Add key_up and key_down methods in GameIO
Add key_up() and key_down() methods in GameIO. key_press() does the aforementioned two functions one after the other.
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							|  | @ -25,10 +25,22 @@ class AbstractGameIO(ABC): | ||||||
|         """Creates a screenshot, and returns it in Pillow format.""" |         """Creates a screenshot, and returns it in Pillow format.""" | ||||||
|         pass |         pass | ||||||
| 
 | 
 | ||||||
|  |     # TODO: Implement the following two functions in descendants. | ||||||
|  | 
 | ||||||
|     @abstractmethod |     @abstractmethod | ||||||
|  |     def key_up(self, key: str): | ||||||
|  |         """Holds a key on a virtual keyboard.""" | ||||||
|  |         pass | ||||||
|  | 
 | ||||||
|  |     @abstractmethod | ||||||
|  |     def key_up(self, key: str): | ||||||
|  |         """Lets go of a key on a virtual keyboard.""" | ||||||
|  |         pass | ||||||
|  | 
 | ||||||
|     def send_key(self, key: str): |     def send_key(self, key: str): | ||||||
|         """Presses a key on a virtual keyboard.""" |         """Presses a key on a virtual keyboard.""" | ||||||
|         pass |         self.key_up(key) | ||||||
|  |         self.key_down(key) | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| class WindowsGameIO(AbstractGameIO): | class WindowsGameIO(AbstractGameIO): | ||||||
|  | @ -39,8 +51,11 @@ class WindowsGameIO(AbstractGameIO): | ||||||
|     def fetch_sshot(self): |     def fetch_sshot(self): | ||||||
|         return self.d.screenshot()  # TODO: Cut this to self.loc(x, y, w, h) |         return self.d.screenshot()  # TODO: Cut this to self.loc(x, y, w, h) | ||||||
| 
 | 
 | ||||||
|     def send_key(self, key: str): |     def key_up(self, key: str): | ||||||
|         pass  # TODO: Add send_key method |         pass | ||||||
|  | 
 | ||||||
|  |     def key_up(self, key: str): | ||||||
|  |         pass | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
| class LinuxGameIO(AbstractGameIO): | class LinuxGameIO(AbstractGameIO): | ||||||
|  | @ -52,5 +67,8 @@ class LinuxGameIO(AbstractGameIO): | ||||||
|     def fetch_sshot(self): |     def fetch_sshot(self): | ||||||
|         return pyautogui.screenshot(region=self.loc) |         return pyautogui.screenshot(region=self.loc) | ||||||
| 
 | 
 | ||||||
|     def send_key(self, key: str): |     def key_up(self, key: str): | ||||||
|         pass  # TODO: Add send_key method |         pass | ||||||
|  | 
 | ||||||
|  |     def key_up(self, key: str): | ||||||
|  |         pass | ||||||
|  |  | ||||||
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