Merge branch 'screenshot_merge' into gamemodel_imagepipeline

This commit is contained in:
Martysh12 2021-12-26 19:56:30 +02:00
commit 3f5c51603d
1 changed files with 1 additions and 5 deletions

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@ -8,9 +8,6 @@ import pyautogui
PLATFORM_SYS = platform.system()
if PLATFORM_SYS == "Windows":
import d3dshot
class AbstractGameIO(ABC):
"""Base class for each platform."""
@ -43,10 +40,9 @@ class AbstractGameIO(ABC):
class WindowsGameIO(AbstractGameIO):
def __init__(self):
super().__init__()
self.d = d3dshot.create()
def fetch_sshot(self):
return self.d.screenshot() # TODO: Cut this to self.loc(x, y, w, h)
return pyautogui.screenshot(region=self.loc)
class LinuxGameIO(AbstractGameIO):