McRogueFace/tests/debug_empty_paths.py

80 lines
2.0 KiB
Python

#!/usr/bin/env python3
"""Debug empty paths issue"""
import mcrfpy
import sys
print("Debugging empty paths...")
# Create scene and grid
mcrfpy.createScene("debug")
grid = mcrfpy.Grid(grid_x=10, grid_y=10)
# Initialize grid - all walkable
print("\nInitializing grid...")
for y in range(10):
for x in range(10):
grid.at(x, y).walkable = True
# Test simple path
print("\nTest 1: Simple path from (0,0) to (5,5)")
path = grid.compute_astar_path(0, 0, 5, 5)
print(f" A* path: {path}")
print(f" Path length: {len(path)}")
# Test with Dijkstra
print("\nTest 2: Same path with Dijkstra")
grid.compute_dijkstra(0, 0)
dpath = grid.get_dijkstra_path(5, 5)
print(f" Dijkstra path: {dpath}")
print(f" Path length: {len(dpath)}")
# Check if grid is properly initialized
print("\nTest 3: Checking grid cells")
for y in range(3):
for x in range(3):
cell = grid.at(x, y)
print(f" Cell ({x},{y}): walkable={cell.walkable}")
# Test with walls
print("\nTest 4: Path with wall")
grid.at(2, 2).walkable = False
grid.at(3, 2).walkable = False
grid.at(4, 2).walkable = False
print(" Added wall at y=2, x=2,3,4")
path2 = grid.compute_astar_path(0, 0, 5, 5)
print(f" A* path with wall: {path2}")
print(f" Path length: {len(path2)}")
# Test invalid paths
print("\nTest 5: Path to blocked cell")
grid.at(9, 9).walkable = False
path3 = grid.compute_astar_path(0, 0, 9, 9)
print(f" Path to blocked cell: {path3}")
# Check TCOD map sync
print("\nTest 6: Verify TCOD map is synced")
# Try to force a sync
print(" Checking if syncTCODMap exists...")
if hasattr(grid, 'sync_tcod_map'):
print(" Calling sync_tcod_map()")
grid.sync_tcod_map()
else:
print(" No sync_tcod_map method found")
# Try path again
print("\nTest 7: Path after potential sync")
path4 = grid.compute_astar_path(0, 0, 5, 5)
print(f" A* path: {path4}")
def timer_cb(dt):
sys.exit(0)
# Quick UI setup
ui = mcrfpy.sceneUI("debug")
ui.append(grid)
mcrfpy.setScene("debug")
mcrfpy.setTimer("exit", timer_cb, 100)
print("\nStarting timer...")