McRogueFace/src/UIGrid.cpp

1549 lines
53 KiB
C++

#include "UIGrid.h"
#include "GameEngine.h"
#include "McRFPy_API.h"
#include <algorithm>
UIGrid::UIGrid() {}
UIGrid::UIGrid(int gx, int gy, std::shared_ptr<PyTexture> _ptex, sf::Vector2f _xy, sf::Vector2f _wh)
: grid_x(gx), grid_y(gy),
zoom(1.0f),
ptex(_ptex), points(gx * gy)
{
// Use texture dimensions if available, otherwise use defaults
int cell_width = _ptex ? _ptex->sprite_width : DEFAULT_CELL_WIDTH;
int cell_height = _ptex ? _ptex->sprite_height : DEFAULT_CELL_HEIGHT;
center_x = (gx/2) * cell_width;
center_y = (gy/2) * cell_height;
entities = std::make_shared<std::list<std::shared_ptr<UIEntity>>>();
box.setSize(_wh);
box.setPosition(_xy);
box.setFillColor(sf::Color(0,0,0,0));
// create renderTexture with maximum theoretical size; sprite can resize to show whatever amount needs to be rendered
renderTexture.create(1920, 1080); // TODO - renderTexture should be window size; above 1080p this will cause rendering errors
// Only initialize sprite if texture is available
if (ptex) {
sprite = ptex->sprite(0);
}
output.setTextureRect(
sf::IntRect(0, 0,
box.getSize().x, box.getSize().y));
output.setPosition(box.getPosition());
// textures are upside-down inside renderTexture
output.setTexture(renderTexture.getTexture());
}
void UIGrid::update() {}
void UIGrid::render(sf::Vector2f offset, sf::RenderTarget& target)
{
output.setPosition(box.getPosition() + offset); // output sprite can move; update position when drawing
// output size can change; update size when drawing
output.setTextureRect(
sf::IntRect(0, 0,
box.getSize().x, box.getSize().y));
renderTexture.clear(sf::Color(8, 8, 8, 255)); // TODO - UIGrid needs a "background color" field
// Get cell dimensions - use texture if available, otherwise defaults
int cell_width = ptex ? ptex->sprite_width : DEFAULT_CELL_WIDTH;
int cell_height = ptex ? ptex->sprite_height : DEFAULT_CELL_HEIGHT;
// sprites that are visible according to zoom, center_x, center_y, and box width
float center_x_sq = center_x / cell_width;
float center_y_sq = center_y / cell_height;
float width_sq = box.getSize().x / (cell_width * zoom);
float height_sq = box.getSize().y / (cell_height * zoom);
float left_edge = center_x_sq - (width_sq / 2.0);
float top_edge = center_y_sq - (height_sq / 2.0);
int left_spritepixels = center_x - (box.getSize().x / 2.0 / zoom);
int top_spritepixels = center_y - (box.getSize().y / 2.0 / zoom);
//sprite.setScale(sf::Vector2f(zoom, zoom));
sf::RectangleShape r; // for colors and overlays
r.setSize(sf::Vector2f(cell_width * zoom, cell_height * zoom));
r.setOutlineThickness(0);
int x_limit = left_edge + width_sq + 2;
if (x_limit > grid_x) x_limit = grid_x;
int y_limit = top_edge + height_sq + 2;
if (y_limit > grid_y) y_limit = grid_y;
// base layer - bottom color, tile sprite ("ground")
for (int x = (left_edge - 1 >= 0 ? left_edge - 1 : 0);
x < x_limit; //x < view_width;
x+=1)
{
//for (float y = (top_edge >= 0 ? top_edge : 0);
for (int y = (top_edge - 1 >= 0 ? top_edge - 1 : 0);
y < y_limit; //y < view_height;
y+=1)
{
auto pixel_pos = sf::Vector2f(
(x*cell_width - left_spritepixels) * zoom,
(y*cell_height - top_spritepixels) * zoom );
auto gridpoint = at(std::floor(x), std::floor(y));
//sprite.setPosition(pixel_pos);
r.setPosition(pixel_pos);
r.setFillColor(gridpoint.color);
renderTexture.draw(r);
// tilesprite - only draw if texture is available
// if discovered but not visible, set opacity to 90%
// if not discovered... just don't draw it?
if (ptex && gridpoint.tilesprite != -1) {
sprite = ptex->sprite(gridpoint.tilesprite, pixel_pos, sf::Vector2f(zoom, zoom)); //setSprite(gridpoint.tilesprite);;
renderTexture.draw(sprite);
}
}
}
// middle layer - entities
// disabling entity rendering until I can render their UISprite inside the rendertexture (not directly to window)
for (auto e : *entities) {
// TODO skip out-of-bounds entities (grid square not visible at all, check for partially on visible grid squares / floating point grid position)
//auto drawent = e->cGrid->indexsprite.drawable();
auto& drawent = e->sprite;
//drawent.setScale(zoom, zoom);
drawent.setScale(sf::Vector2f(zoom, zoom));
auto pixel_pos = sf::Vector2f(
(e->position.x*cell_width - left_spritepixels) * zoom,
(e->position.y*cell_height - top_spritepixels) * zoom );
//drawent.setPosition(pixel_pos);
//renderTexture.draw(drawent);
drawent.render(pixel_pos, renderTexture);
}
// top layer - opacity for discovered / visible status (debug, basically)
/* // Disabled until I attach a "perspective"
for (int x = (left_edge - 1 >= 0 ? left_edge - 1 : 0);
x < x_limit; //x < view_width;
x+=1)
{
//for (float y = (top_edge >= 0 ? top_edge : 0);
for (int y = (top_edge - 1 >= 0 ? top_edge - 1 : 0);
y < y_limit; //y < view_height;
y+=1)
{
auto pixel_pos = sf::Vector2f(
(x*itex->grid_size - left_spritepixels) * zoom,
(y*itex->grid_size - top_spritepixels) * zoom );
auto gridpoint = at(std::floor(x), std::floor(y));
sprite.setPosition(pixel_pos);
r.setPosition(pixel_pos);
// visible & discovered layers for testing purposes
if (!gridpoint.discovered) {
r.setFillColor(sf::Color(16, 16, 20, 192)); // 255 opacity for actual blackout
renderTexture.draw(r);
} else if (!gridpoint.visible) {
r.setFillColor(sf::Color(32, 32, 40, 128));
renderTexture.draw(r);
}
// overlay
// uisprite
}
}
*/
// grid lines for testing & validation
/*
sf::Vertex line[] =
{
sf::Vertex(sf::Vector2f(0, 0), sf::Color::Red),
sf::Vertex(box.getSize(), sf::Color::Red),
};
renderTexture.draw(line, 2, sf::Lines);
sf::Vertex lineb[] =
{
sf::Vertex(sf::Vector2f(0, box.getSize().y), sf::Color::Blue),
sf::Vertex(sf::Vector2f(box.getSize().x, 0), sf::Color::Blue),
};
renderTexture.draw(lineb, 2, sf::Lines);
*/
// render to window
renderTexture.display();
//Resources::game->getWindow().draw(output);
target.draw(output);
}
UIGridPoint& UIGrid::at(int x, int y)
{
return points[y * grid_x + x];
}
PyObjectsEnum UIGrid::derived_type()
{
return PyObjectsEnum::UIGRID;
}
std::shared_ptr<PyTexture> UIGrid::getTexture()
{
return ptex;
}
UIDrawable* UIGrid::click_at(sf::Vector2f point)
{
if (click_callable)
{
if(box.getGlobalBounds().contains(point)) return this;
}
return NULL;
}
int UIGrid::init(PyUIGridObject* self, PyObject* args, PyObject* kwds) {
int grid_x, grid_y;
PyObject* textureObj = Py_None;
//float box_x, box_y, box_w, box_h;
PyObject* pos = NULL;
PyObject* size = NULL;
//if (!PyArg_ParseTuple(args, "iiOffff", &grid_x, &grid_y, &textureObj, &box_x, &box_y, &box_w, &box_h)) {
if (!PyArg_ParseTuple(args, "ii|OOO", &grid_x, &grid_y, &textureObj, &pos, &size)) {
return -1; // If parsing fails, return an error
}
// Default position and size if not provided
PyVectorObject* pos_result = NULL;
PyVectorObject* size_result = NULL;
if (pos) {
pos_result = PyVector::from_arg(pos);
if (!pos_result)
{
PyErr_SetString(PyExc_TypeError, "pos must be a mcrfpy.Vector instance or arguments to mcrfpy.Vector.__init__");
return -1;
}
} else {
// Default position (0, 0)
PyObject* vector_class = PyObject_GetAttrString(McRFPy_API::mcrf_module, "Vector");
if (vector_class) {
PyObject* pos_obj = PyObject_CallFunction(vector_class, "ff", 0.0f, 0.0f);
Py_DECREF(vector_class);
if (pos_obj) {
pos_result = (PyVectorObject*)pos_obj;
}
}
if (!pos_result) {
PyErr_SetString(PyExc_RuntimeError, "Failed to create default position vector");
return -1;
}
}
if (size) {
size_result = PyVector::from_arg(size);
if (!size_result)
{
PyErr_SetString(PyExc_TypeError, "size must be a mcrfpy.Vector instance or arguments to mcrfpy.Vector.__init__");
return -1;
}
} else {
// Default size based on grid dimensions
float default_w = grid_x * 16.0f; // Assuming 16 pixel tiles
float default_h = grid_y * 16.0f;
PyObject* vector_class = PyObject_GetAttrString(McRFPy_API::mcrf_module, "Vector");
if (vector_class) {
PyObject* size_obj = PyObject_CallFunction(vector_class, "ff", default_w, default_h);
Py_DECREF(vector_class);
if (size_obj) {
size_result = (PyVectorObject*)size_obj;
}
}
if (!size_result) {
PyErr_SetString(PyExc_RuntimeError, "Failed to create default size vector");
return -1;
}
}
// Convert PyObject texture to IndexTexture*
// This requires the texture object to have been initialized similar to UISprite's texture handling
std::shared_ptr<PyTexture> texture_ptr = nullptr;
// Allow None for texture - use default texture in that case
if (textureObj != Py_None) {
//if (!PyObject_IsInstance(textureObj, (PyObject*)&PyTextureType)) {
if (!PyObject_IsInstance(textureObj, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Texture"))) {
PyErr_SetString(PyExc_TypeError, "texture must be a mcrfpy.Texture instance or None");
return -1;
}
PyTextureObject* pyTexture = reinterpret_cast<PyTextureObject*>(textureObj);
texture_ptr = pyTexture->data;
} else {
// Use default texture when None is provided
texture_ptr = McRFPy_API::default_texture;
}
// Initialize UIGrid - texture_ptr will be nullptr if texture was None
//self->data = new UIGrid(grid_x, grid_y, texture, sf::Vector2f(box_x, box_y), sf::Vector2f(box_w, box_h));
//self->data = std::make_shared<UIGrid>(grid_x, grid_y, pyTexture->data,
// sf::Vector2f(box_x, box_y), sf::Vector2f(box_w, box_h));
self->data = std::make_shared<UIGrid>(grid_x, grid_y, texture_ptr, pos_result->data, size_result->data);
return 0; // Success
}
PyObject* UIGrid::get_grid_size(PyUIGridObject* self, void* closure) {
return Py_BuildValue("(ii)", self->data->grid_x, self->data->grid_y);
}
PyObject* UIGrid::get_grid_x(PyUIGridObject* self, void* closure) {
return PyLong_FromLong(self->data->grid_x);
}
PyObject* UIGrid::get_grid_y(PyUIGridObject* self, void* closure) {
return PyLong_FromLong(self->data->grid_y);
}
PyObject* UIGrid::get_position(PyUIGridObject* self, void* closure) {
auto& box = self->data->box;
return Py_BuildValue("(ff)", box.getPosition().x, box.getPosition().y);
}
int UIGrid::set_position(PyUIGridObject* self, PyObject* value, void* closure) {
float x, y;
if (!PyArg_ParseTuple(value, "ff", &x, &y)) {
PyErr_SetString(PyExc_ValueError, "Position must be a tuple of two floats");
return -1;
}
self->data->box.setPosition(x, y);
return 0;
}
PyObject* UIGrid::get_size(PyUIGridObject* self, void* closure) {
auto& box = self->data->box;
return Py_BuildValue("(ff)", box.getSize().x, box.getSize().y);
}
int UIGrid::set_size(PyUIGridObject* self, PyObject* value, void* closure) {
float w, h;
if (!PyArg_ParseTuple(value, "ff", &w, &h)) {
PyErr_SetString(PyExc_ValueError, "Size must be a tuple of two floats");
return -1;
}
self->data->box.setSize(sf::Vector2f(w, h));
// Recreate renderTexture with new size to avoid rendering issues
// Add some padding to handle zoom and ensure we don't cut off content
unsigned int tex_width = static_cast<unsigned int>(w * 1.5f);
unsigned int tex_height = static_cast<unsigned int>(h * 1.5f);
// Clamp to reasonable maximum to avoid GPU memory issues
tex_width = std::min(tex_width, 4096u);
tex_height = std::min(tex_height, 4096u);
self->data->renderTexture.create(tex_width, tex_height);
return 0;
}
PyObject* UIGrid::get_center(PyUIGridObject* self, void* closure) {
return Py_BuildValue("(ff)", self->data->center_x, self->data->center_y);
}
int UIGrid::set_center(PyUIGridObject* self, PyObject* value, void* closure) {
float x, y;
if (!PyArg_ParseTuple(value, "ff", &x, &y)) {
PyErr_SetString(PyExc_ValueError, "Size must be a tuple of two floats");
return -1;
}
self->data->center_x = x;
self->data->center_y = y;
return 0;
}
PyObject* UIGrid::get_float_member(PyUIGridObject* self, void* closure)
{
auto member_ptr = reinterpret_cast<long>(closure);
if (member_ptr == 0) // x
return PyFloat_FromDouble(self->data->box.getPosition().x);
else if (member_ptr == 1) // y
return PyFloat_FromDouble(self->data->box.getPosition().y);
else if (member_ptr == 2) // w
return PyFloat_FromDouble(self->data->box.getSize().x);
else if (member_ptr == 3) // h
return PyFloat_FromDouble(self->data->box.getSize().y);
else if (member_ptr == 4) // center_x
return PyFloat_FromDouble(self->data->center_x);
else if (member_ptr == 5) // center_y
return PyFloat_FromDouble(self->data->center_y);
else if (member_ptr == 6) // zoom
return PyFloat_FromDouble(self->data->zoom);
else
{
PyErr_SetString(PyExc_AttributeError, "Invalid attribute");
return nullptr;
}
}
int UIGrid::set_float_member(PyUIGridObject* self, PyObject* value, void* closure)
{
float val;
auto member_ptr = reinterpret_cast<long>(closure);
if (PyFloat_Check(value))
{
val = PyFloat_AsDouble(value);
}
else if (PyLong_Check(value))
{
val = PyLong_AsLong(value);
}
else
{
PyErr_SetString(PyExc_TypeError, "Value must be a floating point number.");
return -1;
}
if (member_ptr == 0) // x
self->data->box.setPosition(val, self->data->box.getPosition().y);
else if (member_ptr == 1) // y
self->data->box.setPosition(self->data->box.getPosition().x, val);
else if (member_ptr == 2) // w
{
self->data->box.setSize(sf::Vector2f(val, self->data->box.getSize().y));
// Recreate renderTexture when width changes
unsigned int tex_width = static_cast<unsigned int>(val * 1.5f);
unsigned int tex_height = static_cast<unsigned int>(self->data->box.getSize().y * 1.5f);
tex_width = std::min(tex_width, 4096u);
tex_height = std::min(tex_height, 4096u);
self->data->renderTexture.create(tex_width, tex_height);
}
else if (member_ptr == 3) // h
{
self->data->box.setSize(sf::Vector2f(self->data->box.getSize().x, val));
// Recreate renderTexture when height changes
unsigned int tex_width = static_cast<unsigned int>(self->data->box.getSize().x * 1.5f);
unsigned int tex_height = static_cast<unsigned int>(val * 1.5f);
tex_width = std::min(tex_width, 4096u);
tex_height = std::min(tex_height, 4096u);
self->data->renderTexture.create(tex_width, tex_height);
}
else if (member_ptr == 4) // center_x
self->data->center_x = val;
else if (member_ptr == 5) // center_y
self->data->center_y = val;
else if (member_ptr == 6) // zoom
self->data->zoom = val;
return 0;
}
// TODO (7DRL Day 2, item 5.) return Texture object
/*
PyObject* UIGrid::get_texture(PyUIGridObject* self, void* closure) {
Py_INCREF(self->texture);
return self->texture;
}
*/
PyObject* UIGrid::get_texture(PyUIGridObject* self, void* closure) {
//return self->data->getTexture()->pyObject();
// PyObject_GetAttrString(McRFPy_API::mcrf_module, "GridPointState")
//PyTextureObject* obj = (PyTextureObject*)((&PyTextureType)->tp_alloc(&PyTextureType, 0));
// Return None if no texture
auto texture = self->data->getTexture();
if (!texture) {
Py_RETURN_NONE;
}
auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Texture");
auto obj = (PyTextureObject*)type->tp_alloc(type, 0);
obj->data = texture;
return (PyObject*)obj;
}
PyObject* UIGrid::py_at(PyUIGridObject* self, PyObject* o)
{
int x, y;
if (!PyArg_ParseTuple(o, "ii", &x, &y)) {
PyErr_SetString(PyExc_TypeError, "UIGrid.at requires two integer arguments: (x, y)");
return NULL;
}
if (x < 0 || x >= self->data->grid_x) {
PyErr_SetString(PyExc_ValueError, "x value out of range (0, Grid.grid_x)");
return NULL;
}
if (y < 0 || y >= self->data->grid_y) {
PyErr_SetString(PyExc_ValueError, "y value out of range (0, Grid.grid_y)");
return NULL;
}
//PyUIGridPointObject* obj = (PyUIGridPointObject*)((&PyUIGridPointType)->tp_alloc(&PyUIGridPointType, 0));
auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "GridPoint");
auto obj = (PyUIGridPointObject*)type->tp_alloc(type, 0);
//auto target = std::static_pointer_cast<UIEntity>(target);
obj->data = &(self->data->points[x + self->data->grid_x * y]);
obj->grid = self->data;
return (PyObject*)obj;
}
PyMethodDef UIGrid::methods[] = {
{"at", (PyCFunction)UIGrid::py_at, METH_VARARGS},
{NULL, NULL, 0, NULL}
};
PyGetSetDef UIGrid::getsetters[] = {
// TODO - refactor into get_vector_member with field identifier values `(void*)n`
{"grid_size", (getter)UIGrid::get_grid_size, NULL, "Grid dimensions (grid_x, grid_y)", NULL},
{"grid_x", (getter)UIGrid::get_grid_x, NULL, "Grid x dimension", NULL},
{"grid_y", (getter)UIGrid::get_grid_y, NULL, "Grid y dimension", NULL},
{"position", (getter)UIGrid::get_position, (setter)UIGrid::set_position, "Position of the grid (x, y)", NULL},
{"size", (getter)UIGrid::get_size, (setter)UIGrid::set_size, "Size of the grid (width, height)", NULL},
{"center", (getter)UIGrid::get_center, (setter)UIGrid::set_center, "Grid coordinate at the center of the Grid's view (pan)", NULL},
{"entities", (getter)UIGrid::get_children, NULL, "EntityCollection of entities on this grid", NULL},
{"x", (getter)UIGrid::get_float_member, (setter)UIGrid::set_float_member, "top-left corner X-coordinate", (void*)0},
{"y", (getter)UIGrid::get_float_member, (setter)UIGrid::set_float_member, "top-left corner Y-coordinate", (void*)1},
{"w", (getter)UIGrid::get_float_member, (setter)UIGrid::set_float_member, "visible widget width", (void*)2},
{"h", (getter)UIGrid::get_float_member, (setter)UIGrid::set_float_member, "visible widget height", (void*)3},
{"center_x", (getter)UIGrid::get_float_member, (setter)UIGrid::set_float_member, "center of the view X-coordinate", (void*)4},
{"center_y", (getter)UIGrid::get_float_member, (setter)UIGrid::set_float_member, "center of the view Y-coordinate", (void*)5},
{"zoom", (getter)UIGrid::get_float_member, (setter)UIGrid::set_float_member, "zoom factor for displaying the Grid", (void*)6},
{"click", (getter)UIDrawable::get_click, (setter)UIDrawable::set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UIGRID},
{"texture", (getter)UIGrid::get_texture, NULL, "Texture of the grid", NULL}, //TODO 7DRL-day2-item5
{"z_index", (getter)UIDrawable::get_int, (setter)UIDrawable::set_int, "Z-order for rendering (lower values rendered first)", (void*)PyObjectsEnum::UIGRID},
{NULL} /* Sentinel */
};
PyObject* UIGrid::get_children(PyUIGridObject* self, void* closure)
{
// create PyUICollection instance pointing to self->data->children
//PyUIEntityCollectionObject* o = (PyUIEntityCollectionObject*)PyUIEntityCollectionType.tp_alloc(&PyUIEntityCollectionType, 0);
auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "EntityCollection");
auto o = (PyUIEntityCollectionObject*)type->tp_alloc(type, 0);
if (o) {
o->data = self->data->entities; // todone. / BUGFIX - entities isn't a shared pointer on UIGrid, what to do? -- I made it a sp<list<sp<UIEntity>>>
o->grid = self->data;
}
return (PyObject*)o;
}
PyObject* UIGrid::repr(PyUIGridObject* self)
{
std::ostringstream ss;
if (!self->data) ss << "<Grid (invalid internal object)>";
else {
auto grid = self->data;
auto box = grid->box;
ss << "<Grid (x=" << box.getPosition().x << ", y=" << box.getPosition().y << ", w=" << box.getSize().x << ", h=" << box.getSize().y << ", " <<
"center=(" << grid->center_x << ", " << grid->center_y << "), zoom=" << grid->zoom <<
")>";
}
std::string repr_str = ss.str();
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
}
/* // TODO standard pointer would need deleted, but I opted for a shared pointer. tp_dealloc currently not even defined in the PyTypeObject
void PyUIGrid_dealloc(PyUIGridObject* self) {
delete self->data; // Clean up the allocated UIGrid object
Py_TYPE(self)->tp_free((PyObject*)self);
}
*/
int UIEntityCollectionIter::init(PyUIEntityCollectionIterObject* self, PyObject* args, PyObject* kwds)
{
PyErr_SetString(PyExc_TypeError, "UICollection cannot be instantiated: a C++ data source is required.");
return -1;
}
PyObject* UIEntityCollectionIter::next(PyUIEntityCollectionIterObject* self)
{
if (self->data->size() != self->start_size)
{
PyErr_SetString(PyExc_RuntimeError, "collection changed size during iteration");
return NULL;
}
if (self->index > self->start_size - 1)
{
PyErr_SetNone(PyExc_StopIteration);
return NULL;
}
self->index++;
auto vec = self->data.get();
if (!vec)
{
PyErr_SetString(PyExc_RuntimeError, "the collection store returned a null pointer");
return NULL;
}
// Advance list iterator since Entities are stored in a list, not a vector
auto l_begin = (*vec).begin();
std::advance(l_begin, self->index-1);
auto target = *l_begin;
// Return the stored Python object if it exists (preserves derived types)
if (target->self != nullptr) {
Py_INCREF(target->self);
return target->self;
}
// Otherwise create and return a new Python Entity object
auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity");
auto o = (PyUIEntityObject*)type->tp_alloc(type, 0);
auto p = std::static_pointer_cast<UIEntity>(target);
o->data = p;
return (PyObject*)o;
}
PyObject* UIEntityCollectionIter::repr(PyUIEntityCollectionIterObject* self)
{
std::ostringstream ss;
if (!self->data) ss << "<UICollectionIter (invalid internal object)>";
else {
ss << "<UICollectionIter (" << self->data->size() << " child objects, @ index " << self->index << ")>";
}
std::string repr_str = ss.str();
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
}
Py_ssize_t UIEntityCollection::len(PyUIEntityCollectionObject* self) {
return self->data->size();
}
PyObject* UIEntityCollection::getitem(PyUIEntityCollectionObject* self, Py_ssize_t index) {
// build a Python version of item at self->data[index]
// Copy pasted::
auto vec = self->data.get();
if (!vec)
{
PyErr_SetString(PyExc_RuntimeError, "the collection store returned a null pointer");
return NULL;
}
while (index < 0) index += self->data->size();
if (index > self->data->size() - 1)
{
PyErr_SetString(PyExc_IndexError, "EntityCollection index out of range");
return NULL;
}
auto l_begin = (*vec).begin();
std::advance(l_begin, index);
auto target = *l_begin; //auto target = (*vec)[index];
// If the entity has a stored Python object reference, return that to preserve derived class
if (target->self != nullptr) {
Py_INCREF(target->self);
return target->self;
}
// Otherwise, create a new base Entity object
auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity");
auto o = (PyUIEntityObject*)type->tp_alloc(type, 0);
auto p = std::static_pointer_cast<UIEntity>(target);
o->data = p;
return (PyObject*)o;
}
int UIEntityCollection::setitem(PyUIEntityCollectionObject* self, Py_ssize_t index, PyObject* value) {
auto list = self->data.get();
if (!list) {
PyErr_SetString(PyExc_RuntimeError, "the collection store returned a null pointer");
return -1;
}
// Handle negative indexing
while (index < 0) index += list->size();
// Bounds check
if (index >= list->size()) {
PyErr_SetString(PyExc_IndexError, "EntityCollection assignment index out of range");
return -1;
}
// Get iterator to the target position
auto it = list->begin();
std::advance(it, index);
// Handle deletion
if (value == NULL) {
// Clear grid reference from the entity being removed
(*it)->grid = nullptr;
list->erase(it);
return 0;
}
// Type checking - must be an Entity
if (!PyObject_IsInstance(value, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity"))) {
PyErr_SetString(PyExc_TypeError, "EntityCollection can only contain Entity objects");
return -1;
}
// Get the C++ object from the Python object
PyUIEntityObject* entity = (PyUIEntityObject*)value;
if (!entity->data) {
PyErr_SetString(PyExc_RuntimeError, "Invalid Entity object");
return -1;
}
// Clear grid reference from the old entity
(*it)->grid = nullptr;
// Replace the element and set grid reference
*it = entity->data;
entity->data->grid = self->grid;
return 0;
}
int UIEntityCollection::contains(PyUIEntityCollectionObject* self, PyObject* value) {
auto list = self->data.get();
if (!list) {
PyErr_SetString(PyExc_RuntimeError, "the collection store returned a null pointer");
return -1;
}
// Type checking - must be an Entity
if (!PyObject_IsInstance(value, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity"))) {
// Not an Entity, so it can't be in the collection
return 0;
}
// Get the C++ object from the Python object
PyUIEntityObject* entity = (PyUIEntityObject*)value;
if (!entity->data) {
return 0;
}
// Search for the object by comparing C++ pointers
for (const auto& ent : *list) {
if (ent.get() == entity->data.get()) {
return 1; // Found
}
}
return 0; // Not found
}
PyObject* UIEntityCollection::concat(PyUIEntityCollectionObject* self, PyObject* other) {
// Create a new Python list containing elements from both collections
if (!PySequence_Check(other)) {
PyErr_SetString(PyExc_TypeError, "can only concatenate sequence to EntityCollection");
return NULL;
}
Py_ssize_t self_len = self->data->size();
Py_ssize_t other_len = PySequence_Length(other);
if (other_len == -1) {
return NULL; // Error already set
}
PyObject* result_list = PyList_New(self_len + other_len);
if (!result_list) {
return NULL;
}
// Add all elements from self
Py_ssize_t idx = 0;
for (const auto& entity : *self->data) {
auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity");
auto obj = (PyUIEntityObject*)type->tp_alloc(type, 0);
if (obj) {
obj->data = entity;
PyList_SET_ITEM(result_list, idx, (PyObject*)obj); // Steals reference
} else {
Py_DECREF(result_list);
Py_DECREF(type);
return NULL;
}
Py_DECREF(type);
idx++;
}
// Add all elements from other
for (Py_ssize_t i = 0; i < other_len; i++) {
PyObject* item = PySequence_GetItem(other, i);
if (!item) {
Py_DECREF(result_list);
return NULL;
}
PyList_SET_ITEM(result_list, self_len + i, item); // Steals reference
}
return result_list;
}
PyObject* UIEntityCollection::inplace_concat(PyUIEntityCollectionObject* self, PyObject* other) {
if (!PySequence_Check(other)) {
PyErr_SetString(PyExc_TypeError, "can only concatenate sequence to EntityCollection");
return NULL;
}
// First, validate ALL items in the sequence before modifying anything
Py_ssize_t other_len = PySequence_Length(other);
if (other_len == -1) {
return NULL; // Error already set
}
// Validate all items first
for (Py_ssize_t i = 0; i < other_len; i++) {
PyObject* item = PySequence_GetItem(other, i);
if (!item) {
return NULL;
}
// Type check
if (!PyObject_IsInstance(item, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity"))) {
Py_DECREF(item);
PyErr_Format(PyExc_TypeError,
"EntityCollection can only contain Entity objects; "
"got %s at index %zd", Py_TYPE(item)->tp_name, i);
return NULL;
}
Py_DECREF(item);
}
// All items validated, now we can safely add them
for (Py_ssize_t i = 0; i < other_len; i++) {
PyObject* item = PySequence_GetItem(other, i);
if (!item) {
return NULL; // Shouldn't happen, but be safe
}
// Use the existing append method which handles grid references
PyObject* result = append(self, item);
Py_DECREF(item);
if (!result) {
return NULL; // append() failed
}
Py_DECREF(result); // append returns Py_None
}
Py_INCREF(self);
return (PyObject*)self;
}
int UIEntityCollection::setitem(PyUIEntityCollectionObject* self, Py_ssize_t index, PyObject* value) {
auto list = self->data.get();
if (!list) {
PyErr_SetString(PyExc_RuntimeError, "the collection store returned a null pointer");
return -1;
}
// Handle negative indexing
while (index < 0) index += list->size();
// Bounds check
if (index >= list->size()) {
PyErr_SetString(PyExc_IndexError, "EntityCollection assignment index out of range");
return -1;
}
// Get iterator to the target position
auto it = list->begin();
std::advance(it, index);
// Handle deletion
if (value == NULL) {
// Clear grid reference from the entity being removed
(*it)->grid = nullptr;
list->erase(it);
return 0;
}
// Type checking - must be an Entity
if (!PyObject_IsInstance(value, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity"))) {
PyErr_SetString(PyExc_TypeError, "EntityCollection can only contain Entity objects");
return -1;
}
// Get the C++ object from the Python object
PyUIEntityObject* entity = (PyUIEntityObject*)value;
if (!entity->data) {
PyErr_SetString(PyExc_RuntimeError, "Invalid Entity object");
return -1;
}
// Clear grid reference from the old entity
(*it)->grid = nullptr;
// Replace the element and set grid reference
*it = entity->data;
entity->data->grid = self->grid;
return 0;
}
int UIEntityCollection::contains(PyUIEntityCollectionObject* self, PyObject* value) {
auto list = self->data.get();
if (!list) {
PyErr_SetString(PyExc_RuntimeError, "the collection store returned a null pointer");
return -1;
}
// Type checking - must be an Entity
if (!PyObject_IsInstance(value, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity"))) {
// Not an Entity, so it can't be in the collection
return 0;
}
// Get the C++ object from the Python object
PyUIEntityObject* entity = (PyUIEntityObject*)value;
if (!entity->data) {
return 0;
}
// Search for the object by comparing C++ pointers
for (const auto& ent : *list) {
if (ent.get() == entity->data.get()) {
return 1; // Found
}
}
return 0; // Not found
}
PyObject* UIEntityCollection::concat(PyUIEntityCollectionObject* self, PyObject* other) {
// Create a new Python list containing elements from both collections
if (!PySequence_Check(other)) {
PyErr_SetString(PyExc_TypeError, "can only concatenate sequence to EntityCollection");
return NULL;
}
Py_ssize_t self_len = self->data->size();
Py_ssize_t other_len = PySequence_Length(other);
if (other_len == -1) {
return NULL; // Error already set
}
PyObject* result_list = PyList_New(self_len + other_len);
if (!result_list) {
return NULL;
}
// Add all elements from self
Py_ssize_t idx = 0;
for (const auto& entity : *self->data) {
auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity");
auto obj = (PyUIEntityObject*)type->tp_alloc(type, 0);
if (obj) {
obj->data = entity;
PyList_SET_ITEM(result_list, idx, (PyObject*)obj); // Steals reference
} else {
Py_DECREF(result_list);
Py_DECREF(type);
return NULL;
}
Py_DECREF(type);
idx++;
}
// Add all elements from other
for (Py_ssize_t i = 0; i < other_len; i++) {
PyObject* item = PySequence_GetItem(other, i);
if (!item) {
Py_DECREF(result_list);
return NULL;
}
PyList_SET_ITEM(result_list, self_len + i, item); // Steals reference
}
return result_list;
}
PyObject* UIEntityCollection::inplace_concat(PyUIEntityCollectionObject* self, PyObject* other) {
if (!PySequence_Check(other)) {
PyErr_SetString(PyExc_TypeError, "can only concatenate sequence to EntityCollection");
return NULL;
}
// First, validate ALL items in the sequence before modifying anything
Py_ssize_t other_len = PySequence_Length(other);
if (other_len == -1) {
return NULL; // Error already set
}
// Validate all items first
for (Py_ssize_t i = 0; i < other_len; i++) {
PyObject* item = PySequence_GetItem(other, i);
if (!item) {
return NULL;
}
// Type check
if (!PyObject_IsInstance(item, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity"))) {
Py_DECREF(item);
PyErr_Format(PyExc_TypeError,
"EntityCollection can only contain Entity objects; "
"got %s at index %zd", Py_TYPE(item)->tp_name, i);
return NULL;
}
Py_DECREF(item);
}
// All items validated, now we can safely add them
for (Py_ssize_t i = 0; i < other_len; i++) {
PyObject* item = PySequence_GetItem(other, i);
if (!item) {
return NULL; // Shouldn't happen, but be safe
}
// Use the existing append method which handles grid references
PyObject* result = append(self, item);
Py_DECREF(item);
if (!result) {
return NULL; // append() failed
}
Py_DECREF(result); // append returns Py_None
}
Py_INCREF(self);
return (PyObject*)self;
}
PySequenceMethods UIEntityCollection::sqmethods = {
.sq_length = (lenfunc)UIEntityCollection::len,
.sq_concat = (binaryfunc)UIEntityCollection::concat,
.sq_repeat = NULL,
.sq_item = (ssizeargfunc)UIEntityCollection::getitem,
.was_sq_slice = NULL,
.sq_ass_item = (ssizeobjargproc)UIEntityCollection::setitem,
.was_sq_ass_slice = NULL,
.sq_contains = (objobjproc)UIEntityCollection::contains,
.sq_inplace_concat = (binaryfunc)UIEntityCollection::inplace_concat,
.sq_inplace_repeat = NULL
};
PyObject* UIEntityCollection::append(PyUIEntityCollectionObject* self, PyObject* o)
{
// if not UIDrawable subclass, reject it
// self->data->push_back( c++ object inside o );
// this would be a great use case for .tp_base
//if (!PyObject_IsInstance(o, (PyObject*)&PyUIEntityType))
if (!PyObject_IsInstance(o, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity")))
{
PyErr_SetString(PyExc_TypeError, "Only Entity objects can be added to EntityCollection");
return NULL;
}
PyUIEntityObject* entity = (PyUIEntityObject*)o;
self->data->push_back(entity->data);
entity->data->grid = self->grid;
Py_INCREF(Py_None);
return Py_None;
}
PyObject* UIEntityCollection::remove(PyUIEntityCollectionObject* self, PyObject* o)
{
if (!PyLong_Check(o))
{
PyErr_SetString(PyExc_TypeError, "EntityCollection.remove requires an integer index to remove");
return NULL;
}
long index = PyLong_AsLong(o);
// Handle negative indexing
while (index < 0) index += self->data->size();
if (index >= self->data->size())
{
PyErr_SetString(PyExc_ValueError, "Index out of range");
return NULL;
}
// Get iterator to the entity to remove
auto it = self->data->begin();
std::advance(it, index);
// Clear grid reference before removing
(*it)->grid = nullptr;
// release the shared pointer at correct part of the list
self->data->erase(it);
Py_INCREF(Py_None);
return Py_None;
}
PyObject* UIEntityCollection::extend(PyUIEntityCollectionObject* self, PyObject* o)
{
// Accept any iterable of Entity objects
PyObject* iterator = PyObject_GetIter(o);
if (iterator == NULL) {
PyErr_SetString(PyExc_TypeError, "UIEntityCollection.extend requires an iterable");
return NULL;
}
PyObject* item;
while ((item = PyIter_Next(iterator)) != NULL) {
// Check if item is an Entity
if (!PyObject_IsInstance(item, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity"))) {
Py_DECREF(item);
Py_DECREF(iterator);
PyErr_SetString(PyExc_TypeError, "All items in iterable must be Entity objects");
return NULL;
}
// Add the entity to the collection
PyUIEntityObject* entity = (PyUIEntityObject*)item;
self->data->push_back(entity->data);
entity->data->grid = self->grid;
Py_DECREF(item);
}
Py_DECREF(iterator);
// Check if iteration ended due to an error
if (PyErr_Occurred()) {
return NULL;
}
Py_INCREF(Py_None);
return Py_None;
}
PyObject* UIEntityCollection::index_method(PyUIEntityCollectionObject* self, PyObject* value) {
auto list = self->data.get();
if (!list) {
PyErr_SetString(PyExc_RuntimeError, "the collection store returned a null pointer");
return NULL;
}
// Type checking - must be an Entity
if (!PyObject_IsInstance(value, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity"))) {
PyErr_SetString(PyExc_TypeError, "EntityCollection.index requires an Entity object");
return NULL;
}
// Get the C++ object from the Python object
PyUIEntityObject* entity = (PyUIEntityObject*)value;
if (!entity->data) {
PyErr_SetString(PyExc_RuntimeError, "Invalid Entity object");
return NULL;
}
// Search for the object
Py_ssize_t idx = 0;
for (const auto& ent : *list) {
if (ent.get() == entity->data.get()) {
return PyLong_FromSsize_t(idx);
}
idx++;
}
PyErr_SetString(PyExc_ValueError, "Entity not in EntityCollection");
return NULL;
}
PyObject* UIEntityCollection::count(PyUIEntityCollectionObject* self, PyObject* value) {
auto list = self->data.get();
if (!list) {
PyErr_SetString(PyExc_RuntimeError, "the collection store returned a null pointer");
return NULL;
}
// Type checking - must be an Entity
if (!PyObject_IsInstance(value, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity"))) {
// Not an Entity, so count is 0
return PyLong_FromLong(0);
}
// Get the C++ object from the Python object
PyUIEntityObject* entity = (PyUIEntityObject*)value;
if (!entity->data) {
return PyLong_FromLong(0);
}
// Count occurrences
Py_ssize_t count = 0;
for (const auto& ent : *list) {
if (ent.get() == entity->data.get()) {
count++;
}
}
return PyLong_FromSsize_t(count);
}
PyObject* UIEntityCollection::subscript(PyUIEntityCollectionObject* self, PyObject* key) {
if (PyLong_Check(key)) {
// Single index - delegate to sq_item
Py_ssize_t index = PyLong_AsSsize_t(key);
if (index == -1 && PyErr_Occurred()) {
return NULL;
}
return getitem(self, index);
} else if (PySlice_Check(key)) {
// Handle slice
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(key, self->data->size(), &start, &stop, &step, &slicelength) < 0) {
return NULL;
}
PyObject* result_list = PyList_New(slicelength);
if (!result_list) {
return NULL;
}
// Iterate through the list with slice parameters
auto it = self->data->begin();
for (Py_ssize_t i = 0, cur = start; i < slicelength; i++, cur += step) {
auto cur_it = it;
std::advance(cur_it, cur);
auto type = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity");
auto obj = (PyUIEntityObject*)type->tp_alloc(type, 0);
if (obj) {
obj->data = *cur_it;
PyList_SET_ITEM(result_list, i, (PyObject*)obj); // Steals reference
} else {
Py_DECREF(result_list);
Py_DECREF(type);
return NULL;
}
Py_DECREF(type);
}
return result_list;
} else {
PyErr_Format(PyExc_TypeError, "EntityCollection indices must be integers or slices, not %.200s",
Py_TYPE(key)->tp_name);
return NULL;
}
}
int UIEntityCollection::ass_subscript(PyUIEntityCollectionObject* self, PyObject* key, PyObject* value) {
if (PyLong_Check(key)) {
// Single index - delegate to sq_ass_item
Py_ssize_t index = PyLong_AsSsize_t(key);
if (index == -1 && PyErr_Occurred()) {
return -1;
}
return setitem(self, index, value);
} else if (PySlice_Check(key)) {
// Handle slice assignment/deletion
Py_ssize_t start, stop, step, slicelength;
if (PySlice_GetIndicesEx(key, self->data->size(), &start, &stop, &step, &slicelength) < 0) {
return -1;
}
if (value == NULL) {
// Deletion
if (step != 1) {
// For non-contiguous slices, delete from highest to lowest to maintain indices
std::vector<Py_ssize_t> indices;
for (Py_ssize_t i = 0, cur = start; i < slicelength; i++, cur += step) {
indices.push_back(cur);
}
// Sort in descending order
std::sort(indices.begin(), indices.end(), std::greater<Py_ssize_t>());
// Delete each index
for (Py_ssize_t idx : indices) {
auto it = self->data->begin();
std::advance(it, idx);
(*it)->grid = nullptr; // Clear grid reference
self->data->erase(it);
}
} else {
// Contiguous slice - delete range
auto it_start = self->data->begin();
auto it_stop = self->data->begin();
std::advance(it_start, start);
std::advance(it_stop, stop);
// Clear grid references
for (auto it = it_start; it != it_stop; ++it) {
(*it)->grid = nullptr;
}
self->data->erase(it_start, it_stop);
}
return 0;
} else {
// Assignment
if (!PySequence_Check(value)) {
PyErr_SetString(PyExc_TypeError, "can only assign sequence to slice");
return -1;
}
Py_ssize_t value_len = PySequence_Length(value);
if (value_len == -1) {
return -1;
}
// Validate all items first
std::vector<std::shared_ptr<UIEntity>> new_items;
for (Py_ssize_t i = 0; i < value_len; i++) {
PyObject* item = PySequence_GetItem(value, i);
if (!item) {
return -1;
}
// Type check
if (!PyObject_IsInstance(item, PyObject_GetAttrString(McRFPy_API::mcrf_module, "Entity"))) {
Py_DECREF(item);
PyErr_Format(PyExc_TypeError,
"EntityCollection can only contain Entity objects; "
"got %s at index %zd", Py_TYPE(item)->tp_name, i);
return -1;
}
PyUIEntityObject* entity = (PyUIEntityObject*)item;
Py_DECREF(item);
new_items.push_back(entity->data);
}
// Now perform the assignment
if (step == 1) {
// Contiguous slice
if (slicelength != value_len) {
// Need to resize - remove old items and insert new ones
auto it_start = self->data->begin();
auto it_stop = self->data->begin();
std::advance(it_start, start);
std::advance(it_stop, stop);
// Clear grid references from old items
for (auto it = it_start; it != it_stop; ++it) {
(*it)->grid = nullptr;
}
// Erase old range
it_start = self->data->erase(it_start, it_stop);
// Insert new items
for (const auto& entity : new_items) {
entity->grid = self->grid;
it_start = self->data->insert(it_start, entity);
++it_start;
}
} else {
// Same size, just replace
auto it = self->data->begin();
std::advance(it, start);
for (const auto& entity : new_items) {
(*it)->grid = nullptr; // Clear old grid ref
*it = entity;
entity->grid = self->grid; // Set new grid ref
++it;
}
}
} else {
// Extended slice
if (slicelength != value_len) {
PyErr_Format(PyExc_ValueError,
"attempt to assign sequence of size %zd to extended slice of size %zd",
value_len, slicelength);
return -1;
}
auto list_it = self->data->begin();
for (Py_ssize_t i = 0, cur = start; i < slicelength; i++, cur += step) {
auto cur_it = list_it;
std::advance(cur_it, cur);
(*cur_it)->grid = nullptr; // Clear old grid ref
*cur_it = new_items[i];
new_items[i]->grid = self->grid; // Set new grid ref
}
}
return 0;
}
} else {
PyErr_Format(PyExc_TypeError, "EntityCollection indices must be integers or slices, not %.200s",
Py_TYPE(key)->tp_name);
return -1;
}
}
PyMappingMethods UIEntityCollection::mpmethods = {
.mp_length = (lenfunc)UIEntityCollection::len,
.mp_subscript = (binaryfunc)UIEntityCollection::subscript,
.mp_ass_subscript = (objobjargproc)UIEntityCollection::ass_subscript
};
PyMethodDef UIEntityCollection::methods[] = {
{"append", (PyCFunction)UIEntityCollection::append, METH_O},
{"extend", (PyCFunction)UIEntityCollection::extend, METH_O},
{"remove", (PyCFunction)UIEntityCollection::remove, METH_O},
{"index", (PyCFunction)UIEntityCollection::index_method, METH_O},
{"count", (PyCFunction)UIEntityCollection::count, METH_O},
{NULL, NULL, 0, NULL}
};
PyObject* UIEntityCollection::repr(PyUIEntityCollectionObject* self)
{
std::ostringstream ss;
if (!self->data) ss << "<UICollection (invalid internal object)>";
else {
ss << "<UICollection (" << self->data->size() << " child objects)>";
}
std::string repr_str = ss.str();
return PyUnicode_DecodeUTF8(repr_str.c_str(), repr_str.size(), "replace");
}
int UIEntityCollection::init(PyUIEntityCollectionObject* self, PyObject* args, PyObject* kwds)
{
PyErr_SetString(PyExc_TypeError, "EntityCollection cannot be instantiated: a C++ data source is required.");
return -1;
}
PyObject* UIEntityCollection::iter(PyUIEntityCollectionObject* self)
{
// Get the iterator type from the module to ensure we have the registered version
PyTypeObject* iterType = (PyTypeObject*)PyObject_GetAttrString(McRFPy_API::mcrf_module, "UIEntityCollectionIter");
if (!iterType) {
PyErr_SetString(PyExc_RuntimeError, "Could not find UIEntityCollectionIter type in module");
return NULL;
}
// Allocate new iterator instance
PyUIEntityCollectionIterObject* iterObj = (PyUIEntityCollectionIterObject*)iterType->tp_alloc(iterType, 0);
if (iterObj == NULL) {
Py_DECREF(iterType);
return NULL; // Failed to allocate memory for the iterator object
}
iterObj->data = self->data;
iterObj->index = 0;
iterObj->start_size = self->data->size();
Py_DECREF(iterType);
return (PyObject*)iterObj;
}
// Property system implementation for animations
bool UIGrid::setProperty(const std::string& name, float value) {
if (name == "x") {
box.setPosition(sf::Vector2f(value, box.getPosition().y));
output.setPosition(box.getPosition());
return true;
}
else if (name == "y") {
box.setPosition(sf::Vector2f(box.getPosition().x, value));
output.setPosition(box.getPosition());
return true;
}
else if (name == "w" || name == "width") {
box.setSize(sf::Vector2f(value, box.getSize().y));
output.setTextureRect(sf::IntRect(0, 0, box.getSize().x, box.getSize().y));
return true;
}
else if (name == "h" || name == "height") {
box.setSize(sf::Vector2f(box.getSize().x, value));
output.setTextureRect(sf::IntRect(0, 0, box.getSize().x, box.getSize().y));
return true;
}
else if (name == "center_x") {
center_x = value;
return true;
}
else if (name == "center_y") {
center_y = value;
return true;
}
else if (name == "zoom") {
zoom = value;
return true;
}
else if (name == "z_index") {
z_index = static_cast<int>(value);
return true;
}
return false;
}
bool UIGrid::setProperty(const std::string& name, const sf::Vector2f& value) {
if (name == "position") {
box.setPosition(value);
output.setPosition(box.getPosition());
return true;
}
else if (name == "size") {
box.setSize(value);
output.setTextureRect(sf::IntRect(0, 0, box.getSize().x, box.getSize().y));
return true;
}
else if (name == "center") {
center_x = value.x;
center_y = value.y;
return true;
}
return false;
}
bool UIGrid::getProperty(const std::string& name, float& value) const {
if (name == "x") {
value = box.getPosition().x;
return true;
}
else if (name == "y") {
value = box.getPosition().y;
return true;
}
else if (name == "w" || name == "width") {
value = box.getSize().x;
return true;
}
else if (name == "h" || name == "height") {
value = box.getSize().y;
return true;
}
else if (name == "center_x") {
value = center_x;
return true;
}
else if (name == "center_y") {
value = center_y;
return true;
}
else if (name == "zoom") {
value = zoom;
return true;
}
else if (name == "z_index") {
value = static_cast<float>(z_index);
return true;
}
return false;
}
bool UIGrid::getProperty(const std::string& name, sf::Vector2f& value) const {
if (name == "position") {
value = box.getPosition();
return true;
}
else if (name == "size") {
value = box.getSize();
return true;
}
else if (name == "center") {
value = sf::Vector2f(center_x, center_y);
return true;
}
return false;
}