McRogueFace/src/UIFrame.cpp

794 lines
29 KiB
C++

#include "UIFrame.h"
#include "UICollection.h"
#include "GameEngine.h"
#include "PyVector.h"
#include "UICaption.h"
#include "UISprite.h"
#include "UIGrid.h"
#include "McRFPy_API.h"
#include "PyArgHelpers.h"
// UIDrawable methods now in UIBase.h
UIDrawable* UIFrame::click_at(sf::Vector2f point)
{
// Check bounds first (optimization)
float x = position.x, y = position.y, w = box.getSize().x, h = box.getSize().y;
if (point.x < x || point.y < y || point.x >= x+w || point.y >= y+h) {
return nullptr;
}
// Transform to local coordinates for children
sf::Vector2f localPoint = point - position;
// Check children in reverse order (top to bottom, highest z-index first)
for (auto it = children->rbegin(); it != children->rend(); ++it) {
auto& child = *it;
if (!child->visible) continue;
if (auto target = child->click_at(localPoint)) {
return target;
}
}
// No child handled it, check if we have a handler
if (click_callable) {
return this;
}
return nullptr;
}
UIFrame::UIFrame()
: outline(0)
{
children = std::make_shared<std::vector<std::shared_ptr<UIDrawable>>>();
position = sf::Vector2f(0, 0); // Set base class position
box.setPosition(position); // Sync box position
box.setSize(sf::Vector2f(0, 0));
}
UIFrame::UIFrame(float _x, float _y, float _w, float _h)
: outline(0)
{
position = sf::Vector2f(_x, _y); // Set base class position
box.setPosition(position); // Sync box position
box.setSize(sf::Vector2f(_w, _h));
children = std::make_shared<std::vector<std::shared_ptr<UIDrawable>>>();
}
UIFrame::~UIFrame()
{
children.reset();
}
PyObjectsEnum UIFrame::derived_type()
{
return PyObjectsEnum::UIFRAME;
}
// Phase 1 implementations
sf::FloatRect UIFrame::get_bounds() const
{
auto size = box.getSize();
return sf::FloatRect(position.x, position.y, size.x, size.y);
}
void UIFrame::move(float dx, float dy)
{
position.x += dx;
position.y += dy;
box.setPosition(position); // Keep box in sync
}
void UIFrame::resize(float w, float h)
{
box.setSize(sf::Vector2f(w, h));
}
void UIFrame::onPositionChanged()
{
// Sync box position with base class position
box.setPosition(position);
}
void UIFrame::render(sf::Vector2f offset, sf::RenderTarget& target)
{
// Check visibility
if (!visible) return;
// TODO: Apply opacity when SFML supports it on shapes
// Check if we need to use RenderTexture for clipping
if (clip_children && !children->empty()) {
// Enable RenderTexture if not already enabled
if (!use_render_texture) {
auto size = box.getSize();
enableRenderTexture(static_cast<unsigned int>(size.x),
static_cast<unsigned int>(size.y));
}
// Update RenderTexture if dirty
if (use_render_texture && render_dirty) {
// Clear the RenderTexture
render_texture->clear(sf::Color::Transparent);
// Draw the frame box to RenderTexture
box.setPosition(0, 0); // Render at origin in texture
render_texture->draw(box);
// Sort children by z_index if needed
if (children_need_sort && !children->empty()) {
std::sort(children->begin(), children->end(),
[](const std::shared_ptr<UIDrawable>& a, const std::shared_ptr<UIDrawable>& b) {
return a->z_index < b->z_index;
});
children_need_sort = false;
}
// Render children to RenderTexture at local coordinates
for (auto drawable : *children) {
drawable->render(sf::Vector2f(0, 0), *render_texture);
}
// Finalize the RenderTexture
render_texture->display();
// Update sprite
render_sprite.setTexture(render_texture->getTexture());
render_dirty = false;
}
// Draw the RenderTexture sprite
if (use_render_texture) {
render_sprite.setPosition(offset + box.getPosition());
target.draw(render_sprite);
}
} else {
// Standard rendering without clipping
box.move(offset);
target.draw(box);
box.move(-offset);
// Sort children by z_index if needed
if (children_need_sort && !children->empty()) {
std::sort(children->begin(), children->end(),
[](const std::shared_ptr<UIDrawable>& a, const std::shared_ptr<UIDrawable>& b) {
return a->z_index < b->z_index;
});
children_need_sort = false;
}
for (auto drawable : *children) {
drawable->render(offset + box.getPosition(), target);
}
}
}
PyObject* UIFrame::get_children(PyUIFrameObject* self, void* closure)
{
// create PyUICollection instance pointing to self->data->children
//PyUICollectionObject* o = (PyUICollectionObject*)mcrfpydef::PyUICollectionType.tp_alloc(&mcrfpydef::PyUICollectionType, 0);
auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "UICollection");
auto o = (PyUICollectionObject*)type->tp_alloc(type, 0);
if (o)
o->data = self->data->children;
return (PyObject*)o;
}
PyObject* UIFrame::get_float_member(PyUIFrameObject* self, void* closure)
{
auto member_ptr = reinterpret_cast<long>(closure);
if (member_ptr == 0)
return PyFloat_FromDouble(self->data->box.getPosition().x);
else if (member_ptr == 1)
return PyFloat_FromDouble(self->data->box.getPosition().y);
else if (member_ptr == 2)
return PyFloat_FromDouble(self->data->box.getSize().x);
else if (member_ptr == 3)
return PyFloat_FromDouble(self->data->box.getSize().y);
else if (member_ptr == 4)
return PyFloat_FromDouble(self->data->box.getOutlineThickness());
else
{
PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
return nullptr;
}
}
int UIFrame::set_float_member(PyUIFrameObject* self, PyObject* value, void* closure)
{
float val;
auto member_ptr = reinterpret_cast<long>(closure);
if (PyFloat_Check(value))
{
val = PyFloat_AsDouble(value);
}
else if (PyLong_Check(value))
{
val = PyLong_AsLong(value);
}
else
{
PyErr_SetString(PyExc_TypeError, "Value must be a number (int or float)");
return -1;
}
if (member_ptr == 0) { //x
self->data->box.setPosition(val, self->data->box.getPosition().y);
self->data->markDirty();
}
else if (member_ptr == 1) { //y
self->data->box.setPosition(self->data->box.getPosition().x, val);
self->data->markDirty();
}
else if (member_ptr == 2) { //w
self->data->box.setSize(sf::Vector2f(val, self->data->box.getSize().y));
if (self->data->use_render_texture) {
// Need to recreate RenderTexture with new size
self->data->enableRenderTexture(static_cast<unsigned int>(self->data->box.getSize().x),
static_cast<unsigned int>(self->data->box.getSize().y));
}
self->data->markDirty();
}
else if (member_ptr == 3) { //h
self->data->box.setSize(sf::Vector2f(self->data->box.getSize().x, val));
if (self->data->use_render_texture) {
// Need to recreate RenderTexture with new size
self->data->enableRenderTexture(static_cast<unsigned int>(self->data->box.getSize().x),
static_cast<unsigned int>(self->data->box.getSize().y));
}
self->data->markDirty();
}
else if (member_ptr == 4) { //outline
self->data->box.setOutlineThickness(val);
self->data->markDirty();
}
return 0;
}
PyObject* UIFrame::get_color_member(PyUIFrameObject* self, void* closure)
{
// validate closure (should be impossible to be wrong, but it's thorough)
auto member_ptr = reinterpret_cast<long>(closure);
if (member_ptr != 0 && member_ptr != 1)
{
PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
return nullptr;
}
//PyTypeObject* colorType = &PyColorType;
auto colorType = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Color");
PyObject* pyColor = colorType->tp_alloc(colorType, 0);
if (pyColor == NULL)
{
std::cout << "failure to allocate mcrfpy.Color / PyColorType" << std::endl;
return NULL;
}
PyColorObject* pyColorObj = reinterpret_cast<PyColorObject*>(pyColor);
// fetch correct member data
sf::Color color;
if (member_ptr == 0)
{
color = self->data->box.getFillColor();
//return Py_BuildValue("(iii)", color.r, color.g, color.b);
}
else if (member_ptr == 1)
{
color = self->data->box.getOutlineColor();
//return Py_BuildValue("(iii)", color.r, color.g, color.b);
}
return PyColor(color).pyObject();
}
int UIFrame::set_color_member(PyUIFrameObject* self, PyObject* value, void* closure)
{
//TODO: this logic of (PyColor instance OR tuple -> sf::color) should be encapsulated for reuse
auto member_ptr = reinterpret_cast<long>(closure);
int r, g, b, a;
if (PyObject_IsInstance(value, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Color")))
{
sf::Color c = ((PyColorObject*)value)->data;
r = c.r; g = c.g; b = c.b; a = c.a;
}
else if (!PyTuple_Check(value) || PyTuple_Size(value) < 3 || PyTuple_Size(value) > 4)
{
// reject non-Color, non-tuple value
PyErr_SetString(PyExc_TypeError, "Value must be a tuple of 3 or 4 integers or an mcrfpy.Color object.");
return -1;
}
else // get value from tuples
{
r = PyLong_AsLong(PyTuple_GetItem(value, 0));
g = PyLong_AsLong(PyTuple_GetItem(value, 1));
b = PyLong_AsLong(PyTuple_GetItem(value, 2));
a = 255;
if (PyTuple_Size(value) == 4)
{
a = PyLong_AsLong(PyTuple_GetItem(value, 3));
}
}
if (r < 0 || r > 255 || g < 0 || g > 255 || b < 0 || b > 255 || a < 0 || a > 255)
{
PyErr_SetString(PyExc_ValueError, "Color values must be between 0 and 255.");
return -1;
}
if (member_ptr == 0)
{
self->data->box.setFillColor(sf::Color(r, g, b, a));
self->data->markDirty();
}
else if (member_ptr == 1)
{
self->data->box.setOutlineColor(sf::Color(r, g, b, a));
self->data->markDirty();
}
else
{
PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
return -1;
}
return 0;
}
PyObject* UIFrame::get_pos(PyUIFrameObject* self, void* closure)
{
auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Vector");
auto obj = (PyVectorObject*)type->tp_alloc(type, 0);
if (obj) {
auto pos = self->data->box.getPosition();
obj->data = sf::Vector2f(pos.x, pos.y);
}
return (PyObject*)obj;
}
int UIFrame::set_pos(PyUIFrameObject* self, PyObject* value, void* closure)
{
PyVectorObject* vec = PyVector::from_arg(value);
if (!vec) {
PyErr_SetString(PyExc_TypeError, "pos must be a Vector or convertible to Vector");
return -1;
}
self->data->box.setPosition(vec->data);
self->data->markDirty();
return 0;
}
PyObject* UIFrame::get_clip_children(PyUIFrameObject* self, void* closure)
{
return PyBool_FromLong(self->data->clip_children);
}
int UIFrame::set_clip_children(PyUIFrameObject* self, PyObject* value, void* closure)
{
if (!PyBool_Check(value)) {
PyErr_SetString(PyExc_TypeError, "clip_children must be a boolean");
return -1;
}
bool new_clip = PyObject_IsTrue(value);
if (new_clip != self->data->clip_children) {
self->data->clip_children = new_clip;
self->data->markDirty(); // Mark as needing redraw
}
return 0;
}
// Define the PyObjectType alias for the macros
typedef PyUIFrameObject PyObjectType;
// Method definitions
PyMethodDef UIFrame_methods[] = {
UIDRAWABLE_METHODS,
{NULL} // Sentinel
};
PyGetSetDef UIFrame::getsetters[] = {
{"x", (getter)UIDrawable::get_float_member, (setter)UIDrawable::set_float_member, "X coordinate of top-left corner", (void*)((intptr_t)PyObjectsEnum::UIFRAME << 8 | 0)},
{"y", (getter)UIDrawable::get_float_member, (setter)UIDrawable::set_float_member, "Y coordinate of top-left corner", (void*)((intptr_t)PyObjectsEnum::UIFRAME << 8 | 1)},
{"w", (getter)UIDrawable::get_float_member, (setter)UIDrawable::set_float_member, "width of the rectangle", (void*)((intptr_t)PyObjectsEnum::UIFRAME << 8 | 2)},
{"h", (getter)UIDrawable::get_float_member, (setter)UIDrawable::set_float_member, "height of the rectangle", (void*)((intptr_t)PyObjectsEnum::UIFRAME << 8 | 3)},
{"outline", (getter)UIFrame::get_float_member, (setter)UIFrame::set_float_member, "Thickness of the border", (void*)4},
{"fill_color", (getter)UIFrame::get_color_member, (setter)UIFrame::set_color_member, "Fill color of the rectangle", (void*)0},
{"outline_color", (getter)UIFrame::get_color_member, (setter)UIFrame::set_color_member, "Outline color of the rectangle", (void*)1},
{"children", (getter)UIFrame::get_children, NULL, "UICollection of objects on top of this one", NULL},
{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UIFRAME},
{"z_index", (getter)UIDrawable::get_int, (setter)UIDrawable::set_int, "Z-order for rendering (lower values rendered first)", (void*)PyObjectsEnum::UIFRAME},
{"name", (getter)UIDrawable::get_name, (setter)UIDrawable::set_name, "Name for finding elements", (void*)PyObjectsEnum::UIFRAME},
{"pos", (getter)UIDrawable::get_pos, (setter)UIDrawable::set_pos, "Position as a Vector", (void*)PyObjectsEnum::UIFRAME},
{"clip_children", (getter)UIFrame::get_clip_children, (setter)UIFrame::set_clip_children, "Whether to clip children to frame bounds", NULL},
UIDRAWABLE_GETSETTERS,
{NULL}
};
PyObject* UIFrame::repr(PyUIFrameObject* self)
{
std::ostringstream ss;
if (!self->data) ss << "<Frame (invalid internal object)>";
else {
auto box = self->data->box;
auto fc = box.getFillColor();
auto oc = box.getOutlineColor();
ss << "<Frame (x=" << box.getPosition().x << ", y=" << box.getPosition().y << ", w=" <<
box.getSize().x << ", w=" << box.getSize().y << ", " <<
"outline=" << box.getOutlineThickness() << ", " <<
"fill_color=(" << (int)fc.r << ", " << (int)fc.g << ", " << (int)fc.b << ", " << (int)fc.a <<"), " <<
"outline_color=(" << (int)oc.r << ", " << (int)oc.g << ", " << (int)oc.b << ", " << (int)oc.a <<"), " <<
self->data->children->size() << " child objects" <<
")>";
}
std::string repr_str = ss.str();
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
}
int UIFrame::init(PyUIFrameObject* self, PyObject* args, PyObject* kwds)
{
// Initialize children first
self->data->children = std::make_shared<std::vector<std::shared_ptr<UIDrawable>>>();
// Try parsing with PyArgHelpers
int arg_idx = 0;
auto pos_result = PyArgHelpers::parsePosition(args, kwds, &arg_idx);
auto size_result = PyArgHelpers::parseSize(args, kwds, &arg_idx);
// Default values
float x = 0.0f, y = 0.0f, w = 0.0f, h = 0.0f, outline = 0.0f;
PyObject* fill_color = nullptr;
PyObject* outline_color = nullptr;
PyObject* children_arg = nullptr;
PyObject* click_handler = nullptr;
// Case 1: Got position and size from helpers (tuple format)
if (pos_result.valid && size_result.valid) {
x = pos_result.x;
y = pos_result.y;
w = size_result.w;
h = size_result.h;
// Parse remaining arguments
static const char* remaining_keywords[] = {
"fill_color", "outline_color", "outline", "children", "click", nullptr
};
// Create new tuple with remaining args
Py_ssize_t total_args = PyTuple_Size(args);
PyObject* remaining_args = PyTuple_GetSlice(args, arg_idx, total_args);
if (!PyArg_ParseTupleAndKeywords(remaining_args, kwds, "|OOfOO",
const_cast<char**>(remaining_keywords),
&fill_color, &outline_color, &outline,
&children_arg, &click_handler)) {
Py_DECREF(remaining_args);
if (pos_result.error) PyErr_SetString(PyExc_TypeError, pos_result.error);
else if (size_result.error) PyErr_SetString(PyExc_TypeError, size_result.error);
return -1;
}
Py_DECREF(remaining_args);
}
// Case 2: Traditional format (x, y, w, h, ...)
else {
PyErr_Clear(); // Clear any errors from helpers
static const char* keywords[] = {
"x", "y", "w", "h", "fill_color", "outline_color", "outline",
"children", "click", "pos", "size", nullptr
};
PyObject* pos_obj = nullptr;
PyObject* size_obj = nullptr;
if (!PyArg_ParseTupleAndKeywords(args, kwds, "|ffffOOfOOOO",
const_cast<char**>(keywords),
&x, &y, &w, &h, &fill_color, &outline_color,
&outline, &children_arg, &click_handler,
&pos_obj, &size_obj)) {
return -1;
}
// Handle pos keyword override
if (pos_obj && pos_obj != Py_None) {
if (PyTuple_Check(pos_obj) && PyTuple_Size(pos_obj) == 2) {
PyObject* x_val = PyTuple_GetItem(pos_obj, 0);
PyObject* y_val = PyTuple_GetItem(pos_obj, 1);
if ((PyFloat_Check(x_val) || PyLong_Check(x_val)) &&
(PyFloat_Check(y_val) || PyLong_Check(y_val))) {
x = PyFloat_Check(x_val) ? PyFloat_AsDouble(x_val) : PyLong_AsLong(x_val);
y = PyFloat_Check(y_val) ? PyFloat_AsDouble(y_val) : PyLong_AsLong(y_val);
}
} else if (PyObject_TypeCheck(pos_obj, (PyTypeObject*)PyObject_GetAttrString(
PyImport_ImportModule("mcrfpy"), "Vector"))) {
PyVectorObject* vec = (PyVectorObject*)pos_obj;
x = vec->data.x;
y = vec->data.y;
} else {
PyErr_SetString(PyExc_TypeError, "pos must be a tuple (x, y) or Vector");
return -1;
}
}
// Handle size keyword override
if (size_obj && size_obj != Py_None) {
if (PyTuple_Check(size_obj) && PyTuple_Size(size_obj) == 2) {
PyObject* w_val = PyTuple_GetItem(size_obj, 0);
PyObject* h_val = PyTuple_GetItem(size_obj, 1);
if ((PyFloat_Check(w_val) || PyLong_Check(w_val)) &&
(PyFloat_Check(h_val) || PyLong_Check(h_val))) {
w = PyFloat_Check(w_val) ? PyFloat_AsDouble(w_val) : PyLong_AsLong(w_val);
h = PyFloat_Check(h_val) ? PyFloat_AsDouble(h_val) : PyLong_AsLong(h_val);
}
} else {
PyErr_SetString(PyExc_TypeError, "size must be a tuple (w, h)");
return -1;
}
}
}
self->data->position = sf::Vector2f(x, y); // Set base class position
self->data->box.setPosition(self->data->position); // Sync box position
self->data->box.setSize(sf::Vector2f(w, h));
self->data->box.setOutlineThickness(outline);
// getsetter abuse because I haven't standardized Color object parsing (TODO)
int err_val = 0;
if (fill_color && fill_color != Py_None) err_val = UIFrame::set_color_member(self, fill_color, (void*)0);
else self->data->box.setFillColor(sf::Color(0,0,0,255));
if (err_val) return err_val;
if (outline_color && outline_color != Py_None) err_val = UIFrame::set_color_member(self, outline_color, (void*)1);
else self->data->box.setOutlineColor(sf::Color(128,128,128,255));
if (err_val) return err_val;
// Process children argument if provided
if (children_arg && children_arg != Py_None) {
if (!PySequence_Check(children_arg)) {
PyErr_SetString(PyExc_TypeError, "children must be a sequence");
return -1;
}
Py_ssize_t len = PySequence_Length(children_arg);
for (Py_ssize_t i = 0; i < len; i++) {
PyObject* child = PySequence_GetItem(children_arg, i);
if (!child) return -1;
// Check if it's a UIDrawable (Frame, Caption, Sprite, or Grid)
PyObject* frame_type = PyObject_GetAttrString(McRFPy_API::mcrf_module, "Frame");
PyObject* caption_type = PyObject_GetAttrString(McRFPy_API::mcrf_module, "Caption");
PyObject* sprite_type = PyObject_GetAttrString(McRFPy_API::mcrf_module, "Sprite");
PyObject* grid_type = PyObject_GetAttrString(McRFPy_API::mcrf_module, "Grid");
if (!PyObject_IsInstance(child, frame_type) &&
!PyObject_IsInstance(child, caption_type) &&
!PyObject_IsInstance(child, sprite_type) &&
!PyObject_IsInstance(child, grid_type)) {
Py_DECREF(child);
PyErr_SetString(PyExc_TypeError, "children must contain only Frame, Caption, Sprite, or Grid objects");
return -1;
}
// Get the shared_ptr and add to children
std::shared_ptr<UIDrawable> drawable = nullptr;
if (PyObject_IsInstance(child, frame_type)) {
drawable = ((PyUIFrameObject*)child)->data;
} else if (PyObject_IsInstance(child, caption_type)) {
drawable = ((PyUICaptionObject*)child)->data;
} else if (PyObject_IsInstance(child, sprite_type)) {
drawable = ((PyUISpriteObject*)child)->data;
} else if (PyObject_IsInstance(child, grid_type)) {
drawable = ((PyUIGridObject*)child)->data;
}
// Clean up type references
Py_DECREF(frame_type);
Py_DECREF(caption_type);
Py_DECREF(sprite_type);
Py_DECREF(grid_type);
if (drawable) {
self->data->children->push_back(drawable);
self->data->children_need_sort = true;
}
Py_DECREF(child);
}
}
// Process click handler if provided
if (click_handler && click_handler != Py_None) {
if (!PyCallable_Check(click_handler)) {
PyErr_SetString(PyExc_TypeError, "click must be callable");
return -1;
}
self->data->click_register(click_handler);
}
return 0;
}
// Animation property system implementation
bool UIFrame::setProperty(const std::string& name, float value) {
if (name == "x") {
position.x = value;
box.setPosition(position); // Keep box in sync
markDirty();
return true;
} else if (name == "y") {
position.y = value;
box.setPosition(position); // Keep box in sync
markDirty();
return true;
} else if (name == "w") {
box.setSize(sf::Vector2f(value, box.getSize().y));
if (use_render_texture) {
// Need to recreate RenderTexture with new size
enableRenderTexture(static_cast<unsigned int>(box.getSize().x),
static_cast<unsigned int>(box.getSize().y));
}
markDirty();
return true;
} else if (name == "h") {
box.setSize(sf::Vector2f(box.getSize().x, value));
if (use_render_texture) {
// Need to recreate RenderTexture with new size
enableRenderTexture(static_cast<unsigned int>(box.getSize().x),
static_cast<unsigned int>(box.getSize().y));
}
markDirty();
return true;
} else if (name == "outline") {
box.setOutlineThickness(value);
markDirty();
return true;
} else if (name == "fill_color.r") {
auto color = box.getFillColor();
color.r = std::clamp(static_cast<int>(value), 0, 255);
box.setFillColor(color);
markDirty();
return true;
} else if (name == "fill_color.g") {
auto color = box.getFillColor();
color.g = std::clamp(static_cast<int>(value), 0, 255);
box.setFillColor(color);
markDirty();
return true;
} else if (name == "fill_color.b") {
auto color = box.getFillColor();
color.b = std::clamp(static_cast<int>(value), 0, 255);
box.setFillColor(color);
markDirty();
return true;
} else if (name == "fill_color.a") {
auto color = box.getFillColor();
color.a = std::clamp(static_cast<int>(value), 0, 255);
box.setFillColor(color);
markDirty();
return true;
} else if (name == "outline_color.r") {
auto color = box.getOutlineColor();
color.r = std::clamp(static_cast<int>(value), 0, 255);
box.setOutlineColor(color);
markDirty();
return true;
} else if (name == "outline_color.g") {
auto color = box.getOutlineColor();
color.g = std::clamp(static_cast<int>(value), 0, 255);
box.setOutlineColor(color);
markDirty();
return true;
} else if (name == "outline_color.b") {
auto color = box.getOutlineColor();
color.b = std::clamp(static_cast<int>(value), 0, 255);
box.setOutlineColor(color);
markDirty();
return true;
} else if (name == "outline_color.a") {
auto color = box.getOutlineColor();
color.a = std::clamp(static_cast<int>(value), 0, 255);
box.setOutlineColor(color);
markDirty();
return true;
}
return false;
}
bool UIFrame::setProperty(const std::string& name, const sf::Color& value) {
if (name == "fill_color") {
box.setFillColor(value);
markDirty();
return true;
} else if (name == "outline_color") {
box.setOutlineColor(value);
markDirty();
return true;
}
return false;
}
bool UIFrame::setProperty(const std::string& name, const sf::Vector2f& value) {
if (name == "position") {
position = value;
box.setPosition(position); // Keep box in sync
markDirty();
return true;
} else if (name == "size") {
box.setSize(value);
if (use_render_texture) {
// Need to recreate RenderTexture with new size
enableRenderTexture(static_cast<unsigned int>(value.x),
static_cast<unsigned int>(value.y));
}
markDirty();
return true;
}
return false;
}
bool UIFrame::getProperty(const std::string& name, float& value) const {
if (name == "x") {
value = position.x;
return true;
} else if (name == "y") {
value = position.y;
return true;
} else if (name == "w") {
value = box.getSize().x;
return true;
} else if (name == "h") {
value = box.getSize().y;
return true;
} else if (name == "outline") {
value = box.getOutlineThickness();
return true;
} else if (name == "fill_color.r") {
value = box.getFillColor().r;
return true;
} else if (name == "fill_color.g") {
value = box.getFillColor().g;
return true;
} else if (name == "fill_color.b") {
value = box.getFillColor().b;
return true;
} else if (name == "fill_color.a") {
value = box.getFillColor().a;
return true;
} else if (name == "outline_color.r") {
value = box.getOutlineColor().r;
return true;
} else if (name == "outline_color.g") {
value = box.getOutlineColor().g;
return true;
} else if (name == "outline_color.b") {
value = box.getOutlineColor().b;
return true;
} else if (name == "outline_color.a") {
value = box.getOutlineColor().a;
return true;
}
return false;
}
bool UIFrame::getProperty(const std::string& name, sf::Color& value) const {
if (name == "fill_color") {
value = box.getFillColor();
return true;
} else if (name == "outline_color") {
value = box.getOutlineColor();
return true;
}
return false;
}
bool UIFrame::getProperty(const std::string& name, sf::Vector2f& value) const {
if (name == "position") {
value = position;
return true;
} else if (name == "size") {
value = box.getSize();
return true;
}
return false;
}