From 1a1e8efef87f22aa5e01dc4189980fc037391b48 Mon Sep 17 00:00:00 2001 From: Martysh12 <49569238+Martysh12@users.noreply.github.com> Date: Sun, 19 Dec 2021 21:16:34 +0200 Subject: [PATCH] Moved module to a different file Moved module to a different file and created a main script. --- gameio.py | 56 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ main.py | 54 ++--------------------------------------------------- 2 files changed, 58 insertions(+), 52 deletions(-) create mode 100644 gameio.py diff --git a/gameio.py b/gameio.py new file mode 100644 index 0000000..7368aab --- /dev/null +++ b/gameio.py @@ -0,0 +1,56 @@ +#!/usr/bin/env python3 +"""Module to interact with the game.""" + +import platform +from abc import ABC, abstractmethod + +import pyautogui + +PLATFORM_SYS = platform.system() + +if PLATFORM_SYS == "Windows": + import d3dshot + + +class AbstractGameIO(ABC): + """Base class for each platform.""" + + @abstractmethod + def __init__(self): + """Initializes components needed for the I/O to operate.""" + self.loc = pyautogui.locateOnScreen("images/app.png") + + @abstractmethod + def fetch_sshot(self): + """Creates a screenshot, and returns it in Pillow format.""" + pass + + @abstractmethod + def send_key(self, key: str): + """Presses a key on a virtual keyboard.""" + pass + + +class WindowsGameIO(AbstractGameIO): + def __init__(self): + super().__init__(self) + self.d = d3dshot.create() + + def fetch_sshot(self): + return self.d.screenshot() # TODO: Cut this to self.loc(x, y, w, h) + + def send_key(self, key: str): + pass # TODO: Add send_key method + + +class LinuxGameIO(AbstractGameIO): + """Base class for each platform.""" + + def __init__(self): + super().__init__(self) + + def fetch_sshot(self): + return pyautogui.screenshot(region=self.loc) + + def send_key(self, key: str): + pass # TODO: Add send_key method diff --git a/main.py b/main.py index a13fbaa..6524515 100644 --- a/main.py +++ b/main.py @@ -1,56 +1,6 @@ #!/usr/bin/env python3 """Main asteroid-automator script.""" -import platform -from abc import ABC, abstractmethod +import gameio -import pyautogui - -PLATFORM_SYS = platform.system() - -if PLATFORM_SYS == "Windows": - import d3dshot - - -class AbstractGameIO(ABC): - """Base class for each platform.""" - - @abstractmethod - def __init__(self): - """Initializes components needed for the I/O to operate.""" - self.loc = pyautogui.locateOnScreen("images/app.png") - - @abstractmethod - def fetch_sshot(self): - """Creates a screenshot, and returns it in Pillow format.""" - pass - - @abstractmethod - def send_key(self, key: str): - """Presses a key on a virtual keyboard.""" - pass - - -class WindowsGameIO(AbstractGameIO): - def __init__(self): - super().__init__(self) - self.d = d3dshot.create() - - def fetch_sshot(self): - return self.d.screenshot() # TODO: Cut this to self.loc(x, y, w, h) - - def send_key(self, key: str): - pass # TODO: Add send_key method - - -class LinuxGameIO(AbstractAutomatableGame): - """Base class for each platform.""" - - def __init__(self): - super().__init__(self) - - def fetch_sshot(self): - return pyautogui.screenshot(region=self.loc) - - def send_key(self, key: str): - pass # TODO: Add send_key method +# TODO: Add the main script itself