asteroid-automator/gameio.py

57 lines
1.3 KiB
Python

#!/usr/bin/env python3
"""Module to interact with the game."""
import platform
from abc import ABC, abstractmethod
import pyautogui
PLATFORM_SYS = platform.system()
if PLATFORM_SYS == "Windows":
import d3dshot
class AbstractGameIO(ABC):
"""Base class for each platform."""
@abstractmethod
def __init__(self):
"""Initializes components needed for the I/O to operate."""
self.loc = pyautogui.locateOnScreen("images/app.png")
@abstractmethod
def fetch_sshot(self):
"""Creates a screenshot, and returns it in Pillow format."""
pass
@abstractmethod
def send_key(self, key: str):
"""Presses a key on a virtual keyboard."""
pass
class WindowsGameIO(AbstractGameIO):
def __init__(self):
super().__init__(self)
self.d = d3dshot.create()
def fetch_sshot(self):
return self.d.screenshot() # TODO: Cut this to self.loc(x, y, w, h)
def send_key(self, key: str):
pass # TODO: Add send_key method
class LinuxGameIO(AbstractGameIO):
"""Base class for each platform."""
def __init__(self):
super().__init__(self)
def fetch_sshot(self):
return pyautogui.screenshot(region=self.loc)
def send_key(self, key: str):
pass # TODO: Add send_key method