McRogueFace/src/UIGrid.h

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Squashed commit of the following: [break_up_ui_h] Closes #43 No segfault found in cos_play after completing the checklist. Maybe I accidentally fixed it...? commit 6aa151aba33d676c7c1290467bb3c6360820c816 Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 19 21:43:58 2024 -0400 UISprite.h/.cpp cleanup commit ec0374ef50ecbbcc48b9901d296dfa48d57605bd Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 19 21:37:39 2024 -0400 UIGridPoint.h/.cpp reorganization commit 2cb7339535990d91e5d256bca8533ec1c32bb11a Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 19 21:19:25 2024 -0400 UIGrid.h/.cpp cleanup. I have reservations about the UIEntityCollection[Iter] classes + methods living there, but not enough to fix it right now. commit 5d6af324bf2a6772a681a62b9dbe399b9c4c78d8 Author: John McCardle <mccardle.john@gmail.com> Date: Thu Apr 18 22:14:57 2024 -0400 UIFrame - moving static method into class namespace; no type object access commit 567218cd7bb58c87fd980166010752a0e913ef2d Author: John McCardle <mccardle.john@gmail.com> Date: Thu Apr 18 21:23:49 2024 -0400 UIEntity fixes for the UI.h split: There are segfaults in cos_play, I may have missed a type usage or something commit 76693acd289a378a8a2dffe9e9657084d5db3ce3 Author: John McCardle <mccardle.john@gmail.com> Date: Sat Apr 13 00:18:37 2024 -0400 delete leftover comments commit 9efe998a3396182b468969b9a495164bd95100a3 Author: John McCardle <mccardle.john@gmail.com> Date: Sat Apr 13 00:17:43 2024 -0400 some work on UICaption and UICollection; fixing segfaults resulting from mcrfpydef namepace TypeObject usage commit 714965da4544b8848306ad9b281f48b2378567a5 Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 12 14:15:00 2024 -0400 eliminate extra includes on UICaption commit 8efa25878f8f2b3a670693bbe197af618d373360 Author: John McCardle <mccardle.john@gmail.com> Date: Wed Apr 10 23:41:14 2024 -0400 remove a lot of stuff commit c186d8c7f301f216f46ea52c92d60d15615c45ff Author: John McCardle <mccardle.john@gmail.com> Date: Wed Apr 10 23:10:15 2024 -0400 We are compiling again! Started refactoring UICaption to be more idiomatic commit 1b6e2a709bfa3adc38183e30f1cc999efd7ef7c9 Author: John McCardle <mccardle.john@gmail.com> Date: Tue Apr 9 22:42:02 2024 -0400 Still not quite compiling; as predicted, a lot of interdependency and definition order bugs to untangle commit aa7553a81807b017c64fbf860e54cb48fc136243 Author: John McCardle <mccardle.john@gmail.com> Date: Tue Apr 9 22:41:20 2024 -0400 PyTexture clean up scribbles and experiments commit c0201d989acb2dbd25ae80f6642c4b849db0c0b5 Author: John McCardle <mccardle.john@gmail.com> Date: Mon Apr 8 22:55:00 2024 -0400 additional unsaved changes commit 83a63a3093d206fa2d00c7bf278b78de0a060b92 Author: John McCardle <mccardle.john@gmail.com> Date: Mon Apr 8 22:45:00 2024 -0400 doesn't compile, but UI.h/.cpp code has been divvy'd up. refs #43 @2h
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#pragma once
#include "Common.h"
#include "Python.h"
#include "structmember.h"
#include "IndexTexture.h"
#include "Resources.h"
#include <list>
#include "PyCallable.h"
#include "PyTexture.h"
#include "PyColor.h"
#include "PyVector.h"
#include "PyFont.h"
#include "UIGridPoint.h"
#include "UIEntity.h"
#include "UIDrawable.h"
#include "UIBase.h"
class UIGrid: public UIDrawable
{
private:
std::shared_ptr<PyTexture> ptex;
public:
UIGrid();
//UIGrid(int, int, IndexTexture*, float, float, float, float);
UIGrid(int, int, std::shared_ptr<PyTexture>, sf::Vector2f, sf::Vector2f);
void update();
void render(sf::Vector2f, sf::RenderTarget&) override final;
Squashed commit of the following: [break_up_ui_h] Closes #43 No segfault found in cos_play after completing the checklist. Maybe I accidentally fixed it...? commit 6aa151aba33d676c7c1290467bb3c6360820c816 Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 19 21:43:58 2024 -0400 UISprite.h/.cpp cleanup commit ec0374ef50ecbbcc48b9901d296dfa48d57605bd Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 19 21:37:39 2024 -0400 UIGridPoint.h/.cpp reorganization commit 2cb7339535990d91e5d256bca8533ec1c32bb11a Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 19 21:19:25 2024 -0400 UIGrid.h/.cpp cleanup. I have reservations about the UIEntityCollection[Iter] classes + methods living there, but not enough to fix it right now. commit 5d6af324bf2a6772a681a62b9dbe399b9c4c78d8 Author: John McCardle <mccardle.john@gmail.com> Date: Thu Apr 18 22:14:57 2024 -0400 UIFrame - moving static method into class namespace; no type object access commit 567218cd7bb58c87fd980166010752a0e913ef2d Author: John McCardle <mccardle.john@gmail.com> Date: Thu Apr 18 21:23:49 2024 -0400 UIEntity fixes for the UI.h split: There are segfaults in cos_play, I may have missed a type usage or something commit 76693acd289a378a8a2dffe9e9657084d5db3ce3 Author: John McCardle <mccardle.john@gmail.com> Date: Sat Apr 13 00:18:37 2024 -0400 delete leftover comments commit 9efe998a3396182b468969b9a495164bd95100a3 Author: John McCardle <mccardle.john@gmail.com> Date: Sat Apr 13 00:17:43 2024 -0400 some work on UICaption and UICollection; fixing segfaults resulting from mcrfpydef namepace TypeObject usage commit 714965da4544b8848306ad9b281f48b2378567a5 Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 12 14:15:00 2024 -0400 eliminate extra includes on UICaption commit 8efa25878f8f2b3a670693bbe197af618d373360 Author: John McCardle <mccardle.john@gmail.com> Date: Wed Apr 10 23:41:14 2024 -0400 remove a lot of stuff commit c186d8c7f301f216f46ea52c92d60d15615c45ff Author: John McCardle <mccardle.john@gmail.com> Date: Wed Apr 10 23:10:15 2024 -0400 We are compiling again! Started refactoring UICaption to be more idiomatic commit 1b6e2a709bfa3adc38183e30f1cc999efd7ef7c9 Author: John McCardle <mccardle.john@gmail.com> Date: Tue Apr 9 22:42:02 2024 -0400 Still not quite compiling; as predicted, a lot of interdependency and definition order bugs to untangle commit aa7553a81807b017c64fbf860e54cb48fc136243 Author: John McCardle <mccardle.john@gmail.com> Date: Tue Apr 9 22:41:20 2024 -0400 PyTexture clean up scribbles and experiments commit c0201d989acb2dbd25ae80f6642c4b849db0c0b5 Author: John McCardle <mccardle.john@gmail.com> Date: Mon Apr 8 22:55:00 2024 -0400 additional unsaved changes commit 83a63a3093d206fa2d00c7bf278b78de0a060b92 Author: John McCardle <mccardle.john@gmail.com> Date: Mon Apr 8 22:45:00 2024 -0400 doesn't compile, but UI.h/.cpp code has been divvy'd up. refs #43 @2h
2024-04-20 14:32:04 +00:00
UIGridPoint& at(int, int);
PyObjectsEnum derived_type() override final;
//void setSprite(int);
virtual UIDrawable* click_at(sf::Vector2f point) override final;
int grid_x, grid_y;
//int grid_size; // grid sizes are implied by IndexTexture now
sf::RectangleShape box;
float center_x, center_y, zoom;
//IndexTexture* itex;
std::shared_ptr<PyTexture> getTexture();
sf::Sprite sprite, output;
sf::RenderTexture renderTexture;
std::vector<UIGridPoint> points;
std::shared_ptr<std::list<std::shared_ptr<UIEntity>>> entities;
static int init(PyUIGridObject* self, PyObject* args, PyObject* kwds);
static PyObject* get_grid_size(PyUIGridObject* self, void* closure);
static PyObject* get_position(PyUIGridObject* self, void* closure);
static int set_position(PyUIGridObject* self, PyObject* value, void* closure);
static PyObject* get_size(PyUIGridObject* self, void* closure);
static int set_size(PyUIGridObject* self, PyObject* value, void* closure);
static PyObject* get_center(PyUIGridObject* self, void* closure);
static int set_center(PyUIGridObject* self, PyObject* value, void* closure);
static PyObject* get_float_member(PyUIGridObject* self, void* closure);
static int set_float_member(PyUIGridObject* self, PyObject* value, void* closure);
static PyObject* get_texture(PyUIGridObject* self, void* closure);
static PyObject* py_at(PyUIGridObject* self, PyObject* o);
static PyMethodDef methods[];
static PyGetSetDef getsetters[];
static PyObject* get_children(PyUIGridObject* self, void* closure);
static PyObject* repr(PyUIGridObject* self);
Squashed commit of the following: [break_up_ui_h] Closes #43 No segfault found in cos_play after completing the checklist. Maybe I accidentally fixed it...? commit 6aa151aba33d676c7c1290467bb3c6360820c816 Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 19 21:43:58 2024 -0400 UISprite.h/.cpp cleanup commit ec0374ef50ecbbcc48b9901d296dfa48d57605bd Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 19 21:37:39 2024 -0400 UIGridPoint.h/.cpp reorganization commit 2cb7339535990d91e5d256bca8533ec1c32bb11a Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 19 21:19:25 2024 -0400 UIGrid.h/.cpp cleanup. I have reservations about the UIEntityCollection[Iter] classes + methods living there, but not enough to fix it right now. commit 5d6af324bf2a6772a681a62b9dbe399b9c4c78d8 Author: John McCardle <mccardle.john@gmail.com> Date: Thu Apr 18 22:14:57 2024 -0400 UIFrame - moving static method into class namespace; no type object access commit 567218cd7bb58c87fd980166010752a0e913ef2d Author: John McCardle <mccardle.john@gmail.com> Date: Thu Apr 18 21:23:49 2024 -0400 UIEntity fixes for the UI.h split: There are segfaults in cos_play, I may have missed a type usage or something commit 76693acd289a378a8a2dffe9e9657084d5db3ce3 Author: John McCardle <mccardle.john@gmail.com> Date: Sat Apr 13 00:18:37 2024 -0400 delete leftover comments commit 9efe998a3396182b468969b9a495164bd95100a3 Author: John McCardle <mccardle.john@gmail.com> Date: Sat Apr 13 00:17:43 2024 -0400 some work on UICaption and UICollection; fixing segfaults resulting from mcrfpydef namepace TypeObject usage commit 714965da4544b8848306ad9b281f48b2378567a5 Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 12 14:15:00 2024 -0400 eliminate extra includes on UICaption commit 8efa25878f8f2b3a670693bbe197af618d373360 Author: John McCardle <mccardle.john@gmail.com> Date: Wed Apr 10 23:41:14 2024 -0400 remove a lot of stuff commit c186d8c7f301f216f46ea52c92d60d15615c45ff Author: John McCardle <mccardle.john@gmail.com> Date: Wed Apr 10 23:10:15 2024 -0400 We are compiling again! Started refactoring UICaption to be more idiomatic commit 1b6e2a709bfa3adc38183e30f1cc999efd7ef7c9 Author: John McCardle <mccardle.john@gmail.com> Date: Tue Apr 9 22:42:02 2024 -0400 Still not quite compiling; as predicted, a lot of interdependency and definition order bugs to untangle commit aa7553a81807b017c64fbf860e54cb48fc136243 Author: John McCardle <mccardle.john@gmail.com> Date: Tue Apr 9 22:41:20 2024 -0400 PyTexture clean up scribbles and experiments commit c0201d989acb2dbd25ae80f6642c4b849db0c0b5 Author: John McCardle <mccardle.john@gmail.com> Date: Mon Apr 8 22:55:00 2024 -0400 additional unsaved changes commit 83a63a3093d206fa2d00c7bf278b78de0a060b92 Author: John McCardle <mccardle.john@gmail.com> Date: Mon Apr 8 22:45:00 2024 -0400 doesn't compile, but UI.h/.cpp code has been divvy'd up. refs #43 @2h
2024-04-20 14:32:04 +00:00
};
typedef struct {
PyObject_HEAD
std::shared_ptr<std::list<std::shared_ptr<UIEntity>>> data;
std::shared_ptr<UIGrid> grid;
} PyUIEntityCollectionObject;
class UIEntityCollection {
public:
static PySequenceMethods sqmethods;
static PyObject* append(PyUIEntityCollectionObject* self, PyObject* o);
static PyObject* remove(PyUIEntityCollectionObject* self, PyObject* o);
static PyMethodDef methods[];
static PyObject* repr(PyUIEntityCollectionObject* self);
static int init(PyUIEntityCollectionObject* self, PyObject* args, PyObject* kwds);
static PyObject* iter(PyUIEntityCollectionObject* self);
static Py_ssize_t len(PyUIEntityCollectionObject* self);
static PyObject* getitem(PyUIEntityCollectionObject* self, Py_ssize_t index);
};
typedef struct {
PyObject_HEAD
std::shared_ptr<std::list<std::shared_ptr<UIEntity>>> data;
int index;
int start_size;
} PyUIEntityCollectionIterObject;
class UIEntityCollectionIter {
public:
static int init(PyUIEntityCollectionIterObject* self, PyObject* args, PyObject* kwds);
static PyObject* next(PyUIEntityCollectionIterObject* self);
static PyObject* repr(PyUIEntityCollectionIterObject* self);
static PyObject* getitem(PyUIEntityCollectionObject* self, Py_ssize_t index);
};
namespace mcrfpydef {
static PyTypeObject PyUIGridType = {
//PyVarObject_HEAD_INIT(NULL, 0)
.tp_name = "mcrfpy.Grid",
.tp_basicsize = sizeof(PyUIGridObject),
.tp_itemsize = 0,
//.tp_dealloc = (destructor)[](PyObject* self)
//{
// PyUIGridObject* obj = (PyUIGridObject*)self;
// obj->data.reset();
// Py_TYPE(self)->tp_free(self);
//},
//TODO - PyUIGrid REPR def:
.tp_repr = (reprfunc)UIGrid::repr,
Squashed commit of the following: [break_up_ui_h] Closes #43 No segfault found in cos_play after completing the checklist. Maybe I accidentally fixed it...? commit 6aa151aba33d676c7c1290467bb3c6360820c816 Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 19 21:43:58 2024 -0400 UISprite.h/.cpp cleanup commit ec0374ef50ecbbcc48b9901d296dfa48d57605bd Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 19 21:37:39 2024 -0400 UIGridPoint.h/.cpp reorganization commit 2cb7339535990d91e5d256bca8533ec1c32bb11a Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 19 21:19:25 2024 -0400 UIGrid.h/.cpp cleanup. I have reservations about the UIEntityCollection[Iter] classes + methods living there, but not enough to fix it right now. commit 5d6af324bf2a6772a681a62b9dbe399b9c4c78d8 Author: John McCardle <mccardle.john@gmail.com> Date: Thu Apr 18 22:14:57 2024 -0400 UIFrame - moving static method into class namespace; no type object access commit 567218cd7bb58c87fd980166010752a0e913ef2d Author: John McCardle <mccardle.john@gmail.com> Date: Thu Apr 18 21:23:49 2024 -0400 UIEntity fixes for the UI.h split: There are segfaults in cos_play, I may have missed a type usage or something commit 76693acd289a378a8a2dffe9e9657084d5db3ce3 Author: John McCardle <mccardle.john@gmail.com> Date: Sat Apr 13 00:18:37 2024 -0400 delete leftover comments commit 9efe998a3396182b468969b9a495164bd95100a3 Author: John McCardle <mccardle.john@gmail.com> Date: Sat Apr 13 00:17:43 2024 -0400 some work on UICaption and UICollection; fixing segfaults resulting from mcrfpydef namepace TypeObject usage commit 714965da4544b8848306ad9b281f48b2378567a5 Author: John McCardle <mccardle.john@gmail.com> Date: Fri Apr 12 14:15:00 2024 -0400 eliminate extra includes on UICaption commit 8efa25878f8f2b3a670693bbe197af618d373360 Author: John McCardle <mccardle.john@gmail.com> Date: Wed Apr 10 23:41:14 2024 -0400 remove a lot of stuff commit c186d8c7f301f216f46ea52c92d60d15615c45ff Author: John McCardle <mccardle.john@gmail.com> Date: Wed Apr 10 23:10:15 2024 -0400 We are compiling again! Started refactoring UICaption to be more idiomatic commit 1b6e2a709bfa3adc38183e30f1cc999efd7ef7c9 Author: John McCardle <mccardle.john@gmail.com> Date: Tue Apr 9 22:42:02 2024 -0400 Still not quite compiling; as predicted, a lot of interdependency and definition order bugs to untangle commit aa7553a81807b017c64fbf860e54cb48fc136243 Author: John McCardle <mccardle.john@gmail.com> Date: Tue Apr 9 22:41:20 2024 -0400 PyTexture clean up scribbles and experiments commit c0201d989acb2dbd25ae80f6642c4b849db0c0b5 Author: John McCardle <mccardle.john@gmail.com> Date: Mon Apr 8 22:55:00 2024 -0400 additional unsaved changes commit 83a63a3093d206fa2d00c7bf278b78de0a060b92 Author: John McCardle <mccardle.john@gmail.com> Date: Mon Apr 8 22:45:00 2024 -0400 doesn't compile, but UI.h/.cpp code has been divvy'd up. refs #43 @2h
2024-04-20 14:32:04 +00:00
//.tp_hash = NULL,
//.tp_iter
//.tp_iternext
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_doc = PyDoc_STR("docstring"),
.tp_methods = UIGrid::methods,
//.tp_members = UIGrid::members,
.tp_getset = UIGrid::getsetters,
//.tp_base = NULL,
.tp_init = (initproc)UIGrid::init,
.tp_new = [](PyTypeObject* type, PyObject* args, PyObject* kwds) -> PyObject*
{
PyUIGridObject* self = (PyUIGridObject*)type->tp_alloc(type, 0);
if (self) self->data = std::make_shared<UIGrid>();
return (PyObject*)self;
}
};
static PyTypeObject PyUIEntityCollectionIterType = {
//PyVarObject_HEAD_INIT(NULL, 0)
.tp_name = "mcrfpy.UICollectionIter",
.tp_basicsize = sizeof(PyUIEntityCollectionIterObject),
.tp_itemsize = 0,
.tp_dealloc = (destructor)[](PyObject* self)
{
PyUIEntityCollectionIterObject* obj = (PyUIEntityCollectionIterObject*)self;
obj->data.reset();
Py_TYPE(self)->tp_free(self);
},
.tp_repr = (reprfunc)UIEntityCollectionIter::repr,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_doc = PyDoc_STR("Iterator for a collection of UI objects"),
.tp_iternext = (iternextfunc)UIEntityCollectionIter::next,
//.tp_getset = UIEntityCollection::getset,
.tp_init = (initproc)UIEntityCollectionIter::init, // just raise an exception
.tp_new = [](PyTypeObject* type, PyObject* args, PyObject* kwds) -> PyObject*
{
PyErr_SetString(PyExc_TypeError, "UICollection cannot be instantiated: a C++ data source is required.");
return NULL;
}
};
static PyTypeObject PyUIEntityCollectionType = {
//PyVarObject_/HEAD_INIT(NULL, 0)
.tp_name = "mcrfpy.EntityCollection",
.tp_basicsize = sizeof(PyUIEntityCollectionObject),
.tp_itemsize = 0,
.tp_dealloc = (destructor)[](PyObject* self)
{
PyUIEntityCollectionObject* obj = (PyUIEntityCollectionObject*)self;
obj->data.reset();
Py_TYPE(self)->tp_free(self);
},
.tp_repr = (reprfunc)UIEntityCollection::repr,
.tp_as_sequence = &UIEntityCollection::sqmethods,
.tp_flags = Py_TPFLAGS_DEFAULT,
.tp_doc = PyDoc_STR("Iterable, indexable collection of Entities"),
.tp_iter = (getiterfunc)UIEntityCollection::iter,
.tp_methods = UIEntityCollection::methods, // append, remove
//.tp_getset = UIEntityCollection::getset,
.tp_init = (initproc)UIEntityCollection::init, // just raise an exception
.tp_new = [](PyTypeObject* type, PyObject* args, PyObject* kwds) -> PyObject*
{
// Does PyUIEntityCollectionType need __new__ if it's not supposed to be instantiable by the user?
// Should I just raise an exception? Or is the uninitialized shared_ptr enough of a blocker?
PyErr_SetString(PyExc_TypeError, "EntityCollection cannot be instantiated: a C++ data source is required.");
return NULL;
}
};
}