Mouse input prototype
This commit is contained in:
parent
6a1edfe182
commit
9587218b28
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@ -4,14 +4,45 @@
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PyScene::PyScene(GameEngine* g) : Scene(g)
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PyScene::PyScene(GameEngine* g) : Scene(g)
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{
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{
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// mouse events
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registerAction(ActionCode::MOUSEBUTTON + sf::Mouse::Left, "left");
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registerAction(ActionCode::MOUSEBUTTON + sf::Mouse::Right, "right");
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registerAction(ActionCode::MOUSEWHEEL + ActionCode::WHEEL_DEL, "wheel_up");
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registerAction(ActionCode::MOUSEWHEEL + ActionCode::WHEEL_NEG + ActionCode::WHEEL_DEL, "wheel_down");
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registerAction(ActionCode::KEY + sf::Keyboard::Escape, "debug_menu");
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}
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}
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void PyScene::update()
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void PyScene::update()
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{
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{
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}
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}
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void PyScene::do_mouse_input(std::string button, std::string type)
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{
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auto mousepos = sf::Mouse::getPosition(game->getWindow());
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UIDrawable* target;
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for (auto d: *ui_elements)
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{
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target = d->click_at(sf::Vector2f(mousepos));
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if (target)
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{
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PyObject* args = Py_BuildValue("(iiss)", mousepos.x, mousepos.y, button.c_str(), type.c_str());
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PyObject_Call(target->click_callable, args, NULL);
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}
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}
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}
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void PyScene::doAction(std::string name, std::string type)
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void PyScene::doAction(std::string name, std::string type)
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{
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{
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if (ACTIONPY) {
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McRFPy_API::doAction(name.substr(0, name.size() - 3));
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}
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else if (name.compare("left") == 0 || name.compare("rclick") == 0 || name.compare("wheel_up") == 0 || name.compare("wheel_down") == 0) {
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do_mouse_input(name, type);
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}
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else if ACTIONONCE("debug_menu") {
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McRFPy_API::REPL();
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}
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}
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}
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void PyScene::sRender()
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void PyScene::sRender()
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@ -26,6 +57,4 @@ void PyScene::sRender()
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}
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}
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game->getWindow().display();
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game->getWindow().display();
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McRFPy_API::REPL();
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}
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}
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@ -12,4 +12,6 @@ public:
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void update() override final;
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void update() override final;
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void doAction(std::string, std::string) override final;
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void doAction(std::string, std::string) override final;
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void sRender() override final;
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void sRender() override final;
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void do_mouse_input(std::string, std::string);
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};
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};
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171
src/UI.cpp
171
src/UI.cpp
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@ -2,15 +2,88 @@
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#include "Resources.h"
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#include "Resources.h"
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#include "GameEngine.h"
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#include "GameEngine.h"
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/* //callability fields & methods
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PyObject* click_callable;
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virtual UIDrawable* click_at(sf::Vector2f point);
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void click_register(PyObject*);
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void click_unregister();
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*/
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UIDrawable::UIDrawable() { click_callable = NULL; }
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UIDrawable* UIFrame::click_at(sf::Vector2f point)
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{
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for (auto e: *children)
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{
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auto p = e->click_at(point + box.getPosition());
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if (p)
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return p;
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}
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if (click_callable)
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{
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float x = box.getPosition().x, y = box.getPosition().y, w = box.getSize().x, h = box.getSize().y;
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if (point.x > x && point.y > y && point.x < x+w && point.y < y+h) return this;
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}
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return NULL;
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}
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UIDrawable* UICaption::click_at(sf::Vector2f point)
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{
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if (click_callable)
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{
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if (text.getGlobalBounds().contains(point)) return this;
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}
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return NULL;
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}
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UIDrawable* UISprite::click_at(sf::Vector2f point)
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{
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if (click_callable)
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{
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if(sprite.getGlobalBounds().contains(point)) return this;
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}
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return NULL;
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}
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UIDrawable* UIGrid::click_at(sf::Vector2f point)
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{
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if (click_callable)
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{
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if(box.getGlobalBounds().contains(point)) return this;
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}
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return NULL;
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}
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void UIDrawable::click_register(PyObject* callable)
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{
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if (click_callable)
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{
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// decrement reference before overwriting
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Py_DECREF(click_callable);
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}
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click_callable = callable;
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Py_INCREF(click_callable);
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}
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void UIDrawable::click_unregister()
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{
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if (click_callable == NULL) return;
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Py_DECREF(click_callable);
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click_callable = NULL;
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}
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void UIDrawable::render()
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void UIDrawable::render()
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{
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{
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//std::cout << "Rendering base UIDrawable\n";
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//std::cout << "Rendering base UIDrawable\n";
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render(sf::Vector2f());
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render(sf::Vector2f());
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}
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}
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UIFrame::UIFrame():
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UIFrame::UIFrame():
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x(0), y(0), w(0), h(0), outline(0)
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//x(0), y(0), w(0), h(0),
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outline(0)
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{
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{
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children = std::make_shared<std::vector<std::shared_ptr<UIDrawable>>>();
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children = std::make_shared<std::vector<std::shared_ptr<UIDrawable>>>();
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box.setPosition(0, 0);
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box.setSize(sf::Vector2f(0, 0));
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/*
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/*
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pyOutlineColor = NULL;
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pyOutlineColor = NULL;
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pyFillColor = NULL;
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pyFillColor = NULL;
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}
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}
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UIFrame::UIFrame(float _x, float _y, float _w, float _h):
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UIFrame::UIFrame(float _x, float _y, float _w, float _h):
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x(_x), y(_y), w(_w), h(_h), outline(0)
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//x(_x), y(_y), w(_w), h(_h),
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outline(0)
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{
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{
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box.setPosition(_x, _y);
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box.setSize(sf::Vector2f(_w, _h));
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children = std::make_shared<std::vector<std::shared_ptr<UIDrawable>>>();
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children = std::make_shared<std::vector<std::shared_ptr<UIDrawable>>>();
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/*
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/*
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pyOutlineColor = NULL;
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pyOutlineColor = NULL;
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void outlineColor(PyObject* pyColor); // Python setter
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void outlineColor(PyObject* pyColor); // Python setter
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*/
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*/
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PyObjectsEnum UIFrame::derived_type()
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PyObjectsEnum UIFrame::derived_type()
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{
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{
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return PyObjectsEnum::UIFRAME;
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return PyObjectsEnum::UIFRAME;
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{
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{
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return PyObjectsEnum::UIGRID;
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return PyObjectsEnum::UIGRID;
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}
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}
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PyObject* DEFUNCT_py_instance(std::shared_ptr<UIDrawable> source)
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{
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// takes a UI drawable, calls its derived_type virtual function, and builds a Python object based on the return value.
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using namespace mcrfpydef;
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PyObject* newobj = NULL;
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std::cout << "py_instance called\n";
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switch (source->derived_type())
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{
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case PyObjectsEnum::UIFRAME:
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{
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std::cout << "UIFRAME case\n" << std::flush;
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PyTypeObject* UIFrameType = &PyUIFrameType;
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//std::cout << "tp_alloc\n" << std::flush;
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//PyObject* _o = UIFrameType->tp_alloc(UIFrameType, 0);
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//std::cout << "reinterpret_cast\n" << std::flush;
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//auto o = reinterpret_cast<PyUICollectionObject*>(_o);
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//PyUIFrameObject* o = (PyUIFrameObject*)PyObject_New(PyUIFrameObject, UIFrameType);
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PyUIFrameObject* o = (PyUIFrameObject*)(UIFrameType->tp_alloc(UIFrameType, 0));
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//PyUIFrameObject* o = PyObject_New(PyUIFrameObject, UIFrameType);
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/*
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// backtracking the problem: instantiate a PyColor of (255, 0, 0) for testing
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PyTypeObject* colorType = &PyColorType;
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PyObject* pyColor = colorType->tp_alloc(colorType, 0);
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if (pyColor == NULL)
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{
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std::cout << "failure to allocate mcrfpy.Color / PyColorType" << std::endl;
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return NULL;
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}
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PyColorObject* pyColorObj = reinterpret_cast<PyColorObject*>(pyColor);
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pyColorObj->data = std::make_shared<sf::Color>();
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pyColorObj->data-> r = 255;
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return (PyObject*)pyColorObj;
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*/
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std::cout << "pointer check: " << o << "\n" << std::flush;
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if (o)
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{
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std::cout << "Casting data...\n" << std::flush;
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auto p = std::static_pointer_cast<UIFrame>(source);
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std::cout << "casted. Assigning...\n" << std::flush;
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//o->data = std::make_shared<UIFrame>();
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o->data = p;
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//std::cout << "assigned.\n" << std::flush;
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auto usource = o->data; //(UIFrame*)source.get();
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std::cout << "Loaded data into object. " << usource->box.getPosition().x << " " << usource->box.getPosition().y << " " <<
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usource->box.getSize().x << " " << usource->box.getSize().y << std::endl;
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}
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else
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{
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std::cout << "Allocation failed.\n" << std::flush;
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}
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newobj = (PyObject*)o;
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break;
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}
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case PyObjectsEnum::UICAPTION:
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{
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std::cout << "UICAPTION case\n";
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PyErr_SetString(PyExc_NotImplementedError, "UICaption class not implemented in Python yet.");
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/* not yet implemented
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PyUICaptionObject* o = (PyUICaptionObject*)PyUICaptionType.tp_alloc(&PyUICaptionType, 0);
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if (o)
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o->data = std::static_pointer_cast<UICaption>(source);
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*/
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break;
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}
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case PyObjectsEnum::UISPRITE:
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{
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std::cout << "UISPRITE case\n";
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PyErr_SetString(PyExc_NotImplementedError, "UISprite class not implemented in Python yet.");
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/*
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PyUISpriteObject* o = (PyUISpriteObject*)PyUISpriteType.tp_alloc(&PyUISpriteType, 0);
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if (o)
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o->data = std::static_pointer_cast<UISprite>(source);
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*/
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break;
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}
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default:
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return NULL;
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break;
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}
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return newobj;
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}
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92
src/UI.h
92
src/UI.h
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@ -5,7 +5,7 @@
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#include "IndexTexture.h"
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#include "IndexTexture.h"
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#include <list>
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#include <list>
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enum PyObjectsEnum
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enum PyObjectsEnum : int
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{
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{
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UIFRAME = 1,
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UIFRAME = 1,
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UICAPTION,
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UICAPTION,
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virtual void render(sf::Vector2f) = 0;
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virtual void render(sf::Vector2f) = 0;
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//virtual sf::Rect<int> aabb(); // not sure I care about this yet
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//virtual sf::Rect<int> aabb(); // not sure I care about this yet
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//virtual sf::Vector2i position();
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//virtual sf::Vector2i position();
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bool handle_event(/* ??? click, scroll, keystroke*/);
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//bool handle_event(/* ??? click, scroll, keystroke*/);
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std::string action;
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//std::string action;
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virtual PyObjectsEnum derived_type() = 0;
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virtual PyObjectsEnum derived_type() = 0;
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// Mouse input handling - callable object, methods to find event's destination
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PyObject* click_callable;
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virtual UIDrawable* click_at(sf::Vector2f point) = 0;
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void click_register(PyObject*);
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void click_unregister();
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UIDrawable();
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};
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};
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//Python object types & forward declarations
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//Python object types & forward declarations
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@ -46,14 +54,17 @@ public:
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UIFrame();
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UIFrame();
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~UIFrame();
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~UIFrame();
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sf::RectangleShape box;
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sf::RectangleShape box;
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// todone: why does UIFrame have x,y,w,h AND a box? Which one should be used for bounds checks? (floats removed)
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//Simulate RectangleShape
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//Simulate RectangleShape
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float x, y, w, h, outline;
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//float x, y, w, h,
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float outline;
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std::shared_ptr<std::vector<std::shared_ptr<UIDrawable>>> children;
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std::shared_ptr<std::vector<std::shared_ptr<UIDrawable>>> children;
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void render(sf::Vector2f) override final;
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void render(sf::Vector2f) override final;
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void move(sf::Vector2f);
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void move(sf::Vector2f);
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PyObjectsEnum derived_type() override final; // { return PyObjectsEnum::UIFrame; };
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PyObjectsEnum derived_type() override final; // { return PyObjectsEnum::UIFrame; };
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virtual UIDrawable* click_at(sf::Vector2f point) override final;
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/*
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/*
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sf::Color fillColor(); // getter
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sf::Color fillColor(); // getter
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void fillColor(sf::Color c); // C++ setter
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void fillColor(sf::Color c); // C++ setter
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@ -78,6 +89,7 @@ public:
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sf::Text text;
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sf::Text text;
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void render(sf::Vector2f) override final;
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void render(sf::Vector2f) override final;
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PyObjectsEnum derived_type() override final; // { return PyObjectsEnum::UICaption; };
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PyObjectsEnum derived_type() override final; // { return PyObjectsEnum::UICaption; };
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virtual UIDrawable* click_at(sf::Vector2f point) override final;
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};
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};
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class UISprite: public UIDrawable
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class UISprite: public UIDrawable
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@ -88,6 +100,7 @@ public:
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UISprite(IndexTexture*, int, sf::Vector2f, float);
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UISprite(IndexTexture*, int, sf::Vector2f, float);
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void update();
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void update();
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void render(sf::Vector2f) override final;
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void render(sf::Vector2f) override final;
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virtual UIDrawable* click_at(sf::Vector2f point) override final;
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// 7DRL hack - TODO apply RenderTexture concept to all UIDrawables (via `sf::RenderTarget`)
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// 7DRL hack - TODO apply RenderTexture concept to all UIDrawables (via `sf::RenderTarget`)
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void render(sf::Vector2f, sf::RenderTexture&);
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void render(sf::Vector2f, sf::RenderTexture&);
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@ -148,6 +161,7 @@ public:
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UIGridPoint& at(int, int);
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UIGridPoint& at(int, int);
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PyObjectsEnum derived_type() override final;
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PyObjectsEnum derived_type() override final;
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void setSprite(int);
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void setSprite(int);
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virtual UIDrawable* click_at(sf::Vector2f point) override final;
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int grid_x, grid_y;
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int grid_x, grid_y;
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//int grid_size; // grid sizes are implied by IndexTexture now
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//int grid_size; // grid sizes are implied by IndexTexture now
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@ -297,6 +311,71 @@ switch (target->derived_type()) \
|
||||||
} PyUISpriteObject;
|
} PyUISpriteObject;
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
//
|
||||||
|
// Clickable / Callable Object Assignment
|
||||||
|
//
|
||||||
|
static PyObject* PyUIDrawable_get_click(PyUIGridObject* self, void* closure) {
|
||||||
|
PyObjectsEnum objtype = static_cast<PyObjectsEnum>(reinterpret_cast<long>(closure)); // trust me bro, it's an Enum
|
||||||
|
PyObject* ptr;
|
||||||
|
|
||||||
|
switch (objtype)
|
||||||
|
{
|
||||||
|
case PyObjectsEnum::UIFRAME:
|
||||||
|
ptr = ((PyUIFrameObject*)self)->data->click_callable;
|
||||||
|
break;
|
||||||
|
case PyObjectsEnum::UICAPTION:
|
||||||
|
ptr = ((PyUICaptionObject*)self)->data->click_callable;
|
||||||
|
break;
|
||||||
|
case PyObjectsEnum::UISPRITE:
|
||||||
|
ptr = ((PyUISpriteObject*)self)->data->click_callable;
|
||||||
|
break;
|
||||||
|
case PyObjectsEnum::UIGRID:
|
||||||
|
ptr = ((PyUIGridObject*)self)->data->click_callable;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
PyErr_SetString(PyExc_TypeError, "no idea how you did that; invalid UIDrawable derived instance for _get_click");
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
if (ptr && ptr != Py_None)
|
||||||
|
return ptr;
|
||||||
|
else
|
||||||
|
return Py_None;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int PyUIDrawable_set_click(PyUIGridObject* self, PyObject* value, void* closure) {
|
||||||
|
PyObjectsEnum objtype = static_cast<PyObjectsEnum>(reinterpret_cast<long>(closure)); // trust me bro, it's an Enum
|
||||||
|
UIDrawable* target;
|
||||||
|
switch (objtype)
|
||||||
|
{
|
||||||
|
case PyObjectsEnum::UIFRAME:
|
||||||
|
target = (((PyUIFrameObject*)self)->data.get());
|
||||||
|
break;
|
||||||
|
case PyObjectsEnum::UICAPTION:
|
||||||
|
target = (((PyUICaptionObject*)self)->data.get());
|
||||||
|
break;
|
||||||
|
case PyObjectsEnum::UISPRITE:
|
||||||
|
target = (((PyUISpriteObject*)self)->data.get());
|
||||||
|
break;
|
||||||
|
case PyObjectsEnum::UIGRID:
|
||||||
|
target = (((PyUIGridObject*)self)->data.get());
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
PyErr_SetString(PyExc_TypeError, "no idea how you did that; invalid UIDrawable derived instance for _set_click");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (value == Py_None)
|
||||||
|
{
|
||||||
|
target->click_unregister();
|
||||||
|
} else {
|
||||||
|
target->click_register(value);
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// End Clickability implementation
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
*
|
*
|
||||||
* Begin PyFontType defs
|
* Begin PyFontType defs
|
||||||
|
@ -598,6 +677,7 @@ switch (target->derived_type()) \
|
||||||
//{"children", (getter)PyUIFrame_get_children, NULL, "UICollection of objects on top of this one", NULL},
|
//{"children", (getter)PyUIFrame_get_children, NULL, "UICollection of objects on top of this one", NULL},
|
||||||
{"text", (getter)PyUICaption_get_text, (setter)PyUICaption_set_text, "The text displayed", NULL},
|
{"text", (getter)PyUICaption_get_text, (setter)PyUICaption_set_text, "The text displayed", NULL},
|
||||||
{"size", (getter)PyUICaption_get_float_member, (setter)PyUICaption_set_float_member, "Text size (integer) in points", (void*)5},
|
{"size", (getter)PyUICaption_get_float_member, (setter)PyUICaption_set_float_member, "Text size (integer) in points", (void*)5},
|
||||||
|
{"click", (getter)PyUIDrawable_get_click, (setter)PyUIDrawable_set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UICAPTION},
|
||||||
{NULL}
|
{NULL}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -865,6 +945,7 @@ switch (target->derived_type()) \
|
||||||
{"fill_color", (getter)PyUIFrame_get_color_member, (setter)PyUIFrame_set_color_member, "Fill color of the rectangle", (void*)0},
|
{"fill_color", (getter)PyUIFrame_get_color_member, (setter)PyUIFrame_set_color_member, "Fill color of the rectangle", (void*)0},
|
||||||
{"outline_color", (getter)PyUIFrame_get_color_member, (setter)PyUIFrame_set_color_member, "Outline color of the rectangle", (void*)1},
|
{"outline_color", (getter)PyUIFrame_get_color_member, (setter)PyUIFrame_set_color_member, "Outline color of the rectangle", (void*)1},
|
||||||
{"children", (getter)PyUIFrame_get_children, NULL, "UICollection of objects on top of this one", NULL},
|
{"children", (getter)PyUIFrame_get_children, NULL, "UICollection of objects on top of this one", NULL},
|
||||||
|
{"click", (getter)PyUIDrawable_get_click, (setter)PyUIDrawable_set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UIFRAME},
|
||||||
{NULL}
|
{NULL}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -1108,6 +1189,7 @@ switch (target->derived_type()) \
|
||||||
{"scale", (getter)PyUISprite_get_float_member, (setter)PyUISprite_set_float_member, "Size factor", (void*)2},
|
{"scale", (getter)PyUISprite_get_float_member, (setter)PyUISprite_set_float_member, "Size factor", (void*)2},
|
||||||
{"sprite_number", (getter)PyUISprite_get_int_member, (setter)PyUISprite_set_int_member, "Which sprite on the texture is shown", NULL},
|
{"sprite_number", (getter)PyUISprite_get_int_member, (setter)PyUISprite_set_int_member, "Which sprite on the texture is shown", NULL},
|
||||||
{"texture", (getter)PyUISprite_get_texture, (setter)PyUISprite_set_texture, "Texture object", NULL},
|
{"texture", (getter)PyUISprite_get_texture, (setter)PyUISprite_set_texture, "Texture object", NULL},
|
||||||
|
{"click", (getter)PyUIDrawable_get_click, (setter)PyUIDrawable_set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UISPRITE},
|
||||||
{NULL}
|
{NULL}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -1710,6 +1792,8 @@ static PyGetSetDef PyUIGrid_getsetters[] = {
|
||||||
{"center_y", (getter)PyUIGrid_get_float_member, (setter)PyUIGrid_set_float_member, "center of the view Y-coordinate", (void*)5},
|
{"center_y", (getter)PyUIGrid_get_float_member, (setter)PyUIGrid_set_float_member, "center of the view Y-coordinate", (void*)5},
|
||||||
{"zoom", (getter)PyUIGrid_get_float_member, (setter)PyUIGrid_set_float_member, "zoom factor for displaying the Grid", (void*)6},
|
{"zoom", (getter)PyUIGrid_get_float_member, (setter)PyUIGrid_set_float_member, "zoom factor for displaying the Grid", (void*)6},
|
||||||
|
|
||||||
|
{"click", (getter)PyUIDrawable_get_click, (setter)PyUIDrawable_set_click, "Object called with (x, y, button) when clicked", (void*)PyObjectsEnum::UIGRID},
|
||||||
|
|
||||||
//{"texture", (getter)PyUIGrid_get_texture, NULL, "Texture of the grid", NULL}, //TODO 7DRL-day2-item5
|
//{"texture", (getter)PyUIGrid_get_texture, NULL, "Texture of the grid", NULL}, //TODO 7DRL-day2-item5
|
||||||
{NULL} /* Sentinel */
|
{NULL} /* Sentinel */
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in New Issue