String& left, const String& right);
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#include <SFML/System/String.inl>
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} // namespace sf
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#endif // SFML_STRING_HPP
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////////////////////////////////////////////////////////////
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/// \class sf::String
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/// \ingroup system
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///
|
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/// sf::String is a utility string class defined mainly for
|
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/// convenience. It is a Unicode string (implemented using
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/// UTF-32), thus it can store any character in the world
|
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/// (European, Chinese, Arabic, Hebrew, etc.).
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///
|
|
/// It automatically handles conversions from/to ANSI and
|
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/// wide strings, so that you can work with standard string
|
|
/// classes and still be compatible with functions taking a
|
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/// sf::String.
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///
|
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/// \code
|
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/// sf::String s;
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|
///
|
|
/// std::string s1 = s; // automatically converted to ANSI string
|
|
/// std::wstring s2 = s; // automatically converted to wide string
|
|
/// s = "hello"; // automatically converted from ANSI string
|
|
/// s = L"hello"; // automatically converted from wide string
|
|
/// s += 'a'; // automatically converted from ANSI string
|
|
/// s += L'a'; // automatically converted from wide string
|
|
/// \endcode
|
|
///
|
|
/// Conversions involving ANSI strings use the default user locale. However
|
|
/// it is possible to use a custom locale if necessary:
|
|
/// \code
|
|
/// std::locale locale;
|
|
/// sf::String s;
|
|
/// ...
|
|
/// std::string s1 = s.toAnsiString(locale);
|
|
/// s = sf::String("hello", locale);
|
|
/// \endcode
|
|
///
|
|
/// sf::String defines the most important functions of the
|
|
/// standard std::string class: removing, random access, iterating,
|
|
/// appending, comparing, etc. However it is a simple class
|
|
/// provided for convenience, and you may have to consider using
|
|
/// a more optimized class if your program requires complex string
|
|
/// handling. The automatic conversion functions will then take
|
|
/// care of converting your string to sf::String whenever SFML
|
|
/// requires it.
|
|
///
|
|
/// Please note that SFML also defines a low-level, generic
|
|
/// interface for Unicode handling, see the sf::Utf classes.
|
|
///
|
|
////////////////////////////////////////////////////////////
|