10 lines
232 B
C++
10 lines
232 B
C++
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#include "UIEntity.h"
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UIEntity::UIEntity() {} // this will not work lol. TODO remove default constructor by finding the shared pointer inits that use it
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UIEntity::UIEntity(UIGrid& grid)
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: gridstate(grid.grid_x * grid.grid_y)
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{
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}
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