Mostly functional again after imagepipeline module refactor
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parent
1435752a30
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f02313da39
64
gamemodel.py
64
gamemodel.py
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@ -12,13 +12,13 @@ class GameModel:
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def __init__(self, io:gameio.AbstractGameIO):
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self.gameio = io
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self.asteroids = [
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CVImage("big", color = False, filename = "images/game_assets/rock-big.png"),
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CVImage("normal", color = False, filename = "images/game_assets/rock-normal.png"),
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CVImage("small", color = False, filename = "images/game_assets/rock-small.png")
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CVImage("big", filename = "images/game_assets/rock-big.png"),
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CVImage("normal", filename = "images/game_assets/rock-normal.png"),
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CVImage("small", filename = "images/game_assets/rock-small.png")
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]
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self.ships = [
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("ship_off", cv2.imread("images/game_assets/spaceship-off.png", 0)),
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("ship_on", cv2.imread("images/game_assets/spaceship-on.png", 0))
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CVImage("ship_off", filename = "images/game_assets/spaceship-off.png"),
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CVImage("ship_on", filename = "images/game_assets/spaceship-on.png")
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]
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#self.missile = ("missile", cv2.imread("images/game_assets/missile.png", 0))
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self.frame = None
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@ -37,19 +37,16 @@ class GameModel:
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def inner(self, *args, **kwargs):
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if self.frame is None:
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## #print("Fetching frame.")
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## sshot = self.gameio.fetch_sshot()
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## open_cv_image = np.array(sshot)
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## # Convert RGB to BGR
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## self.frame = open_cv_image[:, :, ::-1].copy()
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## self.color_frame = np.copy(self.frame)
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sshot = self.gameio.fetch_sshot()
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open_cv_image = np.array(sshot)
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# Convert RGB to BGR
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array = open_cv_image[:, :, ::-1].copy()
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self.color_frame = CVImage("gameio frame", np.copy(array))
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## self.frame = cv2.cvtColor(self.frame, cv2.COLOR_BGR2GRAY)
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## self.mask_frame()
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self.color_frame = CVImage("gameio frame")
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self.color_frame.from_pil(self.gameio.fetch_sshot())
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self.frame = CVImage("BW frame", self.color_frame.copy())
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self.frame.image = self.frame.convert_color(False)
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print(self.frame)
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self.mask_frame()
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print(self.frame)
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return fn(self, *args, **kwargs)
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return inner
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@ -73,8 +70,8 @@ class GameModel:
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self.lives_img = CVImage("lives", self.frame.snip(self.lives_rect))
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self.frame.image = self.frame.mask(self.lives_rect)
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self.score_img = CVImage("score", self.frame.snip(self.score_mask))
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self.frame.image = self.frame.mask(self.score_mask)
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self.score_img = CVImage("score", self.frame.snip(self.score_rect))
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self.frame.image = self.frame.mask(self.score_rect)
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def clear_frame(self):
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self.prev_frame = frame
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@ -91,10 +88,13 @@ class GameModel:
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## if not asteroid_rects or squared_distance(asteroid_rects[-1][0], pt) > self.duplicate_dist_thresh:
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## asteroid_rects.append((pt, (pt[0] + w, pt[1] + h), label))
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## return asteroid_rects
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results = [self.frame.template_detect(i,
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self.cv_template_thresh,
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self.duplicate_dist_thresh)
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for i in self.asteroids]
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results = []
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for a in self.asteroids:
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r = self.frame.template_detect(a,
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self.cv_template_thresh,
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self.duplicate_dist_thresh)
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results.extend(r)
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return results
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@with_frame
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def display_results(self, rects = [], pointsets = [], circles = []):
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@ -130,9 +130,8 @@ class GameModel:
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## 1.0, color)
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displayable.draw_circle(center, radius)
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displayable.draw_text(label, center, (255, 255, 0))
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cv2.imshow("Results", displayable)
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cv2.waitKey(0)
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displayable.show()
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@with_frame
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def frame_sift(self):
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@ -151,7 +150,7 @@ class GameModel:
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## #return { "matchsets": matchsets,
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## # "kp_desc": kp_desc
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## # }
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ship_r = sqrt(rect_radius_squared(*self.ships[0][1].shape) * 0.85)
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ship_r = sqrt(rect_radius_squared(*self.ships[0].image.shape[:2]) * 0.85)
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#print(f"max radius^2: {ship_rsq}")
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#clusters = pointcluster.cluster_set([k.pt for k in frame_kp], sqrt(ship_rsq))
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#return clusters
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@ -168,7 +167,13 @@ class GameModel:
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## if not ship_rects or squared_distance(ship_rects[-1][0], pt) > self.duplicate_dist_thresh:
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## ship_rects.append((pt, (pt[0] + w, pt[1] + h), label))
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## return ship_rects
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return [self.frame.template_detect(a, self.cv_template_thresh, self.duplicate_dist_thresh) for a in self.ships]
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results = []
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for a in self.ships:
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r = self.frame.template_detect(a,
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self.cv_template_thresh,
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self.duplicate_dist_thresh)
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results.extend(r)
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return results
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@with_frame
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def find_missiles(self):
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@ -202,7 +207,7 @@ class GameModel:
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p = CVImage.blob_params(minThreshold = 10, maxThreshold = 200,
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maxArea = 100,
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minConvexity = 0.95,
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minIntertiaRatio = 0.4)
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minInertiaRatio = 0.4)
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return self.frame.blob_detect(size=9, params=p)
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#im_with_keypoints = cv2.drawKeypoints(self.frame, keypoints, np.array([]),
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# (0,0,255), cv2.DRAW_MATCHES_FLAGS_DRAW_RICH_KEYPOINTS)
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@ -278,9 +283,12 @@ if __name__ == '__main__':
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ship_results = gm.find_ships()
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polygons = [c.points for c in s_results]
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##circles = [(c.center, c.max_distance, f"cluster_{i}") for i, c in enumerate(s_results)]
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r_circles = [(c.center, sqrt(rect_radius_squared(*gm.ships[0][1].shape)), f"cluster_{i}") for i, c in enumerate(s_results)]
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r_circles = [(c.center, sqrt(rect_radius_squared(*gm.ships[0].image.shape[:2])), f"cluster_{i}") for i, c in enumerate(s_results)]
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missile_results = gm.find_missiles()
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##m_circles = [(pt, 10, f"missile_{i}") for i, pt in enumerate(missiles)]
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##pprint(a_results+ship_results+missile_results)
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gm.display_results(rects=a_results+ship_results+missile_results, pointsets=polygons, circles=r_circles)
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rects = a_results
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if ship_results: rects.extend(ship_results)
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if missile_results: rects.extend(missile_results)
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gm.display_results(rects=rects, pointsets=polygons, circles=r_circles)
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gm.analyse_frame()
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105
imagepipeline.py
105
imagepipeline.py
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@ -3,97 +3,42 @@ import numpy as np
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import typing
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import pointcluster
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class Rect:
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def __init__(self, *args, label=None, **kwargs):
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if len(args) == 4 and all([type(i) is int or type(i) is float for i in args]):
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self.x, self.y, self.w, self.h = args
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elif len(args) == 2 and all([type(i) is tuple and len(i) == 2 and all([type(j) is int or type(j) is float for j in i]) for i in args]):
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xy, wh = self.args
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self.x, self.y = xy
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self.w, self.h = wh
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elif all([k in kwargs for k in ("x", "y", "w", "h")]):
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self.x = kwargs["x"]
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self.y = kwargs["y"]
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self.w = kwargs["w"]
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self.h = kwargs["h"]
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elif all([k in kwargs for k in ("x", "y", "x2", "y2")]):
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self.x = kwargs["x"]
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self.y = kwargs["y"]
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self.w = kwargs["x2"] - self.x
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self.h = kwargs["y2"] - self.y
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elif all([k in kwargs for k in ("x1", "y1", "x2", "y2")]):
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self.x = kwargs["x1"]
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self.y = kwargs["y1"]
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self.w = kwargs["x2"] - self.x
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self.h = kwargs["y2"] - self.y
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else:
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raise RuntimeError("Rect requires 4 values: two coordinates or a coordinate plus width and height.")
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self.label = label
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def __repr__(self):
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return f"<Rect label={repr(self.label)}, (({self.x}, {self.y}), ({self.w}, {self.h}))>"
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def __iter__(self):
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yield (self.x, self.y)
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yield (self.w, self.h)
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def __getitem__(self, i):
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if i == 0: return (self.x, self.y)
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elif i == 1: return (self.w, self.h)
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else: raise IndexError("Rect only supports index of 0 or 1.")
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def __setitem__(self, i, value):
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assert i in (0, 1) and len(value) == 2
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if not i: self.x, self.y = value
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else: self.w, self.h = value
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@property
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def point(self):
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return (self.x, self.y)
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@property
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def point2(self):
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return (self.x + self.w, self.y + self.h)
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from shapes import Rect
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from utility import *
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class CVImage:
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"""Dummy definition to allow recursive type hints"""
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pass
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class CVImage:
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def __init__(self, label="", img:np.ndarray=None, color:bool=False, **kwargs):
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def __init__(self, label="", img:np.ndarray=None, **kwargs):
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"""You can provide a 'filename' keyword arg to automatically load a file."""
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self.label = label
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self.image = img
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self.iscolor = color
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self._init_kwargs = kwargs
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if kwargs:
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load_kwargs = dict(kwargs) # copy
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load_kwargs["color"] = color # share arg between both functions
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self.load(**load_kwargs)
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def load(self, filename:str, color:bool=False, label:str=None):
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@property
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def is_color(self):
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return len(self.image.shape) == 3
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def load(self, filename:str, label:str=None):
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"""Load an image from file. You can optionally set the 'label' keyword."""
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self.image = cv2.imread(filename, int(color))
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self.image = cv2.imread(filename)
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if label: self.label = label
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return self
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def from_pil(self, pil_img, color=False):
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self.image = np.array(pil_img)
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self.image = self.image[:, :, ::-1].copy()
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self.color = None # force check in cv2.cvtColor
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self.image = self.convert_color(color)
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def convert_color(self, color:bool):
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if color == self.iscolor: return self.image
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return cv2.cvtColor(self.image, cv2.COLOR_GRAY2BGR if color else cv2.COLOR_BGR2GRAY)
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def __repr__(self):
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if self._init_kwargs:
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kwargstr = ", " + ", ".join([f"{k}={repr(self._init_kwargs[k])}" for k in self._init_kwargs])
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else:
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kwargstr = ''
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return f"<CVImage label={repr(self.label)}, image={self.image.shape} px, iscolor={self.iscolor}{kwargstr}>"
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return f"<CVImage label={repr(self.label)}, image={self.image.shape} px, is_color={self.is_color}{kwargstr}>"
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def copy(self):
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return np.copy(self.image)
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@ -107,9 +52,9 @@ class CVImage:
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def mask(self, rect, mask_color=None, nonmask_color=None):
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assert all((len(rect)==2, len(rect[0])==2, len(rect[1])==2)) #((x,y),(w,h))
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if mask_color is None:
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mask_color = (0, 0, 0) if self.iscolor else 0
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mask_color = (0, 0, 0) if self.is_color else 0
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if nonmask_color is None:
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nonnmask_color = (255, 255, 255) if self.iscolor else 255
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nonmask_color = (255, 255, 255) if self.is_color else 255
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mask = np.full(self.image.shape, nonmask_color, dtype=np.uint8)
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cv2.rectangle(mask, *rect, color=mask_color, thickness=cv2.FILLED)
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return cv2.bitwise_and(self.image, mask)
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@ -120,7 +65,7 @@ class CVImage:
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return pointcluster.cluster_set([k.pt for k in keypoints], cluster_radius)
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@staticmethod
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def blob_params(cls, *, minThreshold = 10, maxThreshold = 200,
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def blob_params(*, minThreshold = 10, maxThreshold = 200,
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minArea = None, maxArea = None,
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minCircularity = None, maxCircularity = None,
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minConvexity = None, maxConvexity = None,
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@ -137,7 +82,7 @@ class CVImage:
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if minConvexity: p.minConvexity = minConvexity
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if maxConvexity: p.maxConvexity = maxConvexity
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if minInertiaRatio or maxInertiaRatio:
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p.filterByInertiaRatio = True
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p.filterByInertia = True
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if minInertiaRatio: p.minInertiaRatio = minInertiaRatio
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if maxInertiaRatio: p.maxInertiaRatio = maxInertiaRatio
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if minCircularity or maxCircularity:
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@ -159,14 +104,20 @@ class CVImage:
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return rects
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def template_detect(self, template:CVImage, threshold:int, dupe_spacing:int) -> typing.List[Rect]:
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h, w = template.image.shape
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if template.is_color:
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h, w, _ = template.image.shape
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else:
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h, w = template.image.shape
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if template.is_color != self.is_color:
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template = CVImage(template.label, template.convert_color(not template.is_color))
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res = cv2.matchTemplate(self.image, template.image, cv2.TM_CCOEFF_NORMED)
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loc = np.where(rec >= threshold)
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loc = np.where(res >= threshold)
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rects = []
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for pt in zip(*loc[::-1]):
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if len(rects) > 0:
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if squared_distance(rects[-1][0], pt) < dupe_spacing: continue
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rects.append(Rect(*pt, w, h, label=template.label))
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rects.append(Rect(x=pt[0], y=pt[1], w=w, h=h, label=template.label))
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return rects
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def show(self, delay=0):
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cv2.imshow(self.label, self.image)
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@ -174,20 +125,20 @@ class CVImage:
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def draw_rect(self, rect:Rect, color=None, text_color=None, text:bool=True, thickness=1):
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if color is None:
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color = (255, 255, 255) if self.iscolor else 255
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color = (255, 255, 255) if self.is_color else 255
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cv2.rectangle(self.image, rect.point, rect.point2, color, thickness)
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if text:
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self.draw_text(rect.label, rect.point, text_color if text_color else color)
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def draw_poly(self, points:typing.List[typing.Tuple], closed=True, color=None):
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if color is None:
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color = (255, 255, 255) if self.iscolor else 255
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color = (255, 255, 255) if self.is_color else 255
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cv2.polylines(self.image, np.int32([points]), closed, color)
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def draw_circle(self, center, radius, thickness = 1):
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def draw_circle(self, center, radius, color=None, thickness = 1):
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if color is None:
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color = (255, 255, 255) if self.iscolor else 255
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cv2.circle(self.image, np.int32(center), radius, color, thickness)
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color = (255, 255, 255) if self.is_color else 255
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cv2.circle(self.image, np.int32(center), np.int32(radius), color, thickness)
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def draw_text(self, text, point, color):
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cv2.putText(self.image, text, np.int32(point), cv2.FONT_HERSHEY_PLAIN, 1.0, color)
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@ -0,0 +1,54 @@
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class Rect:
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def __init__(self, *args, label=None, **kwargs):
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if len(args) == 4 and all([type(i) is int or type(i) is float for i in args]):
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self.x, self.y, self.w, self.h = args
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elif len(args) == 2 and all([type(i) is tuple and len(i) == 2 and all([type(j) is int or type(j) is float for j in i]) for i in args]):
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xy, wh = self.args
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self.x, self.y = xy
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self.w, self.h = wh
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elif all([k in kwargs for k in ("x", "y", "w", "h")]):
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self.x = kwargs["x"]
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self.y = kwargs["y"]
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self.w = kwargs["w"]
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self.h = kwargs["h"]
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elif all([k in kwargs for k in ("x", "y", "x2", "y2")]):
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self.x = kwargs["x"]
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self.y = kwargs["y"]
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self.w = kwargs["x2"] - self.x
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self.h = kwargs["y2"] - self.y
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elif all([k in kwargs for k in ("x1", "y1", "x2", "y2")]):
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self.x = kwargs["x1"]
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self.y = kwargs["y1"]
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self.w = kwargs["x2"] - self.x
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self.h = kwargs["y2"] - self.y
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else:
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raise RuntimeError("Rect requires 4 values: two coordinates or a coordinate plus width and height.")
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self.label = label
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def __repr__(self):
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return f"<Rect label={repr(self.label)}, (({self.x}, {self.y}), ({self.w}, {self.h}))>"
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def __iter__(self):
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yield (self.x, self.y)
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yield (self.w, self.h)
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def __len__(self):
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return 2
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def __getitem__(self, i):
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if i == 0: return (self.x, self.y)
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elif i == 1: return (self.w, self.h)
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else: raise IndexError("Rect only supports index of 0 or 1.")
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def __setitem__(self, i, value):
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assert i in (0, 1) and len(value) == 2
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if not i: self.x, self.y = value
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else: self.w, self.h = value
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@property
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def point(self):
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return (self.x, self.y)
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@property
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||||
def point2(self):
|
||||
return (self.x + self.w, self.y + self.h)
|
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Reference in New Issue